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                        Returning 1 results for 'dying inherently are bleed'.
                    
                
                        
                            
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                                        during inherently are blood
                                    
                                
                                    
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                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     notorious tyrant who died in the region. 56–60 For the next 24 hours, any humanoid killed in the region rapidly decomposes and rises as a skeleton 1d10 minutes after dying. 61–65 Over the next 24
                                                
                                            
                                                
                                                     that cause extra damage. Any creature, other than a construct or an undead, hit by an attack that deals piercing or slashing damage begins to bleed, losing 1d4 hit points at the start of each of its
                                                
                                            
                                        





