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Returning 35 results for 'fewer hold'.
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feet hold
fear hold
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fewer half
Magic Items
Dungeon Master’s Guide
When you hit a Fiend or an Undead with this magic weapon, that creature takes an extra 2d6 Radiant damage. If the target has 25 Hit Points or fewer after taking this damage, it must succeed on a DC
15 Wisdom saving throw or be destroyed. On a successful save, the creature has the Frightened condition until the end of your next turn.
Light. While you hold this weapon, it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet.
Monsters
Waterdeep: Dungeon of the Mad Mage
, compelled duel, searing smite
2nd level (3 slots): hold person, magic weapon
3rd level (3 slots): dispel magic, elemental weapon
4th level (3 slots): locate creature, staggering smite
5th level (2 slots
","rollAction":"Longsword","rollDamageType":"necrotic"} necrotic damage. The sword has 5 charges. If Zalthar scores a critical hit against a creature that has fewer than 100 hit points, it must
Monsters
Waterdeep: Dungeon of the Mad Mage
from it, using your spell save DC and spell attack bonus: cone of cold (5 charges), fireball (5th-level version, 5 charges), globe of invulnerability (6 charges), hold monster (5 charges), levitate (2
charges), lightning bolt (5th-level version, 5 charges), magic missile (1 charge), ray of enfeeblement (1 charge), or wall of force (5 charges).
If reduced to 20 hit points or fewer, Cassiok uses his
Magic Items
Guildmasters’ Guide to Ravnica
using the dagger, the creature’s soul is imprisoned inside the dagger, and that creature can be restored to life only by a wish spell. The dagger can hold a maximum of five souls.
For each
target now has fewer than 75 hit points, it must succeed on a DC 15 Constitution saving throw or die. If the target dies, you can’t use this property again until you finish a long rest.
Paladin
Legacy
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Classes
Basic Rules (2014)
of the world, but even fewer people can claim the true calling of a paladin. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes
BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. Sometimes the right path proves too demanding, sometimes a situation calls
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature has the Frightened condition until the end of your next turn
. Light. While you hold this weapon, it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature has the Frightened condition until the end of your next turn
. Light. While you hold this weapon, it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of your next turn. While
you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the following information: “Four fishers went missing on Lac Dinneshere a tenday ago. The coastline is hard to sail along because of the ice floes, but savvy anglers prefer it—there are fewer
the ice to the open water. A rowboat can hold up to four Medium characters, while a single-masted skiff can hold up to eight. A skiff requires at least one crew member who has proficiency with water
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
target has 25 hit points or fewer after taking this damage, it must succeed on a DC 15 Wisdom saving throw or be destroyed. On a successful save, the creature becomes frightened of you until the end of
your next turn.
While you hold this weapon, it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Mace of Smiting Weapon (mace), rare
You gain a +1 bonus to attack and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
sunfly pets are trained to come to him. The night hag flees using plane shift if reduced to 30 or fewer hit points. Uncle Longteeth’s wagon is filled with empty, filthy cages. It also holds a locked chest
. Trapping a creature or releasing a creature in any of these flasks is possible only on this plane. One of the flasks is empty, but the other five hold the individuals detailed in the “Missing Saints
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
thrusts the ship forward and can also be pivoted. The hull of the gondola is watertight and buoyant in water, and the propeller can push it across water. The airship can hold up to 1 ton of cargo and
requires a crew of two, one to operate the propeller and one to operate the furnace. If the ship has fewer than two crew members on duty, its speed can’t be controlled, and it moves in a random
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Harpy’s Return The harpy that makes its lair in the crow’s nest (area C1) returns to the ship when one of these conditions is met: The characters find the captain’s chest in the hold (area C9) and
: If the characters have already reduced the harpy to fewer than half its hit points, it might flee. If the characters claimed the treasure from the crow’s nest while the harpy was absent, it might
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
aft of the deck. Lower Deck The cramped lower deck of the galley ship reeks of body odor and has the following features: Cargo Holds. Cargo holds at the fore and aft of the lower deck hold crates
actions if it has fewer than forty crew and only 1 action if it has fewer than twenty. It can’t take these actions if it has fewer than three crew.
