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Returning 35 results for 'fighting state'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
burning, tempestuous state that transforms them into aggressive warriors eager to vent their wrath. Their magic responds to their fury and amplifies their fighting ability, helping them move with
. The magic flowing through eladrin responds to their emotional state by transforming them into different seasonal aspects, with behaviors and abilities that change with their forms. Some eladrin
Backgrounds
Sword Coast Adventurer's Guide
important than the gear and fighting style of its members, and so most of these orders arenât limited to fighting types, but are open to all sorts of folk who are willing to battle and die for the
service to a deity, such as Kelemvorâs Eternal Order or Mystraâs Knights of the Mystic Fire. Other knightly orders serve a government, royal family, or are the elite military of a feudal state
Elder Brain
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
creatures at a time.
Sense Thoughts. The elder brain targets a creature with which it has a psychic link. The elder brain gains insight into the targetâs reasoning, its emotional state, and thoughts
Actions
When fighting inside its lair, an elder brain can use lair actions. On initiative count 20 (losing initiative ties), an elder brain can take one lair action to cause one of the following
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A head of state like Prince Oargev requires a variety of adventurers to do the range of tasks they require. Depending on the kinds of work you do, your party might include some or
all of these roles: Prince Oargev irâWynarn Civil Servant. The vast majority of work performed on behalf of a head of state has very little to do with deadly adventure: itâs about prosecuting and
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
keen intellect and magic to discover the secrets of making steel. Its military shattered rival tribes and developed advanced tactics for fighting in forests and open plains.
The civilization grew into a
one city-state were killed and eaten to create the first yuan-ti, and once the news of how to perform these rituals spread to other leaders, the call for slaves to fuel the process increased. As the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fighting threats such as Elemental Evil, but they hate slaveholders and do everything they can to punish those who enslave others. The elemental cults take captives and force them to work on their mad
bureaucracy of a specific city-state can serve a similar role in a Dark Sun conversion of this adventure. The city-state most immediately concerned with the rise of a dangerous magical cult in the Great
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Because the Silver Flame is Thraneâs state religion, characters of any class from that nation might work toward the Silver Flameâs ends. The Emerald Enclave The Wardens of the Word or the Gatekeepers
infighting. The Aurum, while far less altruistic than the Lordsâ Alliance, fulfills a similar function in the world of Eberron, fighting to protect the status quo and ensure that those in power stay
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Summer Eladrin When they are angered, eladrin enter the season of summer, a burning, tempestuous state that transforms them into aggressive warriors eager to vent their wrath. Their magic responds to
their fury and amplifies their fighting ability, which helps them move with astonishing quickness and strike with terrible force. Summer Eladrin
Medium fey (elf), chaotic neutral
Armor Class 19
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
mist, and that anything caught within the mists was horrifically transformed. Over a million Cyrans were killed on the day of Mourning. Those who survived were the soldiers fighting in enemy
exist. The Mourning threw Khorvaire into a state of shock. Who could unleash such power? Was this a weapon, and if so, when would those responsible issues their demands? Were its borders stable, or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
leaders note that fighting all the oozes might not be necessary. If the adventurers can get to the Pudding King and destroy him, the oozes might be reduced to their typically mindless and disorganized
state. A large force can serve as a distraction, while the characters sneak in from an alternate route. Dorbo Diggermattock wants the main force to attack from the temple of the Steadfast Stone
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. Goals of the Boros Wherever criminals exploit others, petty tyrants make grabs for power, or violence erupts and leaves devastation in its wake, Boros soldiers are there fighting to make things
destroying each other â is now embodied in a single, unreliable person who vanishes for weeks or months at a time, the legion is in a heightened state of vigilance. In this time of uncertainty, the Boros are
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
secrets of making steel. Its military shattered rival tribes and developed advanced tactics for fighting in forests and open plains. The civilization grew into a cluster of allied city-states
on aspects of the snake, but the cost of the change was high, requiring many sacrifices for each person to be transformed. Entire households of slaves in one city-state were killed and eaten to create
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
state, the difference between absolute power and absolute powerlessness is undetectable.
