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                        Returning 31 results for 'druid interests are brute'.
                    
                
                        
                            
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                                        druid interests are brutal
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and
                                                
                                            
                                                
                                                     persistently hunts a giant crab that always manages to evade the wyrmling. (The crab might have been the recipient of a druidâs awaken spell.)
4
A mated pair of griffon;griffons found a topaz
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
                                                
                                            
                                                
                                                     of survival and living off the land. They are often proficient in Nature, and can seek assistance from woodsmen, hunters, rangers, barbarian tribes, druid circles, and priests who revere the gods of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     my research and any other tasks I have to complete.
Contacts
The fluid nature of clades, whose rosters span different laboratories and change as researchers discover new interests, creates
                                                
                                            
                                                
                                                    âre genuinely curious.
3
A friend in my clade thinks I donât know theyâre a Dimir agent.
4
I helped a Golgari spore druid with the fertilization and growth of their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     giant
 Borborygmos
 Guardian giant
 Nivix cyclops
 Orzhov giant
 Sunder shaman
 Humanoids
 Anarch
 Biomancer
 Blood witch
 Cosmotronic blastseeker
 Counterflux blastseeker
 Druid of the
                                                
                                            
                                                
                                                     Old Ways
 Firefist
 Flux blastseeker
 Frontline medic
 Galvanic blastseeker
 Golgari shaman
 Horncaller
 Hybrid brute
 Hybrid flier
 Hybrid poisoner
 Hybrid shocker
 Hybrid spy
 Kraul death
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     and reorganized several times, the Harpers remain a powerful, behind-the-scenes agency, which acts to thwart evil and promote fairness through knowledge, rather than brute force. Harper agents are often
                                                
                                            
                                                
                                                     assistance from woodsmen, hunters, rangers, barbarian tribes, druid circles, and priests who revere the gods of nature. The Lordsâ Alliance. On one level, the agents of the Lordsâ Alliance are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     Category 1 krasis GGR 1 Giant octopus MM 1 Hybrid poisoner GGR 1 Hybrid shocker GGR 2 Druid MM 2 Hybrid brute GGR 2 Hybrid flier GGR 2 Plesiosaurus MM 3 Killer whale MM 5 Giant shark MM 6 Category 2 krasis
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    
 Sibriex
 Titivilus
 Wastrilith
 White abishai
 Yagnoloth
 Yeenoghu
 Zariel
 Zuggtmoy
 Giants Dire troll
 Ogre battering ram
 Ogre bolt launcher
 Ogre chain brute
 Ogre howdah
 Rot troll
                                                
                                            
                                                
                                                     kithârak
 Githyanki supreme commander
 Githzerai anarch
 Githzerai enlightened
 Gloom weaver
 Meazel
 Nagpa
 Shadow dancer
 Skulk
 Soul monger
 Tortle
 Tortle druid
 Monstrosities Adult
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     hammerer
 Duergar kavalrachni
 Duergar mind master
 Duergar stone guard
 Duergar xarrorn
 Ogre bolt launcher
 Ogre howdah
 Rutterkin
 Tortle druid
 Challenge 3 (700 XP) Bulezau
 Deathlock wight
                                                
                                            
                                                
                                                    
 Derro savant
 Duergar screamer
 Giff
 Merrenoloth
 Ogre chain brute
 Sword wraith warrior
 Vampiric mist
 Challenge 4 (1,100 XP) Deathlock
 Dybbuk
 Iron cobra
 Merregon
 Ogre battering
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     goals â of which there are many â often still prefers to use trickery and cunning rather than the unreliable tools of honesty or brute force. Most Zil gnomes belong to the forest gnome subrace. Their
                                                
                                            
                                                
                                                     investigator sending stories of your adventures back to the Korranberg Chronicle. Family is important to the Zil, and you could be pursuing your familyâs interests. You could even be working for the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
                                                
                                            
                                                
                                                    . Family is very important to the Zil, and you could be pursuing the interests of your family⊠or seeking to interfere with the plans of a rival family. You could even be working for the mysterious Trust
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , the group employs many agents and spies to look after its interests. The Circle of Eight is much less benevolent than the Harpers; its wizards are not particularly concerned about tyranny and are more
                                                
