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Returning 13 results for 'gift content lifting'.
Other Suggestions:
gift contact living
gift content living
gift contact lasting
gift constant living
giant content living
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. These exchanges satisfy the agreement of reciprocity, and a Fey who makes them sleeps soundly at night, content that the exchanges were fair. Hospitality Hospitality is a pillar of Fey society
impropriety. Rudeness breaks the bond of reciprocity and frees a Fey host from the obligation to be hospitable. But each Fey has different ideas about what constitutes rudeness; even an ill-conceived gift to a
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
combat, Sprika continues to shout. She instructs the other goblins to keep the characters away from the bowl, for it is a gift for a powerful “master” in the Caves of Chaos. Tactics. The goblins
playing a character included with the adventure. If you have fewer than four players or more than six players, the content might be too difficult or too easy. For this encounter, make the following
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
conversations about content to be embraced and avoided. You don’t need to reveal the major plot points or twists in your story, but share the themes you’re interested in exploring, the kinds of stories you’re
arms in an X or raising a palm in a “stop” gesture), a code word or phrase, touching or lifting a designated object, or anything else your group agrees on. Players should also feel safe to say “stop
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
conversations about content to be embraced and avoided. You don’t need to reveal the major plot points or twists in your story, but share the themes you’re interested in exploring, the kinds of stories you’re
gesture (such as crossing the arms in an X or raising a palm in a “stop” gesture), a code word or phrase, touching or lifting a designated object, or anything else your group agrees on. Players should
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in the possession of Candlekeep. Though the monks refer to this offering as the “entrance-gift,” it is a toll to be paid, and often a quite high one. To most, this requirement might seem difficult or
are told of it at the gates, and turned away kindly if they have no such gift. Heralds; priests of the gods Oghma, Gond, Deneir, and Milil; certain archmages; and others acknowledged as “friends of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, or the severed heads of enemy leaders — a particularly holy gift. Hobgoblins operating on their own will remain in their forts, content to deal with internal politics of rank and matters of defense
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
feel like a dangerous environment. The grate through which water flows into area D7 isn’t locked or trapped, but lifting it open creates a lot of noise unless someone makes a successful DC 15 Dexterity
alerted by fighting elsewhere. The aberration does not fight alone. Sgothgah recently bestowed another gift on the councillor — a unique flesh golem made from fish, monstrous lobsters, sharks, and octopi
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Bavlorna stuffs dead creatures and stitches them together to create chimeric horrors. Crate. Bavlorna’s name is scrawled on one side of the crate. Lifting the lid releases a harmless swarm of flies
is blocked by a tiny wooden door that is barred on this side by a steel needle. Lifting the needle allows the tiny door to be pulled open easily, revealing a moldy stretch of floor underneath the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
himself to the attic (area N3t), where he is content to avoid the unwanted attention of his mother and the disapproving glares of his father. Years ago, Victor found an old spellbook in the mansion’s
burgomaster, who spends most of his time in the library (area N3l). Although the burgomaster claims that his father killed the bear, the head was actually a gift given to his family by the late Szoldar
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wights (one per coffin), minus any that have been teleported away (see “Teleport Traps” at the start of this section). Lifting a coffin’s lid requires an action and a successful DC 15 Strength check
spells listed for the archmage in the Monster Manual. Development. If she is restored to life by her brother (see “Kasimir’s Dark Gift” in the “Special Events” section in chapter 13), Patrina (NE
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
succumbed to its enchantment. As a result, she has no desire to keep a treasure hoard. She’s content to swim and frolic in the river, occasionally venturing onto its banks. Vuuthramis cautiously observes
and whisper among themselves before a spokes-pixie cheerfully announces they’ll happily help in exchange for a gift. The pixie accepts any magic item, anything shiny or sparkly, or anything with a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
legendary hoard in tunnels beneath one cavern, which can be entered only by lifting or pushing aside a massive slab of stone — a task impossible for anyone not as large and strong as an ancient dragon
other being alive today. Old Snarl obeys strange whims that prompt him to perform acts of kindness for creatures he doesn’t think can harm him. Such a whim leads him to give the adventurers a gift to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Road together, preying on travelers. Now, the bandits content themselves with an occasional hunt in the wilds of the Underdark (see area 43), as well as preying on the kobolds. Development. The goblins
): poison spray, thaumaturgy
1st level (2 slots): bane, inflict wounds
A twig blight, a gift from Belak the Outcast and a pet of Durnn’s, is in the stone pot, and goblins from area 40 occasionally






