Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 8 results for 'during intended are breathe'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        daring intend are breathe
                                    
                                
                                    
                                        during intense are breath
                                    
                                
                                    
                                        during intense are breathe
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     against being poisoned, and you have resistance to poison damage. You donât need to eat, drink, or breathe. You are immune to disease. You donât need to sleep, and magic canât put you to sleep.  Sentryâs
                                                
                                            
                                                
                                                    . 
   5  Purphoros intended me to carry on his work by making even greater creations of my own. 
   6  Someone in Mount Velus implanted a terrible secret within me in order to smuggle it out into the world.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     own nature and purpose. For all its devotion to the sea gods, Wave fears that it was intended to bring about a particular sea godâs demise. This destiny is something Wave might not be able to avert
                                                
                                            
                                                
                                                     a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Hrakhamar Nearby volcanic eruptions forced the dwarves to abandon Hrakhamar (map 2.9). They always intended to reoccupy and reactivate the forge when it was deemed safe, but that day never came
                                                
                                            
                                                
                                                     you breathe. You can, however, barely make out what looks like a lantern farther back in the smoke.
 These linked caverns are the lair of two smoke mephits. What the characters perceive as a dim
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     speed of 30 feet and can breathe underwater. Pool. The floor within 5 feet of the pool is crusted with the remains of the scragsâ meals. If a creature makes a Dexterity saving throw while on the
                                                
                                            
                                                
                                                    . The necromancy magic in this pool is intended not to keep it clean but to kill intruders. Any creature that makes an attack dealing radiant damage in this area must succeed on a DC 15 Wisdom saving
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    â on it records adventures the order has undertaken. It also notes intended headquarters renovations that are constantly behind schedule, given how much time the franchise members spend away from the
                                                
                                            
                                                
                                                     stairs (see âTrapped Stairsâ below). The hell hounds can, however, breathe fire on anyone who gets close enough to them. Wards. A character who succeeds on a DC 10 Intelligence (Arcana) check made to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Wards. The arcane markings carved into hidecarved dragonsâ scales are magical protections, intended to make the dragons more resilient against the threats they might face in carrying out the lauthâs
                                                
                                            
                                                
                                                     mean journeying to another world or finding a way to help awaken the dragonâs dragonsight. 
   Inheritors of the First World âBreathe, dragons: you are inheritors, / ruling the wreck of the First
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Supernatural Regions Not all lands thrive as nature intended. Magical forces, strange interlopers, or tragic events can alter an areaâs destiny, fundamentally changing the land. While the flora
                                                
                                            
                                                
                                                     squashed insectsâ foul smell. Creatures that donât need to breathe automatically succeed on this saving throw. 71â75 One of the characters in the region must succeed on a DC 15 Wisdom saving throw or be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     and opened again. To use this area as it was intended, the panels must all be closed and then opened in either of the following sequences: Harpy, ogre, bugbear, hobgoblin
 Ogre, harpy, bugbear
                                                
                                            
                                                
                                                     completely submerges itself must succeed on a DC 15 Strength saving throw or become trapped under the waterâs surface. Unless the creature can breathe underwater, it begins to suffocate when it runs
                                                
                                            
                                        






