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Returning 34 results for 'force harpers'.
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Monsters
Candlekeep Mysteries
that they could kill him without his being a threat. Quill’s corruption has convinced him that the Harpers have become a powerful force that must be taken down; he trusts only himself to identify
past.
Although outwardly friendly, Quill is driven by three selfish desires: to preserve his well-being, to alleviate his boredom, and to escape Wisteria Vale. He holds a grudge against the Harpers
Monsters
Vecna: Eve of Ruin
);{"diceNotation":"9d12+7", "rollType":"damage", "rollAction":"Reproving Ray", "rollDamageType":"force"} force damage, and if the target is a creature, it must make a DC 22 Charisma saving throw. On a failed save
organizations like the Harpers, and helped prevent or undo many kinds of evil.PoisonRadiantSilver Fire (2/Day). Brilliant silver fire harmlessly wreathes Alustriel and empowers her. The silver fire lasts
Monsters
Tomb of Annihilation
charges; the hand is made of ice, is immune to cold damage, and deals bludgeoning damage instead of force damage as a clenched fist), cone of cold (2 charges), flesh to ice (3 charges; as flesh to stone
Guide to determine the hit points of an inanimate object if they become necessary.
A former member of the Harpers, Artus Cimber is the keeper of the Ring of Winter. He found the ring in the jungles of
Backgrounds
Sword Coast Adventurer's Guide
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
proliferation of secret societies and conspiracies in those lands. If your background is as an agent for one of the main factions of the North and Sword Coast, here are some possibilities.
The Harpers
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
using knowledge to win the day over brute force. However, as the Cult of the Dragon grows more brazen and destructive, the Harpers are forced to act more openly in their opposition. If the characters
The Harpers The secret society known as the Harpers has been disbanded and rebuilt several times over its long history. The latest incarnation of the group retains its focus on gathering information
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
using knowledge to win the day over brute force. However, as the Cult of the Dragon grows more brazen and destructive, the Harpers are forced to act more openly in their opposition. If the characters
The Harpers The secret society known as the Harpers has been disbanded and rebuilt several times over its long history. The latest incarnation of the group retains its focus on gathering information
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
using knowledge to win the day over brute force. However, as the Cult of the Dragon grows more brazen and destructive, the Harpers are forced to act more openly in their opposition. If the characters
The Harpers The secret society known as the Harpers has been disbanded and rebuilt several times over its long history. The latest incarnation of the group retains its focus on gathering information
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
begin to age as a normal human without the ring, and he wants to live forever with his beloved Alisanda. Xandala, the Harpers, the Zhentarim, and frost giants loyal to Jarl Storvald won’t stop searching
Wizards of Thay also won’t pass up a chance to take the ring by force. With or without the ring, Artus Cimber continues to await Mezro’s return while searching for the means to reach or summon the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Guide gives names for various ranks within the Harpers, the Emerald Enclave, the Lords’ Alliance, the Order of the Gauntlet, and the Zhentarim. Rank names for members of Bregan D’aerthe, Force Grey, and
(lieutenant, 25), Ilareth (captain, 50)
Force Grey Ranks: Gray Hand Initiate (1), Junior Gray Hand (3), Senior Gray Hand (10), Force Grey Initiate (25), Defender of Waterdeep (50)
Xanathar Guild Ranks: Eyestalker (1), Agent of the Eye (3), Eye Ray (10), Guild Boss (25), Hand of the Eye (50)
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
as a launchpad tailored for organizations of your design. For example, the guild group patron could represent the Harpers or the Zhentarim of the Forgotten Realms, the Clifftop Adventurers’ Guild in
Eberron, or a homebrew league of caravan guards. Or perhaps a criminal syndicate, military force, or other category of patron better fits the party’s goals. Choose and customize the group patron that works best for your party and the types of adventures you want to explore.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and reorganized several times, the Harpers remain a powerful, behind-the-scenes agency, which acts to thwart evil and promote fairness through knowledge, rather than brute force. Harper agents are often
in those lands. If your background is as an agent for one of the main factions of the North and Sword Coast, here are some possibilities. The Harpers. Founded more than a millennium ago, disbanded
