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                        Returning 35 results for 'goblin changeling living'.
                    
                
                        
                            
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                                        goblin changelings living
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     lasts for 24 hours or until you break it.
3
The Golden Age of Dhakaan (golden goblin bicuspid)
10 goblin;goblins, 1 goblin boss
When you are hit by an attack and an ally is within 5 feet of you
                                                
                                            
                                                
                                                    , a skeleton, zombie, or ghoul also appears at a random location within 5 miles of you, searching for the living to kill. A humanoid killed by these undead rises as the same type of undead at the next
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     they came to Khorvaire, they battled the champions of the goblin empire. The greatest heroes of those struggles live on after death, known as the patron ancestors. When you became an adult, one of
                                                
                                            
                                                
                                                     the patron ancestors formed a bond with you. Now it is your duty to follow in the footsteps of your patron, living your life as they lived theirs, allowing this champion to live on through you. This
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     they came to Khorvaire, they battled the champions of the goblin empire. The greatest heroes of those struggles live on after death, known as the patron ancestors. When you became an adult, one of
                                                
                                            
                                                
                                                     the patron ancestors formed a bond with you. Now it is your duty to follow in the footsteps of your patron, living your life as they lived theirs, allowing this champion to live on through you. This
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    ;
Cultural Chameleon
Before becoming an adventurer, you spent much of your adult life away from your homeland, living among people different from your kin. You came to understand these foreign cultures
                                                
                                            
                                                
                                                    
Elf
 
7
Lizardfolk
4
Goblin
 
8
Orc
FEATURE: ADEPT LINGUIST
You can communicate with humanoids who don’t speak any language you know. You must observe the
                                                
                                            
                                        
                                                     Species
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
                                                
                                            
                                                
                                                     discoveries is that their physical forms change as they age, signifying that the mutative power of That-Which-Endures is not done with them. The first verdan emerged from the Underdark as creatures of goblin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    
 Beast
 Clawfoot
 Fastieth
 Celestial
 Radiant idol
 Construct
 Expeditious messenger
 Iron defender
 Living burning hands
 Living cloudkill
 Living lightning bolt
 Warforged colossus
                                                
                                            
                                                
                                                    
 Warforged titan
 Fey
 Dusk hag
 Valenar hawk
 Valenar hound
 Valenar steed
 Fiend
 Mordakhesh
 Rak Tulkhesh
 Sul Khatesh
 Zakya rakshasa
 Humanoid
 Bone knight
 Changeling
 Inspired
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    , Intimidation
Tool Proficiencies: One type of gaming set
Languages: Choose one of Celestial, Draconic, Goblin, or Minotaur
Equipment: A Boros insignia, a feather from an angel&rsquo
                                                
                                            
                                                
                                                    
d6
Bond
1
I would lay down my life for Aurelia and the angels.
2
I owe my life to the Boros captain who took me in when I was living on the streets.
3
My fellow legionnaires
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     the Player’s Handbook:   Aarakocra
 Aasimar
 Bugbear
 Centaur
 Changeling
 Deep Gnome
 Duergar
 Eladrin
 Fairy
 
  Firbolg
 Genasi, Air
 Genasi, Earth
 Genasi, Fire
 Genasi, Water
                                                
                                            
                                                
                                                    
 Githyanki
 Githzerai
 Goblin
Goliath
 Harengon
 Hobgoblin
 Kenku
 Kobold
 Lizardfolk
 Minotaur
 Orc
 
  Satyr
 Sea Elf
 Shadar-kai
 Shifter
 Tabaxi
 Tortle
 Triton
 Yuan-ti
Many
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     someone on the Daask Contacts table.  Daask Contacts   d6 Contact   1 Whyhyr (gnoll), a talented tracker, loves a good hunt and finding people who don’t want to be found. 2 Ralscar Shal (goblin) is a
                                                
                                            
                                                
                                                     organization. 4 Ash (kobold) is a sorcerer with talent in fire magic, who specializes in arson and assault. 5 Cask (changeling), an artificer and alchemist, supplies Daask with drugs and explosives and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Cultural Chameleon Before becoming an adventurer, you spent much of your adult life away from your homeland, living among people different from your kin. You came to understand these foreign cultures
                                                
                                            
                                                
                                                     you’ve adopted, or roll on the Adopted Culture table.  Adopted Culture   d8 Culture   1 Aarakocra 2 Dwarf 3 Elf 4 Goblin 5 Halfling 6 Human 7 Lizardfolk 8 Orc
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Secret of Chief Yarb-Gnock Ruling a goblin horde is a thankless job. That’s a hard lesson for a rock gnome sorcerer to learn. Five years ago, before Icewind Dale became the perpetually frozen
                                                
