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                        Returning 34 results for 'druid imbued are band'.
                    
                
                        
                            
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                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     that specializes in a type of eel favored by a local topaz dragon is “haunted,” and shipments of the eel vanish every time the ghost appears.
4
Legends claim that a gauntlet imbued
                                                
                                            
                                                
                                                     persistently hunts a giant crab that always manages to evade the wyrmling. (The crab might have been the recipient of a druid’s awaken spell.)
4
A mated pair of griffon;griffons found a topaz
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Tammeraut’s Secret The sinking of Tammeraut did not spell the end for Syrgaul and his band of pirates. As his ship plunged into the sea, he called out to his fiendish patron. Orcus heeded his call
                                                
                                            
                                                
                                                     and imbued Syrgaul and his crew with undeath, the twisted form of immortality he offers his followers. The pirates, now fully under Orcus’s thrall, emerged from the wreckage and marched across the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    Shillelagh Transmutation Cantrip (Druid) Casting Time: Bonus Action
 Range: Self
 Components: V, S, M (mistletoe)
 Duration: 1 minute
 A Club or Quarterstaff you are holding is imbued with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Shillelagh Transmutation Cantrip (Druid) Casting Time: Bonus Action
 Range: Self
 Components: V, S, M (mistletoe)
 Duration: 1 minute
 A Club or Quarterstaff you are holding is imbued with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    Into the Forest Neronvain’s stronghold lies thirty miles from Altand through dense, fog-filled forest. As they seek the wyrmspeaker and his dragon, the characters meet an old druid and must deal with
                                                
                                            
                                                
                                                     venerable woman with her leg trapped under a heavy fallen tree. She calls out for help when she sees the party. This druid is the caretaker of this part of the forest. Three awakened trees are hidden
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Into the Forest Neronvain’s stronghold lies thirty miles from Altand through dense, fog-filled forest. As they seek the wyrmspeaker and his dragon, the characters meet an old druid and must deal with
                                                
                                            
                                                
                                                     venerable woman with her leg trapped under a heavy fallen tree. She calls out for help when she sees the party. This druid is the caretaker of this part of the forest. Three awakened trees are hidden
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     I dreamed, they would be bigger dreams than yours, though, because my head is bigger.
  
 Circle of Dreams Features  Druid Level Feature   2nd Balm of the Summer Court 6th Hearth of Moonlight and
                                                
                                            
                                                
                                                     Shadow 10th Hidden Paths 14th Walker in Dreams   Balm of the Summer Court At 2nd level, you become imbued with the blessings of the Summer Court. You are a font of energy that offers respite from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     apprentice warforged becomes obsessed with the Lord of Blades’ message, disrupting house operations in the hope of becoming a warrior in the Mournland. 2 A warforged druid devises diseases and poisons that
                                                
                                            
                                                
                                                     poses as a simple workshop assistant while exterminating those who speak out against the rights of the warforged. 5 A mad artificer is trying to reactivate a destroyed warforged colossus. 6 A band of warforged attacks a lightning rail, intent on stealing something in one of the cargo carriages.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     flail imbued with powerful magic by Yeenoghu himself. A war band can have only one flind, and that creature sets a war band’s path. Because of its special connection to Yeenoghu, a flind uses god
                                                
                                            
                                                
                                                    Gnolls A gnoll war band might include one or more of the special kinds of gnolls described in this section. When gnolls are weakened, they seek out isolated settlements, maim and disable its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     turn against them if they proceed.  Paloma Paloma Paloma (chaotic good, gnome assassin) leads a band of revolutionaries in the borderlands around San Citlán. She was falsely accused of rustling
                                                
                                            
                                                
                                                    , defended herself from the unjust arrest, and was charged with attempted murder as a result. She fled to the Indigo Desert and joined an outlaw band, quickly climbing the ranks to become the leader. While
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     in rocky terrain. Powerful magic allows a spellcaster to summon a galeb duhr from the Plane of Earth. Some galeb duhr also form naturally in places touched by that plane. The galeb duhr is imbued with
                                                
                                            
                                                
                                                     sustenance, making it an excellent sentinel. A powerful druid might charge a galeb duhr with protecting a stone circle or sacred hilltop. Another galeb duhr might be created to guard an underground tomb or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     protect the wyrmling. 
   3  A band of kobolds was driven out of its warren by a red dragon wyrmling; they now raid to survive—and to gather offerings to propitiate “the winged god.” 
   4  A tiefling
                                                
                                            
                                                