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, Manshoon loses many followers to the demon’s rampage. Report Manshoon Delivering proof that Manshoon is hiding in Waterdeep to Laeral Silverhand, Mirt, the Harpers, Force Grey, the Blackstaff, the Lords
assist as needed. If the characters deactivated the force field, the siege is brief and Manshoon’s forces are routed. If the force field remains in place, the Watchful Order can deactivate it. When all
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
growing force that is rumored to have evil intent. The Harpers has its finger on the pulse of power in the Realms and works tirelessly to even the odds for the downtrodden. Individual Harper agents
Harpers This clandestine network of spellcasters and spies seeks to tip the scales in favor of the innocent, the weak, and the poor within the Realms. Harper agents pride themselves on being
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Harpers Members of this clandestine network of spellcasters and spies pride themselves on being incorruptible defenders of the greater good and champions of the oppressed. Harper agents are
trained to act alone and rely on their own resources. When they get into scrapes, they don’t count on fellow Harpers to rescue them. Sometimes Harper agents must band together to face world-threatening
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
bear to leave the place. If the theater were to close down, the ghost would haunt it still, perhaps becoming more deranged over time. Only razing or burning the theater to the ground can force his
Haventree (see appendix B), a member of the Harpers who suspects Agorn of being a high-ranking Zhent. She has been watching him for a while now, hoping to identify other Zhentarim leaders in Waterdeep
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
as they start to recognize the cults are a dangerous, destructive force. Left to Right: Harpers, Lords’ Alliance, Order of the Gauntlet, Zhentarim, and Emerald Enclave The Harpers A scattered
Factions Factions are like political parties, religious organizations, or secret societies. Players can choose a connection to one of five factions: the Harpers, the Order of the Gauntlet, the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
alleviate his boredom, and to escape Wisteria Vale. He holds a grudge against the Harpers and Ryllia for imprisoning him in a place that reminds him of the people he lost in his childhood, though he also
takes some comfort in being able to live out the life he could’ve had. His time spent alone with his thoughts in Wisteria Vale has led him to suspect that the Harpers were never going to find a cure, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Remallia Haventree Remallia (Remi to her friends) is the lady of House Ulbrinter and a guiding light for the Harpers in Waterdeep. She became an active force for good in the city after assassins
,* invisibility
3rd level (3 slots): counterspell,* dispel magic,* fireball
4th level (3 slots): banishment,* stoneskin*
5th level (2 slots): cone of cold, wall of force
6th level (1 slot): flesh to
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
references for Athas. The Harpers The Veiled Alliance The Veiled Alliance is a secret society dedicated to the overthrow of the evil sorcerer-kings who dominate the Tyr Region. Like the Harpers, its
fighting threats such as Elemental Evil, but they hate slaveholders and do everything they can to punish those who enslave others. The elemental cults take captives and force them to work on their mad
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
corpses, to preserve them while the investigation is ongoing. Any character who has a renown of 1 or higher in Force Grey (the Gray Hands), the Harpers, the Lords’ Alliance, the Order of the Gauntlet, or
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
silvery force that spans the water. Even for those native to the city, it is a powerful, moving sight, and some claim to see the goddess Lurue (for whom the city is named) dancing above the motes of
borne out. They are bolstered by the Spellguard, a cadre of powerful wizards and sorcerers that train in battle magic. Last is the city’s own mythal, the great field of magical force that prevents the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ballroom. Prior to Quill’s party, these doors are locked. As an action, a character can try to unlock the doors using thieves’ tools, doing so with a successful DC 15 Dexterity check, or force open
Harpers. A character who spends time studying here can learn facts about the Harpers (see the “Who Are the Harpers?” sidebar earlier in the adventure) or any monster described in the Monster Manual. The
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
made for a share, circle a negative (−) icon in the following order: Dagult Neverember, Connerad, Melandrach, Lady Laeral, Ulder Ravengard, Taern Hornblade, the Harpers, Sir Isteval, and the Order of
capital city of the delegate’s territory. A dragon assigned to the Harpers will be used for intelligence gathering. The Order of the Gauntlet sends any dragons to the city of Elturel, while the Emerald
