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                        Returning 35 results for 'gnome closing location'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     from a Siberys dragonshard and inscribed with arcane symbols that uniquely identify it. If youâre a gnome with the Mark of Scribing, you can touch the stone and use an action to cast the
                                                
                                            
                                                
                                                     sending spell from it. The target is any other speaking stone whose location or unique sequence of symbols you know. A creature within 5 feet of the stone hears the message as if they were the target.
In a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Black Cabin Characters might be drawn to this location by a tale told in Ten-Towns (see the Tall Tales in Ten-Towns table) or by a desire to help a gnome in Bryn Shander (see âProvisions for Macreadusâ), or they might happen upon the Black Cabin while crossing the open tundra.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                     box, the lid pops open and a soothing voice says the following: âGreetings, operatives. We have discovered the location of a great dwarven treasure, but only a prisoner incarcerated within the prison
                                                
                                            
                                                
                                                    . Return this information to the dwarf known as Varrin Axebreaker, who will brief you on the details of the mission. Good luck, operatives.â
 Closing the music box causes the golden key to vanish.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     Stargazer Theater, along with the Kavarrah Concert Hall. Itâs the location of Morgrave University. It includes upscale shops with a focus on fine food and fashion; the most remarkable glamerweave in
                                                
                                            
                                                
                                                     Sharn can be found in Denâiyas, a gnome district known as âLittle Zilargo.â Adventurers who visit Denâiyas should be careful not to get involved in the many intrigues and feuds that play out between the gnome residents.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     the circle, bringing a whiff of brimstone from the otherworldly plane beyond. Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols
                                                
                                            
                                                
                                                    , muttering a few words of power over them. Closing his eyes to see the visions more clearly, he nods slowly, then opens his eyes and points down the passage to his left. Wizards are supreme magic-users
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     the circle, bringing a whiff of brimstone from the otherworldly plane beyond. Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols
                                                
                                            
                                                
                                                    , muttering a few words of power over them. Closing his eyes to see the visions more clearly, he nods slowly, then opens his eyes and points down the passage to his left. Wizards are supreme magic-users
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    Part 3: The Ooze-Flooded City When Kwalish found it, the legendary lost city of Daoine Gloine was already an isolated mountain settlement. After he took over, the inventor set about closing off any
                                                
                                            
                                                
                                                     location where the city is said to be. Many of the passes, tunnels, and trails the characters follow are deliberately blocked off with rockslides and other unexplained disasters. The need to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     box, the lid pops open and a soothing voice says the following: âGreetings, operatives. We have discovered the location of a great dwarven treasure, but only a prisoner incarcerated within the prison
                                                
                                            
                                                
                                                    . Return this information to the dwarf known as Varrin Axebreaker, who will brief you on the details of the mission. Good luck, operatives.â
 Closing the music box causes the golden key to vanish.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     one speaking stone, which is carved from a Siberys dragonshard and inscribed with arcane symbols that uniquely identify it. If youâre a gnome with the Mark of Scribing, you can touch the stone and use
                                                
                                            
                                                
                                                     an action to cast the sending spell from it. The target is any other speaking stone whose location or unique sequence of symbols you know. A creature within 5 feet of the stone hears the message as if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     settlement. (The scouts donât know that this gnome is the Pudding King.) The Stoneheart Enclave is closing in on a solution to the threat of OgrĂ©mochâs Bane (untrue). The gnomes call a large unclaimed
                                                
                                            
                                                
                                                     purchase from duergar traders in Mantol-Derith (see chapter 9). Tappy Foamstrap, a bored deep gnome, runs the inn. The charactersâ arrival is the most exciting thing that has happened in months, so she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    , Darmo tells them they can find the town speaker, Oarus Masthew, at the Blue Clam. The boy also has some information about the mine, including its location. He doesnât know much about the history or
                                                
                                            
                                                
                                                     the particulars of the mine, but he knows itâs important for Termalaine and its closing means a significant loss of income. The characters can make the half-hour trek to the mine without visiting Oarus
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Gnomes of Zilargo To say that every Zil gnome is a ruthless schemer would be a hurtful exaggeration. Intrigue is the favorite pastime of most Zil, though. Every gnome child of Zilargo is taught to
                                                