                                                     orphaned red dragon wyrmling. 
   6  A band of hobgoblins is thrown into chaos when a red dragon wyrmling supports a coup by an ambitious war leader, in exchange for tribute. 
   Young Red Dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     surprise players with creatures their characters would not expect to meet in the Feywild, such as a band of githyanki or a vampire.  Feywild Creatures   CR Creatures   0 Awakened shrub, baboon, badger
                                                
                                            
                                                
                                                    , quickling (WW), scarecrow, spy, swarm of campestris (WW), tiger 2 Awakened tree, bandit captain, berserker, centaur, darkling elder (WW), druid, ettercap, faerie dragon (old), giant boar, giant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     druid—who is entombed in the ice of a white dragon’s lair. 
   3  Aarakocra have become a nuisance in the lowlands ever since they were driven out of their mountain aerie by the arrival of a white
                                                
                                            
                                                
                                                     captured foes as offerings. 
   4  Yetis keep a white dragon wyrmling chained near the entrance of their lair to discourage scavengers. 
   5  A well-meaning druid is trying to rear a white dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     table E) 
   17–20  Threat (roll on table F) 
   Table D: Lower City Harmless Interactions    d12 Interaction 
     1  A band of crew members with purple armbands and fabulous eye makeup — the
                                                
                                            
                                                
                                                     fear of rats races down the street and slams into the party, having witnessed a bunch of rats feeding on a corpse in an alley. 
   7  The druid Torimesh offers one party member a strange symbol
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     Threat (roll on table F)   Table D: Lower City Harmless Interactions  d12 Interaction   1 A band of crew members with purple armbands and fabulous eye makeup — the Bloomridge Dandies — stop the party to
                                                
                                            
                                                
                                                     witnessed a bunch of rats feeding on a corpse in an alley. 7 The druid Torimesh offers one party member a strange symbol stained on a piece of bark. He tells the party that the Drawing Tree in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     below it. Few made any lasting record of their explorations, and their names are forgotten. But in the year 893 DR (using the Dalereckoning calendar, about 600 years before the present day), a band of
                                                
                                            
                                                
                                                     society, but his faithfulness to this dark power did not go unrewarded. Guided by visions, Vizeran DeVir created four mighty weapons imbued with Elemental Evil: the spear Windvane, the dagger
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     whether they are safe. Kerbin’s middle child, Dreena (female Tethyrian human druid) is a budding member of the Emerald Enclave. She was part of the delegation sent to meet the elves, and she sent the
                                                
                                            
                                                
                                                     defending the weak and meting out justice to the Iceshield tribe. He has been trying to bring retribution to the orcs for their depredations, and he just arrived with news that a large orc war band
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Kruphix’s Champions Alignment: Usually neutral Suggested Classes: Bard, cleric, druid, monk, ranger, wizard Suggested Cleric Domains: Knowledge, Trickery Suggested Backgrounds: Hermit, outlander
                                                
                                            
                                                
                                                     out of situations that seem morally straightforward, such as refusing to help a squad of hoplites finish off a band of vicious raiders. Kruphix’s Devotee Piety 3+ Kruphix trait As a devotee of Kruphix
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon wyrmling installs new guardians that have no interest in material riches: gelatinous cubes and ochre jellies. 
   2  A band of minotaurs in service to Baphomet has captured a sapphire dragon
                                                
                                            
                                                
                                                     summon berserker spirits to fight. 
   2  A young sapphire dragon has found a collection of long-forgotten clay golems and is trying to teach them military tactics. 
   3  A druid summoned galeb duhr
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Dragon Wyrmling Connections    d6 Connected Creatures 
     1  Captured by a band of gnolls, a brass dragon wyrmling is patiently trying to teach the gnolls to speak Draconic. 
   2  Grieved by the
                                                
                                            
                                                
                                                     and now leads the pack. 
   6  A druid who tends a desert oasis has been keeping watch over several brass dragon wyrmlings since adventurers killed the wyrmlings’ parents. 
   Young Brass Dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     wants to return to the mine and slay the dragon, but he needs a band of stout-hearted adventurers to help him. If the characters hire him as a guide, Hew says he can lead them wherever they want, but
                                                
                                            
                                                
                                                    . Qawasha and Kupalué Chultan druid and vegepygmy (Fort Beluarian) When the characters meet Qawasha and Kupalué, give the players a copy of handout 7 in appendix E. Qawasha (NG male Chultan druid) is a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     Hit Points by Pral or his cohorts has the Unconscious condition but is Stable. If all the characters are defeated by Pral’s band, they wake up 1 hour later on the trail with 1 Hit Point—and 10 fewer
                                                
                                            
                                                
                                                     by Pral’s band. If the characters defeat Pral and his band, they find a sack that contains 20 GP and one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     appeal to the priests of your faith for magical aid. An NPC cleric or druid of your faith who is of sufficiently high level casts any spell of up to 5th level on your group’s behalf, without charge. The
                                                
