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                        Returning 9 results for 'drow imagine are baron'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Challenge 5 (1,800 XP)   Air elemental
 Barbed devil
 Barlgura
 Beholder zombie
 Bulette
 Cambion
 Drow elite warrior
 Earth elemental
 Fire elemental
 
  Flesh golem
 Giant crocodile
                                                
                                            
                                                
                                                    
 Giant shark
 Gladiator
 Gorgon
 Green hag (in coven)
 Half-red dragon veteran
 Hill giant
 Mezzoloth
Night hag
 Otyugh
 Red slaad
 Revenant
 Roper
 Sahuagin baron
 Salamander
 Shambling
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    .
Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant
                                                
                                            
                                                
                                                    , and the Verdan emerged. I’m sorry, was that the question?
— K’thriss Drow’b
Created by Chaos
When the power of That-Which-Endures mutated the verdan, their skin was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     dark. Suddenly, a loud voice booms out all around you in Undercommon: “Turn back or suffer a death so horrible you cannot imagine! You have been warned!”
 The voice is actually a minor illusion cantrip
                                                
                                            
                                                
                                                    . If no one in the party understands Undercommon, the dire warning is just loud gibberish to them. The cantrip was cast by Hanne Hallen, a young drow allied with House Mizzrym. Hanne has the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     growing above.
 The air shimmers, and a female drow appears in the center of the chamber. The drow is an illusory projection, like a major image spell, that Nurvureem uses to speak with interlopers
                                                
                                            
                                                
                                                     her. She says, “Those I allowed to went away disappointed. Well, disappointed once the terror wore off, I imagine.” The cults are led by self-styled prophets and are using the Haunted Keeps as their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     toad, harpy 1 (200 XP) Bandit captain, berserker, druid, griffon, ogre, merrow, plesiosaurus, sahuagin priestess, sea hag 2 (450 XP) Manticore, veteran 3 (700 XP) Banshee 4 (1,100 XP) Sahuagin baron
                                                
                                            
                                                
                                                    ) Flumph, giant rat, kobold, stirge, tribal warrior 1/8 (25 XP) Drow, giant bat, giant centipede, giant lizard, giant poisonous snake, goblin, grimlock, kuo-toa, swarm of bats, troglodyte, violet fungus
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    . This society is governed by the eldest or most important members of one gender. Drow cities are examples of theocratic matriarchies, for each is ruled by a council of drow high priestesses who answer
                                                
                                            
                                                
                                                     Emperor/Empress 2nd King/Queen 3rd Duke/Duchess 4th Prince/Princess 5th Marquess/Marquise 6th Earl or Count/Countess 7th Viscount/Viscountess 8th Baron/Baroness 9th Baronet 10th Knight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , to try new things, to imagine what they desire and then pursue it, and to be kind to others. In return for this freedom from the usual requirements of religion, Corellon expects them to address
                                                
                                            
                                                
                                                     sages imagine that, one day, all elves will be given this opportunity, after Corellon is satisfied by the completion of some great cosmic quest, and elves will once again be a people of unfettered form
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     multiple attacks against one or more foes. Choose the type of damage based on how you imagine the damage being delivered. For example, if the monster is attacking with razor-sharp claws, the damage it deals
                                                
                                            
                                                
                                                     monster deals 15–20 damage per round. If you imagine the creature having a Strength of 18 (+4 modifier), you could give it one melee attack that deals 3d8 + 4 (average 17.5) damage, split the damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     flames. Treasure. Tucked under the chef’s hat is an electrum spork with a bejeweled handle (worth 250 gp). Crypt 29 Baron Eisglaze Drüf Opening the door causes the air around you to turn as cold as
                                                
                                            
                                                
                                                     the coldest hell you can imagine. Every surface inside the crypt is covered with thick, brownish mold. A patch of brown mold (see “Dungeon Hazards” in chapter 5, “Adventure Environments,” of the Dungeon
                                                
                                            
                                        





