Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'given conflicted list'.
Other Suggestions:
given conflict list
given conflicts list
gives conflicted life
given conflicted light
given conflicted listed
Species
Mordenkainen Presents: Monsters of the Multiverse
of the fey realm has given them an innate ability to perform, to delight, and to resist magical intrusion. While theyâre usually found in the Feywild, satyrs do wander to other planes of
. The Playerâs Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
Every creature in D&D, including each player character
Species
Dragonlance: Shadow of the Dragon Queen
them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness. These were the first kender.
Originating on the world of Krynn, kender are
other language that you and your DM agree is appropriate for the character. The Playerâs Handbook offers a list of widespread languages to choose from. The DM is free to add or remove languages from
Backgrounds
Guildmastersâ Guide to Ravnica
are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Izzet Guild Spells
Spell Level
me with conflicted feelings.
5
I helped a minor Gruul chieftain acquire an Izzet weapon.
6
Roll an additional Izzet contact; you can decide if the contact is an ally or a rival.
7
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
is always cast at its lowest possible level and can't be cast at a higher level. If a monster has a cantrip where its level matters and no level is given, use the monster's challenge rating. An innate
drow mage. A monster's innate spells can't be swapped out with other spells. If a monster's innate spells don't require attack rolls, no attack bonus is given for them. Spellcasting A monster with the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
is always cast at its lowest possible level and canât be cast at a higher level. If a monster has a cantrip where its level matters and no level is given, use the monsterâs challenge rating. An innate
drow mage. A monsterâs innate spells canât be swapped out with other spells. If a monsterâs innate spells donât require attack rolls, no attack bonus is given for them. Spellcasting A monster with the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Part 2: Academy Orientation Spelljammer Academyâs newest cadets are given an extensive orientation. With an assigned list of orientation tasks at hand, the characters have a chance to visit various
Backgrounds
Guildmastersâ Guide to Ravnica
ruins. You are part of a savage society that clings desperately to the Old Ways â attuned to nature, full of primal rage, and given short shrift by a world consumed with continuing civilization
Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Gruul Guild Spells
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, including bards and sorcerers, have a limited list of spells they know that are always fixed in mind. The same thing is true of many magic-using monsters. Other spellcasters, such as clerics and wizards
, undergo a process of preparing spells. This process varies for different classes, as detailed in their descriptions. In every case, the number of spells a caster can have fixed in mind at any given time depends on the characterâs level.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, including bards and sorcerers, have a limited list of spells they know that are always fixed in mind. The same thing is true of many magic-using monsters. Other spellcasters, such as clerics and wizards
, undergo a process of preparing spells. This process varies for different classes, as detailed in their descriptions. In every case, the number of spells a caster can have fixed in mind at any given time depends on the character's level.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
entire spell list for their class. Given that fact, the DM should be cautious about making all of these new spells available to a player who is overwhelmed when presented with many options. For such a
player, consider adding only story-appropriate spells to the spell list of that playerâs character. So why canât people who use magic do it all the time?
I can disintegrate things whenever I want. Like now. And now. And now. And now ⊠Hey, whereâd everybody go?
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Druid Spells When druids prepare their spells, they have access to the entire spell list for their class. Given that fact, beware of making all of these new spells available to a player who is easily
overwhelmed when presented with many options. For such a player, consider adding only story-appropriate spells to druidâs list. For example, if the playerâs druid is from a coastal region, you could
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
heart so deeply. Wyllow has conflicted feelings about Halaster. She is grateful to him for providing her a home and keeping Wyllowwood alive with his magic, but she blames him for Yinarkâs death. She also
pities him, for the Mad Mage too appears to be trapped in a prison of his own making. Wyllow believes he is no longer human, but an immortal entity composed of pure magic. Thus, she has given up any
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
list of specialties the tavern serves, and how much each item costs. Only the menu is needed to solve the puzzle. Menu Characters who peruse the menu see the items listed in the Menu Items table, in the
order given. Menu Items Item Price Corn and lentil soup 12 cp Rabbit stew 1 cp Ale and cheese pastry 7 cp Brandied ham and carrots 9 cp Grilled fish and carrots 6 cp Seared boar and potatoes 9 cp Dragonfire mead 11 cp
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Pact Magic Your arcane research and the magic bestowed on you by your patron have given you facility with spells. See chapter 10 for the general rules of spellcasting and chapter 11 for the warlock
spell list. Cantrips You know two cantrips of your choice from the warlock spell list. You learn additional warlock cantrips of your choice at higher levels, as shown in the Cantrips Known column of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Pact Magic Your arcane research and the magic bestowed on you by your patron have given you facility with spells. See chapter 10 for the general rules of spellcasting and chapter 11 for the warlock
spell list. Cantrips You know two cantrips of your choice from the warlock spell list. You learn additional warlock cantrips of your choice at higher levels, as shown in the Cantrips Known column of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Gear Monsters have proficiency with their equipment. If a monster has equipment that can be given away or retrieved, the items are listed in the Gear entry. The monsterâs stat block might include
â rules, ignoring any special flourishes in the stat block. The Gear entry doesnât necessarily list all of a monsterâs equipment. For example, a monster that wears clothes is assumed to be dressed
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
races and creatures too numerous to count or list, and foremost among these are the dark elves â the drow. Hated and feared even by their fellow dwellers in darkness, the drow raid other settlements
of the Drowâ assumes the characters start at 1st level, and that they will achieve 2nd level (if not 3rd) by the end of this chapter of the adventure. Given the challenges of the adventure and the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
identity of the class. Wizards and sorcerers donât typically have access to healing spells, for example, and adding a healing spell to the wizard class list would step on the clericâs turf. Spell Damage
For any spell that deals damage, use the Spell Damage table to determine approximately how much damage is appropriate given the spellâs level. The table assumes the spell deals half damage on a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
domain has its own traditions, values, and goalsâand each has a long list of vendettas and feuds with other princes. Beyond this, anyone who can win the support of enough ships and people can claim a
place where anyone can rise to captain a ship or even seize a principality. Leadership is something earned, not given. High Prince Ryger irâWynarn of Regalport seeks to forge the Principalities into a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Gear Monsters have proficiency with their equipment. If a monster has equipment that can be given away or retrieved, the items are listed in the Gear entry. The monsterâs stat block might include
Handbook rules, ignoring any special flourishes in the stat block. The Gear entry doesnât necessarily list all of a monsterâs equipment. For example, a monster that wears clothes is assumed to be dressed
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Creating Religions A list of gods is a good starting point, and it can be sufficient to get a campaign started. But you can add more depth to your campaign world by fleshing out more details of
among the gods, deeds of creation, past interactions with mortals, or battles between gods and other cosmic forces. Given the incomprehensible nature of the gods, these myths might not actually reveal
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
this soft heart behind a gruff, snarling demeanor. He chooses the ideal of fairness from the list in his background, noting that Bruenor believes that no one is above the law.
