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Returning 35 results for 'friend taking'.
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fiend taking
friendly taking
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friends taking
Backgrounds
Guildmasters’ Guide to Ravnica
interested in taking notes on monstrous anatomy than in fighting monsters.
3
Every social situation I’m in seems to lead to my asking rude personal questions.
4
I’m supremely
former lover is now the supervisor of a prominent clade.
6
My sibling has become an almost unrecognizable mutant.
7
An old friend has retreated into a secluded life as an ascetic deepsage
Monsters
Fizban's Treasury of Dragons
enigma for other creatures. (Any)
4
Adaptability. Whether taking on a new form, making new allies, or trying a new strategy, flexibility keeps one youthful. (Chaotic)
5
Superiority. Weaker
deep dragon refuses to leave the cave where the dragon’s best friend—an adventurer who won the dragon’s respect and affection—lingers as a ghost.
Poison, Psychic
Monsters
Vecna: Eve of Ruin
summons shadowy, necrotic fire that fills a 20-foot-radius sphere centered on a point he can see within 90 feet of himself. Each creature in that area must make a DC 18 Dexterity saving throw, taking 14
succeed on a DC 17 Wisdom saving throw or have the charmed condition. The charmed target regards Strahd as a trusted friend to be heeded and protected. The target isn’t under Strahd’s
Monsters
Fizban's Treasury of Dragons
action to wake it.
Moonlight Breath. The dragon exhales a beam of moonlight in a 30-foot line that is 5 feet wide. Each creature in that area must make a DC 12 Dexterity saving throw, taking 14 (4d6
the wyrmling’s mischievous habits.
2
A moonstone dragon wyrmling searches for whoever made the dragon’s friend—a suit of animated armor able to make witty, if limited
Monsters
Curse of Strahd
against this magic or be charmed. The charmed target regards Strahd as a trusted friend to be heeded and protected. The target isn’t under Strahd’s control, but it takes Strahd’s requests
attacks at the most advantageous moment and from the most advantageous position.
Strahd knows when he’s in over his head. If he begins taking more damage than he can regenerate, he moves beyond
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
conscience for which the adventurers must make a single choice — but never a simple one. Moral Quandaries d20 Quandary 1–3 Ally quandary 4–6 Friend quandary 7–12 Honor quandary 13–16 Rescue quandary 17–20
other and refuse to work together even if the fate of the world hangs in the balance. The adventurers must choose the NPC that is most likely to help them accomplish their goal. Friend Quandary. An
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character who is the same level as the other characters in the adventuring party. If the new player has never played D&D before and the rest of the group is higher than level 4, consider taking a short break
make sure the player is happy with the choice. Suggested story hooks include the following: Long-Lost Friend. The new character is a friend or relative of one of the adventurers. Alternatively, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
character who is the same level as the other characters in the adventuring party. If the new player has never played D&D before and the rest of the group is higher than level 4, consider taking a short break
make sure the player is happy with the choice. Suggested story hooks include the following: Long-Lost Friend. The new character is a friend or relative of one of the adventurers. Alternatively, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
conscience for which the adventurers must make a single choice — but never a simple one. Moral Quandaries d20 Quandary 1–3 Ally quandary 4–6 Friend quandary 7–12 Honor quandary 13–16 Rescue quandary 17–20
other and refuse to work together even if the fate of the world hangs in the balance. The adventurers must choose the NPC that is most likely to help them accomplish their goal. Friend Quandary. An
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
new player is completely unfamiliar with the D&D game. In that case, have that player start with a 1st-level character. If the rest of the party is significantly higher in level, consider taking a short
party is in the middle of an adventure. The following approaches can help make it easier: The new character is a friend or relative of one of the adventurers who has been searching for the group. The new
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
new player is completely unfamiliar with the D&D game. In that case, have that player start with a 1st-level character. If the rest of the party is significantly higher in level, consider taking a short
party is in the middle of an adventure. The following approaches can help make it easier: The new character is a friend or relative of one of the adventurers who has been searching for the group. The new
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
custody. However, there are benefits to taking the shield with them, for Gargauth can guide them through the Nine Hells in ways others cannot. With or without the shield, the characters depart Candlekeep