During this dark era arose three powerful mortals â Bane, Bhaal, and Myrkul â who lusted after the power Jergal
?â
The trio immediately fell to fighting among themselves while Jergal looked on with indifference. When eventually it appeared that either they would all die of exhaustion or battle on for an eternity
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
warrior with red-orange skin and a bow stands behind a rickety barricade of interlocking spears. âHalt!â she commands. âState your business or face the wrath of our battalionâthirty hobgoblins strong
once or be destroyed. Fighting the Hobgoblins. In combat, the sentry remains behind the barricades. If the characters breach either barricade, the sentry uses her next action to blow a war horn
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
.
The mosaic shows Moa (a jaculi) fighting Wongo (a su-monster). If a character peels the moss aside, they uncover the following message written in Old Omuan: âDeath rewards a thief deceived. Truth
inanimate state. The twelve archers act on initiative count 20. On its turn, a statue shoots one arrow (+6 to hit). A creature hit by an arrow takes 5 (1d8 + 1) piercing damage. Each statue is a Medium
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
treant. Fungal creatures such as the gas spore and the myconid also fall into this category. Undead are once-living creatures brought to a horrifying state of undeath through the practice of necromantic
something in the game, such as a magic item, might refer to them. For instance, a spear that is especially effective at fighting demons would work against any monster that has the demon tag.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
remnants of Ascalhorn were pursued to the citadelâs doorstep some time later. Then the Forgemaster of Sundbarr aided the humans in fighting off the demons and other monsters that chased them. In
state, the city remains one of the wealthiest in the North, though most of that coin rarely leaves the city now. The notion of kingship has come up among the dwarves in the undercity, but the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
to a flight of natural steps up to area B2. A spore servant octopus lurks in the water and attacks any creatures (other than myconids) who enter the tunnel, regardless of the state of the tides
middle. 2nd-Level Characters. If the characters are 2nd level, two stirges clinging to the tunnel ceiling are disturbed if fighting breaks out in this area and join the battle. The stirges ignore the spore
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
state by transforming them into different seasonal aspects, with behaviors and abilities that change with their forms. Some eladrin might remain in a particular aspect for years, while others run
carrying, up to 30 feet to an unoccupied space it can see.
Summer Eladrin When angered, eladrin enter the season of summer, a burning, tempestuous state that transforms them into aggressive warriors
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
are the shambling mound and the treant. Fungal creatures such as the gas spore and the myconid also fall into this category. Undead are once-living creatures brought to a horrifying state of undeath
certain creatures. The tags have no rules of their own, but something in the game, such as a magic item, might refer to them. For instance, a spear that is especially effective at fighting demons would work against any monster that has the demon tag.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
enter area 3 against doing so. If someone does anyway, the vampire attacks. Fighting Pit. This rough-hewn arena is 15 feet lower than the floor around it and imbued with magic. Any non-undead creature
â above) is fighting ten prisoners, nine of whom are human commoners. The tenth is a gold elf knight named Shalendra Floshin. Half the humans each deal 1 slashing damage to the vrock each round, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
creatures and hurling them against the ground. The environment becomes inimical to all living things. At this point, the incursion is still in a state of flux. The demons arenât yet directed by a single will
. Unless a powerful demon dominates all the others, the area is wracked by fighting as one demon after another claims primacy, only to be overcome. The tie to the Abyss is still fragile enough that, as
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mists was horrifically transformed. Over a million Cyrans were killed on the day of Mourning. Those who survived were soldiers fighting in enemy territory, those living on the borders who were able to
state of shock. Who could unleash such power? Was this a weapon, and if so, when would those responsible issues their demands? Were the borders of the lingering walls of mist stable, or could they
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
outside the globe. While inside a globe, a trapped creature canât contest for control of the globe. Dungeon State. If the characters free the aboleth, it wanders the dungeon and attacks anyone it runs