                                            
                                                
                                                     wrecked caravan, he engineered a costume for himself. Disguised as a half-metal goblin, he infiltrated the goblins’ lair and did his best to fit in, cleverly using silent image spells to hide the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     there. Visitors can arrange a meeting with Skabatha by speaking to Chucklehead the goblin boss (in area L2) or Pincushion the living doll (in area L9). Any such meeting with the hag takes place in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     the characters to identify or discover personal connections that might link them, such as common acquaintances or contacts, a shared background, or living in the same neighborhood. Once the characters
                                                
                                            
                                                
                                                     maintain the law and keep the peace, the office of the Guildpact tries to helps quell disputes between the guilds while the Living Guildpact is away. Nassius is here to hire the characters to track down
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . This is the name both of a secret, roaming gambling den and of the changeling who runs it. In addition to offering all manner of mundane games and bets, Chance is said to be able to arrange and cover
                                                
                                            
                                                
                                                     cot in High Walls, especially if you already have friends or family living there. Bond over blood. The Graystone district in Middle Tavick’s Landing is one of the few places in Breland where the Blood
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    . In this dark comedy, three sailors, shipwrecked in the ocean, cling to a coffin. 4 The Lich King’s Revel. A lich king cannot decide which of his three living sons should rule his kingdom, so he throws
                                                
                                            
                                                
                                                     are welcomed to Motherhorn by Stagefright, the theater’s goblin master of ceremonies. After introductions are made, Stagefright invites the characters to join him on the stage, whereupon he bows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     other caverns and chambers, enjoying the comfort and safety of underground living as a reward for their status and their value to the group. NILBOGS: PRANKSTERS WITH POWER
 A nilbog (“goblin” spelled
                                                
                                            
                                                
                                                     and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids.  Beast Masters and Slave Drivers Goblins
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     other nations, and goblin foundations still stand underneath many human cities. This empire collapsed into savagery, and when humans arrived from Sarlona, they drove the goblins from their ancestral
                                                
                                            
                                                
                                                     lands. Thus, goblins have long been a disenfranchised people, living in the shadows of newer nations or in wild lands shunned by humans. The land now called Darguun was once part of Cyre. The hobgoblin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     living prison, a world that would forever contain Khyber’s evil. Almost every culture in the world shares this story as a myth that explains the world. Shattered Siberys became the ring of golden
                                                
                                            
                                                
                                                     on the continent of Xen’drik that were devastated by a war with the dragons of Argonnessen. The goblin empire of Dhakaan ruled Khorvaire until its reign was shattered by an invading army of mind
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     residents, and carve out new living spaces for themselves and other minions — tasks that the beholder considers beneath its personal attention. Some even worship the beholder as an angry, capricious deity
                                                
                                            
                                                
                                                     bandits and 3d6 bandit captains 05–08 10d6 bugbears and 1d3 bugbear chiefs 09–12 10d10 cultists and 4d6 cult fanatics 13–14 10d6 duergar 15–22 10d10 + 50 goblins and 3d4 goblin bosses 23–25 10d10 + 50
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     action that the contraption’s wearer can’t perform. A goblin willing to serve as a living projectile can load itself, if necessary. The ogre must then use an action to aim the weapon and pull the
                                                
                                            
                                                
                                                     misadventures. The following monsters make it to Goldenfields and participate in the attack: Six hill giants, including Lob and Ogg Twelve ogres, six of them fitted with goblin huckers Twelve
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     many human cities are built on goblin foundations. This empire collapsed into savagery, and when humanity arrived, goblins were driven from their ancestral lands or enslaved. Galifar ended the
                                                
                                            
                                                
                                                     practice of slavery. But goblins have long been a disenfranchised people, living in the shadows of the Five Nations or in wild lands shunned by humans. The land that’s now Darguun was once part of Cyre. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    , slashing swords, and beady goblin eyes. Men planted themselves — no running and leaping now — to hew steadily, like harvesters with scythes and many fields in front of them, in a rhythm of death
                                                
                                            
                                                
                                                     pillaging isolated homesteads, manors, and villages. Out-of-luck fighters might also take part in gladiatorial fights or similar blood sports to make a living off their skills, although such matches are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . Zolanberg Hidden high in the Seawall Mountains, Zolanberg lies at the heart of a network of jewel mines. These mines face attacks by kobolds living in the mountains, as well as goblin raiders from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     living in such a dangerous city. As a result, few desperate elders seek the blessing of the Lord of Bones. Those who do, though, tend to be both cagey and wealthy, which means that although Myrkul’s
                                                
