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                        Returning 35 results for 'gnomes can lasting'.
                    
                
                        
                            
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                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    You open a gateway to the Far Realm, a region infested with unspeakable horrors. A 20-foot-radius Sphere of Darkness appears, centered on a point with range and lasting for the duration. The Sphere
                                                
                                            
                                                
                                                     is Difficult Terrain, and it is filled with strange whispers and slurping noises, which can be heard up to 30 feet away. No light, magical or otherwise, can illuminate the area, and creatures fully
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     they can be trained to serve as mounts and beasts of burden. Gnomes have tried to build spelljamming ships powered by giant space hamster wheels, so far without success.
Space Hamsters
Space
                                                
                                            
                                        
                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    ","rollAction":"Malfunction"} to determine if it suffers a malfunction:
1–10: “All Fine Here!” No malfunction occurs.
11–12: “My Mind Is Going. I Can Feel It.” The autognome
                                                
                                            
                                                
                                                     is incapacitated for 1 minute.
13–14: “You’ve Disarmed Me!” One of the autognome’s arms falls off, reducing the number of Shock attacks it can make by 1 until a creature
                                                
                                            
                                        
                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    .
Dealing with Onyx. Onyx cannot be overcome or killed by combat. Any weapon attack against her that hits AC 12 makes contact but deals no lasting damage. However, if the attack would deal 10 or more
                                                
                                            
                                                
                                                     traits, and a modified attack, that only apply when used in the following encounter:
https://www.dndbeyond.com/sources/ai/showdown-with-the-six#OnyxAscendant
Further information can be found within that
                                                
                                            
                                        
                                                     Monsters
                                                    Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Special Equipment. Nezznar has a fully charged spider staff (see appendix B).
Fey Ancestry. Nezznar has advantage on saving throws to avoid or end the charmed condition on himself, and magic can
                                                
                                            
                                                
                                                    , magic missile, suggestionThe Spider—a drow mastermind named Nezznar—is searching Wave Echo Cave for the Forge of Spells, a magical forge that was used by dwarves and gnomes in bygone days to
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     breathing
Roleplaying Information
Nimir is an insightful, even-keeled storm giant who believes that a lasting alliance between giants and small folk can make the world a safer, more enlightened place. He
                                                
                                            
                                                
                                                    Amphibious. The giant can breathe air and water.Multiattack. The giant makes two Greatsword attacks.
Greatsword. Melee Weapon Attack: +14;{"diceNotation":"1d20+14","rollType":"to hit","rollAction
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 2: Dragonlance Creatures
                                                    
                                                
                                            
                                                    Always Thinking Ahead. The inventor has advantage on initiative rolls.Multiattack. The inventor makes two Flying Fangtrap attacks. It can replace one of these attacks with Thunderscream Gadget if it
                                                
                                            
                                                
                                                     one.Flash Powder. If the inventor is damaged by a creature it can see within 15 feet of itself, the inventor retaliates by flinging brilliantly explosive powder at the creature. The creature must succeed
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Howdah. The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must
                                                
                                            
                                                
                                                    );deep gnomes (all three appear in the Monster Manual), but they might also transport other Small folk.
Ogres of War
Ogres love to rush headlong into battle, but with enough time and patience, some
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                    Can’t Catch Me. The gingerbrute has advantage on any ability checks or saving throws it makes to avoid or end the grappled or the restrained condition on itself.
Sweet Victory. Once the
                                                
                                            
                                                
                                                     gingerbrute is destroyed, a creature can use its action to eat all the remains and gain 5 temporary hit points. The remains crumble away after 24 hours if not eaten.Multiattack. The gingerbrute makes two
                                                
                                            
                                        
                                                     Magic Items
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     designated creature. The illusory experience is fleeting and harmless, however real it might feel in the moment.
Record Sensation. You can use your reaction to record a short sensation lasting no
                                                
                                            
                                                
                                                    This small, smooth stone contains the essence of a single experience.
As an action, you or a willing creature you designate can touch the stone and experience the sensation as if it happened to the
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     than any lasting harm.
While most satyrs are known for their high spirits, love of revels, and gregarious personalities, these outgoing people are neither naive nor defenseless. Some satyrs delightedly
                                                
                                            
                                                
                                                     torment stuffy individuals or pull pranks on the unwary, pastimes that can predictably lead to scuffles. If a satyr can't talk their way out of a conflict—or diffuse it with a good-natured distraction
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Illumination. The lightning hulk sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Lightning Form. The lightning hulk can enter a hostile creature’s space and
                                                
                                            
                                                
                                                    ":"damage", "rollAction":"Lightning Form", "rollDamageType":"lightning"} lightning damage. The hulk can also move through a space as narrow as 1 inch without squeezing. A creature that touches the
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     clockwork with alchemical concoctions that can paralyze creatures and cloud the mind.
Clockworks
Gnomes’ tinkering with magic and mechanical devices has produced many failed Constructs but
                                                
                                            
                                                
                                                    ":"roll", "rollAction":"Bite (Random Effect)"}):
1–2: Confusion. On its next turn, the target must use its action to make one weapon attack against a random creature it can see within 30 feet
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at
                                                
                                            
                                                
