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Returning 35 results for 'former type'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
surviving populace fleeing into the wilds. A young prince, Will Kenrith, does his best to reunite the shattered realm, but a return to its former glory seems far off.
Even in the shattered remnants of
its former glory, or seeking to help travelers and remote communities beset by troubles.
Achieving knighthood in one of the courts requires a quest that proves one’s excellence in that court
Backgrounds
Guildmasters’ Guide to Ravnica
spellcasting, forming spirals that reflect the mathematical perfection of nature.
Suggested Characteristics
The bizarre science of the Simic Combine attracts a certain type of personality and encompasses
members are former members of other guilds.
Roll twice on the Simic Contacts table (for an ally and a rival) and once on the Non-Simic Contacts table.
Simic Contacts
d8
Contact
1
Backgrounds
Acquisitions Incorporated
and realms of magic and mystery just a dungeon away, you left your old life behind. Now a world of adventure is yours. Just initial here and sign here and here. Absolve Acq Inc of all former claims, and
acknowledge you understand past outcomes don’t guarantee future results.
Skill Proficiencies: Medicine, Persuasion
Tool Proficiencies: One type of artisan’s tools
Languages: Any one
Backgrounds
Guildmasters’ Guide to Ravnica
necessary.
Skill Proficiencies: Nature, Persuasion
Tool Proficiencies: One type of artisan’s tools or one musical instrument
Languages: Choose one of Elvish, Loxodon, or
guilds, and often these new guild members maintain friendships with former guild mates.
Roll twice on the Selesnya Contacts table (for an ally and a rival) and once on the Non-Selesnya Contacts table
Backgrounds
Guildmasters’ Guide to Ravnica
Riots, with your own performance.
Skill Proficiencies: Acrobatics, Performance
Languages: Choose either Abyssal or Giant
Tool Proficiencies: One type of musical instrument
style of performance.
Performance Options
d8
Type of Performer
1
Spikewheel acrobat
2
Lampooning satirist
3
Fire juggler
4
Marionette puppeteer
5
Pain artist
Backgrounds
Guildmasters’ Guide to Ravnica
Languages: Choose one of Draconic, Goblin, or Vedalken
Tool Proficiencies: One type of artisan’s tools
Equipment: An Izzet insignia, one set of artisan’s tools, the charred
laboratories.
3
A sibling is the head of a laboratory doing exotic research.
4
A former colleague is now an attendant in a laboratory in the central guildhall.
5
I’m in regular
Backgrounds
Baldur’s Gate: Descent into Avernus
unfamiliar with work or discomfort, a former merchant just elevated to the nobility, or a disinherited scoundrel with a disproportionate sense of entitlement. Or you could be an honest, hard-working
Proficiencies: One type of gaming set
Languages: One of your choice
Equipment: A set of fine clothes, a signet ring, a scroll of pedigree, and a purse containing 25 gp
Feature: Position of Privilege
Backgrounds
Baldur’s Gate: Descent into Avernus
only breaking knees when it can plausibly be claimed as an act of personal revenge. Others join up with crews for protection, or with the Guild itself. A few former Guild members have been cast out of
type of gaming set, thieves’ tools
Equipment: A crowbar, a set of dark common clothes including a hood, and a pouch containing 15 gp
Criminal Origins
Criminals are pervasive in Baldur
Backgrounds
Baldur’s Gate: Descent into Avernus
militia? Or it might have been a noble’s or merchant’s private army, or a mercenary company.
Skill Proficiencies: Athletics, Intimidation
Tool Proficiencies: One type of
, blacksmith, or the like)
FEATURE: MILITARY RANK
You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority and
Backgrounds
Guildmasters’ Guide to Ravnica
, Intimidation
Tool Proficiencies: One type of gaming set
Languages: Choose one of Celestial, Draconic, Goblin, or Minotaur
Equipment: A Boros insignia, a feather from an angel&rsquo
-Boros Contacts table.
Boros Contacts
d8
Contact
1
A former comrade in arms was promoted into the prestigious Sunhome Guard.
