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Returning 35 results for 'face training'.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
shape of an elfâs arms, capable of delicate movements. Although the creature is heavily muscled, it is graceful like an elf. Its bestial face features glowing red eyes, a doglike snout, and a
training, they typically take out their frustration on their creatorâs enemies, rather than on their creator. A draegloth that canât suppress its ambitions might abandon its creator and
Monsters
Mordenkainen Presents: Monsters of the Multiverse
position of leadership normally held by an elder brain. Regardless, all such arcanists face the same stark fact: when they die, they will not join the host of minds in the elder brainâdeviant
achieving lichdom requires an arcane spellcaster to be at the apex of powerâa significant challenge for mind flayers, given the scarcity of available mentors and training.
Confronting this
monsters
danger they face. Guards are perceptive, but most have little martial training. They might be bouncers, lookouts, members of a city watch, or other keen-eyed warriors.
Backgrounds
Baldurâs Gate: Descent into Avernus
your responsibilities for a month.
Flaming Fist. If you serve in the Flaming Fist, once every ten days, you must report to the Seatower of Balduran for training, and youâre required to take a
regular patrol in the Upper City or take a regular shift at its gates, and must report for training in the Watch Citadel once every ten days. In return, you have access to the Citadel and a direct line of
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Skill Proficiencies Choose 2: Animal Handling, Athletics, Intimidation, Nature, Perception, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light and Medium armor and Shields
into danger so those under their protection donât have to. Their courage in the face of danger makes Barbarians perfectly suited for adventure. Becoming a Barbarian... As a Level 1 Character Gain all
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Athletics, Intimidation, Nature, Perception, or Survival Weapon Proficiencies Simple and Martial weapons Armor Training Light and Medium armor and Shields Starting Equipment Choose A or B: (A) Greataxe
donât have to. Their courage in the face of danger makes Barbarians perfectly suited for adventure. Becoming a Barbarian... As a Level 1 Character Gain all the traits in the Core Barbarian Traits table
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
traits in common, in addition to the traits they share with other elves. Ability Score Increase. Your Constitution score increases by 1. Sea Elf Training. You have proficiency with the spear, trident
any beast that has an innate swimming speed. Languages. You can speak, read, and write Aquan. SAHUAGIN: DANGER FROM THE DEPTHS
The sea elves face as many perils in their watery world as other elves
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Inscrutable Like a sphinx, you have a mind like a maze, impenetrable to mortal scrutiny. This might be a gift or training from an actual sphinx, the blessing (or curse) of a god, or an inexplicable
chapter 3).
3 I only speak in the past tense, as if all things I say have already transpired.
4 I have sworn a vow to allow no living person to see behind the mask that covers my face at all
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
first sign of danger and defend their charges with their lives. Others flee outright if their compensation doesnât match the danger they face. Theyâre perceptive, but most have little martial training
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
chapter is for any D&D character who hopes or fears that they might one day face a dragon. But this chapter is also for the bard who has made a lifelong study of dragonsong, the cleric devoted to
Dragonâ includes inspiration for characters of any class to portray their training or magic as derived from a connection to dragons. âDraconic Featsâ provides feats to forge connections to the chromatic
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Fellowship To begin the adventure, read or paraphrase the following: Today is the day! Itâs the official start of your academy training. Fresh from orientation, you and your crewmates are to report
to Saerthe Abizin, the Spelljammer training officer. Before you head out, though, your first stop is the academy refectory for a hearty breakfast.
Found on the Cadet Quarters level, the refectory is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
kraken is defeated, Thassa sends her champions to collect the beastâs heart so they might resurrect the creature. Characters might then face off against Thassaâs champions while they attempt this
resurrection, or fight several younger krakens her champions are training. Such a campaign might end with the adventurers convincing other gods to placate Thassa, or paying penance in the form of treasure
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
off the shipâs hullâilluminating two turret-mounted ballistas rotating slowly to face your ship.
The attacking ship is an old, but reliable, squid ship crewed by githyanki pirates. Having already
battle. Hammerhead Ship The following statistics are for the charactersâ training ship and appear in handout 1. The ship is equipped with one ballista and two mangonels, each on a rotating mount. The
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
be a character with plenty of training and experience in the dangerous life of an adventurer. Sometimes called tomb raiders or grave robbers, such characters know that groundbreaking work requires
armed with combat-oriented spells that supplement the knowledge-focused capabilities of the Scholar, preparing them to face those who guard the worldâs greatest secrets. Morgrave University
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
arduous training at the Dekatia, apprenticed to master priests, thaumaturges, philosophers, and military heroes. Those who manage to complete this decade of training are renowned as the wisest of the
the Fall of Agnomakhos
From the back of his flying bull, the archon Agnomakhos led armies across the face of Theros, carving out an empire that stood for generations. While numerous rebellions
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
plain face. In her hands, she holds a book so encrusted with lichen that its covers can barely be closed around its wrinkled pages. âI believe youâre looking for this,â she says with a warm, bright smile
, which is known among druids for its rare fungal growths. Zelyth assumed the book had been lost and took possession of it. Quiet and unassuming, Zelyth concentrates on training new acolytes and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
it from a kraken, her face coming to life on the marble wall and making the barrier grow so tall that the kraken couldnât get through. Altrisos now has Epharaâs face on nearly every building and wall
training sea animals as skillfully as Setessans train land and air animals. They train sea snakes, dolphins, and even sharks on a few occasions to be combatants, working animals, aquatic mounts, and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
energy that fills the space between all things in the multiverse. Monks tap into that energy through spiritual and martial training, meditation, and contemplation. And punching and kicking. And more
concussions are fairly distributed.
