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                        Returning 7 results for 'foes tempest'.
                    
                
                        
                            
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                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     inscribed on a crystal ball. While the object bearing the rune is embedded in its body, the giant can use its Tempest Call action and its Scrying trait.
The object bearing the storm rune has AC 17; 50 hit
                                                
                                            
                                                
                                                     hit with spell attacks):
At will: detect magic, detect thoughts
1/day each: control water, control weather (as an action), dispel magic, plane shift, sending, time stop
Tempest Call (Requires Storm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    . They can also create a momentary vortex of freezing winds and storm clouds around themselves, engulfing their foes in elemental fury. Storm Giant Tempest Caller Huge Giant (Sorcerer), Any Alignment
                                                
                                            
                                                
                                                    Storm Giant Tempest Caller While most storm giants care little for the intricate details of ranking in the ordning, tempest callers proudly claim a position at the pinnacle of that ranking—and few
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     
   Moradin  LG  Primary deity of dwarves  Forge,* Knowledge  Hammer and anvil 
   Muamman Duathal  NG  Storms, travel  Tempest  Mace held in gauntlets 
   Mya  NG  Clan, family, wisdom  Knowledge, Life
                                                
                                            
                                                
                                                     foes. Clangeddin encourages dwarf warriors to venture out of the stronghold in search of foes to defeat. He particularly hates goblinoids, giants, and dragons. He compels his followers to seek out and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     guard, usually because you failed to notice foes being stealthy or you were startled by an enemy with a special ability, such as the gelatinous cube’s Transparent trait, that makes it exceptionally
                                                
                                            
                                                
                                                     surprising. You can be surprised even if your companions aren’t, and you aren’t surprised if even one of your foes fails to catch you unawares. If anyone is surprised, no actions are taken yet. First
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    ) with blue and gray coloring soaring 
   10  1 lightning hulk* (attitude: 1d8) crackling in a jagged path 
   11  1d3 air elemental myrmidons† (attitude: 1d6) on high alert 
   12  1 elder tempest
                                                
                                            
                                                
                                                     them at your peril—not just the danger they pose as foes, but the value they can bring as allies.
 —Diancastra
 Giant Necropolis Encounters Use the Giant Necropolis Encounters table to populate places
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     many silver rings Malyk CE Chaos, rebellion, wild magic Tempest, Trickery A flame in a tear or a multihued vortex Lolth CE Primary god of drow, spiders Trickery, War Spider Selvetarm CE Warriors
                                                
                                            
                                                
                                                     the form of folk tales, for her faith has no place among the leadership of drow society. Her tales usually describe her hiding and waiting until her foes are weakened or lax in their attention before
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     table below to determine the nature of an available task.  d6 Goal Foes Location   1 Recover stolen goods Goblins Hool Marshes 2 Apprehend a wanted criminal Wild beasts Hool Marshes 3 Rescue a captive
                                                
                                            
                                                
                                                     adventurers. PROCAN, SAILOR OF SEA AND SKY
 Procan is a chaotic neutral deity of the sea and weather. He offers his clerics access to the Tempest domain. He is embodied in the sudden storm that overtakes a
                                                
                                            
                                        