                                            
                                                
                                                     serve your deity.  Religious Order Quests   d6 Quest   1 Safe Escape. A band of the faithful wandered into territory hostile to your order. You must find them and escort them to safety. 2 Relic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     form 17 1 druid with 2d6 twig blights 18 2d4 needle blights 19 1d6 scarecrows 20 1 revenant  Nighttime Random Encounters in Barovia  d12 + d8 Encounter   2 1 ghost 3 Hunting trap 4 Grave 5 Trinket 6
                                                
                                            
                                                
                                                     Corpse 7 Hidden bundle 8 Skeletal rider 9 1d8 swarm of bats 10 1d6 dire wolves 11 3d6 wolves 12 1d4 berserkers 13 1 druid and 2d6 twig blights 14 2d4 needle blights 15 1d6 werewolves in wolf form 16 3d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     other and against nearby Humanoids. Eliminating the giant will return the volatile situation to an uneasy status quo. 6 A frost giant leads a mixed band of weaker giants in a campaign of bloodlust to
                                                
                                            
                                                
                                                     fallen.  Giant-Sized Schemes Giants are mythical creatures, descended from a god and imbued with the raw energy of the Elemental Planes. But they’re also people whose relationships, ambitions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     expectantly.
 
 PROPHA DRAN
 The door closes behind the characters as soon as they are all inside. Powerful magic imbued into the door makes it impossible to hold it open, as it pushes anything
                                                
                                            
                                                
                                                     Blit’zen’s room smells like a college dorm, has exercise equipment in one corner, three boxes of delicious snacks bearing the Big Daddy Donaar’s Yum Yum Hut brand, an autographed pin-up scroll of a band named Sixty Wrong Sausages, and a wall calendar where every month bears his likeness.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     and long-standing rivalries outside the alliance, they band together in the face of events that are too big for any of them to handle on their own. The rulers of Waterdeep, Silverymoon, Baldur’s Gate
                                                
                                            
                                                
                                                     makes Ravengard receptive to the adventurers’ overtures, as long as their plans and decisions promise stability and discipline. King Melandrach Neutral male wild elf fighter/druid Ideals: Balance, nation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     and long-standing rivalries outside the alliance, they band together in the face of events that are too big for any of them to handle on their own. The rulers of Waterdeep, Silverymoon, Baldur’s Gate
                                                
                                            
                                                
                                                     makes Ravengard receptive to the adventurers’ overtures, as long as their plans and decisions promise stability and discipline. King Melandrach Neutral male wild elf fighter/druid Ideals: Balance, nation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Common 
   Shaman  Druid with Survival +4; speaks Common and Druidic 
   Clan chieftain or great warrior  Gladiator with hide armor instead of studded leather and Survival +5; speaks Common 
   Reghed
                                                
                                            
                                                
                                                     hunters of the four tribes Tribe of the Bear Internal strife has splintered what remains of the Bear Tribe today. The turmoil began shortly after a band of Bear Tribe hunters recovered pieces of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     and long-standing rivalries outside the alliance, they band together in the face of events that are too big for any of them to handle on their own. The rulers of Waterdeep, Silverymoon, Baldur’s Gate
                                                
                                            
                                                
                                                     makes Ravengard receptive to the adventurers’ overtures, as long as their plans and decisions promise stability and discipline. King Melandrach Neutral male wild elf fighter/druid Ideals: Balance, nation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    -gnawed carcasses heaped beside the brazier attest to an indifferent effort to cook them over the coals. There are two doors: one north and one south.
 This is the den of a band of lizardfolk who
                                                
                                            
                                                
                                                     gives him the right to impose his will on anyone weaker or less willful than himself. He especially resents the fact that a mere druid was chosen to serve as the Prophet of Water, and that an ugly monster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     ship, and then another band of pirates left him to die at sea, where he lost his arm to a shark. Gar sees the elemental power of water as the only thing of value in his life and has gathered others
                                                
                                            
                                                
                                                     attacks). He has the following druid spells prepared (an asterisked spell is from appendix B):
 Cantrips (at will): mending, resistance, shape water*
 1st level (4 slots): create or destroy water, cure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     of plate armor it once belonged to. Beneath the breastplate, buried in mud, is a longsword. These items were the property of a member of a band of inexperienced adventurers who tried to penetrate the
                                                
                                            
                                                
                                                     Lizard Language and Common Tongue Grammar written by an anonymous author (10 gp), although the introduction describes him as a druid. Intensive study of this book allows the reader to learn Draconic, the
                                                
                                            
                                        






