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Returning 14 results for 'during imagine are block'.
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Mechanical Wonder;Mechanical Wonders have revolutionized life in Calimport. Imagine a wound-up machine that does your laundry, washes your dishes, and cleans your houseâthen fulfill this dream
Domestic Wonder stat block. The wonder is an ally to you and your allies. In combat, the wonder shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Modifying a Monster Once you have an idea for a monster, youâll need statistics to represent it. The first question you should ask yourself is: Can I use statistics that already exist? A stat block
in the Monster Manual might make a good starting point for your monster. Imagine, for example, that you want to create an intelligent arboreal predator that hunts elves. There is no such monster in the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
impressing your players with your thespian skills (or lack thereof). Get inside the NPCsâ minds. Imagine how they might react to the characters, and strive to be realistic. Mug it up. Scowl, smile, snarl
have no reason to fight ordinary townsfolk. Hence, no game statistics are provided for them. If statistics become necessary, use the commoner stat block to represent an adult NPC of any race.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
unique features. For example, imagine that youâre running an encounter with three ogres. You might attach descriptions such as âthe ogre with a big scarâ and âthe ogre with the helmetâ to help you and
miniatures to represent multiple monsters, you can tag the miniatures with small stickers of different colors or stickers with different letters or numbers on them. Nikki Dawes Three ogres block a narrow
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
unreachable, the paper bird bursts into flames on takeoff and is instantly destroyed. The paper birds are hostile toward all creatures except the hags of the Hourglass Coven. They use the hawk stat block, with
cobwebs. Imagine what sheâll be like when sheâs senile.
Your favorite sister,
End
Dearest Skab,
Mummyâs little warlock spy was happy to betray her companions and reveal that Kelek, Zargash, and the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, little one. Collect the shards from Talhundereth, the Crypt of the Talhund, and Gibbet Crossing, and bring them to us. You shall be reborn greater than you can imagine, and Phandalin shall become ours
some victims were deemed unfit and left to starve within the sanctumâs depths. There are three hostages here, and all use the commoner stat block. They are Dareth Grint, a human farmer who is
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
metal platters, carry-bowls, and tureens. Its ceiling is a magnificent series of vaulted arches that crisscross to hold up a stone block ceiling, pierced in many places by the hanging roots of trees
her. She says, âThose I allowed to went away disappointed. Well, disappointed once the terror wore off, I imagine.â The cults are led by self-styled prophets and are using the Haunted Keeps as their
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
; or 4, Winged Form. This mutation determines certain traits in this stat block.
Amorphous (Elastic Body Only). The mutate can move through a space as narrow as 1 inch without squeezing.
Magic
just keep reminding myself that the gods delight in the variety of their creations, new wonders are revealed every day, and the multiverse is much larger than I can imagine. And thatâs a good thing!
âBigby
Excellent. But these trolls are loathsome.
âDiancastra
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
your players to use Initiative scores, have them record those scores on their character sheets, and keep your own list of those scores. Initiative Scores for Monsters. A monsterâs stat block includes
monsters. If you arenât using miniatures or other visual aids, one way to track your monsters is to assign them unique features. For example, imagine that youâre running an encounter with three Ogres
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Creating a Monster Stat Block If you want a full monster stat block, use the following method to create your new monster. The introduction to the Monster Manual explains all the components of a
monsterâs stat block. Familiarize yourself with that material before you begin. In the course of creating your monster, if you find yourself unable to make a decision, let the examples in the Monster
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
filthy creatures could imagine. You donât understand the glory of it, the power found in the ice. None of you do. But you will learn soon enough when my father unleashes his terror upon Ten-Towns
the tribal warrior stat block, with these changes: The spore servants are unaligned plants with a walking speed of 20 feet. They have blindsight out to a range of 30 feet and are blind beyond this
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
atop a raised stone block in the middle of the floor. Both fixtures are draped in cobwebs. Frescoes. A character who inspects the wall frescoes and succeeds on a DC 10 Wisdom (Perception) check notices
to be seen. Iron Anvil. If the characters clear away the cobwebs, they see an inscription on the front of the stone block. Written in Dwarvish runes, it reads as follows: âLet the hammer fall and the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
check is required to disarm a simple trap. Imagine how your trap operates, and then think about how the characters could overcome it. More than one kind of ability check might be possible. Some traps are
scything blade can be broken, a sliding block can be held in place, or a net can be torn apart. A magic trap can be disabled by someone who can undermine the magic used to power it. Typically, a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
gnarly face. The Nether Oak uses the treant stat block but is neutral evil and speaks Common and Primordial. When the characters arrive, the Nether Oak is in deep slumber. To complete the Rite of the
semiconscious state at the bottom of the well. The warped faces of the Telepathic Pentacle strain at the ends of its thick, undulating necks. The monster uses the hydra stat block, except that it has a






