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                        Returning 23 results for 'flowing study'.
                    
                
                        
                            
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                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    ":"lightning"} lightning damage. A creature can take this damage no more than once during the move.
Flowing Creation (Costs 3 Actions). Galazeth magically summons 1d4;{"diceNotation":"1d4", "rollType
                                                
                                            
                                                
                                                    ":"roll", "rollAction":"Flowing Creation"} art elemental mascot;art elemental mascots in unoccupied spaces he can see within 60 feet of himself. The art elementals obey his commands and take their turns
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ":"damage", "rollAction":"Explosive Crystal", "rollDamageType":"force"} force damage and be knocked prone.Amethyst dragons, the mightiest of the gem dragons, study and psionically manipulate the
                                                
                                            
                                                
                                                     glowing white or pale lavender orbs. Crystalline horns reminiscent of amethyst chunks hover behind their heads, held there by telekinetic force and shifting with their moods.
Cosmological Study
Many
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    );{"diceNotation":"3d8", "rollType":"damage", "rollAction":"Explosive Crystal", "rollDamageType":"force"} force damage and be knocked prone.Amethyst dragons, the mightiest of the gem dragons, study and
                                                
                                            
                                                
                                                    .
Cosmological Study
Many amethyst dragons are fascinated by the existence of other worlds in the Material Plane, and especially the way individual dragons manifest unique echoes across those worlds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
                                                
                                            
                                                
                                                     gods donât grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesnât rely on study or training. A cleric might learn formulaic prayers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Healers and Warriors Divine magic, as the name suggests, is the power of the gods, flowing from them into the world. Clerics are conduits for that power, manifesting it as miraculous effects. The
                                                
                                            
                                                
                                                     gods donât grant this power to everyone who seeks it, but only to those chosen to fulfill a high calling. Harnessing divine magic doesnât rely on study or training. A cleric might learn formulaic prayers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.
Pixies array themselves like princes and princesses of the fey, wearing flowing gowns and doublets of silk
                                                
                                            
                                                
                                                     send foes into a magical slumber. Only pixies can use their dust to its full potential, but these fey are constantly sought out by mages and monsters seeking to study or master their power.
 Tiny
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     study. Silverquill and Prismari see overlap in the area of performing arts, with Silverquill emphasizing verbal performance and Prismari focusing more on dance and other forms of movement. Radiance and
                                                
                                            
                                                
                                                     expose stinging truths, and to obfuscate secrets. The magic of shadow mages often manifests as bolts or blades of darkness or blotches of flowing ink, and its effects range from a sting of shame to an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     civilization. Education and creativity are the foundations of the culture, and its people embrace philosophy, magic, mathematics, and the study of underwater societies. In keeping with these traditions
                                                
                                            
                                                
                                                     turn meetings into fraught debates. The security forces of Janya are called the Billowing Patrol, named for their flowing, dark robes. Their headquarters is a looming silvery fortress guarded by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     primal energyâsuch as flame, lightning, and the tidesâand weaves them into spectacles both beautiful and deadly. Galazeth founded Prismari College to ensure that the study of magic wouldnât ever be
                                                
                                            
                                                
                                                    , that creature must succeed on a DC 22 Dexterity saving throw or take 11 (2d10) lightning damage. A creature can take this damage no more than once during the move.
 Flowing Creation (Costs 3 Actions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     south. Tashalar is a land known for warm, breezy weather, bright, flowing garments, and spicy, delicious foods. It is also famous for the obsession its citizens have for divining the future; most
                                                
                                            
                                                
                                                     Tashlutans claim to have some amount of skill with personal prognostication. One of the most notable sights in Tashluta, the House of the All-Seeing Orb is an immense compound dedicated to the study of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , attacks them. Y19b. Ballroom Chamber music washes over you as you enter this ballroom. In contrast to the desolate, frozen ruins outside, a dozen people mill around in here, dressed in flowing silk
                                                
                                            
                                                
                                                     writer notes that it has been moved to the citadelâs stasis chamber for further study. Y19d. Guard Passage At the end of the passage to the west, a narrow window overlooks the steps that lead to the main
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     shoots. In summer, Yongjingâs courtyard gardens are filled to bursting with oranges, lychees, plums, and peaches. Fashion and Society Clothing in Yongjing favors loose and flowing stylesâand the
                                                
                                            
                                                
