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Returning 15 results for 'gathered confined listed'.
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gather confined listed
Equipment
nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft ammunition yourself using your Tinker’s Tools at half the cost. Each firearm uses
its own unique ammunition and is generally sold or crafted in batches listed below next to the price.
THIS IS UNOFFICIAL MATERIAL
These game mechanics are usable in your campaign if your DM
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
ammunition yourself using your Tinker’s Tools at half the cost. Each firearm uses its own unique ammunition and is generally sold or crafted in batches listed below next to the price.
THIS IS
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
ammunition yourself using your Tinker’s Tools at half the cost. Each firearm uses its own unique ammunition and is generally sold or crafted in batches listed below next to the price.
THIS IS
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
ammunition yourself using your Tinker’s Tools at half the cost. Each firearm uses its own unique ammunition and is generally sold or crafted in batches listed below next to the price.
THIS IS
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
ammunition yourself using your Tinker’s Tools at half the cost. Each firearm uses its own unique ammunition and is generally sold or crafted in batches listed below next to the price.
THIS IS
Equipment
.
Ammunition
All firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you can craft
ammunition yourself using your Tinker’s Tools at half the cost. Each firearm uses its own unique ammunition and is generally sold or crafted in batches listed below next to the price.
THIS IS
Equipment
before doing so.AmmunitionAll firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. However, if materials are gathered, you
can craft ammunition yourself using your Tinker’s Tools at half the cost. Each firearm uses its own unique ammunition and is generally sold or crafted in batches listed below next to the price
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
appearance is yours to customize, and don’t feel confined to a single appearance. Perhaps the spirits’ look changes with the ranger’s mood or with the seasons. You decide!
Gnome Swarmkeeper Gathered
equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Mighty Swarm 11th-level Swarmkeeper feature Your Gathered Swarm grows mightier in the following ways: The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
rushing water is loud in the confined space.
Characters using darkvision or a light source brighter than a candle can see more walkways attached to the northwest side of the shaft 30 feet farther down
clumps of moss, lichen, and shrubbery gathered from the foothills of Kelvin’s Cairn and the surrounding tundra. None of the samples are valuable, but the ghost is very possessive of the collection and
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Roof. Nakari has carefully weakened the cave’s roof so she can burrow through it quickly to reach the surface (see “Lair Features”). Treasure. Nakari has gathered an assortment of baubles into three
effect can be triggered only once. Each pile’s contents are listed below: Keep Pile Bagpipes (worth 30 GP) Ten Books of poetry (worth 25 GP each) Twenty Holy Symbols (amulets worth 5 GP each) representing
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
been gathered into squalid sleeping pallets.
At night, twenty prisoners (commoners) sleep in these cells. During the day, the cells are empty. B14: Large Prison Cell The door to this chamber bolts
loincloth.
A chaotic neutral ogre named Yug occupies this cell. For the past three days, Yug has been confined here for breaking a duergar’s arm in anger over the theft of Gruk-Gruk, a crude rag doll
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
straw lines the floors of those cells, the hinged doors of which are secured by chains and padlocks. A pair of human women are held in the cell to the south, while a human boy is confined to the north
draperies, and several ale kegs are propped up and tapped.
Four tough-looking human warriors wearing scarlet cloaks are gathered around one of the tables. A stack of coins and trinkets is heaped upon
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
following to that character’s player: A flash of light explodes around you, and then you are plunged into absolute darkness, suddenly lying in a confined space choked with dust. This vault contains fifteen
spells listed for the archmage in the Monster Manual. Development. If she is restored to life by her brother (see “Kasimir’s Dark Gift” in the “Special Events” section in chapter 13), Patrina (NE
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, its walls made of stacked crates nailed together with boards. The walls rise to meet the 20-foot-high ceiling. Humanoid bones litter the floor. (Ahmaergo gathered the bones from Undermountain and put
also captured and is confined in area X7. Zaibon wants to free her and escape into Undermountain, where House Auvryndar has outposts. Nihiloor has a key that unlocks the chair’s shackles. A character
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Strength check, or someone can easily stave in the side of the keg. Creatures. If the keg is breached, the ice mephit and the steam mephit confined within it are released. The creatures attack anyone who
whimpering comes from inside it.
Until recently, the kobolds confined a white dragon wyrmling in the cage and placed it under heavy guard. Those guards were not strong enough to stand against a sortie