                                            
                                                
                                                     manipulate and deceive, and by the time they reach adulthood most have been involved in dozens of schemes and feuds, some of which persist well into adulthood. Even a gnome with a good heart and noble
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     location. Good luck, operatives.â
 Closing the music box causes the golden key to vanish. A coach pulled by two black horses arrives not long after the key vanishes. The coach driver, a cheerful woman, invites the characters to climb aboard and delivers them safely to Adrisa if they accept the ride.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    The God-Brainâs Powers and Dominion The God-Brain is more akin to a physical location or massive object than a creature. Its droves of servants are more direct threats than the inscrutable Darklord
                                                
                                            
                                                
                                                    . They then return to the God-Brain, bloated with cerebrospinal fluid to momentarily dull its suffering. Closing the Borders. When the God-Brain closes Bluetspurâs borders, the surface of the domain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     routes of several border patrols, as well as the locations of a gnome vale, a hermitâs hut, and a troll cave (detailed in the encounters that follow). Berythrach also knows the approximate location of the
                                                
                                            
                                                
                                                     Flame Tongue sword of their choice; this process takes 1d4 days. The giant doesnât know the location of the Lost Caverns but suspects other local inhabitants might. Gnome Vale A small track branches off
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     is your quest? Over the course of your isolation you became something of a tourist attraction; a gnome merchant used to sell plaster statues of you on your pillar. 
   2  You spent your life in a
                                                
                                            
                                                
                                                     crash and spent years in a remote location until you were found. In that time, you experienced a remarkable revelation. Did you have a religious experience, or did you have an arcane insight into the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     Role Stat Block Location   Aunt Dellie Human boat pilot Commoner (Medium, Chaotic Good) âListening Postâ Gleem Happenbolt Dead gnome miner â N14 Hurch Henley Human street magician Performer (Small
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Gnomes of Zilargo It would be an exaggeration to say that every Zil gnome is a ruthless schemer. But intrigue is the favorite pastime of the Zil. As a Zil gnome, youâve been taught to manipulate and
                                                
                                            
                                                
                                                     goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    ). The hagâs minions likewise have strict orders not to physically harm the children.  Lost Children   Child Location Notes   Naal (11-year-old male drow) area L4 Stole the key to the kitchen door Sung
                                                
                                            
                                                
                                                     pouch of dust of corrosion Yevelda (8-year-old female goblin) area L12 Knows a secret route into Granny Nightshadeâs bedroom Callybon (11-year-old female forest gnome) area L12 â Pogo (9-year-old male
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     stone being their favorite of all gems. Forest gnome settlements often escape notice. Roving hunters can wander through without ever suspecting they are walking through anything but wilderness. A
                                                
                                            
                                                
                                                     community of elves might be surprised to discover they have been neighbors of a forest gnome village for years. Forest gnomes are good at making their homes vanish into the landscape. It helps that they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     the bad blood between the Zhentarim and Xanathar has begun to spill into the streets, threatening peace throughout the city. Who actually stole the Stone of Golorr? The answer: a rock gnome named
                                                
                                            
                                                
                                                     Dalakhar. After Lord Neverember used magic to discern the gemstoneâs location, he sent forth a succession of spies to infiltrate Xanatharâs lair and obtain it. Dalakhar succeeded where many others before him had failed, but his success turns out to be short-lived.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     an accomplished gnome map merchant named Anaxi Zephries, known as âthe Cartophile.â Information collected by Anaxi over the years has traced Kwalishâs route into the Barrier Peaks â at least up to the
                                                
                                            
                                                
                                                     adventure in any similar location: a mysterious mountain range that even dedicated explorers have failed to fully map. In the Forgotten Realms, one possible location for the adventure is Chult, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     simply slips away into the Ethereal Plane and doesnât return until they leave. The night hag can divine the location of the Wandering Emporium by spilling some of her own blood on the ground and
                                                
                                            
                                                
