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Returning 2 results for 'during inhibit are behind'.
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during inherit are being
during inhibit are being
during inhabit are behind
during inherit are behind
daring inhabit are behind
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
buildings’ walls are 10 feet high, and their roofs have mostly caved in.
Webs and Spiders. Webs are strung between the buildings, but they’re not thick enough to inhibit movement. Nine giant spiders roam
dead goblinoids. None of this gear is salvageable.)
Characters who follow the scent of decay discover a pile of severed goblin and hobgoblin heads tucked behind a wall of rocks near the south end of the room.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
other four hill giants regroup with the ogres and goblins lurking outside Goldenfields. The giants leave behind their greatclubs, since they can’t climb the walls with their clubs in hand. A handful
strapped to a leather harness. The contraption rests on an ogre’s back and shoulders, and despite its cumbersome appearance, it doesn’t inhibit the wearer’s mobility or fighting ability. It takes 10






