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Returning 35 results for 'giving court law'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
branch to seal the promise.
“The Kindly Lord does not issue invitations to their court lightly. I suggest you accept.”
—Gwyddion, messenger of Talion
High Fae
Ageless and
inhuman, high fae are the oldest creatures in Eldraine, embodying the natural splendor and danger of the untamed wilderness. High fae have no regard for mortal values of honor and law, but they nonetheless
Monsters
The Wild Beyond the Witchlight
called the Orrery of Tragedies clicks and turns day and night, giving Endelyn glimpses of her terrible fate.
Alignment. Neutral evil.
Personality Trait. “I have foreseen not only this moment but
this power to trap Iggwilv and her court in temporal stasis. The hags then carved up Iggwilv’s domain, splitting it between them. The sisters couldn’t agree on which of them should keep
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
they jockey for favors and status in the Kindly Lord’s court.
High Fae
Ageless and inhuman, high fae are the oldest creatures in Eldraine, embodying the natural splendor and danger of the
untamed wilderness. High fae have no regard for mortal values of honor and law, but they nonetheless operate under inviolable rules of their own: gifts must always be repaid, promises must be honored
Backgrounds
Sword Coast Adventurer's Guide
In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the
circumstances of your birth, could have secured you this position.
You might have been one of the many functionaries, attendants, and other hangers-on in the Court of Silverymoon, or perhaps you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Forces of the Law In Precarious, a dwarf tries to smuggle a portable hole filled with treasures pillaged from Xen’drik past the guards of the Sharn Watch. In Clifftop, a patrol of guards calls on two
dueling barbarians to throw down their weapons; the fierce warriors just snarl and rush at each other once more. In the court of Upper Central, a magistrate orders the Justiciar of Aureon to blind
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Courtier In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather
than the circumstances of your birth, could have secured you this position. You might have been one of the many functionaries, attendants, and other hangers-on in the Court of Silverymoon, or perhaps
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Harpers and Taern are upset if the dwarf was slain without being interrogated, and Connerad is upset that Varram was not captured and made an example of in a court of dwarven law. Though most are
, providing flavor for the ongoing activities of the cult and giving a clear impression that the situation is escalating. Follow-Up: Varram the White In response to the fate of Wyrmspeaker Varram, the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Harpers and Taern are upset if the dwarf was slain without being interrogated, and Connerad is upset that Varram was not captured and made an example of in a court of dwarven law. Though most are
, providing flavor for the ongoing activities of the cult and giving a clear impression that the situation is escalating. Follow-Up: Varram the White In response to the fate of Wyrmspeaker Varram, the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Crime Syndicate Contacts Everyone has a well-defined place in the Boromar Clan hierarchy. You report to a contact who oversees your work, giving you assignments, and collecting the syndicate’s cut
cynic who only cares about how much money you bring in to the syndicate 8 A former law enforcement officer who is full of cheerful tips for avoiding the law
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
encourage its aasimar to seek out knowledge and uphold the law as a servant of Aureon. On the other side of things, a fallen aasimar could have a bond to a spirit of Mabar or a cruel fiend from Shavarath
. An aasimar could even be an elf channeling the power of the Undying Court, though they’d possess the standard aasimar traits in place of any elf traits. The appearance of an aasimar will depend on
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Asmodeus I literally sit beneath eight tiers of scheming, ambitious entities that represent primal law suffused with evil. The path from this realm leads to an infinite pit of chaos and evil. Now
, the angels of law and good that dwell on Mount Celestia issued a decree accusing Asmodeus of terrible crimes. Outraged by such claims, the Lord of the Nine Hells petitioned for the right to answer the
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
conformity. The two groups are not opposites morally or ethically; good and evil Fey can be found in both. Seelie and Unseelie Fey gather in courts. The Seelie court is called the Summer Court, and the
Unseelie court is called the Gloaming Court. Both courts stretch to the far corners of the Feywild, so their representatives can be encountered almost anywhere on this plane of existence. The Summer Court
