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                        Returning 35 results for 'during insight are best'.
                    
                
                        
                            
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                                        during insights are best
                                    
                                
                                    
                                        during insist are best
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     live in the mountains and hills of Icewind Dale are among the hardiest of their kind. Drawn to the north by a desire to find and serve white dragons, these kobolds adapted as best they can to the
                                                
                                            
                                                
                                                     shoulders. Three kobolds in cold weather gear can pass themselves off as a clumsy human with a successful group Charisma (Deception) check, the DC of which equals the onlookerâs Wisdom (Insight) check result.
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     they obey that beingâs orders to the best of their ability.
In combat, stony claws that drip with thick, gray sludge emerge from a stone cursedâs fingers. This alchemical sludge
                                                
                                            
                                                
                                                     original victimâs memories resonates within the skull. A skilled magic-wielder can attempt to extract memories from it to gain insight into the victimâs past or find lore that otherwise
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     use is vast knowledge or insight if it is not shared with those who can appreciate it?
4
Although some are fascinated by words, I think numbers are the true foundations of creation.
5
To
                                                
                                            
                                                
                                                     power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate disputes when I can. (Good
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     wherever it may arise.
3
What use is vast knowledge or insight if it is not shared with those who can appreciate it?
4
Although some are fascinated by words, I think numbers are the true
                                                
                                            
                                                
                                                    
Responsibility. Having knowledge and power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Proficiencies: Deception, Insight
Tool Proficiencies: One gaming set
Languages: Any one of your choice
Equipment: One gaming set, a lucky charm, a set of fine clothes, and a belt pouch containing 15 gp
                                                
                                            
                                                
                                                    
Feature: Never Tell Me the Odds
Odds and probability are your bread and butter. During downtime activities that involve games of chance or figuring odds on the best plan, you can get a solid sense
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    ;Insight, PersuasionLanguages: Two of your choiceEquipment: A set of fine clothes and a pouch containing 5 gp
 
FEATURE: COURT FUNCTIONARY
Your knowledge of how bureaucracies function lets you
                                                
                                            
                                                
                                                     tirelessly to get the best deal possible.
8
Iâm well known for my work, and I want to make sure everyone appreciates it. Iâm always taken aback when people havenât heard of me
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     your companions.
 
Skill Proficiencies: Choose two from among Deception, Insight, Persuasion, and StealthTool Proficiencies: Choose two from among one type of gaming set, one musical instrument
                                                
                                            
                                                
                                                     in a situation. Never tell me the odds.
7
The best way to get me to do something is to tell me I canât do it.
8
I blow up at the slightest insult.
d6
Ideal
1
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     member of the Azorius guild, which both enacts and enforces the laws that make Ravnican society function smoothly and safely.
Skill Proficiencies: Insight, Intimidation
Languages: Two of your
                                                
                                            
                                                
                                                     best at everything in my legal training, and now I work with the person who was always just a little bit better.
6
A good friend was promoted into work they canât tell me about.
7
I
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    ;
Skill Proficiencies: Insight, PerceptionTool Proficiencies: Any one musical instrument or gaming set of your choice, likely something native to your homelandLanguages: Any one of your
                                                
                                            
                                                
                                                     be deluded innocents at best, or ignorant fools at worst.
6
I have a weakness for the exotic beauty of the people of these lands.
 
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lordâs Wrath
                                                    
                                                
                                            
                                                     plead their case for being the best ship and crew for the job. Stands in Tar staggers slightly as she stands. A successful DC 15 Wisdom (Insight) check reveals that the tabaxi has been in the rum
                                                
                                            
                                                
                                                     as advertised: competent but foolhardy, experienced but overly confident. Kristoffen, on the other hand, is hiding something. With a successful DC 20 Wisdom (Insight) check, a character can sense
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     the lowest result on the Charisma check is recognized by a cultist. The cultists assume that, at best, the character must be a deserter from the cult. At worst, he or she is a spy and a saboteur. At a
                                                
                                            
                                                
                                                     automatically, for the sake of using this event. If a character is recognized, allow that character to make a DC 15 Wisdom (Insight) check. Success means the character catches a cultist watching him or her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     the lowest result on the Charisma check is recognized by a cultist. The cultists assume that, at best, the character must be a deserter from the cult. At worst, he or she is a spy and a saboteur. At a
                                                
                                            
                                                
                                                     automatically, for the sake of using this event. If a character is recognized, allow that character to make a DC 15 Wisdom (Insight) check. Success means the character catches a cultist watching him or her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     sent here by King Skotti himself. You are expected to keep your ties to the crown secret, the better to gain a clear insight into the region. If folk know that you represent the king, theyâll put their
                                                