of rock rise 20 feet above the floor and exude the otherworldly slime. Their sides are slick and smooth, difficult to climb. Dungeon State. If freed and given a glyph key, Thaxalia allows the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
and the Pools of Devotion. Dungeon State. If the characters leave Tanjus alive and Ihanvas is killed, the hag and her merrow allies relocate to area 76. No matter what else happens, Tanjus and her
extra feet of movement to move from the outside pillar to the top of the altar. Paralysis Pillars. See area 83. Prisoner. If the prisoner is saved, he is in the same mental state as the prisoners in area
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
throw or take 7 (2d6) acid damage. A creature that drops to 0 hit points due to this effect dies and collapses into a puddle of gooey red liquid. The fluid then flows into the pillar. Dungeon State
magic on the pool keeps most of the puddings in a torpid state so that they react only to stimulation from a nearby source. A creature that enters the pool for the first time on a turn, or starts its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
aspect of Kiaransalee that appeals to most drow, because it becomes a necessity in every ambitious drowâs life â usually more than once. The state of undeath is of less concern to them, but those who
least pretending to. Selvetarm Drow regard Selvetarm as the Champion of Lolth and the patron of drow warriors. He is portrayed as an eight-armed drow that represents the epitome of fighting prowess
Compendium
- Sources->Dungeons & Dragons->Divine Contention
dragon fighting the Swords of Leilon. Read the following boxed text aloud: The green dragon squats on the distant roof of the House of Thalivar. As you draw closer, you see a trio of ghostly warriors
of Leilon! Mysteriously, Aubrey the shopkeeper is fighting alongside them. Before reading further, count any victories scored so far: The party achieved three or more victories. Read the following
Magic Items
Infernal Machine Rebuild
you desire that could be performed by a prestidigitation spell.
You break out into song whenever you roll a 1 on any die.
41
Your possessions change their state or appearance at the DMâs
You have increased lung capacity, increasing your walking speed by 10 feet and letting you hold your breath for twice as long as normal.
Whenever you exert yourself by fighting, running, and so
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
be had. Then, when the characters are occupied fighting the monsters that await within that cell, the bugbears will strike the alarm and flee. In addition to the alarm gong, the guard room contains a
with a clatter that warns the armorer and the smith of trouble. The giants immediately shout and come out fighting. Also in the room, near the forge and bellows in the southwest corner, are five
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the tombâs current inhabitants, Ten-Towns, or the present state of affairs in Icewind Dale, since it has been sealed up for hundreds of years. If the characters return to Ten-Towns with Sahnar in tow
, in Common, âTen-Towns will be destroyedâif not by my hand, then by the Frostmaidenâs!â The druid then attacks, fighting to the death. If a character who has the Doppelganger secret (see appendix B
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
troops fighting elsewhere, and Jallizanx is deciding how to give directions the dim-witted kakkuus can be reasonably expected to convey. When they see the characters, the kakkuus rush into melee while
(Investigation) check realizes that brown and green dots indicate fresh troops, and red and gray dots indicate injured or flagging ones. Indication of Status. The distribution of dots shows the overall state
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
pay little attention to anyone heading in that direction. Visitors heading east must make the handsign of the fire cult (one hand in a fist, thumb up, with the other hand over the fist) or state the
fighting taking place outside the immediate vicinity. An efreeti aided by one razerblast and two Eternal Flame guardians (see chapter 7 for both) drives a salamander and three azers, forcing them to work
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
) check to discern that the guardian is animate. Guardianâs Challenge. When a character comes within 5 feet of the statue, the guardian animates and says: âOblivion is nigh! State your intent or leave
suspicious that the characters are enemies, he and the oozes attack. Fighting Drule. On his first turn, Drule throws his Bead of Force (see appendix A) in an area where the greatest number of characters
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
eye. The creatures huddled in this room are four nothicsâformer wizards reduced to this evil state by their mad quest for forbidden lore. The nothics use their Weird Insight feature to pry secrets
greatsword in hand. The slaad attacks anyone who enters the room, fighting until slain. It canât leave the Amber Temple. Characters who touch the amber sarcophagi are offered dark gifts by the evil






