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                        Returning 28 results for 'faint staff'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    This staff has 6 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls
                                                
                                            
                                                
                                                    .
Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table indicates how many charges you must expend to cast the spell
                                                
                                            
                                        
                                                    Staff of the Woodlands
                                                    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.
The staff has 10
                                                
                                            
                                                
                                                     charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff loses its properties and becomes a nonmagical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     tree appears ordinary but radiates a faint aura of transmutation magic if targeted by detect magic. While touching the tree and using another action to speak its command word, you return the staff to
                                                
                                            
                                                
                                                    Staff of the Woodlands  Staff, rare (requires attunement by a druid)
 This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     appears ordinary but radiates a faint aura of transmutation magic if targeted by detect magic. While touching the tree and using another action to speak its command word, you return the staff to its normal form. Any creature in the tree falls when it reverts to a staff.
                                                
                                            
                                                
                                                    Staff of the Woodlands Staff, rare (requires attunement by a druid) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Staff of the Woodlands Staff, Rare (Requires Attunement by a Druid) This staff has 6 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made
                                                
                                            
                                                
                                                     with it. While holding it, you have a +2 bonus to spell attack rolls. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Staff of the Woodlands Staff, Rare (Requires Attunement by a Druid) This staff has 6 charges and can be wielded as a magic Quarterstaff that grants a +2 bonus to attack rolls and damage rolls made
                                                
                                            
                                                
                                                     with it. While holding it, you have a +2 bonus to spell attack rolls. Spells. While holding the staff, you can cast one of the spells on the following table from it, using your spell save DC. The table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     (Perception) check can hear the faint yet grotesque scuttling of insects from within. Hundreds of tarantula-sized undead spiders crawl through these warrens. Nepartakâs Skull The skull in the crystal box
                                                
                                            
                                                
                                                     Strength (Athletics) check. Inside, a bundle of faded cloth holds the serpentine bones of a jaculi (the trickster god Moaâs animal form; see appendix D). A staff of the python rests atop these remains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     observatories are built in the wilderness. Such locations are often isolated, and the staff that work in these remote locales are famous for eccentricities born out of extended loneliness and isolation
                                                
                                            
                                                
                                                     observatory are connected by faint, silver lines that demarcate the constellations. Timeless Materials. The observatory was built to withstand the test of time and buttressed with fortifying magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     give. They have the skills to negotiate with subemployees, temporary hirelings, seasonal staff, and other humanoid (usually) resources. When staff members have problems, the secretarian is the one
                                                
                                            
                                                
                                                    . You help advance your franchise by keeping staff happy (enough), hiring competent (enough) workers, coming up with slogans and catchphrases, launching marketing schemes, and getting jingles and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     natural cavern, carrying the faint scent of decaying flesh. A crevasse with sloped walls divides the cavern and is flanked by two rough stone columns that support the twenty-foot-high ceiling. Two
                                                
                                            
                                                
                                                     arched, wooden bridges span the chasm.
 A subterranean monster that hungers for fleshâa nothic named Ssarnakâguards this cave. Lured by a faint magical effect emanating from the crevasse, the creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     to chronomancy, the art of magically manipulating time. Activating the Obelisk. If the characters retrieved Iriolarthasâs staff of power and Veneranda is with them, she insists that the staff be used
                                                
                                            
                                                
                                                     staffâs charges to accomplish. If a creature attuned to the staff uses an action to expend 10 or more of its charges while touching the staff to the obelisk, power surges from the staff and triggers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    : Friend and member of the Barovian Wine Distillers Guild You are greeted by the faint smell of wine. A skeleton draped in rags lies atop a marble slab in the center of the crypt. Heaped around it
                                                
                                            
                                                
                                                    , except for one thighbone. If the characters disturb Saint Markoviaâs remains, add: A ghostly form appears above the dust, so faint that you can barely discern more than part of a face. From this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     window. Stairs lead to the crypt below. If the characters havenât encountered the Gloved Hand (area 14) yet, they hear the faint echo of an argument coming from below. 6: Dining Hall Read or paraphrase
                                                
                                            
                                                
                                                     make it clear the ghost trap ritual can be found in that book. In one passage, Gremorly gloats over attuning himself to a Staff of Withering. A food bowl on the floor is inscribed with Gusâs name. In
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     anyone into the palace.
  A gnome adventurer acquires
 the shard solitaire necklace and a key 
belonging to Paliset Hallâs head of staff The four winter wolves are soon joined by the two winter
                                                
                                            
                                                
                                                     reciting the rhyme, âNeither gleaming sword nor magic tome can soothe the soul like hearth and home.â This rhyme is known to Zorhanna, Eliphas, the winter wolves, and Paliset Hallâs staff. The fey
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     in the cubbyholes disintegrates if touched, but a character who reads Dwarvish can see faint markings on a few scraps, recording weigh-ins and disbursements. Treasure. Behind the counter sits a locked
                                                
                                            
                                                
                                                     the skilled delvers working in Wave Echo Cave rested between shifts. Any character who listens at the partially open door hears faint crunching and splintering sounds with a successful DC 10 Wisdom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     dead mageâs hands is a staff of charming fashioned out of chardalyn suffused with evil Netherese magic. Anyone who attunes to Drakarethâs staff gains the following flaw, which supersedes any
                                                
