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                        Returning 22 results for 'during insects are battle'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     when a greater fiendish power commands it.
Individually, nupperibos are weak, but theyâre rarely alone and can be dangerous when gathered into packs. Clouds of stinging insects, stirge;stirges
                                                
                                            
                                                
                                                     battle, but their presence in a legion does nothing to elevate its generalâs status.Fire, PoisonAcid, Cold
                                                
                                            
                                        
                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     nature through their magic. They brew infusions of plants, fungi, and insects or other minuscule creatures that thrum with the essence of life, using these infusions to fuel their magic instead of using
                                                
                                            
                                                
                                                     traditional material components. In battle, they flood their allies with vital essence, healing wounds and soothing ailments. Their foes face the wrath of nature itself, from grasping plants and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     fiendish power commands it. Individually, nupperibos are weak, but theyâre rarely alone and can be dangerous when gathered into packs. Clouds of stinging insects, stirges (see the Monster Manual), and
                                                
                                            
                                                
                                                     unthinkingly obey any command they receive telepathically from another devil. This blind loyalty makes them the easiest of infernal troops to lead into battle, but their presence in a legion does nothing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     a vital passage or an entire valley. Clouds of stinging insects, stirges, and other vermin surround them in a terrifying, reeking sheath that torments any non-devil that draws near. Hunger Unending
                                                
                                            
                                                
                                                     receives telepathically from another devil. This blind loyalty makes them the easiest of infernal troops to lead into battle, but their presence in a legion does nothing to elevate its generalâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Swarmkeeper I love insectsâorganized, relentless, specialized little champions. And aligning their single-minded will with your own: beautiful. Just keep them out of my lab.
 Tasha
 Feeling a deep
                                                
                                            
                                                
                                                     connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent force in battle, as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Ice, home to yetis, remorhazes, white dragons, and other creatures of cold. The inhabitants of the plane engage in a never-ending battle to prove their strength and ensure their survival. The
                                                
                                            
                                                
                                                    . The promise of powerful magic lures adventurers to brave the monstrous insects and hags of the swamp. Para-elemental Plane Adventures The Para-elemental Planes are extreme environments but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                    ) check hears distant chittering. Light. None. The sunken floor of this huge hall is covered in dead insects, their dried shells shifting and whispering in a faint breeze. Dozens of demonic faces are
                                                
                                            
                                                
                                                     filled completely with dead insects along with occasional bones, making it difficult terrain. Pit Traps. Scattered through the room, hidden beneath the blanket of insect bodies, are several pit traps
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     fetid undergrowth.
 The forestâs corruption has attracted a nest of deadly centipedes that hide in the treeâs bark. When a character moves next to the tree, a Swarm of Insects (centipedes) and a
                                                
                                            
                                                
                                                     are beginning to decay, and black streaks mar their rotting flesh. One corpse leans against the tree, insects crawling around its open, blackened mouth. Another lies on its side under a blanket, and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    . A few translations include the following:
  "The Spider Queen blesses House Auvryndar! The battle to break House Frethâs hold on the passages below brings victory after victory. We have seized key
                                                
                                            
                                                
                                                     time a creature touches the altar, eight swarms of insects (spiders) magically pour out of it. The spiders quickly enshroud the altar and attack all creatures within 5 feet of it, pursuing prey that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Infestation Many-legged bugs swarm over the north and south walls of this long cavern.
 Two Swarms of Insects (centipedes) and two Giant Centipedes crawl across these walls. The insects fight any
                                                
                                            
                                                
                                                     poisonous miasma that hangs in the air. As soon as a character enters the miasma, the wyrmling starts combat. If Marilissa, the yuan-ti in area L3, notices battle here, she comes to help Sunset-Is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
                                                    
                                                
                                            
                                                     nautiloidâs battle prow. He waves his arms to get their attention and seems to be in distress. If one or more characters enter the nautiloidâs air envelope, he introduces himself as Benoto Kralazar and
                                                
                                            
                                                
                                                     battle damage and has 220 hit points remaining. The nautiloid is also missing its spelljamming helm and its ballistae, and its mangonel is broken.  Nautiloid Deck PlansView Unlabeled Version The Lucent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     a thick layer of rot and debris, within which can be seen scraps of leather, the husks of countless dead insects, and bits of rusted metal. A doorway in the far wall has collapsed and is fully blocked
                                                