â Rosie Beestinger
Stances for Success Part of your martial training as a monk sees you adopting a variety of stances during combat. These stances help focus your
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
Academy For all you novice wizards thinking about magic training, seriously consider apprenticing. I know liches who are still paying off their academy loans.
Tasha
The worldâs mysteries are
training at this site. 4 Elite Institute. This cutthroat college of science or the arts accepts only the crĂšme de la crĂšme of society and talent. 5 Vault of Secrets. This conspiracy strives to keep or
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
, gambling, or anything else that helps them cope with the perils they face on their adventures. A carousing character spends money as though maintaining a wealthy lifestyle (see chapter 5, âEquipment,â in
doesnât affect everyone in the community. Individuals might hold to their own opinions, particularly if they have personal experience in dealing with the subject of the rumors. Training to Gain Levels As
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
warrior with red-orange skin and a bow stands behind a rickety barricade of interlocking spears. âHalt!â she commands. âState your business or face the wrath of our battalionâthirty hobgoblins strong
item. F5: Training Hall This training hall holds bare weapon racks and four straw-stuffed targets painted with bullseyes.
Two hobgoblin archers fire at the targets.
Unless they were called elsewhere
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
-town, a village of lodges, training fields, and farms arranged along the fertile slopes of an icy fjord. A colossal, serpentine statue towers over the gate-town, its coils arching along the peaks of a
Grim. Loyal and tempestuous, she leaps into the fray with a thunderous cry. The one-armed warriorâs face and body bear the scars of countless duels, and the gnarled haft of her trusty battleaxe is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attacked by the cultists a few days earlier. Two of their companions (the unfortunate victims in the chapel) were taken from the cell a few hours earlier. B12. Acolytesâ Training Room Scrolls and
Face. One of the recruits bears a noticeable resemblance to Old Fargo and is his son, Young Fargo. He fights as furiously as the other cultists but loses his zeal if the characters subdue him. In the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
halfling cadet dashes past, clearly late for training. Turning a corner, they bump into a pair of plasmoid cadetsâand become partially stuck in one of them! After pulling themself out and helping the
plasmoid correct their uniform, the halfling runs on, shouting an apology. 2 Two cadets face off in a game that magically projects illusory spelljamming ships above the game board. 3 A visiting giff
Compendium
- Sources->Dungeons & Dragons->Monster Manual
outright if their compensation doesnât match the danger they face.
To distinguish between Waterdeepâs different groups of guardians, keep this handy mnemonic in mind: the Guard guards the walls while the
Watch watches all.
âVolothamp Geddarm, legendary explorer
Guard Guards are perceptive, but most have little martial training. They might be bouncers, lookouts, members of a city watch, or other
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Headquarters The Solar Bastionâs eponymous headquarters is a fortified town built on a metal disk that orbits close to a small sun in a little-known reach of the Material Plane. The face of the disk
the Solar Bastion, but the docks are seldom full. Training Yard In the center of the Solar Bastion is a large training yard where visiting knights hone their combat and magical skills. They mostly
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
claws; the other two are the size and shape of an elfâs arms, capable of delicate movements. Although the creature is heavily muscled, it is graceful like an elf. Its bestial face features glowing
draegloth is given any duties, it receives instruction in accepting the role set for it and not challenging authority. Most draegloths fiercely resent being given orders, but thanks to their training, they
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Karkolohk Locations (K8-K13) K8. Goblin Huts Ramshackle huts cling precariously to the rock face, their rope ladders swaying with every gust of wind.
These huts are secured to the rock face with
on the other side of this door, the guard peers through the peephole to see whoâs there. If it sees a friendly face, it lifts the crossbar and opens the door. A character can use an action to try to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
martial bands, holding strong in the face of unbeatable odds. It sings of a great yearly competition that crowns the preeminent warrior-athlete in Akros, andâby extensionâthe world. The majority of
Akrosâs inhabitants, though, arenât members of its martial elite. The famed warriors of Akros have the means to devote their lives to studying and training in the ways of war because they rest atop a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
talent for magic and, with proper training, become apprentice mages. But to be accepted into one of the robed orders, a mage must officially join the Mages of High Sorcery and be subjected to the Test of
leads the characters to a door and shares the following information: To pass the nightâs test, the characters must face the trial in one of the towerâs rooms, which are accessible only for the night
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
rests on the hilt of a longsword. The other pulls back a cowl to reveal the face of a teenager with brown skin, red hair, and a haunting gaze.
The cloaked figure is Reya Mantlemorn, a lawful good
follower of Torm, Reya is prepared and has trained to sacrifice herself for the greater good. Reyaâs Tale Reya was training a few miles north of Elturel when the city vanished. She watched in disbelief
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
color in darkness, only shades of gray. Martial Training. You are proficient with two martial weapons of your choice and with light armor. Saving Face. Hobgoblins are careful not to show weakness in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
laws that bears his name.
Given the circumstances of Kaius IIIâs ascension, itâs hardly surprising that the new king would face challenges from the proud warlords of Karrnath. Some questioned his
tower are training grounds, barracks, and smithies to accommodate all of House Deneithâs needs. Sentinel Tower serves as the headquarters of the famed Sentinel Marshals, though most of them are abroad
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
their chosen religions and receive spells from the deities they worship. Sneaks survive by their wits and are often charlatans or petty thieves. Squires possess a modicum of martial training and are
group of Sneaks might all be detectives while a band of Disciples might face a terror unleashed upon a monastery. You can also allow players to choose their own survivors, as any survivor might fill a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
party again until the characters gain a level. Vajra Safahr Blackstaff Tower is a fortress and a wizard training academy all in one. From here, Vajra Safahr watches over the city and asserts herself as
share information requires a DC 12 Charisma (Persuasion) check. If the check succeeds, he tells the characters, âEvilâs twin hides its face for now. Expect that to change before winterâs end.â (This is an