                                            
                                                
                                                     best faces forward and hide the issues youâve been sent to uncover. Above all else, the king fears the emergence of a secretive group called the Scarlet Brotherhood. Learn about their dealings here if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Booâs Astral Menagerie
                                                    
                                                
                                            
                                                     and services to the trading of ideas and information. Mercanes are best known, however, for procuring and selling magic items, including artifacts and spelljamming helms. Itâs rare to see more than one
                                                
                                            
                                                
                                                    
  16 (+3) 
  CHA
  15 (+2)
Saving Throws Int +7, Wis +6, Cha +5
 Skills Insight +9, Perception +6, Persuasion +5
 Senses passive Perception 16
 Languages Common, Giant, telepathy 60 ft. (see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     reference book: Day 1 Challenge: Sage (Upright). The Sage card suggests an opportunity to gain insight or advice. Perhaps the characters come to a promontory that allows them to see the surrounding
                                                
                                            
                                                
                                                     terrain for many miles. Ask the character who flipped the card to make a DC 15 Wisdom (Perception or Survival) check to choose the best path. Day 1 Reward or Ruin: Comet. Comets are harbingers of doom. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    : Deception, Insight Tool Proficiencies: One gaming set Languages: Any one of your choice Equipment: One gaming set, a lucky charm, a set of fine clothes, and a belt pouch containing 15 gp Feature: Never Tell
                                                
                                            
                                                
                                                     Me the Odds Odds and probability are your bread and butter. During downtime activities that involve games of chance or figuring odds on the best plan, you can get a solid sense of which choice is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     grants you added insight into how to provide the best care to your patient. Nature, Survival. Working with poisons enables you to acquire lore about which plants and animals are poisonous. Handle Poison
                                                
                                            
                                                
                                                     alchemistâs supplies grants additional insight into any chemicals or other substances that might have been used in the area. Alchemical Crafting. You can use this tool proficiency to create alchemical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     the living, yet they are utterly loyal to whoever performed the ritual to animate them, and they obey that beingâs orders to the best of their ability. In combat, stony claws that drip with thick, gray
                                                
                                            
                                                
                                                     for the alchemy used to create these horrors, a faint echo of the original victimâs memories resonates within the skull. A skilled magic-wielder can attempt to extract memories from it to gain insight
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     the Astral Plane. Among the best-known githyanki are the bellicose followers of the Lich Queen Vlaakith. They terrorize the Astral Plane, raiding into other planes to plunder the multiverse of its
                                                
                                            
                                                
                                                    
 Skills Insight +6, Perception +6, Stealth +6
 Senses passive Perception 16
 Languages Gith
 Challenge 10 (5,900 XP) Proficiency Bonus +4
 Actions
 Multiattack. The githyanki makes three Longsword
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     malevolent drive to slay the living, yet they are utterly loyal to whoever performed the ritual to animate them, and they obey that beingâs orders to the best of their ability. In combat, stony claws
                                                
                                            
                                                
                                                     to extract memories from it to gain insight into the victimâs past or find lore that otherwise would be lost. Constructed Nature. A stone cursed doesnât require air, food, drink, or sleep. CRYPTIC
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    .â 3 âThree days, three deaths, three eyes, three breaths.â 4 âDoom falls on the peacock and the sparrow alike. Best be a raven.â 5 âA white hand on a black field holds the golden key.â 6 âBeware the
                                                
                                            
                                                
                                                    )
 
  WIS
  16 (+3)
 
  CHA
  18 (+4)
Saving Throws Int +6, Wis +6
 Skills Deception +7, Insight +6, Perception +6
 Condition Immunities blinded, charmed, frightened
 Senses blindsight 60 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     creatures known as nagpas and rendered them able to acquire new lore and magical power only from the ruins of fallen civilizations and great calamities. Nagpas still fear the Raven Queen and do their best
                                                
                                            
                                                
                                                    , Deception +11, History +12, Insight +10, Perception +10
 Senses truesight 120 ft., passive Perception 20
 Languages Common plus up to five other languages
 Challenge 17 (18,000 XP) Proficiency Bonus +6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    
  14 (+2) 
 
  CHA
  10 (+0)
Saving Throws Str +3, Dex +4, Int +3, Wis +4
 Skills Insight +4, Perception +4
 Senses passive Perception 14
 Languages Gith
 Challenge 2 (450 XP)
 Innate
                                                
                                            
                                                
                                                     that her warmongering would soon make her a tyrant no better than the mind flayers.
 