                                                     studying the pattern that the blood makes. Red Ruth can then point to a location on the characterâs map of Avernus. (The location can be anywhere you choose.) When the characters arrive at that location
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    , explorers, and â above all â survivors. Leaders of Blingdenstone By deep gnome tradition, Blingdenstone is governed jointly by a king and queen, but the svirfneblin have had no true sovereigns while living as
                                                
                                            
                                                
                                                     priesthood serving the deep gnome deities Segojan Earthcaller (the god of deep earth and nature) and Callarduran Smoothhands (the god of stone and mining). The Stoneheart Enclave is in charge of summoning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     wizards fought alongside their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and the location of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     their dwarf and gnome allies to defend the Forge of Spells, and the ensuing spell battle destroyed much of the cavern. Few survived the cave-ins and tremors, and knowledge of the location of Wave Echo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     gnome), a cheerful woman who fidgets constantly  To convince a former guard to share information about the vault and its defenses, a character can make a DC 12 Charisma (Persuasion) check or another
                                                
                                            
                                                
                                                     location of the secret door between area T3 and the buildingâs exterior The password to bypass the conjuration rune in area T9: âquixoticâ The location of a switch to disable one trap (either the pit trap in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Location Overview The caves of Gnomengarde are carved into the base of a mountain southeast of Phandalin, around a narrow waterfall. The rock gnome wizards who occupy these caves form strategic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     table; roll a d10, or choose a location of interest.  Bazaar Merchants   d10 Merchant   1 Secondhand Strings. A must-stop shop for the bard on a budget, with a variety of gently used instruments. 2
                                                
                                            
                                                
                                                     Sundryâs Shop. A gnome named Sundry runs a pawn shop filled with all manner of trinkets.  Elsewhere in Middle Dura, the district of Harethâs Folly is a bizarre blend of architectural styles. One of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     in the north gave way to a string of defeats in which its neighbors pushed the kingdom back to its original boundaries. With the world closing in, King Kimbertos Skotti looked to the south and saw
                                                
                                            
                                                
                                                     the villageâs port and make it a prime location for trade with the world beyond. In another recent development, a band of dwarves â bearing a decree from the king himself â have arrived and begun to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Quentin Togglepocket Quentin Togglepocket (lawful evil, gnome noble) has a Mephistophelian aspect to his appearance. He dresses garishly, slicks back his wavy hair, curls his mustache, and cultivates
                                                
                                            
                                                
                                                     how brilliant he is otherwise? Quentinâs Location You decide where Quentin is at any given time. If heâs not chatting with patrons or boosting staff morale on the casino floor, heâs usually in his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Instead, the charactersâ escape is made possible by a set of conditions that you can implement when the time is right. Blingdenstone The deep gnome settlement (see chapter 6) has the most dealings with the
                                                
                                            
                                                
                                                     threats to their settlement, and they canât afford to help the characters unless the characters help them first. Since Blingdenstone is the most obvious and reliable location from which to find a way out of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     them a starting point for seeking the information they need. The characters can learn the name and location of the Fishbone tavern in any number of ways, including talking to other tavern owners
                                                
                                            
                                                
                                                     to secure them elsewhere, ask about that location and their security measures. For the purpose of the adventure, itâs best if the characters keep the orrery components with them, rather than leaving
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     buried in a rock slide, badly injured and unable to recall what happenedâor the location of the dragonâs lair. 
   4  A reclusive, eccentric noble who sometimes employs adventurers turns out to be a
                                                
                                            
                                                
                                                     community of gnome tinkerers, who present their best ideas to the dragon in hopes of being funded. 
   7  A community of stone giants believes an adult copper dragon is a key figure in a prophecyâand the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Crystal Dome This location is presented on map 8.2. The characters arrive on the platform at the bottom of the map, through the pinhole shown. Mike Schley  Map 8.2: Crystal Dome A nodule almost two
                                                
                                            
                                                
                                                     of the Briny Pool. Imprisoned Townspeople. The four prisoners from Phandalin are commoners: a nervous human farmer named Thawnia Browne and her more easygoing elf wife named Shansa; a gnome wainwright
                                                
                                            
                                        






