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Returning 35 results for 'form happened'.
Magic Items
Dungeon Master’s Guide
, Stinking Cloud.
21–25
Nothing happens at the chosen point of origin. Instead, you have the Stunned condition until the start of your next turn, believing something awesome just happened
origin. Roll 1d4 to determine the target’s new form. On a 1, the new form is a Black Bear; on a 2, the new form is a Giant Wasp; on a 3–4, the new form is a Frog.
98–00
The
Monsters
Fizban's Treasury of Dragons
can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and
","rollAction":"Adventure Hook"}
Adventure Hook
1
A pirate ship is found floating on the open sea, the bodies of the crew completely desiccated. The only clue to what happened is a single topaz
Monsters
Fizban's Treasury of Dragons
demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and creation, whether abstract or
"}
Adventure Hook
1
A pirate ship is found floating on the open sea, the bodies of the crew completely desiccated. The only clue to what happened is a single topaz dragon scale on the deck
Monsters
Fizban's Treasury of Dragons
. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on
","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
A pirate ship is found floating on the open sea, the bodies of the crew completely desiccated. The only clue to what happened is a
Monsters
Fizban's Treasury of Dragons
irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize
to what happened is a single topaz dragon scale on the deck.
2
A topaz dragon has claimed a stretch of coastline and ordered the residents of a seaside town to vacate the area or suffer the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
The Martikov Family If the characters head toward the cloaked figure, the other wereravens emerge from the stand of trees and greet them in human form. They wear dark leather rain cloaks and cowls
Barovia, he urges the characters to travel to Berez (area U) and Yester Hill (area Y) to retrieve two of them. He has no idea what happened to the third gem. Davian’s group includes the following
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
town appears in the distance.
Suddenly, from the clear sky crackles a bolt of lightning followed by a thunderous screech. Above the town circles a mighty draconic form—an iridescent creature wreathed
the wounded and scared. A character who asks these people what happened learns the following: A bakunawa came out of nowhere and attacked. Its lightning breath and brief rampage caused terror, fires
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
beautiful illustrations of woodland scenes, art, and jewelry. Delicate handwriting accompanies the illustrations, in the form of short prayers and meditations dedicated to seeking self-worth, techniques
, “Well met, dearest one. How do you feel today?” (If the characters have not experienced this already, Lorris looks into the mirror while recounting what happened to Falthrax, and then drops the book in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Druids of Khorvaire The
SHARN INQUISITIVE
It happened in the Forest: Tree Hugger Tell-All!
The alliance of rebel farmers in western Aundair has declared an alliance with the Great Druid Oalian
ancient druid trapped in tree form. Whatever the truth, the Great Druid Oalian appears as a massive greatpine in a grove called Greenheart, deep in the Towering Wood.
We, the Ashbound, are the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. 21–25 Nothing happens at the chosen point of origin. Instead, you have the Stunned condition until the start of your next turn, believing something awesome just happened. 26–30 You cast Gust of Wind
of the gems is divided equally among all creatures in the Line. 93–97 You cast Polymorph, targeting the creature closest to the chosen point of origin. Roll 1d4 to determine the target’s new form. On
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
characters try to finish his work, Macreadus helps as much as his bodiless form allows. To lay his spirit to rest, the characters must fix his creation’s design flaw and then activate it, all within the
Intelligence of 3 or higher dies inside the Black Cabin, its spirit (if it has one) leaves its body and assumes a spectral form on the Border Ethereal until the creature is brought back from the dead. This
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. 21–25 Nothing happens at the chosen point of origin. Instead, you have the Stunned condition until the start of your next turn, believing something awesome just happened. 26–30 You cast Gust of Wind
of the gems is divided equally among all creatures in the Line. 93–97 You cast Polymorph, targeting the creature closest to the chosen point of origin. Roll 1d4 to determine the target’s new form. On
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mysteries A mystery is a form of event-based adventure that usually focuses on the adventurers’ efforts to solve a crime, usually a robbery or murder. Unlike the writer of a mystery novel, a Dungeon
to the identity of the villain. Some clues are verbal, including the statements of the suspects and witnesses that help the adventurers develop a picture of what happened. Other clues are physical
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
reveal information, whether in the form of secrets long forgotten, glimpses of the future, the locations of hidden things, the truth behind illusions, or visions of distant people or places.