Fire Ballistas. The galley can fire its ballistas
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
redeemers still pray that, one day, even creatures of wickedness will invite their own redemption. Tenets of Redemption The tenets of the Oath of Redemption hold a paladin to a high standard of peace and
spells work. Oath of Redemption Spells Paladin Level Spells 3rd sanctuary, sleep 5th calm emotions, hold person 9th counterspell, hypnotic pattern 13th Otiluke’s resilient sphere, stoneskin 17th
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
creature toward the falls at a speed of 50 feet per round. Bag of Nails Bag of Nails yearns for a hunter’s death. Senility has taken hold, and now he sees all creatures as his prey. When the characters
drops to fewer than half his maximum hit points, he surrenders to his enemies, leads them to his lair (a ruined basement), and offers them stew in a show of friendship. While distributing bowls of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
for “home,” became the goblin tribe’s dream of a better future. As the goblins were finishing construction of their new home, everlasting winter descended upon Icewind Dale. Fewer caravans made their
jettisoned from an illithid nautiloid soon before it crashed in the mountains to the east, as described in “Id Ascendant”), Chief Yarb-Gnock thinks the crate might hold something wondrous, and getting it open has become his new obsession.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
creature in the swarm’s space. Hit: 10 (3d4 + 3) piercing damage, or 5 (1d4 + 3) piercing damage if the swarm has half of its hit points or fewer. Additionally, if the swarm is on an Outer Plane, it
Illumination. The swarm sheds bright light in a 15-foot radius and dim light for an additional 15 feet, or it uses a bonus action to extinguish the light.
CoupleofKooks “Did you know that if you hold a sunfly up to your ear, you can hear what it’s like to be stung by a sunfly?”
–Morte
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
what has transpired. Agony the ghost took possession of him long enough to deliver its rebuke, then vanished and took refuge in the Last Breath’s cargo hold. Gargenhale encourages the characters to
. Characters pulled behind Gargenhale must hold their breath for the short time they spend in the airless void of Wildspace. Aboard the Second Wind Characters aboard the Second Wind can use this ship to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of placing pieces is wonderful.” Ideal. “I want my inventions to ensure fewer children lose their parents.” Bond. “I always wear the necklace my adoptive sister gave me. When I feel anxious about a
project, I hold the necklace to give me confidence.” Flaw. “The world disappears when I’m focused. I often don’t notice people talking to me at such times.” Ameyali’s Request Ameyali can use her magic
Compendium
- Sources->Dungeons & Dragons->Divine Contention
, these pools of light are extinguished one by one as the dead swarm over the walls!
To triumph in this encounter, the characters must hold the line against an ever-growing horde of undead. The palisade
character, including sidekicks. At start of each new round thereafter, two more ghasts per character enter the fray. To prevail, the party must hold out for 8 rounds without retreating (or 5 rounds if they
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
rare in Acquisitions Incorporated, which is thought to hold no more than five in its fleet. But the unparalleled usefulness of these craft in commerce — and in combat — makes the company-standard
vessel’s exploits, rumors abound regarding the wondrous vehicle. Is it powered by a bound efreeti, as some have said? Does the hold contain clones of every high-ranking member of Acquisitions
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
). The fate of the dragon hatchery divides opinion as well. Most delegates respect a decision to destroy the hatchery, accepting that having fewer dragons to deal with later on is an advantage. However
that they would have been dangerous to hold onto—and even more dangerous to return. When the discussion around the events from Hoard of the Dragon Queen is concluded, the council moves on to current
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
who runs a thieves’ guild out of a festhall. When a charming sea captain arrives with a hold full of booty from a faraway land, Sapphiria decides to steal it. Zaniness ensues when she falls in love
of Waterdeep’s great treasures, and the cast and crew are very protective of her. Now in her seventies and having been married no fewer than seven times, she has a brisk sense of humor and a zest for
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