and visit Sylvira’s friend, Traxigor, a wizard who can use the plane shift spell to get them to Elturel. At this wizard’s tower, they meet a hollyphant named Lulu.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
custody. However, there are benefits to taking the shield with them, for Gargauth can guide them through the Nine Hells in ways others cannot. With or without the shield, the characters depart Candlekeep
and visit Sylvira’s friend, Traxigor, a wizard who can use the plane shift spell to get them to Elturel. At this wizard’s tower, they meet a hollyphant named Lulu.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to be Wongo’s friend than his enemy.” Portcullises. Portcullises are raised into the lintels above four of the five entrance corridors. When a character claims the puzzle cube from area 12B, the
climb. A character who searches the statue’s base uncovers the following inscription written in Old Omuan: “Wongo’s friend knows where to pour the water.” Wongo’s “friend” (the vulture) can be
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to be Wongo’s friend than his enemy.” Portcullises. Portcullises are raised into the lintels above four of the five entrance corridors. When a character claims the puzzle cube from area 12B, the
climb. A character who searches the statue’s base uncovers the following inscription written in Old Omuan: “Wongo’s friend knows where to pour the water.” Wongo’s “friend” (the vulture) can be
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
are some of the ways in which the characters might convince Thunderwing to sacrifice herself for the greater good: Promising to raise her friend, Bunny Blossom the faerie dragon, from the dead
brought back to life by any means. If the adventurers fail to convince Thunderwing to give up her life, she turns invisible and leaves the cave complex, taking refuge in the surrounding forest. Xanthoria re
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
one of the orrery’s clockwork components. Four purple-black outlines begin to form before the rift — slowly taking the shape of characters you recognize.
Map 6.2: Ritual Site Friends from the
the thick of combat at a location of your choosing, and lays into the characters. Far Realm Friends d4 Far Realm Friend
1 Omin Dran
2 Jim Darkmagic
3 Môrgæn
4 Viari
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
neutral good and one of the Nightsea chil-liren (see below). He greets the characters warmly, saying his friend Gurau sent word of their coming, and asks what brings them to the city. Once the characters
High Court are attending a gala. If the characters want to explore Janya, Xoese-Addae can guide the characters around the city before taking them to the Cerulean Lyceum. Use the “Djaynai and Janya
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
neutral good and one of the Nightsea chil-liren (see below). He greets the characters warmly, saying his friend Gurau sent word of their coming, and asks what brings them to the city. Once the characters
High Court are attending a gala. If the characters want to explore Janya, Xoese-Addae can guide the characters around the city before taking them to the Cerulean Lyceum. Use the “Djaynai and Janya
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
few things to you.
8 No risk is too great for the rewards of defeating my enemies … and taking their stuff.
d6 Ideal
1 Power. The only way to get ahead in this world is to attain
.
5 My childhood home holds all my best memories, and its upkeep is my primary concern.
6 Growing up, I had an imaginary friend I could always count on. That friend is still with me.
d6
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
few things to you.
8 No risk is too great for the rewards of defeating my enemies … and taking their stuff.
d6 Ideal
1 Power. The only way to get ahead in this world is to attain
.
5 My childhood home holds all my best memories, and its upkeep is my primary concern.
6 Growing up, I had an imaginary friend I could always count on. That friend is still with me.
d6
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
are some of the ways in which the characters might convince Thunderwing to sacrifice herself for the greater good: Promising to raise her friend, Bunny Blossom the faerie dragon, from the dead
brought back to life by any means. If the adventurers fail to convince Thunderwing to give up her life, she turns invisible and leaves the cave complex, taking refuge in the surrounding forest. Xanthoria re
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
one of the orrery’s clockwork components. Four purple-black outlines begin to form before the rift — slowly taking the shape of characters you recognize.
Map 6.2: Ritual Site Friends from the
the thick of combat at a location of your choosing, and lays into the characters. Far Realm Friends d4 Far Realm Friend
1 Omin Dran
2 Jim Darkmagic
3 Môrgæn
4 Viari
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
luck and the bravery to seek it out. Tymora has worshipers among all sorts of folk: the dashing young noble, the risk-taking merchant, the daydreaming field hand, and the scheming ne’er-do-well
inside out.
