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                        Returning 35 results for 'gives confined learn'.
                    
                
                        
                            
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                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    You commune with nature spirits and gain knowledge of the surrounding area. In the outdoors, the spell gives you knowledge of the area within 3 miles of you. In caves and other natural underground
                                                
                                            
                                                
                                                    ; you learn those facts as they pertain to the spell’s area:
Locations of settlements
Locations of portals to other planes of existence
Location of one Challenge Rating 10+ creature (DM’s
                                                
                                            
                                        
                                                     Magic Items
                                                    Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and think of the target. Instead of the
                                                
                                            
                                                
                                                     activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn. 
                                                
                                            
                                        
                                                     Monsters
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . Now that his parents are dead, he is determined to hold on to his estate and will do whatever it takes to keep what he has left.
Sythian has attuned to Golden Axe so that he can learn and exercise
                                                
                                            
                                                
                                                     see any harm befall his students, as his reputation and financial success hinge on their well-being. He gladly gives up the instrument to save himself.
Sythian is an impatient and demanding teacher who
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     … or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is
                                                
                                            
                                                
                                                    . Having knowledge and power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possible—including the creation of a more orderly and perfect cosmos
                                                
                                            
                                                
                                                    , and I constantly polish and refine my many facets to make the whole that much more perfect. (Any)
4
Responsibility. Having knowledge and power gives one a responsibility to those who have less
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics, anything is possible—including
                                                
                                            
                                                
                                                     power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate disputes when I can. (Good
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     you do … or than any of your selves do, really.
7
It is not my place to interfere. I merely seek to observe, learn, and understand.
8
With a true understanding of metaphysics
                                                
                                            
                                                
                                                    
Responsibility. Having knowledge and power gives one a responsibility to those who have less of either. (Lawful)
5
Noble Obligation. My superior experience, intellect, and insight give me a duty to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                    , their lack of cunning foiled her plans. Many tumbled into the sea and drowned, too simpleminded and impatient to learn how to swim. Others smashed caravans and crushed their defenders most effectively
                                                
                                            
                                                
                                                     claim the metal.
Brutal Raiders. Each year, when the warm summer gives way to the chill of autumn, the crab folk look to the sky for omens. In ancient days, the green hag kept close watch on the fishing
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
                                                
                                            
                                                
                                                    ’t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my
                                                
                                            
                                                
                                                     widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house
                                                
                                            
                                                
                                                     widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    . You infiltrate your secondary guild to learn its secrets, keep tabs on its activities, or perhaps undermine it from within.
Skill Proficiencies: Deception, Stealth
Tool Proficiencies: 
                                                
                                            
                                                
                                                    ;s activities.
3
I’ve been assigned to get close to an individual in this guild and learn their secrets.
4
I’ve been assigned to recruit a new Dimir spy from the ranks of this
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house
                                                
                                            
                                                
                                                     widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house and for
                                                
                                            
                                                
                                                     in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house and for
                                                
                                            
                                                
                                                     widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
                                                
                                            
                                                
                                                    ’t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house and
                                                
                                            
                                                
                                                     widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     and find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both
                                                
                                            
                                                
                                                    ’t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
                                                
                                            
                                                
                                                    ’t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my
                                                
                                            
                                                
                                                    ;t widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house and for
                                                
                                            
                                                
                                                     widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house
                                                
                                            
                                                
                                                     widespread in my house.
6
I’m working for a hidden faction in my house that gives me secret assignments.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     location of any creature that is familiar to you, provided the creature is within 50 miles of your Bastion and not hidden by magic or confined to a location that the DM deems is beyond the spy
                                                
                                            
                                                
                                                     network’s ability to locate. If the spies learn the target’s location, they also learn where that creature has been for the previous 7 days. Pub Special. The Pub has one magical beverage on tap, chosen from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal
                                                    
                                                
                                            
                                                    Mirror of the Past Wondrous item, rare The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and
                                                
                                            
                                                
                                                     particular order. Once it is activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn. The Hidden Shrine of Tamoachan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Darklake District The Darklake District gives an illusion of openness. The streets are relatively wide to allow for merchant carts and wagons to pass, and the buildings aren’t as crowded around
                                                