                                            
                                                
                                                     debris and dead insects coats the floor of this area, its contents remain largely intact. Four trestle tables, a side table set with what looks like cups, and two dozen chairs stand covered in dust
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     into a fortified base far more capable of withstanding attack than Camp Righteous ever was. Thatâs not to say the camp is a hale and healthy place. Unwholesome vapors and clouds of insects descend on it
                                                
                                            
                                                
                                                     involves battle lines, waving banners, trumpets, and supply trains, but this war of ambush and creeping through the jungle only mystifies and frustrates him. He spends most of his time in his command
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     the bowls spread their leaves like wings and take flight in all directions like insects. There are fifty flying fruits in all. A character more than 20 feet off the groundâsuch as one climbing a palm
                                                
                                            
                                                
                                                    . P47: West Cell of the High Priest The din of battle rises from this room. A heavily armored woman armed with a gleaming sword valiantly battles a horde of gaunt, gray creatures with sharp claws and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     to the high, tilted saddle, waving their arms and commanding imaginary armies into battle. Within spitting distance of the statue is the Stag-Horned Flagon, a cozy tavern run by an gray-haired, middle
                                                
                                            
                                                
                                                     demon in these woods. In the final moments of the battle, the ground beneath Beorunnaâs feet crumbled, plunging him into a cavern. The triangular cavern contains, among other things, a heated pool
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     hungry hezrous fight over the devilâs tasty corpse. Unless they notice the characters, the demons battle until one of them is killed. If the characters allow the fight to play out, one hezrou emerges
                                                
                                            
                                                
                                                     into four hostile swarms of insects. Replace the swarmsâ climbing speed with a flying speed of 30 feet. 
 Map 4.1: Side View of the Scab View Player Version S8. Hagâs Lair The tunnel leading to this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     glow with a faint blue light. Pale, dog-sized insects chitter among the fungus.
 Three ghost-white cave crickets (use the giant frog stat block) nibble at the glowing mushrooms in this cave, which
                                                
                                            
                                                
                                                     radiate dim light. The crickets are indifferent toward the characters. If the characters disturb the crickets, the insects begin to chirp loudly. The trolls in area L8 investigate any loud noises coming
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     six feet, fill this moist cavern. The caps of the mushrooms sprouting from the floor and walls glow with a faint blue light. Pale, dog-sized insects chitter among the fungus.
 Three ghost-white cave
                                                
                                            
                                                
                                                    , the insects begin to chirp loudly. The trolls in area L9 investigate any loud noises in this area. Mushrooms. The fungi in this cavern are edible, and characters can forage here without having to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     (Perception) check can hear a faint crunching sound emanating from the bodies. Creatures. The crunching is a clue that the rift contains two swarms of insects feasting on the dead bodies. When any character
                                                
                                            
                                                
                                                     prance in a way that is very unbecoming of a typical undead. If they need a break from the battle, they retreat under the locked door into area 12. Development. If the characters have Patsky or the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     ingredients here and there in the room have infestations of mold and insects. Thunderwing looks forlornly about the kitchen and cries a bit, lamenting the loss of the Xanthoria she remembers. Lost Memento
                                                
                                            
                                                
                                                     Consume Life on adventurers who fall in battle. Environmental Factors. Xanthoriaâs grove and the tunnel leading to it from area L9 are warded against magical travel by creatures other than Xanthoria. Such
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     include the following offerings: Annamâs Blood. Barreled on Ysgard, this crimson mead swirls with scenes of battle. A war cry bellows from the tap when a mug of Annamâs Blood is poured. Chaos Frog. This
                                                
                                            
                                                
                                                     buzzing insects. They wheel wagonfuls of bodies to Deathâs Door, a metal chute supervised by joyless undertakers, who pay collectors a pittance for each corpse they round up. The Mortuaryâs uninviting halls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     â through force of arms when necessary.â
 Bond: âThe entire legion obeys my commands, and I am therefore beholden to every one of my soldiers.â
 Flaw: âI charge into battle with little heed for my own
                                                
                                            
                                                
                                                     predecessor, Zdenia. Izoni is known for her ability to control insects and spiders, and she is never encountered without the company of one or more swarms of insects crawling over and around her
                                                
                                            
                                        