Enchantment
.
Illusion spells deceive the senses or minds of others. They cause people to see things that are not there, to miss things that are there, to hear phantom noises, or to remember things that never happened
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
boundary has been crossed. If you are playing remotely, players can lift the X to the camera, type X in a chat window, or cross their arms to form an X. In any case, this is a sign that something
that just happened is off limits. The person touching the card can comment on what they want adjusted, or whoever’s narrating the scene can walk back what just happened, try something else, or leave the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
parties from its terms without penalty, as if the deal never happened. Any gifts or prices revert immediately, though some contracts might leave a scar or other lasting effect. The devil and the character
would rather risk death than demotion to a lower form of devil and the scorn of its peers. A devil might be persuaded to void a contract in exchange for one of the following: One or more soul coins
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
under coins and not visible at a glance. One must dig through the coins to find them. A character who tries to get closer receives a friendly warning in the form of a growl, a stare, and claws clicking
on the floor. Themberchaud uses his breath weapon on any character who tries again, or who attempts to sneak past him and fails. Then he calmly carries on as if nothing happened. A Task for the Keepers
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
buried in a rock slide, badly injured and unable to recall what happened—or the location of the dragon’s lair.
4 A reclusive, eccentric noble who sometimes employs adventurers turns out to be a
ancient copper dragon that the dragon assumes the gnome’s form from time to time to help keep their legend alive.
4 The ancient copper dragon progenitor of a lineage of dragon-blooded sorcerers
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
form of secrets long forgotten, glimpses of the future, the locations of hidden things, the truth behind illusions, or visions of distant people or places.
Enchantment spells affect the minds of
minds of others. They cause people to see things that are not there, to miss things that are there, to hear phantom noises, or to remember things that never happened. Some illusions create phantom
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
outermost region of Doomspace with crystalline shards as big as asteroids. What happened next isn’t known for fact, but speculation abounds. Some say the gods appeared before the leaders of Fyreen and Malas
refute these claims and turn to ancient myths for explanation. Perhaps the angry sun was slain by a primordial foe taking the form of a comet, or perhaps the sun was the shell of a great dragon’s egg
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
notices a movable wall panel. 7. Tomb of Orestes This chamber’s ancient masonry rises to form a corbelled dome. At the room’s center lies a pool of sludge. A broad sarcophagus rises from the pool, its
attractive lampads (see chapter 6) named Antiophes and Callisos recently happened upon Orestes’s tomb, gaining access through the collapsed eastern wall. They discovered the magical sarcophagus here and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
happened to Zybilna, with whom he has lost contact. If you like, you can replace Madryck Roslof with a different NPC who better suits your campaign. Whether Madryck or someone else gives the quest, the
inspiration—the source of my power.
“I have been unable to contact Zybilna for the better part of a year, and I fear something terrible has happened. My adventuring days are over, but Zybilna has
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
engulfs the valley. Dark thunderclouds roll overhead.