When Tyche returned home, she came across her dear friend, the goddess Selûne, waiting to speak with her. Also waiting for her were Lathander, who wished to regain her affections, and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
luck and the bravery to seek it out. Tymora has worshipers among all sorts of folk: the dashing young noble, the risk-taking merchant, the daydreaming field hand, and the scheming ne’er-do-well
inside out.
When Tyche returned home, she came across her dear friend, the goddess Selûne, waiting to speak with her. Also waiting for her were Lathander, who wished to regain her affections, and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
kingdom. Determined to rein in his wayward daughter, the king locked Asteria away in a keep and sentenced Euryale to death. Asteria, horrified, tried everything to save her dearest friend, but her pleas
had once been their home, and Euryale retired there from adventuring. Asteria, however, still felt a fervent desire to defend others from the injustice of destiny. Taking up the symbol of the medusa
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
kingdom. Determined to rein in his wayward daughter, the king locked Asteria away in a keep and sentenced Euryale to death. Asteria, horrified, tried everything to save her dearest friend, but her pleas
had once been their home, and Euryale retired there from adventuring. Asteria, however, still felt a fervent desire to defend others from the injustice of destiny. Taking up the symbol of the medusa
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
means taking a middle ground in battles between good and evil. Delaan is acutely aware of the destruction accompanying the recent activities of the Cult of the Dragon. He knows the cult must be destroyed
or neutral characters might not think twice about—including destroying chromatic dragon eggs and other acts that disrupt the natural cycle. Delaan’s oldest friend and mentor is a mighty treant named
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Phandalin when they stumble into a goblin ambush. They discover that the goblins (who belong to the Cragmaw band) have captured the characters’ friend—a dwarf named Gundren Rockseeker—and his escort, a human
the favor and storm the Redbrands’ lair. In a hidden stronghold beneath an old manor, they find that Iarno “Glasstaff” Albrek, the leader of the Redbrands, is taking his orders from someone called the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
in powerful pincers. CoupleofKooks “You wanna learn Modron? Yeah, I speak it. Lesson one: ‘beep boop.’ That means ‘Hello, friend, I mean you no harm.’ Really, I swears it!”
—Morte, amid surely
120 feet of the hexton damages it, the hexton magically retaliates with an arc of lightning. The creature must make a DC 17 Dexterity saving throw, taking 11 (2d10) lightning damage on a failed save, or half as much damage on a successful one.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Who’s Your Friend? On the morning of the day when the caravan is four days’ travel from Waterdeep (two days after “Unwanted Attention”), Gleamsilver approaches the characters just as they are sitting
side — we share a belief that the Cult of the Dragon must be stopped. I need to know what they’re carrying in those wagons and where they’re taking it. Will you help me find out? We can do it tonight
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Imbued as she is with the malleable, quenching power of water, she knows that he can neither destroy her waves nor reforge them. Because she has no fear of him, she treats him as a friend. Purphoros
time. Taking revenge on Kruphix would require careful planning, however, and Purphoros is unlikely to undertake such an effort unless another god goads him into it. Ephara and Karametra are, like
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
that the goblins (who belong to the Cragmaw tribe) have captured their dwarf friend Gundren Rockseeker and his escort, a human warrior named Sildar Hallwinter. The characters must deal with the
characters return the favor and storm the Redbrand lair. In a hidden stronghold beneath an old manor, they find that Iarno “Glasstaff” Albrek, the leader of the Redbrands, is taking his orders from someone
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Who’s Your Friend? On the morning of the day when the caravan is four days’ travel from Waterdeep (two days after “Unwanted Attention”), Gleamsilver approaches the characters just as they are sitting
side—we share a belief that the Cult of the Dragon must be stopped. I need to know what they’re carrying in those wagons and where they’re taking it. Will you help me find out? We can do it tonight
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
.
“We’re looking for an old friend of ours,” says the dead-eyed man. He sniffs the air. “Goes by the name ‘Tarina,’ or so I’m told. Loves to cheat at Baldur’s Bones.”
Captain Murosko Sessprin was
ship is theirs for the taking, though it requires a crew of twenty to sail, and half or more of the crew must have proficiency with water vehicles. The Uncivil Serpent has the statistics of a sailing






