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                        Returning 11 results for 'game continent legion'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Travel Thanks to the industrious innovation of multiple dragonmarked houses and workshops full of magewrights, the people of Khorvaire can cross the continent in a week or less using magical means
                                                
                                            
                                                
                                                     day, and most of them reach their destinations safely. The alternative is to make the journey an important part of the adventure. Travel can play a crucial role in a story, and when it does, you should give it as much time at the game table as it needs.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     Magic: The Gathering Trading Card Game, Strixhaven is located on a world called Arcavios, which (according to legend) formed from the collision or merging of two other worlds. It is situated in the
                                                
                                            
                                                
                                                     northeastern portion of a continent called Orrithia, also known as the Vastlands, which is populated by a tremendous variety of peoples. For the purposes of D&D, though, you can place Strixhaven
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Seven Things to Know What is Eberron? Here are the key things to know: The Last War Has Ended—Sort Of. The Last War plunged the continent of Khorvaire into civil war more than a century ago
                                                
                                            
                                                
                                                     peace. The conflicts, the anger, and the pain of the long war remain, however, and the new nations seek every advantage as they prepare for the next war to break out on the continent. Dragonmarked
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     economy. All of these books were written for the revised third edition (3.5E) or the fourth edition (4E) of the Dungeons & Dragons Roleplaying Game. The setting material in these books is suitable to any
                                                
                                            
                                                
                                                     Eberron campaign but the monsters, spells, classes, feats, or other game material in these books require adaptation for use in modern campaigns. City of Stormreach: (3.5E) Stormreach is an adventurer’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
                                                    
                                                
                                            
                                                     for a party to investigate all three branches of the dungeon. If this is the case, it would be best if the party were required to leave the dungeon and reenter upon resumption of the game. If they stay
                                                
                                            
                                                
                                                     armies of Takhisis.
 Eberron. On the continent of Xen’Drik, the mountain could stand in the range known as the Fangs of Argarak.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Dispater The cosmos is a grand game. He who knows its rules the best shall win the prize.
  — Dispater
 Dispater is the foremost arms dealer of the Nine Hells, and perhaps the greatest weapons
                                                
                                            
                                                
                                                     best, with no guarantee that any correspondence truly reaches him. The Greatest Game Dispater’s trade in souls is concerned mainly with the acquisition of secrets. His imps scour the Material Plane in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     dragons to utterly destroy the giant nations, and the continent of Xen’drik remains ravaged by the epic spells unleashed in this battle. In Khorvaire, the empire of the goblins was brought down by a
                                                
                                            
                                                
                                                     determine the path of the Prophecy, and player characters may be pawns in this great game. As one of the heroes of the age, you surely have a role in the Draconic Prophecy. Will you be a tool of one of these ancient forces, or will you master the game and determine your own destiny?
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    The Chamber Conspiracy theorists insist that a network of dragons is hidden in Khorvaire, and these mighty creatures use powerful magic and humanoid agents to work their will across the continent and
                                                
                                            
                                                
                                                     pawns in an ancient game. First and foremost, the dragons of the Chamber are observers, gathering information about new aspects of the Prophecy and sharing it with their elders in Argonnessen. They are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     of guild spells that epitomize the type of magic the guild favors. The Boros Legion, for example, tends to prefer using spells of fire magic and holy light, and its guild spell list reflects that
                                                
                                            
                                                
                                                    , minotaur bartenders, and vedalken tailors all go about their lives in the shadow of the guilds but divorced from those groups’ intrigue and politics. Starting Contacts Your character starts the game
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     the bards, each of which is named after one of the colleges. See chapter 7 of the Dungeon Master’s Guide for the game statistics of these magic instruments. Long ago, bards who sought the rank of
                                                
                                            
                                                
                                                     through tunnels in the Underdark. Yarting: A southern instrument from Amn and Calimshan that is a Faerûnian analog to the guitar. Numerous variations have spread across the continent. Zulkoon: A complex
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Adventure Models Giants serve as adversaries in many D&D adventures, but that’s not the only possible role for them in your game. This section outlines five broad categories of adventures, including
                                                
                                            
                                                
                                                     Eberron, the continent of Xen’drik is the ancestral home of giants and the location of their ancient empire. The continent is littered with the cyclopean ruins of this forgotten civilization, and now
                                                
                                            
                                        





