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Returning 27 results for 'drowning instant are breath'.
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Monsters
Tales from the Yawning Portal
next turn.
Drowning Kiss (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Drowning Kiss"}. The nereid touches one creature it can see within 5 feet of it. The target must succeed
on a DC 13 Constitution saving throw or take 22 (3d12 + 3);{"diceNotation":"3d12+3","rollType":"damage","rollAction":"Drowning Kiss","rollDamageType":"acid"} acid damage. On a failure, it also runs
Monsters
Tales from the Yawning Portal
);{"diceNotation":"2d8+2","rollType":"damage","rollAction":"Slam","rollDamageType":"piercing"} piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 12).
Drowning
maintains concentration, up to 10 minutes (as if concentrating on a spell).
The charmed target is incapacitated, and instead of holding its breath underwater, it tries to breathe normally and
Magic Items
Fizban's Treasury of Dragons
The limb tips of this magic bow are shaped like a dragon’s wings, and the weapon is infused with the essence of a chromatic, gem, or metallic dragon’s breath. When you hit with an attack
roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bow—acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or
Magic Items
Acquisitions Incorporated
finish a long rest.
Ways to Read the Kill
d6
Reading
1
Using a tiny bellows to pump one last breath into a corpse.
2
Reading the entrails with special reading-the-entrails
long rest.
Bead of Instant Karma
At rank 3, one of the beads on your occultant abacus channels the power of instant karma, turning the occultant abacus into a rare magic item. As a reaction, you can
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
metallic dragon’s breath. When you hit with an attack roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bow—acid, cold, fire, force, lightning
, necrotic, poison, psychic, radiant, or thunder. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you pull back the string. The ammunition created by the bow vanishes the instant after it hits or misses a target.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 11 (2d8 + 2) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 12).
Drowning Hypnosis. The kelpie
concentration, up to 10 minutes (as if concentrating on a spell).
The charmed target is incapacitated, and instead of holding its breath underwater, it tries to breathe normally and immediately runs out of
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. Characters swimming through the underwater passage might be suddenly restrained by underwater vines, making them easy targets for the dragon’s breath weapon, or putting them at risk of drowning if they
the ceiling in this area, using his breath weapon on the characters as soon as they enter the caves. He then crashes down on the party, focusing on elves over any other humanoids with his melee attacks
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
swimming through the underwater passage might be suddenly restrained by underwater vines, making them easy targets for the dragon’s breath weapon, or putting them at risk of drowning if they cannot free
his breath weapon on the characters as soon as they enter the caves. He then crashes down on the party, focusing on elves over any other humanoids with his melee attacks. Chuth refrains from using
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
her, and saw nothing but more of the strange pearly sky beneath her feet and all around her.
She drew in a sudden breath, surprised by the sight, and felt her lungs fill with something sweeter and
perhaps a little more solid than air, but instead of gagging or drowning on the stuff she seemed perfectly acclimated to it. An electric thrill raced through her limbs as she found herself mesmerized by
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
only for an instant. Concentration Some spells require you to maintain concentration in order to keep their magic active. If you lose concentration, such a spell ends. If a spell must be maintained
breath, you make a separate saving throw for each source of damage. Being incapacitated or killed. You lose concentration on a spell if you are incapacitated or if you die. The DM might also decide
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(see the end of this adventure)—attacks. The attack is swift; the creature strafes the town, vanishes among the buildings for an instant, then soars away to the northwest. No matter what methods the
the wounded and scared. A character who asks these people what happened learns the following: A bakunawa came out of nowhere and attacked. Its lightning breath and brief rampage caused terror, fires
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
only for an instant. Concentration Some spells require you to maintain concentration in order to keep their magic active. If you lose concentration, such a spell ends. If a spell must be maintained
breath, you make a separate saving throw for each source of damage. Being incapacitated or killed. You lose concentration on a spell if you are incapacitated or if you die. The DM might also decide
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
tentacles. A grappled character is dragged into the pit where, along with all the hazards of being savaged by an otyugh, there is the added danger of drowning. It’s safe to assume that characters
plus the damage caused by the otyugh’s tentacle attack. A successful saving throw means the character has a lungful of air when dragged into the muck and can hold his or her breath for a number of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
tentacles. A grappled character is dragged into the pit where, along with all the hazards of being savaged by an otyugh, there is the added danger of drowning. It’s safe to assume that characters
5 plus the damage caused by the otyugh’s tentacle attack. A successful saving throw means the character has a lungful of air when dragged into the muck and can hold his or her breath for a number of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
throwing something toward the cart. An instant later, a cloud of pink ashes bursts from a sachet, striking the two guards. Kala’s Attack The parade route appears on map 5.1. The characters are either at
. Guards. The two guards are affected by the poison biza’s breath (detailed in a sidebar earlier in this adventure). They automatically fail their saving throws to end the poison’s effect. The guards
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
: +5 to hit, reach 5 ft. or range 30 ft., one target. Hit: 16 (2d12 + 3) acid damage, and the target is blinded until the start of the nereid’s next turn.