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
that was made for a share, circle a negative (−) icon in the following order: Dagult Neverember, Connerad, Melandrach, Lady Laeral, Ulder Ravengard, Taern Hornblade, the Harpers, Sir Isteval, and the
protect the capital city of the delegate’s territory. A dragon assigned to the Harpers will be used for intelligence gathering. The Order of the Gauntlet sends any dragons to the city of Elturel, while the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Leaving the Vault As the characters leave the vault, with or without the gold, they are confronted by a hostile force sent by the main villain or villains. If the vault doors were left open, the
him secure the gold for Waterdeep and the dragonstaff of Ahghairon for himself. Harpers. Mirt (see appendix B) arrives with two female human swashbucklers (see appendix B). If he’s still alive and not
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Courthouse: Summer After obtaining the Stone of Golorr, the characters are arrested by the City Watch soon after they emerge from the sewers. Under Arrest The arresting force consists of twelve
crimes that don’t carry punishments of death or exile. This check is made with advantage if the character has renown in a respectable faction, such as Force Grey (the Gray Hands), the Emerald Enclave, the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
to organizing dragon factions in your world. The Metallic Orders Perhaps the chromatic dragons in your world are a force of chaos, with five factions of metallic dragons shouldering the responsibility
Humanoid factions active in Faerûn—such the Harpers, the Order of the Gauntlet, the Emerald Enclave, the Lords’ Alliance, and the Zhentarim, all of which have appeared in a number of D&D adventures.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
high mage. She has befriended famous adventurers such as Drizzt Do’Urden, worked with prominent organizations like the Harpers, and helped prevent or undo many kinds of evil. Alustriel Silverhand Medium
: 14 (2d8 + 5) bludgeoning damage plus 38 (7d10) radiant damage.
Reproving Ray. Ranged Spell Attack: +14 to hit, range 120 ft., one target. Hit: 65 (9d12 + 7) force damage, and if the target is a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
widespread magical curse that is causing people to waste away while also preventing the dead from being raised. An expeditionary force is headed to Chult to find the origin of the curse, and you’ve
Adventurer’s Guide A widespread magical curse threatens to devour the bodies and souls of the living. The Harpers have learned that its source lies somewhere in Chult. You volunteered to join the expedition
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Artus Cimber A former member of the Harpers, Artus Cimber is the keeper of the Ring of Winter. He found the ring in the jungles of Chult, where he also met his wife, Alisanda. The ring halts its
instead of force damage as a clenched fist), cone of cold (2 charges), flesh to ice (3 charges; as flesh to stone except that the target turns to solid ice with the density and durability of stone), ice
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
investments in Waterdeep and Neverwinter. With a message to either city, he can call in a large force of skilled mercenaries (veterans) to his aid.
MACKLIN TALCTUFT
Macklin Talctuft Macklin (N dwarf
satire another obvious side of the campaign. But politics can be another driving force in an Acq Inc story, as can the satirical treatment of people in power.
The political maneuverings taking place
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Waterdeep elected by the people of Triboar to command the town militia, settle disputes, and keep the peace. Her association with the Harpers is not widely known, but she is widely regarded as a fair
and clear-headed leader. The regular militia takes turns serving in the Twelve, a mounted police force (good-aligned male and female human veterans of various ethnicities on riding horses) that
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
flooded through a system of cisterns and pumps. Crowning the roof is an open turret, where a signaling mirror shaped like a crescent moon stands. At any time, from five to fifteen Harpers are in
a circular, windowless room that contains a permanent teleportation circle, which high-ranking Harpers use to enter and leave the tower unseen (see the “Inner Circles” section at the end of this
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
to well-known organizations like the Harpers or Red Wizards of Thay, the symbols of those groups can be found among the corpses. Treasure. Gremorly left treasure on the bodies of his victims to lure
.
Incorporeal Movement. Gremorly can move through other creatures and objects as if they were difficult terrain. He takes 5 (1d10) force damage if he ends his turn inside an object.
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