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                        Returning 22 results for 'finding the rival'.
                    
                
                        
                            
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                                        folding the ritual
                                    
                                
                                    
                                        finding the rivals
                                    
                                
                                    
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                                        founding the ritual
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     attack on House Vol was nothing more than an excuse to eliminate a political rival. But others believe that what the Undying Court truly feared was a path shown in the Draconic Prophecy — that a
                                                
                                            
                                                
                                                     for personal gain, but Illmarrow cares for nothing except increasing her necromantic knowledge and finding a way to restore her lost mark.
LADY ILLMARROW AND THE BLOOD OF VOL
The Blood of Vol and
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     to finding a solution to a scientific problem.
2
I’ll never forget the laboratory where I learned my skills, or the other attendants who learned alongside me.
3
I’m convinced
                                                
                                            
                                                
                                                     even the lowliest attendant to make friends (and enemies) in laboratories across Ravnica.
Roll twice on the Izzet Contacts table (for an ally and a rival) and once on the Non-Izzet Contacts table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     of which are on the Training Complications table. Training Complications  d6 Complication   1 Your instructor disappears, forcing you to spend one workweek finding a new one.* 2 Your teacher instructs
                                                
                                            
                                                
                                                     you in rare, archaic methods, which draw comments from others. 3 Your teacher is a spy sent to learn your plans.* 4 Your teacher is a wanted criminal. 5 Your teacher is a cruel taskmaster. 6 Your teacher asks for help dealing with a threat.  *Might involve a rival
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     rival groups. As the characters explore the ziggurat, they slowly uncover clues of the tragedy that befell Cynidicea and its people. While braving clever traps, evil cultists, and restless Undead, the
                                                
                                            
                                                
                                                    ’ underground city (see the “Extending the Adventure” section at the end of this adventure). The adventure concludes when the characters escape the ziggurat, either by returning to the desert or finding a door to the Infinite Staircase placed in a location of your choice.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Scufflecup Scufflecup is a game students created after finding a box of teacups in a nearby building’s storage room. The students discovered that pouring hot tea into the cups animates them for 10
                                                
                                            
                                                
                                                     center. The square tabletop is 5 feet on each side. The student who describes how to play is a character’s Friend, Rival, or Beloved, although you could choose anyone from the “Fellow Students
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     from a character’s backstory. As characters continue to adventure, they’ll find different goals to pursue, such as finding a lost relic, honoring an ancestor, avenging a fallen mentor, or defeating a
                                                
                                            
                                                
                                                     rival midcampaign should be handled carefully to avoid straining credulity. Make sure a player is comfortable with new developments about their character before introducing them. Character-Focused
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     desires. Resources. Finding magic items to purchase requires at least one workweek of effort and 100 gp in expenses. Spending more time and money increases your chance of finding a high-quality item
                                                
                                            
                                                
                                                     entity. 11 The item is tied to a cult. 12 The party’s enemies spread rumors that the item is an artifact of evil.*  *Might involve a rival
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     yeti to a vial of water taken from a whirlpool on the Elemental Plane of Water. Finding that material should take place as part of an adventure. The Magic Item Ingredients table suggests the
                                                
                                            
                                                
                                                     complications involved in creating something, especially a magic item, are linked to the difficulty in finding rare ingredients or components needed to complete the work. The complications a character might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     who spends at least 10 minutes examining the vehicle reveals which part is to blame. Chukka and Clonk appreciate the help in identifying the problem. Characters can further assist by finding a way to
                                                
                                            
                                                
                                                     Maggie struck a bargain with this rival wizard and took Barnabas as payment. Now he’s a part of her gang. Barnabas is forgetful and a bit pompous, but every now and then he has amazing ideas and remembers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     wizards and artisans, brought them to the valley of Barovia, and commanded them to raise a castle to rival the magnificent fortresses of his ancestral homeland. Strahd named the castle Ravenloft, after
                                                
                                            
                                                
                                                     escaping Barovia lies in finding someone worthy to rule in his stead, but his arrogance are so indomitable that no one is ever good enough in his eyes. He believes in his cold heart that only a von
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     investigate and eliminate false leads before finding the real site. One such side trek is detailed in “The Moon Glade” in episode 6, and you can add similar events as you wish. Seeking the Six Any number of
                                                
                                            
                                                