You see an elk standing on a rocky spur about sixty feet away. Suddenly, it assumes the form of a man in tattered black robes. His hair and beard are
remember anything that happened before the madness. He suffers from the paranoia that powerful enemies are hunting him, and that their evil agents are everywhere and watching him. Believing that the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in his Dexterity (Stealth) checks, as he knows the Whorlstone Tunnels well. If he loses the characters, he resumes his errands as if nothing had happened. If Droki manages to escape, characters can
. Droki intends to deliver the strange lump of black metal to the Gray Ghosts, receiving payment from Lorthio the alchemist (see area 8) in the form of a mithral medallion worth 125 gp. The medallion is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Bedtime Rhyme. Though she’s reluctant to share the truth, Gailby admits that she knocked Crinkle unconscious with the book. Either she or Crinkle was possessed when it happened, but Gailby’s not certain
14 (4d6) psychic damage on a failed save, or half as much damage on a successful one. Once fixed, the music box plays its tune to the end. As it does so, the words of the rhyme’s final stanza form in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Any character who succeeds on a DC 10 Wisdom (Perception) check after the fight starts notices that one of the jackals (Hamebi in animal form) wears a satchel slung across its back. Tactics. Hamebi
stays in jackal form, using her Sleep Gaze on the toughest-looking adventurer. If that target falls unconscious, three jackals quickly swarm the character. Hamebi flees if it looks like the characters
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
storytelling has another outlet, in the form of gatherings in which an elder holds court or several tale-tellers try to outdo one another as they pass on their experiences. Witnessing a halfling
into an art form. Every halfling has a favorite spot for doing nothing — in the shade of a large stone, on the fringe of a sun-dappled meadow, or nestled in a comfy crook high in a tree. When they’re
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
square pool set into the floor of this chamber. Torn cushions, rugs, tapestries, and clothing have been piled in one corner as a makeshift bed, while twigs and scraps of deadfall form a simple
. If the characters destroyed Sylvarie’s painting before coming here, they encounter Sylvarie in her true form: a neutral good moon elf priest who is not wearing armor (AC 10). In this case, she is
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
form. She explains that, in life, she was one of the elven priestess Isolde’s attendants and was among those who distracted Soth from his quest to prevent the Cataclysm. For her deeds, she’s cursed to
what happened to the mirror, but it’s likely still in the temple somewhere. If the characters use the speak with dead spell on Cithcillion’s skull instead of using the mirror, he gives truthful
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. M5. Underdark Shaft, Level 1 Wooden planks and struts form a walkway along the wall of a seemingly bottomless vertical shaft. A narrow waterfall cascades down the northeast wall, and the sound of
cataloguing the flora of Icewind Dale. He and his guide were killed and decapitated by a yeti in the foothills of Kelvin’s Cairn two years ago, and his restless spirit has lingered. The kobolds happened upon
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
party member who rolled the lowest goes missing. When you explain what has just happened, tell the player of the missing character that they have been transported elsewhere and have no awareness of their
. Each of these party members must succeed on a DC 15 Wisdom saving throw or return to camp with a form of indefinite madness determined by rolling on the Indefinite Madness table in the Dungeon
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
“Loross: The Netherese Tongue” sidebar) and tries to find out what has happened in the world in the centuries since Ythryn’s fall. Her singular goal is to restore Ythryn to its past glory. She doesn’t
. Staff 3 is made of translucent purple glass, which splits into three branches at the top that circle around one another to form a hollow spiral with an orb of lighter purple glass tucked inside it
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
acquitted yourself well in battle and are remembered as a hero. You might have received a medal for your bravery. Weird Stuff d12 What Happened 1 You were turned into a toad and remained in that
form for 1d4 weeks. 2 You were petrified and remained a stone statue for a time until someone freed you. 3 You were enslaved by a hag, a satyr, or some other being and lived in that creature’s thrall
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
muddy image form the name “Culley.” F4: Bedroom The bedroom holds a bed and writing desk for a single occupant. Most of the space is neat and orderly, but the desk is strewn with art supplies and
cellar, she dug and found this old cavern. Something happened to the farmers when they entered the caverns. After that they did whatever Culley said—including hurting one another and marking the houses
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
brass posts to form a railing around the balcony.Against the southwest wall sits a humming metal console with several switches and a flashing red bulb on its slanted top. Mounted on the wall above it is
fights any creature it encounters. If this mishap has already happened, roll again. S19: Apartment Hallway This L-shaped corridor has an elevator at one end and five other doors leading away from it