                                            
                                                
                                                     druids of the Flanaess belong to a great order known as the Old Faith. Each region of the continent falls under the purview of a Great Druid, who in turn oversees a hierarchy of lower-ranking druids
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     regalia of the Cyran crown. Two of the dragonmarked houses, Orien and Cannith, also have vested interests in investigating the Mournlandâs ruins and often hire adventurers to pursue those interests
                                                
                                            
                                                
                                                     opportunities that could lead a group of adventurers into the Mournland.  Mournland Adventure Hooks   d6 Adventure Hook   1 A Gatekeeper druid wants a rock sample from the Glass Plateau. 2 A magewright from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , banding together only in the interests of their trade. For many such crews, thereâs often no need for a formal meeting place â they meet whenever and wherever necessary, in shop stockrooms or around
                                                
                                            
                                                
                                                     fear of rats races down the street and slams into the party, having witnessed a bunch of rats feeding on a corpse in an alley. 
   7  The druid Torimesh offers one party member a strange symbol
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    , banding together only in the interests of their trade. For many such crews, thereâs often no need for a formal meeting place â they meet whenever and wherever necessary, in shop stockrooms or around
                                                
                                            
                                                
                                                     witnessed a bunch of rats feeding on a corpse in an alley. 7 The druid Torimesh offers one party member a strange symbol stained on a piece of bark. He tells the party that the Drawing Tree in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     own secret tongue. But many of these gods have clerics as well, champions who take a more active role in advancing the interests of a particular nature god. These clerics might hunt the evil
                                                
                                            
                                                
                                                     with animals 3rd barkskin, spike growth 5th plant growth, wind wall 7th dominate beast, grasping vine 9th insect plague, tree stride  Acolyte of Nature At 1st level, you learn one druid cantrip of your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     Lich
 Druid of the Old Ways
 Felidar
 Firefist
 Firemane Angel
 Flux Blastseeker
 Fluxcharger
 Flying Horror
 Frontline Medic
 Galvanic Blastseeker
 Galvanice Weird
 Gloamwing
 Goblin Gang
                                                
                                            
                                                
                                                     Member
 Golgari Shaman
 Guardian Giant
 Horncaller
 Hybrid Brute
 Hybrid Flier
 Hybrid Poisoner
 Hybrid Shocker
 Hybrid Spy
 Indentured Spirit
 Isperia
 Jarad Vod Savo
 Kraul Death Priest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     through brute force. Beginning of the End All told, the empire of Ostoria dominated the world for four millennia before its decline began in a genocidal struggle against the dragons that came to be
                                                
                                            
                                                
                                                     being with no mortal equivalent. His temperament and interests are similar to those of the storm giants, so most of his followers are of that type. Similar statements can be made about the other five
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Nyleaâs Champions Alignment: Usually neutral, often good Suggested Classes: Barbarian, cleric, druid, ranger Suggested Cleric Domains: Nature Suggested Backgrounds: Folk hero, hermit, outlander Most
                                                
                                            
                                                
                                                     supportâor withdraw it. Because her interests are often tied to natural forces, Nyleaâs attentions can be unpredictable. What made the god turn her attention to you? What act of charity or feat of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                      I am devoted to Bahamut or Tiamat and put their interests ahead of my own. 
   6  Iâm determined to destroy the adventurers who slew my parentâand everyone connected to them. 
   7  Iâm obsessed
                                                
                                            
                                                
                                                    . As with languages, you can customize a dragonâs skill list (even doubling their proficiency bonus with certain skills) to reflect particular interests and activities. You can also give a dragon tool
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     village turns out armed and alert â 25 tribal warriors (males and females; including the chieftain, Barking Seal), 30 commoners, 1 druid (Bonecarver, tribal shaman, female), and 1 gladiator (Orcaheart
                                                
                                            
                                                