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
clinging to a parent’s culture. Over centuries, though, half-elves have developed their own communities and traditions, giving them an identity strengthened by the rise of House Lyrandar and House Medani
-elf into the Undying Court, and the Valenar elves don’t consider half-elves capable of channeling a Valenar ancestral spirit. Among humans, though, half-elves don’t experience any more prejudice or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. The security forces that protect Djaynai—including the scouts known as Lightsea Lancers—are highly effective in their roles, but Djaynaian law emphasizes redemption over punishment. In the direst
by a group called the High Court, some members of which are able to contact key leaders in Djaynai on rare occasions through magical means. Members of the High Court—and the many agents and liaisons
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
addition to the king and his allies, a number of dwarves from Bruenor’s court and important citizens of Gauntlgrym are also present. The feast is also an opportunity for you to include NPCs of your
of the options from “Enemies Among Us” interrupt the feast, giving the characters an opportunity to demonstrate their abilities in front of their potential patron and allies. Rogue fire elementals
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
unpredictable. She flaunts the rules of tradition and bends the law without breaking it. She delights in shocking others by springing gambits that catch them unaware. Mortals who go up against
Material Plane. They have one critical advantage compared to their mortal contemporaries: Glasya’s knowledge of the law. She knew that in many cases, procedures that devils observed and obeyed as laws
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
other citizens. Those bystanders generally return the favor by giving altercations between criminals and the Watch a wide berth. Waterdeep has a complex library of law and custom set by precedent, the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
around you so that the world appears to have shrunk to only twenty feet in all directions. Before you, the waterway widens and the current slows, giving the impression that you have entered a lake
ride on the lake. All four are dressed in soiled garb typical of members of the Soggy Court. In croaking Sylvan, they say, “Welcome to Downfall, travelers.” If the characters don’t attack immediately
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
will be transformed into light. And two related nations of elves revere their ancestral spirits: the Undying Court, preserved as spirits or even undead forms, and the glorified Spirits of the Past, the
Aureon, god of law and knowledge LN Knowledge Open tome Balinor, god of beasts and the hunt N Life, Nature Pair of antlers Boldrei, goddess of community and home LG Life Fire in a stone hearth Dol Arrah
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
glaciers and howling ice storms. Mephistopheles holds court here with the ice devils that make up his retinue. Operating from his great tower, the icy citadel of Mephistar, he conducts a never-ending
would otherwise go to the gods or be cast adrift somewhere other than the Nine Hells. If you are already a creature of Law and Evil devoted to no other entity, your damned spirit is of meager value
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
citadel’s courtyard, holding aloft a pair of burning scales. Behind it lies the Court of Cinders, an ornate house of law where devil magistrates administer justice on behalf of the diabolical courts
Cinders A walled, ebony fortress rests on a dusty crag in the center of town. Considered Ribcage’s exclusive sixth district, the Citadel of Cinders is the gate-town’s seat of law and corruption. Here
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
observe the Path of Light, and the Undying Court guides the elves of Aerenal. Religion is especially important for a paladin, cleric, or druid, yet any character can have faith in a higher power
Life, Nature Sheaf of wheat tied with green ribbon or bronze dragon Aureon Knowledge, law Knowledge, Order* Open tome or blue dragon Balinor Beasts, the hunt Nature, War Pair of antlers or green
compendium
- Sources->Dungeons & Dragons->Netheril’s Fall: Tales of Terror, Treasure, and Time Travel
reasons: Karsus. Adventurers might ask Karsus to cast impossible spells or bestow supernatural gifts, request that he intervene in some matter of law in the city, or seek to stop him from bringing down
and its extensive underground service tunnels make it a perfect place to slip unnoticed into the Hidden Quarter district or older tunnels that lead to the Underpeak. Court of Fountains Situated in an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
where to find some of Breland’s worst criminals. New Cyre What began as a refugee camp has evolved into a struggling town hosting thousands of Cyran refugees. Prince Oargev holds court in New Cyre