                                            
                                                
                                                     chest in this cavern. H17. Den of the Vampire Spawn The yips and barks abate as you descend the stairs leading to this cave in which hangs the faint whiff of death.
 Five kobold vampire spawn (see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     brain has formed a psychic link hears faint, incomprehensible whispers in the deepest recesses of its mind. This psychic detritus consists of the elder brainâs stray thoughts commingled with those of
                                                
                                            
                                                
                                                     work on the brain of an ulitharid that dies a natural death, as a brain that succumbs to old age is too decrepit to be used in the creation of an elder brain. Extractor Staff. Each ulitharid carries
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     stretches across his withered face.
 The dust forms into Yaarnak, a Small Mummy Lord. Yaarnak wants his staff recovered from the dragonâs den (area H10) and returned to his tomb (area H13). If the
                                                
                                            
                                                
                                                     characters do so, Yaarnak is appeased and vanishes; award the characters Experience Points for having defeated the mummy. If they try to leave Haskasori without returning the staff, the mummy pursues them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     section sees faint Abyssal runes in each chamber. A character who understands Abyssal can read them as Drill Field, Guard Hall, Planning Chamber, Vault, and Miskaâs Prison Hall. Tower of Mystery. The
                                                
                                            
                                                
                                                    . The roomâs west end contains a jumble of stones stacked to create a vertical ring about five feet in diameter. A sleek staffâthe Rod of Seven Partsâis jammed between two encircling stones like a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     (Perception) score hears faint crying coming from a small stand of stones. Investigating the cries reveals a tiny winged figure, head in hands. This is Thunderwing, a sprite. She immediately gravitates
                                                
                                            
                                                
                                                     into each otherâs eyes. Treasure. Once the undead behirs are dealt with, characters who search the cave thoroughly find Xanthoriaâs staff of the woodlands leaning against a wall in the eastern alcove
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     residence, attended by a loyal staff and a private garrison of twenty veterans. Moonlord Daviana Yalrannis (CG female Tethyrian human knight) is the master of the tower, charged with its defense and upkeep
                                                
                                            
                                                
                                                    . A powerful Harper wizard named Krowen Valharrow (CG male Turami human archmage with a robe of useful items and a staff of fire) also resides in the tower, along with dozens of domesticated tressym
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     valuables and gear. Some are the fallen members and staff of the Fellowship of the Golden Mongoose. Others are innocent bystanders the operatives of the Six came across as they moved toward the manor from
                                                
                                            
                                                
                                                     (Perception) check can hear a faint crunching sound emanating from the bodies. Creatures. The crunching is a clue that the rift contains two swarms of insects feasting on the dead bodies. When any character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     (Perception) check hears a faint tapping noise coming from the domeâs east side. This sound is a gnome named Prit (see area P54), rapping on the other side of the wall with a spoon. This section of the
                                                
                                            
                                                
                                                    , looking to retrieve his staff and star-gem. Encounter with a Mummy. Five days ago, Uma and her companions cornered a mummy garbed in tattered high priestâs robes near a waterfall not far from here (see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     chapter 13 told the characters. Colcook determines what counts as a valuable secret. If coerced, he behaves as detailed in the âInterrogating the Staffâ section. If compelled to aid the characters
                                                
                                            
                                                
                                                     Liars Faint music and sharp perfume drift on the breeze blowing amid the columns and alcoves of this lavish chamber. Gemstone mosaics and platinum gilding glimmer amid hanging silks and furnishings heaped
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     a fine layer of shattered bone. The faint illumination from a pair of low-burning braziers reveals piles of animal skulls set around the edge of the water.
 Creatures. Four merrow entertain
                                                
                                            
                                                
                                                     built just above the surface of the contents of the spawn pit. Treasure. Tanjus has a black pearl (500 gp), a golden gorget set with aquamarines (1,000 gp), and a staff of charming. A character who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     lighthouse, three large tents are set up as temporary lodgings. The members of the Order of the Stout Half-Pint and their staff were living here while preparing the lighthouse for a new round of franchise
                                                
                                            
                                                
                                                     damage. Necromantic Lens. Hoobur GranâShoop has scribed the magic lens atop the lighthouse with faint runes that cause it to radiate necromantic energy. In addition to filling the area with shadow, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     faint runes etched among the ornate carvings on the lock. A subsequent DC 16 Intelligence (Arcana) check to study the runes reveals that they can emit a wave of transmutation magic throughout the room
                                                
                                            
                                                
                                                     character notices that the floor in this area shows signs of charring that obscures faint runes. A weak fire trap triggers if any creature enters the area, which radiates evocation to a detect magic spell or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     opened eyes that glow with a faint, magical light. Characters feel as though theyâre being watched as they descend the stairs, and the feeling doesnât go away once they enter the beholderâs lair. The
                                                
                                            
                                                
                                                     hands the characters his apron, mistaking them for the actual kitchen staff. Bepis Honeymaker is a honey merchant who was kidnapped from his Trades Ward home a month ago. The Xanathar Guild tried to
                                                
                                            
                                        