2
One of my parents is a ranking Boros officer
races
shockwaves through the heavens. Cast down to the mortal realm, these former angels found themselves bereft of power and left to live out their now-mortal existence among the people of the world.
In the
crusades, hoping to reclaim what they have lost. Others have turned their backs on their former comrades to seek their own goals, fully embracing mortal life. And more than a few feel embittered enough
Knight
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
unfamiliar with work or discomfort, a former merchant just elevated to the nobility, or a disinherited scoundrel with a disproportionate sense of entitlement. Or you could be an honest, hard-working
noble lord or lady to whom you have given your heart—in a chaste sort of devotion. (This person could be your bond.)
Skill Proficiencies: History, Persuasion
Tool Proficiencies: One type of
races
individuals have left or fled their former home, crossing through the Ethereal Rift to roam the mortal world. Though they resemble the people they once were, they are both more and less—creatures of
two realms, often haunted by memories of the city’s destruction, of which they rarely if ever speak.
Disembodied Traits
Creature Type: HumanoidSize: Your size is Small or Medium, as you
Noble
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
unfamiliar with work or discomfort, a former merchant just elevated to the nobility, or a disinherited scoundrel with a disproportionate sense of entitlement. Or you could be an honest, hard-working
Proficiencies: One type of gaming set
Languages: One of your choice
Equipment: A set of fine clothes, a signet ring, a scroll of pedigree, and a purse containing 25 gp
Feature: Position of
Soldier
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
, Intimidation
Tool Proficiencies: One type of gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice
bearer
8
Support staff (cook, blacksmith, or the like)
FEATURE: MILITARY RANK
You have a military rank from your career as a soldier. Soldiers loyal to your former military
races
arisen is often traumatic, typically held as fractured memories of arcane laboratories and the first flickering of consciousness, or as the vague nightmares that are all that remains of a former life
world.
Arisen Traits
Creature Type: HumanoidSize: Your size is Small or Medium, as you determine. (2 – 7 feet tall)Speed: 30 feetAge: Some Arisen age slowly, the artificial nature of their
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
live births aren’t uncommon. A mating between yuan-ti of different types almost always produces eggs that hatch into yuan-ti of the weaker parent, so most choose partners of the same type in the
can transform an individual into a more powerful type. The cost and time required to perform the ritual is prohibitive, and as a result most yuan-ti never get the opportunity to undergo such a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Petitioners Petitioners are former mortals. They’ve lived, ceased living, and now exist on the Outer Planes. They typically inhabit a plane that shares their alignment or the realm of a deity they
it the following traits: Plane Locked. The creature’s creature type changes to Celestial or Fiend (DM’s choice), and the creature can’t leave the Outer Planes. Portals or magic that allow transport
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Petitioners Petitioners are former mortals. They’ve lived, ceased living, and now exist on the Outer Planes. They typically inhabit a plane that shares their alignment or the realm of a deity they
it the following traits: Plane Locked. The creature’s creature type changes to Celestial or Fiend (DM’s choice), and the creature can’t leave the Outer Planes. Portals or magic that allow transport
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
true, physical being. It is in a new version of its body, a physical manifestation of the soul’s perception of itself (which may or may not be identical to its former body).
The soul’s former body has
no further connection to the soul; it is an inert, empty shell. Casting spells on the body that restore it to life simply have no effect.
Any object carried out of the Underworld becomes a real, physical thing in the mortal world, with all the properties and features common to objects of its type.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
true, physical being. It is in a new version of its body, a physical manifestation of the soul’s perception of itself (which may or may not be identical to its former body).
The soul’s former body has
no further connection to the soul; it is an inert, empty shell. Casting spells on the body that restore it to life simply have no effect.