                                            
                                                
                                                     stalagmites as in the southern districts. Openness doesn’t mean welcoming, however. The duergar who ply their trades here are wary of all the foreigners confined by law to this part of the city. A wave of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     of the surrounding area. In the outdoors, the spell gives you knowledge of the area within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The
                                                
                                            
                                                
                                                     spell doesn’t function where nature has been replaced by construction, such as in castles and settlements. Choose three of the following facts; you learn those facts as they pertain to the spell’s area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     of the surrounding area. In the outdoors, the spell gives you knowledge of the area within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The
                                                
                                            
                                                
                                                     spell doesn’t function where nature has been replaced by construction, such as in castles and settlements. Choose three of the following facts; you learn those facts as they pertain to the spell’s area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Something New The characters learn that a Krezkite woman named Dimira Yolensky (LG female human noncombatant) is about to give birth. A local midwife named Kretyana Dolvof (LG female human commoner
                                                
                                            
                                                
                                                     health of the mother and the child. Dimira gives birth to a healthy baby boy, but the baby doesn’t cry. While the mother coddles the infant, characters who succeed on a DC 10 Wisdom (Insight) check can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     appearance is yours to customize, and don’t feel confined to a single appearance. Perhaps the spirits’ look changes with the ranger’s mood or with the seasons. You decide!
  Gnome Swarmkeeper Gathered
                                                
                                            
                                                
                                                     15 feet horizontally in a direction of your choice. You are moved by the swarm 5 feet horizontally in a direction of your choice. Swarmkeeper Magic 3rd-level Swarmkeeper feature You learn the mage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    On the Hunt Seeking Zenia at the Thornapple gives the characters their first opportunity to explore Zinda. With the March of Vice occurring soon, people are in high spirits. Characters who move about
                                                
                                            
                                                
                                                     the crowds, visit local vendors, or seek to learn more about recent events in Zinda each hear a rumor from the Zinda Rumors table. Each rumor also notes whether it is true or false. Zinda Rumors  d6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Temple of Sands To learn the passphrase that will grant them entry into Haskasori, the characters must seek the sphinx, Oliekintara, at the Temple of Sands, which is 12 miles away. When the party
                                                
                                            
                                                
                                                    .
 Oliekintara (Sphinx of Lore) has watched over the Temple of Sands for centuries. Few except the bravest or most desperate seek the sphinx’s advice, which she never gives freely. In conversation, Oliekintara is aloof and soft-spoken.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Newspaper Contacts Usually, your primary contact—the person who gives you assignments for the newspaper—is an editor of some kind, who takes the stories you write and makes them suitable for the
                                                
                                            
                                                
                                                    . Consult the Newspaper Contact table to learn about the editor or other newspaper figure you’re responsible to.  Newspaper Contact   d8 Primary Contact   1 A tough-as-nails senior editor who holds you to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Forgotten Realms: The Tenebrous Stone
                                                    
                                                
                                            
                                                     quarry in the village of Helmsdale in Damara. The stone gives off waves of magical fear and despair, overwhelming workers and transforming some into Undead. A monk of the Yellow Rose monastery
                                                
                                            
                                                
                                                    , Brother Trasig, investigated the quarry but has never returned. Hook. Helmsdale’s town elders, distraught over Trasig’s disappearance, offer 300 GP for the characters to investigate the quarry and learn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Captured by the Yuan-ti Characters captured by the yuan-ti are stripped of their gear, fitted with manacles (one set binding the wrists and another binding the ankles), and confined to the pits in
                                                
                                            
                                                
                                                     of the Nine Gods, he releases them, gives them any remaining puzzle cubes they need to enter the tomb, and grants them safe passage out of Omu if they succeed in destroying the Soulmonger. He won’t
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     members of the cult whom he couldn’t trust to keep quiet about the stone. Arn and Seffia would be horrified to learn that they failed in so simple a task; they try to correct their mistake by killing
                                                
                                            
                                                
                                                    , knock on the apartment window, and are let inside by Seffia, whereupon Arn gives one of them the Stone of Golorr. When the characters enter, they see the devils fly off with the stone. The cult
                                                
                                            
                                        