Drowning Kiss (Recharge 5–6). The nereid
touches one creature it can see within 5 feet of it. The target must succeed on a DC 13 Constitution saving throw or take 22 (3d12 + 3) acid damage. On a failure, it also runs out of breath and can’t
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
2 Eldritch Occultant, Bring Out Your Dead
3 Bead of Instant Karma, Death’s Omen
4 Bead of Diverted Karma, Correct the Balance
Proficiencies and Starting Equipment As a rank 1
enemy of every enterprise.
Ways to Read the Kill d6 Reading
1 Using a tiny bellows to pump one last breath into a corpse.
2 Reading the entrails with special reading-the-entrails
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Continual Flame Evocation M Crown of Madness Enchantment C Darkness Evocation C Darkvision Transmutation — Detect Thoughts Divination C Dragon’s Breath Transmutation C Enhance Ability Transmutation C
Conjuration C Chain Lightning Evocation — Circle of Death Necromancy M Contingency Abjuration M Create Undead Necromancy M Disintegrate Transmutation — Drawmij’s Instant Summons Conjuration R, M
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
feature unless the encounter is going badly, then either activates the feature or tries to goad the characters into doing so.
13 Spell effects and breath weapons used inside the dragon’s lair cause
cave-in, tumbling into a deep chasm, drowning in lava, or some similarly dramatic exit. After escaping, the dragon plots revenge.
20 At the same time the characters are confronting the dragon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Necklace of Adaptation 43 Oil of Slipperiness 44 Pearl of Power 45 Periapt of Health 46–47 Philter of Love 48–49 Potion of Animal Friendship 50–51 Potion of Fire Breath 52–53 Potion of Giant Strength (hill
of Controlling Air Elementals 11–12 Chime of Opening 13–14 Cloak of Displacement 15–16 Cloak of the Bat 17 Cube of Force 18 Cube of Summoning 19 Daern’s Instant Fortress 20–21 Enspelled Staff (level 2
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. If a creature fails this check by 5 or more, it gets stuck, is restrained, and risks drowning. A creature can free itself or a creature within reach by using an action to shift the rubble and
using the scrying spell to monitor the characters and has judged they might be useful in ridding the ruins of the Dragon Army invaders. The gem Demelin breaks is an elemental gem. An instant later, an
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
creature paralyzed by a ghast’s claws holds its breath automatically if it collapses into the water, but is at risk of drowning unless it is pulled out again. See “Suffocating” in chapter 8 of the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
trying different command words for the last half hour to get the portal to reopen. Matreous takes on a thoughtful expression and pauses for an instant, tapping his chin in thought. The mansion must be
so they can play with them. Giggling incessantly, they fly toward the characters, use their Euphoria Breath, and flit out of danger, still invisible. If they are attacked, they disengage and retreat
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. If the characters succeed in opening negotiations, Eyon questions them with a good deal of suspicion. She is a hard-bitten, callous mercenary who expects only the worst from people. The instant Eyon
cavern ceiling. The creature attacks swimmers or boaters who approach within 30 feet of its lair. C4. Drowning Chambers A dank, rotten smell pervades this chamber. The floor is perforated by eight
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Bleak Cabal void soother (see Morte’s Planar Parade), offers to heal the characters, asking only that they pay the deed forward. 5 Two out-of-breath githzerai ratcatchers (guards) in pink skullcaps
-o’-wisps: devils pawning stolen souls to rule-bending angels, interplanar fences selling stolen modron parts, demodands advertising jars of their liquefied cohorts as instant bodyguards, and the like
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
instantaneous spell animate dead harnesses magical energy to turn a corpse or a pile of bones into an undead creature. That necromantic magic is present for an instant and is then gone. The resulting
as a dragon’s breath, do they each take the damage twice? Yes. (tether essence) Can I use unseen servant to act as an ally when using a class feature like Sneak Attack? Unseen servant creates “an
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
gift to Iggwilv from the archmage Mordenkainen and is worth 2,500 gp. Its pieces mutter under their breath when they are taken off the board. The chessboard is one reason why Nemesatra and Trizzian
Strongheart (see appendix B), battled Kelek and Warduke in this study. Warduke used a horn of blasting to punch a hole in the wall and sent the knight hurtling through it. An instant later, the palace