                                                    . For any tasks in which the outcome includes a complication due to a rival, the Six could be attempting to undermine the characters’ franchise to eliminate their threat. Business as Usual Even as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     mysteries of such a shrine earns Kruphix’s respect. Some scholars claim the temples aren’t stationary and that finding a shrine’s location is the first puzzle that explorers must solve. The priests who care
                                                
                                            
                                                
                                                     the temple. 
   5  Learn how a particular trap or puzzle works so it can be recreated. 
   6  Solve more challenges than a rival party of adventurers who are also in the temple. 
   7  Enter the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    , the instructor would appreciate them finding and repairing the ruin grinders, although they don’t need to complete that task today. Students in Detention As detention monitors, each character must
                                                
                                            
                                                
                                                    ) Accidentally triggered a protective spell on a book that caused another student to be banished to an extradimensional space for a short time 3 Grayson Wildemere (Silverquill) Defaced a rival student’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     require combating a rival organization’s disinformation attempts one day, then besting a castle’s defenses the next. The day after that, some poor sap named Bob might need to be disposed of. And no matter
                                                
                                            
                                                
                                                    , you might undertake a deep study of conflicts and rival organizations, working carefully to stay three steps ahead of the opposition. In all cases, though, you help advance your franchise by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     clothing made by surface artisans with surface materials. The human Ghazrim DuLoc leads the Zhentarim enclave in Mantol-Derith and also holds the key to finding the library of Gravenhollow. 7a. Zhentarim
                                                
                                            
                                                
                                                     after failing to assassinate a house rival. Fraz-Urb’luu’s gem has afflicted her with a form of indefinite madness (see “Madness” in chapter 8 of the Dungeon Master’s Guide). She is convinced that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     underground encounter feuding stone giants who accuse each other of destroying their artwork; the characters can end the feud by finding the actual vandal (perhaps a third giant, a group of duergar, or an unwitting umber hulk). 6 A stone giant tries to manipulate characters into killing a fierce rival.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     attack on House Vol was nothing more than an excuse to eliminate a political rival. But others believe that what the Undying Court truly feared was a path shown in the Draconic Prophecy—that a child
                                                
                                            
                                                
                                                     cares for nothing except increasing her necromantic knowledge and finding a way to restore her lost mark. LADY ILLMARROW AND THE BLOOD OF VOL
 The Blood of Vol and Lady Illmarrow are both legacies of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , feeding rumors that the brotherhood’s leaders are more interested in marketing their own brand of exclusivity than finding new talent. Yet wizards seem willing to debase themselves regardless, for
                                                
                                            
                                                
                                                     friendly and unfriendly rivals to one another, striving to outdo their peers in magic. Open conflict between members is forbidden, yet members are adroit at finding underhanded ways to needle and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     chair in the south corner covers a secret trapdoor in the stone floor. A character who examines the floor near the chair can make a DC 10 Wisdom (Perception) check, finding the trapdoor on a success
                                                
                                            
                                                
                                                     on the floor of the pool. A character submerged in the pool can take an action to feel around its floor, finding the key with a successful DC 15 Intelligence (Investigation) check. Pool Walls. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     professional mourners. Long ago, the graveyard was an empty estate owned by the mercantile Szarr family, with only a few family crypts near the cliffs. When a business rival murdered the entire
                                                
                                            
                                                
                                                     finding Crane’s replacement when he was lured away on a diplomatic mission to Elturel. Until a replacement is found, the Mage Defender of Wyrm’s Rock, a neutral evil shield dwarf mage named Gardak Horn, has taken command. The guards loathe Gardak because he uses a homunculus to spy on them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     empty estate owned by the mercantile Szarr family, with only a few family crypts near the cliffs. When a business rival murdered the entire family in their beds, no one was eager to move into their former
                                                
                                            
                                                
                                                     Ravengard was in the midst of finding Crane’s replacement when he was lured away on a diplomatic mission to Elturel. Until a replacement is found, the Mage Defender of Wyrm’s Rock, a neutral evil shield
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     the room. The beholder zombie is all that remains of a beholder that arose from the Underdark to challenge Xanathar’s supremacy. After defeating its rival, Xanathar had the corpse animated and
                                                
                                            
                                                
                                                    . Secret Hallway This magically lit hall is concealed behind secret doors. It circumvents the audience chamber (area X18) and gently slopes down toward the east. Finding either secret door requires a
                                                
                                            
                                        