hold, though smoke rises from the bombardment of enemy war machines and dragonnels. Flights of winged enemies circle between the city and, high above, the inky shape of the flying citadel. Clystran
three stat blocks). Red Ruin fights to the death, but Bakaris flees if reduced to 20 hit points or fewer. If Bakaris is knocked from his mount or slain, he falls and vanishes amid the chaos. Clystran
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
locations other than the pyramid and the windmill hold anything of value. Fleeing Mezzoloths. A band of mezzoloths fled their leader in the Briny Maze and came to the Endless Void. They settled on this
trying to disguise it as their lost companion. The umber hulk is several feet taller, two arms fewer, and lighter in color than the mezzoloths, but the mezzoloths are desperate. The umber hulk is just glad
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
been). The fate of the dragon hatchery divides opinion as well. Most delegates respect a decision to destroy the hatchery, accepting that having fewer dragons to deal with later on is an advantage
recognize that they would have been dangerous to hold onto — and even more dangerous to return. When the discussion around the events from Hoard of the Dragon Queen is concluded, the council moves on to
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
spells, requiring no components:
At will: detect thoughts, mage hand, zone of truth
3/day each: charm person, command, hold person
1/day each: compulsion, hold monster, sleep (cast at 3rd level
or fewer tentacles reduces its attacks accordingly. A clockwork kraken can regrow any destroyed tentacles at the end of a long rest.
Actions
Multiattack. The clockwork kraken makes four tentacle
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
the ruler of Darguun, and many fear that his death could throw the region into chaos. Among the Ghaal’dar, you hold your place through cunning and strength. As a Ghaal’dar goblinoid, you may have been
which leader deserves the Imperial crown; once this is settled, they will turn to the conquest of Darguun and Khorvaire. The Dhakaani are far fewer in number than the Ghaal’dar; they had to carefully
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
goblin berserkers near the gate notice the characters and attack. Those foes fight to the death. The characters’ allies—like Major Kalar, Sergeant Gauller, and the fake Sergeant Luggik—hold their own
second successful DC 15 Intelligence (Arcana) check also allows a character to realize that some slaadi can change shape. If Zot and Sotu are reduced to 20 or fewer hit points, they call for aid. If
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Brimstone Hold Locations The following locations are keyed to map 13.2. Map 13.2: DM’s Map View Player Version B1: Bridge A broad stone bridge spans the fiery river, its arches luridly lit from
area B10, and announce their presence to the salamanders in area B22 before returning to their posts. When the hold is on high alert, a third erinyes from area B15 takes up position in the gatehouse’s
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
dilapidated iron prison pens hold prisoners of the Dragon Army. Bloodstains spatter the ground beneath and around the cages.
The draconians keep prisoners in these cages. If the characters are captured
. If freed, it goes on a rampage, attacking anyone and retreating into the ground once reduced to 15 hit points or fewer. Kennah. One cage houses Kennah, a kender skirmisher (see appendix B) with 1
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s tyranny, but he underestimated Strahd’s hold over the land and the creatures in it. After a battle between the two in Castle Ravenloft, Strahd drove the Mad Mage to the mountains and sent the
characters aim to kill him, the Mad Mage unleashes his destructive magic. As he tears into them, he shouts, “You think my magic has grown weak? Think again!” If he is reduced to 50 hit points or fewer, he
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
seen a goliath, and fewer still to have forged a friendship with one. Goliaths love to compete and keep score, counting up their deeds and tallying their accomplishments to compare to what others
between them is remote, because goliaths like to hold grudges. Goliath Warrior
Medium humanoid (goliath), any alignment
Armor Class 12 (hide armor)
Hit Points 67 (9d8 + 27)
Speed 30 ft.
STR
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
wide entryway, framed by slowly undulating tentacles. The arches over this area form a high ceiling. Chains dangle from the ceiling and hold glowing, violet orbs.
Four or Five Fragments. If the
, Chishinix isn’t likely to suffer their presence for long. She telepathically alerts the other fanatics and attacks. If reduced to fewer than 30 hit points, she retreats to join the others. A2: Refectory