of Towers is described in chapter 3. Law and chaos dance on a knife’s edge here, one never truly gaining advantage over the other. Vathirond Throughout the Last War, this town was beset by armies from
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, Godsgate was the temple district. It had shrines and statues dedicated to the Sovereigns, a proud church of the Silver Flame, even a monument to the Undying Court. But as Sharn grew and prospered
the most desperate people live here, and the forces of the law won’t come near it. As a result, the district has a lot of space available for any cult or secret society that needs a lair. The followers
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Deciphering the Mask Characters curious about the nature of Phenax’s Silence find no grand prize in the Court of Orestes. Rather than great wealth, the seer Orestes vaguely predicted the events that
would transpire here. As a result, his prophecy and the resulting legend of Phenax’s Silence foreshadowed the memories the god lost when returning from the Underworld and the first step to giving
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and are initially indifferent toward them. That indifference turns to hostility if the characters attack the elders. Tales from the Gloaming Court, Vol. 3. Characters who examine the bookshelves spot
frog to croak the book’s title in Elvish. This book is volume 3 of an eleven-book series titled Tales from the Gloaming Court. Endelyn stole this book and its companion (in area M17) from her sister
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Ghosts may linger in a manifest zone to Dolurrh, while a manifest zone tied to Lamannia might have wild vegetation and enhance druidic magic. Daanvi: The Perfect Order. Daanvi embodies the ideas of law
and order, civilization and discipline. It is filled with perfect cities and carefully ordered fields, with immortal courts and endless archives holding every law ever imagined. Dal Quor: The Region
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Automata Gate Destination: Clockwork Nirvana of Mechanus Primary Citizens: Modrons Rulers: Council of Order Automata is a machine of law and order. The town’s geography is as rigid as its bureaucracy
make up the bulk of its population navigate the “intuitive” grid of numbered streets with ease. Automata obeys a strict hierarchy of law overseen by the Council of Order, a triumvirate of officials
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
when law enforcement and governments are stretched thin. A whole campaign could take place in the shadow of an apocalyptic comet, before the disaster it foretells even comes to pass. Once the warning
has been delivered, can the calamity it foreshadows be averted? Typically, the answer is yes—that’s the point of giving a warning. If the people who receive the warning appease the gods, repent of their
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
power does—the power to influence, administer, and evade the rule of law. Despite its luxuries and breathtaking vistas, the Lady’s Ward is quieter than other wards, its solemn streets frequented by
, they plead with the characters to represent them in court. 5 When the coast is clear, a shady-looking Doomguard rot blade (see Morte’s Planar Parade) opens their long overcoat in front of the characters
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
part ranks to allow the seeker inside to the Court of Air. Visitors are instructed to cross that area and stand before the Emerald Door, where another monk receives them, offers them food, bath, and
sleeping quarters, and arranges for each to meet a monk who will help to plan and then supervise the seeker’s visit to the library. The Court of Air The Court of Air is aptly named. This cobbled
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Each member of the syndicate has a place in the organization. You report to a contact who handles your contribution by giving you assignments, collecting the syndicate’s cut of your swag, or seeing
you. 3 Former Law Enforcement. Your contact used to be (or maybe still is) a member of local law enforcement. They have sharp insight into the law’s workings in your area and a healthy dose of paranoia
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, bringers of aid or executors of justice. You work within the system to uphold the status quo or step beyond the law to prevent war and worse. Politics, espionage, and mystery are facts of your world, as
leeway in how you choose to go about that, and the law isn’t an obstacle. Committing serious crimes—especially if they are unrelated or unnecessary for the assigned work—is a sure way to fall out of your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
activities. 6 A villainous mastermind cooperates with local law enforcement to track down and eliminate rival villains, without ever giving the authorities a peek into their own evil deeds. The Mysterious
you can add to the villains in this chapter, giving them more or less good reasons to perform their evil deeds. Morally Ambiguous Villains d4 Villain 1 The villain is targeting people with