                                                     half its burrowing speed and can leave a 5-foot-diameter tunnel in its wake.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    Card Sense. The riffler can smell the presence of magical cards, including Deck of Many Things;Decks of Many Things and other magical decks, within 1 mile of itself. It knows the direction to any
                                                
                                            
                                                
                                                     such cards in that range. Effects that protect a target from divination magic block this sense.
Riffling Step. The riffler can burrow through any nonmagical material that isn’t iron, shuffling the
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     previous existence.
For reasons unknown, ceremorphosis can go awry when an illithid tadpole is implanted in the brain of a gnome. This deviation might be due to the quasi-magical nature of gnomes, or
                                                
                                            
                                                
                                                    Innate Spellcasting (Psionics). The ceremorph’s innate spellcasting ability is Intelligence (spell save DC 15). It can innately cast the following spells, requiring no components:
At will
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    , the gem can’t be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret.
                                                
                                            
                                                
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 2: Dragonlance Creatures
                                                    
                                                
                                            
                                                    Always Thinking Ahead. The mastermind has advantage on initiative rolls.
Spider Climb. The mastermind can climb difficult surfaces, including upside down on ceilings, without needing to make an
                                                
                                            
                                                
                                                     ability check. This trait doesn’t function if the mastermind is grappling creatures in both of its clockwork claws.Multiattack. The mastermind makes two Clockwork Claw attacks. The mastermind can
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     beneath the earth can easily find themselves at odds with a sapphire dragon if they cross into the dragon’s territory. But sapphire dragons sometimes forge peaceful relationships with rock gnomes
                                                
                                            
                                                
                                                    Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at half its
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     gem can’t be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret.
                                                
                                            
                                                
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    , the gem can’t be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret.
                                                
                                            
                                                
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                                
                                                     the gem.
If the spell is of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     spell, the gem can’t be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret.
                                                
                                            
                                                
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    , the gem can’t be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret.
                                                
                                            
                                                
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    , the gem can’t be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret.
                                                
                                            
                                                
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     allies enjoy the full benefit of his mercy. His breath can wreak monumental destruction and work miraculous healing, and few things in the mortal world can cause him lasting harm.Acid, Cold, Fire
                                                
                                            
                                                
                                                     Weapon, and he regains any expended uses of Legendary Resistance. Additionally, the aspect can now use the options in the “Mythic Actions” section for 1 hour. Award a party an additional
                                                
                                            
                                        
                                                     Monsters
                                                    Adventure Atlas: The Mortuary
                                                    
                                                
                                            
                                                    Aura of Death. Creatures within 30 feet of Skall have disadvantage on death saving throws.
Cosmic Annihilation. A creature killed by Skall can be restored to life only by means of a true
                                                
                                            
                                                
                                                     resurrection or wish spell.
Legendary Resistance (4/Day). If Skall fails a saving throw, he can choose to succeed instead.
Rejuvenation. If Skall dies, he turns to dust. If his orrery of souls hasn’t
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     can’t be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret.
                                                
                                            
                                                
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     spell, the gem can’t be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret.
                                                
                                            
                                                
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                        
                                                     Magic Items
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     spell, the gem can’t be imbued again until the next dawn.
Deep gnomes created these magic gemstones and keep the creation process a secret.
                                                
                                            
                                                
                                                    A spell gem can contain one spell from any class’s spell list. You become aware of the spell when you learn the gem’s properties. While holding the gem, you can cast the spell from it as
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ;t reduced, but it can move only in directions that bring it closer to the clockwork. A creature takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Harpoon", "rollDamageType
                                                
                                            
                                                
                                                    ":"slashing"} slashing damage if it escapes from the grapple or if it tries and fails. The clockwork can grapple only one creature at a time with its harpoon.
Explosive Bolt (Recharge 5–6);{"diceNotation
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     attacker.The thick plates of stone riveted onto a stone defender give it substantial protection. Its chief role is as a bodyguard.
Clockworks
Gnomes’ tinkering with magic and mechanical devices has
                                                
                                            
                                                
                                                    .
Individual Designs
Gnome artisans prefer unique clockworks over perfectly functioning ones that copy too much from other creations. A clockwork can be customized by adding one of the following
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                    émoch’s innate spellcasting ability is Charisma (spell save DC 20, +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Innate Spellcasting"} to hit with spell attacks). He can
                                                
                                            
                                                
                                                     innately cast the following spells, requiring no material components:
At will: meld into stone, move earth, wall of stone
Legendary Resistance (3/Day). If Ogrémoch fails a saving throw, he can
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . If detected, it sends electrical shocks through the ground toward pursuers while it retreats.
Clockworks
Gnomes’ tinkering with magic and mechanical devices has produced many failed
                                                
                                            
                                                
                                                     artisans prefer unique clockworks over perfectly functioning ones that copy too much from other creations. A clockwork can be customized by adding one of the following enhancements and one potential
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                     darkvision can’t see through the water, and light can’t illuminate it.
A freezing fog fills a 40-foot-radius sphere within 120 feet of Olhydra, lasting until initiative count 20 of the next
                                                
                                            
                                                
                                                     spellcasting ability is Charisma (spell save DC 20, +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Innate Spellcasting"} to hit with spell attacks). She can innately cast the following
                                                
                                            
                                        