                                                     status for an entire family. Children from all backgrounds study for the annual Imperial Exams, hoping to score high enough to be selected to fill a vacancy. Those who show aptitude for more
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     host allows her an hour of study and contemplation, she concludes that the controls are a mystery and should be left alone. Violent Wongo urges his host to smash the controls. Concealed Crawlway A
                                                
                                            
                                                
                                                     flowing into the room, but the pipes canât be stuffed while slime is pouring out of them. The slime covers the floor to a depth of 1 inch per round. If the crawlway to area 70 is exposed (see âConcealed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     reverts to its true form and canât assume a different form until it leaves the light. Once this trap is triggered, it canât be triggered again. V2: Anteroom A stone statue of an elegant elf in flowing
                                                
                                            
                                                
                                                     water makes the floor difficult terrain in this area. The sloping rubble descends to area V13. V15: Lunar Shrine A larger-than-life alabaster statue of a humanoid in flowing robes watches over this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     fortress to fill the tub. 19i. Drivvinâs Study Cape. A long black cape with silver, web-like embroidery and a silver spider clasp hangs from a peg by the door.
 Furnishings. An ornate zurkhwood
                                                
                                            
                                                
                                                    â below).
 Erelal wears a flowing black and silver gown instead of armor, giving her AC 12, but is still armed with her scourge. The male drow with her are Chaszantar and Ulgreth, two sycophants vying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     his kindâa lean, purple-skinned figure in flowing robes, his horns protruding from a voluminous tuft of white hair atop his head. Shunned by the Lady of Pain and ostracized by his kin for declaring
                                                
                                            
                                                
                                                     the Mortuaryâs research area known as the Hall of Vigils, Dusters study deceased wayfarers from across the planes, preparing the corpses in accordance with an ever-widening archive of funeral rites
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     View Player Version  The following locations are identified on map 2.5. FAST-FLOWING WATER
 The underground river that cuts through this level of the dungeon presents a serious hazard. Those who fall
                                                
                                            
                                                
                                                    . In the former chambers of a dwarf scholar, tucked away in the eastern end of Khundrukar, he found a scroll that he tried to use to bind a fiend to his service. This room was once a library or a study
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    : Flames This lavishly appointed study smells of subtly sweet incense, and soft music plays from no obvious source. A large Flames card on the south wall is framed like a fireplace. The illustrated fire
                                                
                                            
                                                
                                                     human man dressed in rich robes sits in an overstuffed chair, reading a book.
 The reader is Avalion, a glabrezu in human shape. He greets the characters amiably and offers the hospitality of his study
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     philosophy. Members advocate for experiential learning based on observation and experimentation instead of formal study. Every Seeker practices some craft to shape their experiences into something new and
                                                
                                            
                                                
                                                     Attire. Sensates garb themselves in flowing, colorful fashions that emphasize their free-spirited natures. Floral elements and glasswork embellishments are common. Role in Sigil. The Society of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     faint runes etched among the ornate carvings on the lock. A subsequent DC 16 Intelligence (Arcana) check to study the runes reveals that they can emit a wave of transmutation magic throughout the room
                                                
                                            
                                                
                                                     drops into a 10-foot-deep pit and takes 3 (1d6) bludgeoning damage. The lid remains open, and the pit begins filling with water flowing up from grates in the floor â along with small, glowing blue fish
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    , flowing from the west down a passage to the east. The noise of falling water echoes from the eastern passage. A frost giant sits on an icy boulder on the north side of the room, his right hand to his
                                                
                                            
                                                
                                                    ). A character who takes a Study action and makes a successful DC 16 Intelligence (Arcana) check knows basic information about this guardian: It follows the orders of whoever wears its amulet. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     throw, ending the frightened condition on a itself on a success. Piercing the Illusion. Creatures with truesight see the room for what it is: an abandoned study. A dusty desk and empty bookcase line the
                                                
                                            
                                                
                                                     river of screaming souls flowing through a ravaged landscape. Instead of handles, the doors bear a trio of concentric, rune-carved platinum circles that can be rotated. At the circlesâ center is an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     C10 can describe how to work the wheels. Minimum Pressure. If the characters minimize the water pressure, the nozzles in area C7 stop flowing. Maximum Pressure. If the characters maximize the water
                                                
                                            
                                                
                                                     four rooms are empty. C25: Leaderâs Room This large room has been furnished to resemble a cozy bedroom and study. Stooped over a desk and scribbling furiously on a parchment is a gaunt, robed human man
                                                
                                            
                                        





