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Returning 16 results for 'feelings the remain'.
Other Suggestions:
feeling the remains
Monsters
Mordenkainen Presents: Monsters of the Multiverse
by feelings of goodwill. In this aspect, they defuse conflicts and alleviate suffering by using their magic to relieve any ailments that afflict the people who come to them for aid. They tolerate no
different seasonal aspects, with behaviors and abilities that change with their forms. Some eladrin might remain in a particular aspect for years, while others run through the emotional spectrum each
Species
Spelljammer: Adventures in Space
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
history. By acting strategically, I tip the ultimate balance toward justice and virtue. (Good)
4 Objectivity. I remain impartial in my judgments and refuse to let personal feelings get in the way of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
latent memories of a previous life spent on Arvandor. Because of the deep feelings associated with those memories, they are often among the first previous-life recollections to resurface at the
an addictive drug on visitors: the longer they remain, the more likely they will never want to leave. Anyone who stays more than a month might need to be dragged back to their home plane by well
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
remain in the necropolis for too long are likely to contract an arcane blight (see below). Arcane Blight Any humanoid that spends 12 hours in the necropolis must succeed on a DC 15 Constitution saving
throw or contract an arcane blight. This magical disease transforms the humanoid into a nothic, but only after the victim experiences hallucinations and feelings of isolation and paranoia. Other symptoms
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, the arcane institution that supposedly embodies the spirit of cooperation among the houses. According to a source that wished to remain anonymous, a special meeting of the Committee of Twelve was
remain neutral during the Last War, but many of its wizards and artificers had national loyalties that were stronger than their ties to the institute. Now that the Twelve has resumed normal operations, it
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, friendships, romances, teaching, or otherwise. Leonin women tend to remain part of their mothers’ prides, while males often leave to join new prides when they find partners. Councils of matriarchs
fantastic celebration ensues, involving dancing, feasting, singing, public professions of deep feelings, and trading oaths. Traditionally, the speaker reigns for a single year. As the leonin have
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
might remain aware.
Day 6: No appreciable loss of vigor.
Day 11: Still no appreciable loss of vigor.
Day 13: Ritual must commence tomorrow despite subject’s high level of mental activity.
Day
are plagued by visions sent by Yeenoghu. The promise of ultimate power, fueled by acts of brutality, tempt and torment it. Most folk ascribe these feelings to a fleeting bout of depression or madness
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
state by transforming them into different seasonal aspects, with behaviors and abilities that change with their forms. Some eladrin might remain in a particular aspect for years, while others run
, as do any conditions or other ongoing effects affecting them. Autumn Eladrin Eladrin often enter the autumn season when they are overcome by feelings of goodwill. In this aspect, they defuse
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
are notoriously slow to take offense. A Waterdavian plainly states their feelings as a warning, so that one is apt to hear “I don’t find that amusing, friend,” said pleasantly before real anger is shown
attendant servants or guards for a full day. Travel in Winter The folk of Waterdeep often remain indoors in the colder months, particularly when it rains or snows. The flow of trade and travelers into
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
consolidate his strength, Dagult resents Laeral for taking his position. He avoids letting his feelings cloud his judgment, however, intent on showing that he is a more fitting leader by backing the
lost many people in recent years, and the dwarves that remain are struggling to retain ancient lands only recently reclaimed. He knows the adventurers only by reputation, and desires tangible proof
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
consolidate his strength, Dagult resents Laeral for taking his position. He avoids letting his feelings cloud his judgment, however, intent on showing that he is a more fitting leader by backing the
lost many people in recent years, and the dwarves that remain are struggling to retain ancient lands only recently reclaimed. He knows the adventurers only by reputation, and desires tangible proof
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
consolidate his strength, Dagult resents Laeral for taking his position. He avoids letting his feelings cloud his judgment, however, intent on showing that he is a more fitting leader by backing the
lost many people in recent years, and the dwarves that remain are struggling to retain ancient lands only recently reclaimed. He knows the adventurers only by reputation, and desires tangible proof
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, grace, and the power of the sun. She wears a sun mask and is one-half of an acrobatic duo called the Selenelion twins, alongside Gleam, her shy twin. Glister is content to remain Endelyn’s “guest” in
. “Candlefoot. I can be myself around him.”
Flaw. “I have trouble showing my true feelings, which makes me seem aloof.”
Shon the Hunchback
CHAPTER 5: PALACE OF HEART’S DESIRE
Shon knows that
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
, and the power of the sun. She wears a sun mask and is one-half of an acrobatic duo called the Selenelion twins, alongside Gleam, her shy twin. Glister is content to remain Endelyn’s “guest” in
. “Candlefoot. I can be myself around him.”
Flaw. “I have trouble showing my true feelings, which makes me seem aloof.”
Shon the Hunchback
CHAPTER 5: PALACE OF HEART’S DESIRE
Shon knows that