                                                     Hunters have two main interests: finding out why strangers have come to Oyaviggaton, and getting them to leave. They lie freely and well, telling tales of sea monsters and ravaging scrags in the area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     village turns out armed and alertâ25 tribal warriors (males and females; including the chieftain, Barking Seal), 30 commoners (children), 1 druid (Bonecarver, tribal shaman, female), and 1 gladiator
                                                
                                            
                                                
                                                    . The Ice Hunters have two main interests: finding out why strangers have come to Oyaviggaton, and getting them to leave. They lie freely and well, telling tales of sea monsters and ravaging scrags in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Common 
   Shaman  Druid with Survival +4; speaks Common and Druidic 
   Clan chieftain or great warrior  Gladiator with hide armor instead of studded leather and Survival +5; speaks Common 
   Reghed
                                                
                                            
                                                
                                                     Athletics +7, Intimidation +7, Survival +5
 Senses passive Perception 12
 Languages Common, Dwarvish
 Challenge 5 (1,800 XP)
 Brute. A melee weapon deals one extra die of its damage when Jarund hits with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
                                                
                                            
                                                
                                                     Even while they are working together, members of the Lordsâ Alliance are always advancing their own interests. Everyone knows and expects itâitâs a fact of dealing with the alliance. That doesnât mean
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
                                                
                                            
                                                
                                                     Even while they are working together, members of the Lordsâ Alliance are always advancing their own interests. Everyone knows and expects itâitâs a fact of dealing with the alliance. That doesnât mean
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     represents the richest interests and the most powerful armies on the Sword Coast. The order controls wealth that can hire mercenaries, ensure the loyalty of wavering princes, and possibly even bribe a few
                                                
                                            
                                                
                                                     Even while they are working together, members of the Lordsâ Alliance are always advancing their own interests. Everyone knows and expects itâitâs a fact of dealing with the alliance. That doesnât mean
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     peer down suspiciously on all visitors. The gatehouse has an inner set and an outer set of double doors. When locked, these doors are too thick to be forced open using brute strength. They can be
                                                
                                            
                                                
                                                     overseeing the store and its inventory is Sevembra Tumbleleaf (LN female strongheart halfling druid), a member of the Emerald Enclave who sells nothing but the finest seeds. She also gives away lots
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    )
 The fruit of life from the Garden of Everflowing Springs (area G24)
 Missing Druid. If the characters agree to put the dragon back to sleep, Catacus reveals that a member of the Burning Circle named
                                                
                                            
                                                
                                                    ,â Ginder puts commercial interests first, and the other merchants follow his lead. Ginder believes the dragon should be slain and the lands of the Forbidden Valeâincluding the ancient gardens in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     and one or two other high-ranking members. However, speakers sometimes delegate their time behind the podium to an eloquent representative whom they trust to represent the factionâs interests. The
                                                
                                            
                                                
                                                     Silkfoot (lawful neutral, elf druid), a crotchety elf with a raspy voice, easily spotted by the nauseating cloud of smoke that issues from his tarweed cigars. Kylâs cabs are always clean and comfortable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     manifesto, in which Klondorn reveals that Asmodeus, in the guise of Deep Duerra, is using the duergar to further his interests. There are ninety-two granite tablets stacked about the room. Each tablet
                                                
                                            
                                                
                                                    , allowing access to area X37. The portcullis can also be raised with a knock spell or similar magic. Brute force, in the form of a successful DC 25 Strength (Athletics) check, also worksâbut circumventing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     13; +5 to hit with spell attacks). She has the following druid spells prepared:
 Cantrips (at will): druidcraft, mending, produce flame
 1st level (4 slots): detect magic, faerie fire, thunderwave
                                                
                                            
                                                
                                                     a six-year-old boy. He is polite, deferential, and speaks softly with a wisdom beyond his meager years. His only outdoor interests are walking among the gardens atop the plateau, where he studies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     door using brute strength, doing so with a successful DC 13 Strength (Athletics) check. Breaking down the door puts the guildhouse on high alert unless a silence spell or similar magic is used to
                                                
                                            
                                                
                                                     Dusk has his best interests at heart and pleads for release. G35: Storage Room Lining two walls of this room are four wooden crates and four wooden chests.
 The crates contain stolen weapons and
                                                
                                            
                                        