                                            
                                                
                                                     such interest in Baldur’s Gate. PROMINENT GUILD KINGPINS
 All Guild operations are overseen by kingpins, a handful of which are described below.
 Goblin Behnie. Most are surprised to find Goblin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                     living in such a dangerous city. As a result, few desperate elders seek the blessing of the Lord of Bones. Those who do, though, tend to be both cagey and wealthy, which means that although Myrkul’s
                                                
                                            
                                                
                                                     such interest in Baldur’s Gate. Prominent Guild Kingpins
 All Guild operations are overseen by kingpins, a handful of which are described below.
 Goblin Behnie. Most are surprised to find Goblin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     discuss their plans in their native tongue. 27–28 A harried dwarf tries to keep three children corralled, but the oldest one keeps sneaking away. 29–30 A bored changeling practices duplicating the
                                                
                                            
                                                
                                                     guardian. 83–84 A nervous goblin holds traveling papers out to anyone passing by, as if expecting to be challenged at any moment. 85–86 Four kalashtar monks meditate, burning incense and chanting quietly. 87
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Incorporated!” Peering through the rails of the second-floor balcony is a smirking goblin with one pale eye who towers over you in your present forms. “Listen up, bugs! And welcome to the most important
                                                
                                            
                                                
                                                     bargaining session of your lives.” The goblin walks haughtily toward the stairs. “I am Splugoth the Returned. Surely you know who I am?”
 Splugoth can’t conceal being pleased if the characters know that he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     collapsed. No monsters dwell here, but the goblin sentries in area C3 are supposed to be keeping watch. They glance only occasionally through the arrow slits, however, so characters who move quietly
                                                
                                            
                                                
                                                     the ceiling.
 If the goblin sentries in area C3 raised the alarm, then the goblins and hobgoblins in areas C4 and area C6 run through the north and south doors at the same time. They attack from both
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     sundered doors lies a shadowed hall. Round towers loom over the entranceway, with dark arrow slits looking down on the terrace.
 No monsters dwell here, but the goblin sentries in area 3 are supposed to
                                                
                                            
                                                
                                                    .
 If the goblin sentries in area 3 raised the alarm, the goblins and hobgoblins in areas 4 and 6 come running out of the north and south doors at the same time. They attack from both directions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the daelkyr were defeated, the dolgaunts descended into the depths of Khyber with their masters. There, they study in cavernous monasteries, forging their bodies into living weapons dedicated to the
                                                
                                            
                                                
                                                     Perception 14
 Languages Deep Speech, Goblin
 Challenge 3 (700 XP)
 Evasion. If the dolgaunt is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    .; Passive Perception 10
 Languages Common, Goblin
 CR 1/2 (XP 100; PB +2)
 Traits
 Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin’s allies
                                                
                                            
                                                
                                                     
   
 Gear Greatsword, Half-Plate Armor, Longbow
 Senses Darkvision 60 ft.; Passive Perception 10
 Languages Common, Goblin
 CR 3 (XP 700; PB +2)
 Traits
 Aura of Authority. While in a 10-foot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    , becoming a living prison that could forever hold the darkness within. And this is the foundation of our reality. Eberron is the Dragon Between, the world on which we stand. Khyber is the Dragon Below
                                                
                                            
                                                
                                                     is built on the bones of the past, and these ancient mysteries may have a dreadful impact on the future. Many of the modern cities of Khorvaire are built on the foundations of ancient goblin cities and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     creatures living in tight family units deep in the forest. Seeing their homeland under attack inspired them to leave the woods and join the rest of Eldraine in its defense. Since the end of the
                                                
                                            
                                                
                                                     the redcap stat block in Mordenkainen Presents: Monsters of the Multiverse or the goblin stat block) are mischievous agents of chaos. They fight without any sense of honor or fair play; they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     goblin empire. The greatest heroes of those struggles live on after death, known as the patron ancestors. When you became an adult, one of the patron ancestors formed a bond with you. Now it is your
                                                
                                            
                                                
                                                     duty to follow in the footsteps of your patron, living your life as they lived theirs, allowing this champion to live on through you. This is why your people constantly seek out conflict; you need to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     a large piece of wood that could serve as a maul approaches you and politely asks if you have any copper to spare. 03–04 Down a nearby alleyway, a dwarf punches a goblin in the stomach, then walks
                                                
                                            
                                                
                                                     priest of Boldrei wheels a cart of bread loaves through the city, giving food to the homeless. 11–15 A goblin pushing a cart of rusty weapons and broken clay pots calls out, "Real artifacts of ancient
                                                
                                            
                                        





