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Returning 20 results for 'during meant affect'.
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Monsters
The Wild Beyond the Witchlight
Gloomwrought and asked Naeryx to help him run it. For Urmius, the carnival was a chance to emerge from under his family’s shadow and become the master of his own fate, but it also meant forsaking his
scepter, but its power is far greater than he lets on. With this magic vane, he can affect the mood of everyone in the Witchlight Carnival.
Roleplaying Notes
Mister Light is the face of the
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen’s Tome of Foes
season, which can also affect the eladrin’s mood:
Autumn is the season of peace and goodwill, when summer’s harvest is shared with all.
Winter is the season of contemplation and dolor
Everything dies eventually. Why bother building anything that is supposedly meant to last?
2
Nothing matters to you, and you allow others to guide your actions.
3
Your needs come first. In
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
the individual so doing. The two flying swords will both attack, and the shield (statistics as the swords, but no attacks) will interpose itself to take hits meant for the swords. This trio will attack
. Only the following spells will affect these items: telekinesis sends all three items of a set back to their original position; heat metal will cause one item to fall to pieces; disintegrate will destroy
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
the individual so doing. The two flying swords will both attack, and the shield (statistics as the swords, but no attacks) will interpose itself to take hits meant for the swords. This trio will attack
. Only the following spells will affect these items: telekinesis sends all three items of a set back to their original position; heat metal will cause one item to fall to pieces; disintegrate will destroy
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Urmius, the carnival was a chance to emerge from under his family’s shadow and become the master of his own fate, but it also meant forsaking his inheritance in order to embrace the unconventional
vane, he can affect the mood of everyone in the Witchlight Carnival. Mister Light
Medium Humanoid (Elf, Shadar-kai), Chaotic Good
Armor Class 13
Hit Points 77 (14d8 + 14)
Speed 30 ft.
STR
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Urmius, the carnival was a chance to emerge from under his family’s shadow and become the master of his own fate, but it also meant forsaking his inheritance in order to embrace the unconventional
vane, he can affect the mood of everyone in the Witchlight Carnival. Mister Light
Medium Humanoid (Elf, Shadar-kai), Chaotic Good
Armor Class 13
Hit Points 77 (14d8 + 14)
Speed 30 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of that season, which can also affect the eladrin’s mood: Autumn is the season of peace and goodwill, when summer’s harvest is shared with all. Winter is the season of contemplation and dolor, when the
forever. d4 Winter Flaw 1 Everything dies eventually. Why bother building anything that is supposedly meant to last? 2 Nothing matters to you, and you allow others to guide your actions. 3 Your
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of that season, which can also affect the eladrin’s mood: Autumn is the season of peace and goodwill, when summer’s harvest is shared with all. Winter is the season of contemplation and dolor, when the
forever. d4 Winter Flaw 1 Everything dies eventually. Why bother building anything that is supposedly meant to last? 2 Nothing matters to you, and you allow others to guide your actions. 3 Your
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, but if your monster is well armored, raise its AC accordingly. Don’t worry if the monster’s AC isn’t matching up with the expected challenge rating for the monster. Other factors can affect a
rating for the monster. Other factors can affect a monster’s challenge rating, as shown in later steps, and you can always adjust a monster’s Hit Dice and hit points later on. A monster can have as many
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, but if your monster is well armored, raise its AC accordingly. Don’t worry if the monster’s AC isn’t matching up with the expected challenge rating for the monster. Other factors can affect a
rating for the monster. Other factors can affect a monster’s challenge rating, as shown in later steps, and you can always adjust a monster’s Hit Dice and hit points later on. A monster can have as many
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, paladins might not swear their oaths to ideals, but instead swear fealty to powerful sorcerers. To capture this story concept, you could build a new paladin spell list with spells meant to protect
? Does replacing the feature affect how long the party can continue adventuring in a day? Does the feature consume resources provided elsewhere in the class? Does the feature work all the time, or is it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, paladins might not swear their oaths to ideals, but instead swear fealty to powerful sorcerers. To capture this story concept, you could build a new paladin spell list with spells meant to protect
? Does replacing the feature affect how long the party can continue adventuring in a day? Does the feature consume resources provided elsewhere in the class? Does the feature work all the time, or is it
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
place of d10s for traps that can affect more than one creature at a time. The Spell Equivalent by Level table shows the spell slot level that is appropriate for a given character level and the severity
environment are critical when it comes to properly locating a trap. A swinging log trap that’s meant to knock characters aside is a mere inconvenience on a typical forest path, where it can be easily
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
place of d10s for traps that can affect more than one creature at a time. The Spell Equivalent by Level table shows the spell slot level that is appropriate for a given character level and the severity
environment are critical when it comes to properly locating a trap. A swinging log trap that’s meant to knock characters aside is a mere inconvenience on a typical forest path, where it can be easily
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
saving throws against being charmed for the next 24 hours. The statue can affect a creature only once every 24 hours. Aberrations and creatures that can’t be charmed are unaffected if they touch the
loyal merfolk slaves. C5. Giant Anemone This enormous orange, red, and purple anemone anchored to the side of a boulder is a trap from the time of Ogrorlo meant to guard the cove. When a creature starts
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
saving throws against being charmed for the next 24 hours. The statue can affect a creature only once every 24 hours. Aberrations and creatures that can’t be charmed are unaffected if they touch the
loyal merfolk slaves. C5. Giant Anemone This enormous orange, red, and purple anemone anchored to the side of a boulder is a trap from the time of Ogrorlo meant to guard the cove. When a creature starts
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
aura of abjuration magic emanating from the tome. The tome is meant to be unlocked using a key that Lady Gralhund wears on a chain around her neck. The lock can be picked by a character who succeeds
characters do nothing to affect the outcome of this fight, assume that it ends with three House Gralhund veterans still alive and all the Zhents dead. G14. Ballroom The door to this room is locked. A
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
aura of abjuration magic emanating from the tome. The tome is meant to be unlocked using a key that Lady Gralhund wears on a chain around her neck. The lock can be picked by a character who succeeds
characters do nothing to affect the outcome of this fight, assume that it ends with three House Gralhund veterans still alive and all the Zhents dead. G14. Ballroom The door to this room is locked. A
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
M22. As a Magic action, a character can touch an urn and focus on the name etched on its lid. For the next 24 hours, the traps in area M22 don’t affect that character. The character understands that
sagging cowl. The hands of each statue grasp a ceremonial sconce that looks like it’s meant to hold a torch. A closed wooden cabinet stands against the east wall.
A character who examines the chamber
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
hegemony.
The Era of Expansion did not affect the halflings of Etharis as it did the folk of other heritages. Halflings hold less value for mundane riches like gold or jewels and were therefore happy
. The incident triggered another inquisition against hubristic arcanists who tampered in things mortals were not meant to know. Then, life in the empire went on.
Suzanne Helmigh
Years later