Any object carried out of the Underworld becomes a real, physical thing in the mortal world, with all the properties and features common to objects of its type.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
they are mounted.) 2 The path leads into a lonely grove that serves as the grave of a former dryad queen. If appropriate respects are paid, the characters have a 50 percent chance to receive a
creature has the undead type and cannot use its Animate Trees feature). The treant collects all such fallen branches to take to a hidden graveyard of treant remains, and it angrily attacks any characters
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
their former self, the stage ends. Need to Feed Every patron seen previously in the inn has a head resembling a fleshy ball surrounded by tentacles and a gaping maw where a face should be. These
. However, each patron is vulnerable to one type of food currently being hurled around the inn. If that type of food hits a patron, they immediately vanish. When all the patrons have been vanquished in this way, the stage ends.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
their former self, the stage ends. Need to Feed Every patron seen previously in the inn has a head resembling a fleshy ball surrounded by tentacles and a gaping maw where a face should be. These
. However, each patron is vulnerable to one type of food currently being hurled around the inn. If that type of food hits a patron, they immediately vanish. When all the patrons have been vanquished in this way, the stage ends.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
money, no clan, and no deeds credited to her name. When Queen Young-Soo died ten years ago, a monument to her was unveiled in the city’s Park of the Elders. The next night, Won-Ha rose as a type of
quell the angry spirit. As a former magistrate herself, though, Won-Ha’s spirit managed to avoid the spirit arbiters and is growing in power. Just as Won-Ha was intentionally removed from Yeonido’s
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
they are mounted.) 2 The path leads into a lonely grove that serves as the grave of a former dryad queen. If appropriate respects are paid, the characters have a 50 percent chance to receive a
creature has the undead type and cannot use its Animate Trees feature). The treant collects all such fallen branches to take to a hidden graveyard of treant remains, and it angrily attacks any characters
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
money, no clan, and no deeds credited to her name. When Queen Young-Soo died ten years ago, a monument to her was unveiled in the city’s Park of the Elders. The next night, Won-Ha rose as a type of
quell the angry spirit. As a former magistrate herself, though, Won-Ha’s spirit managed to avoid the spirit arbiters and is growing in power. Just as Won-Ha was intentionally removed from Yeonido’s
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
shattered realm, but a return to its former glory seems far off. Even in the shattered remnants of the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all
, searching for a magical remedy to restore the kingdom to its former glory, or seeking to help travelers and remote communities beset by troubles. Achieving knighthood in one of the courts requires a
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
shattered realm, but a return to its former glory seems far off. Even in the shattered remnants of the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all
, searching for a magical remedy to restore the kingdom to its former glory, or seeking to help travelers and remote communities beset by troubles. Achieving knighthood in one of the courts requires a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, with no knowledge of their former name or past life. As this is a known consequence, most souls forge a gold mask to carry with them. This mask becomes the proxy identity worn by all Returned. Souls
type—either an eidolon or a Returned. If you’re comfortable with characters playing as monsters or retiring their characters at the end of the quest, this can be a rewarding arc to play through. You
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, with no knowledge of their former name or past life. As this is a known consequence, most souls forge a gold mask to carry with them. This mask becomes the proxy identity worn by all Returned. Souls
type—either an eidolon or a Returned. If you’re comfortable with characters playing as monsters or retiring their characters at the end of the quest, this can be a rewarding arc to play through. You
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
her a visit. The weird magic at a hag’s disposal means that she might have almost any type of creature helping or serving her — fey, giant, undead, and so on. Even a creature much more powerful than
presence, becoming twisted versions of their former selves (in a dark fey sort of way), but still recognizable as what they once were. She might alter them with magic, making them tireless, resistant
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unseen and undetected to bleed their victims dry. Former Vampires. Vampiric mists, sometimes called crimson mists, are all that remain of vampires who couldn’t return to their burial places after being
)
Life Sense. The mist can sense the location of any creature within 60 feet of it, unless that creature’s type is construct or undead.
Forbiddance. The mist can’t enter a residence without an
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
collection of sites scattered across the region the former community used to occupy. Faunel’s citizens are predominantly sapient animals. At Camp Greenbriar, these animals and a small population of
uses the empyrean stat block, with the following changes: Its creature type is Construct (Titan). Its Maul attack is a Slam instead. It automatically knows when it hears a lie. Wrath questions any
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
her a visit. The weird magic at a hag’s disposal means that she might have almost any type of creature helping or serving her — fey, giant, undead, and so on. Even a creature much more powerful than
presence, becoming twisted versions of their former selves (in a dark fey sort of way), but still recognizable as what they once were. She might alter them with magic, making them tireless, resistant