Given his history
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
reconquest by the dwarves. Living in a near-constant state of war for generations, shield dwarves are a hardy people, slow to trust, with long memories and often an equally long list of grievances against
, Worldthrone, Wyrmslayer, and Yund.
Some dwarves hail from the family that founded or rules a given clan, and so they use the clan name as their family name. Others are simply âofâ the clan, but bear the clan name with as much pride as their own surnames.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
in high-level adventures, and characters rarely have them for long (either because the Artifacts are meant to be destroyed or because the campaign is nearing its end). Player Wish List. Encourage
your players to keep a wish list of magic items they hope their characters will find in the course of the campaign. If you want to award a magic item but donât have a specific magic item in mind, you can
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
your world might worship a patron deity, performing secret missions in that deityâs name. To reflect this cultural detail, you could add Religion to the list of skills that a rogue character can choose
presented as a divine blessing. Changing Spell Lists Modifying a classâs spell list usually has little effect on a characterâs power but can change the flavor of a class significantly. In your world
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
in chapter 1. Skills. This entry lists the monsterâs skill proficiencies, if any. See also chapter 1 (âProficiencyâ). Resistances and Vulnerabilities. These entries list the monsterâs Resistances and
any equipment that can be given away or retrieved, itâs listed in this entry. Senses. This entry lists the monsterâs special senses, such as Darkvision, and its Passive Perception. See also âPassive
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
detailed in âPlaying the Gameâ. Skills. This entry lists the monsterâs skill proficiencies, if any. See also âPlaying the Gameâ (âProficiencyâ). Resistances and Vulnerabilities. These entries list the
.â Gear. If the monster has any equipment that can be given away or retrieved, itâs listed in this entry. Senses. This entry lists the monsterâs special senses, such as Darkvision, and its Passive
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
information below details how you use those rules with Sorcerer spells, which appear in the Sorcerer spell list later in the classâs description. Cantrips. You know four Sorcerer cantrips of your
Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a Long Rest. Prepared Spells of Level 1+. You prepare the list of level
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
information below details how you use those rules with Sorcerer spells, which appear in the Sorcerer spell list later in the classâs description. Cantrips. You know four Sorcerer cantrips of your
Features table shows how many spell slots you have to cast your level 1+ spells. You regain all expended slots when you finish a Long Rest. Prepared Spells of Level 1+. You prepare the list of level 1
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
actions invoke. Dark Sorority. Hags maintain contact with each other and share knowledge. Through such contacts, it is likely that any given hag knows of every other hag in existence. Hags donât like each
given to other hags â as long as the oath isnât given with the fingers crossed. Some humanoids make the mistake of thinking that the hagsâ rules of conduct apply to all creatures. When confronted by such
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Underdark â and consult the associated list of spells. Once you gain access to a circle spell, you always have it prepared, and it doesnât count against the number of spells you can prepare each day. If
you gain access to a spell that doesnât appear on the druid spell list, the spell is nonetheless a druid spell for you. Arctic Druid Level Spells 3rd
hold person, spike growth
5th
sleet
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
atmosphere than challenge. Any random encounter should be foreshadowed with noise or other cues. If a result you roll makes no sense for a given area, select a different result that does. At least one
. When you roll a special encounter, you can choose from among the creatures in your notes or roll randomly. If a creature is eliminated, delete it from your list of possible special encounters. If you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, snarling demeanor. He chooses the ideal of fairness from the list in his background, noting that Bruenor believes that no one is above the law.
Given his history, Bruenorâs bond is obvious: he
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
long ago. Many other buildings in the ward are given over to city business, including several courts for magisters and the barracks of the City Guard. So many of the wardâs structures are offices and
many splendors to list them all here. The Castle Wardâs colors are blue and purple, and its mascot is a griffon, typically depicted in gold. These borrow colors from the cityâs flag and reference the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Street in the Trades Ward. She claims to have trapped a monster in her shop and fears for the welfare of her books and her cat. The City Watch isnât likely to lend a hand, given Uzaâs propensity for tall
infiltrated the guest list. Attend the party and root out the disguised drow. Dress sharply.â Remallia Haventree (see appendix B) knows of the mission, but itâs not revealed to the characters that






