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                        Returning 6 results for 'during intensely are breath'.
                    
                
                        
                            
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                                        during intense are breathe
                                    
                                
                                    
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                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    ":"1d6+5","rollType":"damage","rollAction":"Tail","rollDamageType":"bludgeoning"} bludgeoning damage.
Photonic Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Photonic
                                                
                                            
                                                
                                                     Breath"}. The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within 120 feet of itself, then blossoms into a 20-foot-radius sphere centered on that point. Each
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    +3","rollType":"damage","rollAction":"Tail","rollDamageType":"bludgeoning"} bludgeoning damage.
Photonic Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Photonic Breath
                                                
                                            
                                                
                                                     creature in the sphere must make a DC 14 Constitution saving throw, taking 22 (4d10);{"diceNotation":"4d10","rollType":"damage","rollAction":"Photonic Breath","rollDamageType":"radiant"} radiant damage
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Photonic Breath"}. The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within
                                                
                                            
                                                
                                                    ","rollType":"damage","rollAction":"Photonic Breath","rollDamageType":"radiant"} radiant damage on a failed save, or half as much damage on a successful one.The dragon can take 3 legendary actions
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Photonic Breath"}. The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within
                                                
                                            
                                                
                                                    ":"12d10","rollType":"damage","rollAction":"Photonic Breath","rollDamageType":"radiant"} radiant damage on a failed save, or half as much damage on a successful one.The dragon can take 3 legendary actions
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     becomes intensely acidic to you. If you are submerged in water, you take 1d6 acid damage at the start of each of your turns, and drinking pure water causes you to be poisoned for 1 hour.
19
A
                                                
                                            
                                                
                                                    
You have increased lung capacity, increasing your walking speed by 10 feet and letting you hold your breath for twice as long as normal.
Whenever you exert yourself by fighting, running, and so
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    , occasionally performing threatening but harmless swoops near anyone he sees. When he spots the characters, he makes an intimidating display, scorching the ground with his fire breath before landing on
                                                
                                            
                                                
                                                     intensely question newcomers to the garden. What the Unicorns Know. The unicorns are initially standoffish and try to get the measure of anyone pumping them for information with a philosophical debate
                                                
                                            
                                        