 Githzerai Zerth Skilled githzerai monks that best exemplify the teachings and principles of Zerthimon are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     subtlety and precision over simply busting heads. Add in your knowledge of the more cerebral aspects of combat, including all-important insight into the strengths and weaknesses of the enemy, and itâs
                                                
                                            
                                                
                                                     lead a long road journey than an experienced cavalier with a reliable mount? As a cavalier, youâre one of the best warriors around for protecting less hardy allies, even off your mount, making you a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     for Coal as her reason for hiring the characters, but a character who succeeds on a Wisdom (Insight) check contested by the Germaineâs Charisma (Deception) check can sense that sheâs holding
                                                
                                            
                                                
                                                     the family is interested in Coalâs information (though Germaine also points out that the characters really are Coalâs best shot at surviving this ordeal, what with Coal being caught between the two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . The monodrones do their best to calculate accurately, but sometimes they must estimate. Furthermore, if the ten monodrones are asked a question to which the answer exceeds 9,999,999,999 or the
                                                
                                            
                                                
                                                     choice. 6 You gain proficiency in one of the following skills of your choice: Deception, History, Insight, Investigation, Medicine, or Performance. 7 You learn a new language of your choice. 8 Your Intelligence score permanently increases by 2 (to a maximum of 20).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     and finesse, just as an arcanaloth who changes sides can easily turn the best-laid peace talks into all-out war. What the fiend demands in exchange for its time and talent is information, as well as
                                                
                                            
                                                
                                                    , Deception +9, Insight +9, Perception +7
 Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
 Damage Immunities acid, poison
 Condition Immunities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     character who succeeds on a DC 14 Wisdom (Insight) check gets the sense Hadley is looking for a specific reply. If the party doesnât respond with the other half of the phrase, Hadley offers to take
                                                
                                            
                                                
                                                     characters tell him. If they admit theyâve never met Shalfey, Hadley is disappointed but decides the characters are his best shot at rescuing the elder sage. What Hadley Knows. If the characters respond to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     region around Etizalan is suffering a spate of earthquakes and incursions from fiery monsters. Three days ago, Ameyali sent four of the townâs best warriors to seek insight from the Watchers of the Ashes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     pursue the life of an adventurer, your insight into the world of commerce brought you into the sphere of Acquisitions Incorporated â and a franchise just might be in your future. Skill Proficiency
                                                
                                            
                                                
                                                     sword arm to fight off bandits, and the intuition for knowing what people want and need. The art of business is the art of finding the best path to profit, and that path might be different with each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     rights. Itâs not for the faint of heart. Thankfully, your business acumen draws on insight thatâs literally out of this world. As an emissary of divine will, you possess the guiding wisdom that every
                                                
                                            
                                                
                                                     franchise needs, and the knowledge that your business plans are always the best ones. Because the gods would never let you down, right? Name a more iconic profession. Iâll wait.
 â Omin Dran
 Have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
                                                    
                                                
                                            
                                                     succeeds on a DC 15 Wisdom (Insight) check realizes that the pair may seem sincere now, but they are less than trustworthy. Treasure. If the characters fight and defeat the two bandits, they find 60 GP
                                                
                                            
                                                
                                                     is the best option, because you can then adjust their personalities and actions to tell the best story. If a player asks the other players about potentially manipulating them, for example, you might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     whoâve done the things you havenât quite gotten around to yet. Many decisionists go on to publish famous tomes, such as the best-selling Habits of Effective Adventuring Parties and I Donât Care If
                                                
                                            
                                                
                                                     can detect your manipulation with a successful DC 13 Wisdom (Insight) check. Better Odds When you reach rank 3, your coin of decisionry gains a measure of actual divination power and becomes an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     fireplace, through which the goblins fled. Checking out the roof triggers the âEncounter: Rooftop Stashâ section. Talking to Wheel-of-Fortune Wheel-of-Fortune tries their best to help the characters and
                                                
                                            
                                                
                                                     against the stone. A character who succeeds on a DC 12 Wisdom (Insight) check intuits that Wheel-of-Fortune is hiding something. When pressed, Wheel-of-Fortune explains that every drink they poured ended
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     decipher codes. Loremongers talk a lot. Itâs best to let them.
 â Omin Dran
 The Loremonger    Franchise Rank Features 
     1  Proficiencies and Starting Equipment, Whisper Jar 
   2  Need to Know
                                                
                                            
                                                
                                                     raucous applause, which you play back liberally 
    Need to Know At rank 2, your insight grants you preternatural knowledge of the creatures around you. As an action, select one humanoid you can see
                                                
                                            
                                        






