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Returning 14 results for 'during insights are back'.
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during insight are back
daring insight are back
Backgrounds
The Wild Beyond the Witchlight
under the Feywildâs spell and learned a little about the nature of the mercurial tricksters that dwell there.
When you finally returned to your home plane, you did not come back unchanged. You
with each passing day, your heart swells with a mixture of fear and joy at the prospect of one day venturing back to the Plane of Faerieâyour home away from home.
Skill Proficiencies: Deception
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
backgrounds: you know little about the ways of civilization, but you have have insights and the skills to survive in the harshest environments. Carrion Tribes. Why have you left the Wastes? Have you
turned your back on the vile traditions of your demon-worshipping clan? Or are you the champion of one of the fiendish Overlordsâbut sworn to hunt down and destroy the servants of a different archfiend
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
gradually fell under the Feywildâs spell and learned a little about the nature of the mercurial tricksters that dwell there. When you finally returned to your home plane, you did not come back unchanged
day, your heart swells with a mixture of fear and joy at the prospect of one day venturing back to the Plane of Faerieâyour home away from home. Skill Proficiencies: Deception, Survival Tool
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
magic button to bring things back to the way they should be, this person you love so much restored to who they really are rather than what cancer is grinding them down into. Itâs easy to give in to
business is my own, and when I deem you worthy of hearing my insights you shall be the first to know.
Yet, I do see some wisdom in opening part of my archive. The Balance is forever in peril from the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
insights about a characterâs past. At your discretion, a character might change their incarnations, effectively becoming a new character. Work to tie such changes into meaningful character developments
deadlines on this adventureâs plots, and the threats the characters face will take ages to unfold. Use the time to feature locations from Sigil and the Outlands as you please, then get back to the adventure when it suits you.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
steal Phenaxâs place among the gods for their own.
5 The secret to Phenaxâs immortality lies in the Underworld and is accessible only by those who have died, come back, and journeyed to the
patient conversations, greater insights into Varyasâs schemes, or intervention from Phenaxâs other servants (or even the god himself), all of which might be the goals of future adventures.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
others from seeing her eyes. She demands the characters give back her property. If asked, she shares the following details: She is Trikante, one of the greatest magical researchers the planes have ever
she wants it back. Reenee doesnât elaborate, but the wyrmling knows Trikante has dire plans for her. If the characters donât stop Trikante, the mage easily recaptures Reenee and departs. If the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, Shir says that the high priest went through the portal to visit Valin eight months ago and has not come back. Messages received from him through Valinâs attendant, Alessia, say that he continues to
from her about the fate she sees for them. Especially if your campaign is built around an epic story line, these oracular insights can help you foreshadow whatâs to come.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
back in and acts just as the old Oddlewin did, using Oddlewinâs stat block. Characters who succeed on a DC 12 Intelligence (Investigation) check notice Oddlewin casts multiple shadows on the ground
an oblex.
Key. During a long rest, the character experiences a dream that gives them insights on their current quest. This could be a prophecy telling them where to go next, a vision of someone who
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
charges) or lesser restoration (2 charges). Once all its charges have been expended, this charm vanishes from you.
H37. Weird Insights Huddled together at the west end of this ten-foot-high cave
floating human skull. Giant floating hands made of magical force wander around in the city. Ythrynâs mythallar wonât function properly as long as the Spindleâa powerful artifact dating back 40,000 years
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
trickling back into the Cage. Called âmage drinkersâ by the few who remember them, the aged Incantifers siphon magic to sustain their ancient power. Disturbed residents murmur about the Incanteriumâs
of stealing a coin from a sleeping dragonâs hoard. Rumors say the sensates also keep a collection of sensory stones containing unspeakable insights and experiences disruptive to multiversal peace
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Benches. By sitting on these crystal benches and meditating, citizens of Ythryn could join their minds with the Telepathic Pentacle, gaining insights about their past and future. A creature that sits on
create the robe, spin any illusory design or effect into the garment. On completion, they drape the robe over the creatureâs shoulders and ascend back to their lair. Each guest can gain this benefit only
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sheets, pillows, and blankets.
Back in the days when the inhabitants of the monastery offered shelter to travelers, this room served as the monasteryâs guest room. Few people come this way now, so the
(most quite obscure), and philosophical treatises on self-denial and nihilism as the response to a flawed and illogical world. Marlosâs Testament. Characters who wade through the banal âinsightsâ and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
magically polymorphs into a beast or humanoid it has seen, or back into its true form. Any equipment the giant is wearing or carrying is absorbed by the new form. Its statistics, other than its size, are
ordning. They are considered outcasts, but their familiarity with the surface world makes them valuable guides, and their insights can help other stone giants grasp the dangers of living in a dream. Mad






