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                        Returning 11 results for 'gods chasing locating'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     radiance and the power of their godsâ discerning vision, charged with chasing away lies and burning away darkness.  Light Domain Spells   Cleric Level
 Spells
   1st burning hands, faerie fire 3rd
                                                
                                            
                                                
                                                    Light Domain Gods of light â including Helm, Lathander, Pholtus, Branchala, the Silver Flame, Belenus, Apollo, and Re-Horakhty â promote the ideals of rebirth and renewal, truth, vigilance, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     Frostmaiden has imposed her will in this way or why the other gods refuse to challenge her. This prolonged winter, which has gone on for more than two years, threatens to doom not just the flickering
                                                
                                            
                                                
                                                     blizzards and other deterrents, visitors still come and go. Among the recent arrivals are four wizards of the Arcane Brotherhood, a powerful society of spellcasters based in Luskan. Theyâve come chasing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    , for exampleâmight take 4d6 days. For a more general location, such as a color pool leading to a specified plane, the journey might take 1d4 Ă 10 hours. Dead Gods The Astral Plane is where the
                                                
                                            
                                                
                                                     petrified remains of dead gods end upâgods who were slain by more powerful entities or who lost all their mortal worshipers and perished as a result. A dead god looks like a gigantic, nondescript stone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Gnome Gods Who forged the chains that bind Tiamat in Avernus? Why do the modrons go on the Great March? Who is the Lady of Pain, really? I canât tell you, but the answers lie in the Golden Hills. And
                                                
                                            
                                                
                                                     important to the folk who take inspiration and pride from the stories of their gods, because each legend is true in its own way. Each deity in the gnome pantheon is an expert in multiple fields of activity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     itself relies on the positive energy associated with this domain, so a Cleric of almost any religious tradition might choose it. This domain is particularly associated with agricultural deities, gods
                                                
                                            
                                                
                                                     of healing or endurance, and gods of home and community. Religious orders of healing also seek the magic of this domain.
 Level 3: Disciple of Life When a spell you cast with a spell slot restores Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     illuminated by glowing fungi. To keep each celebration fresh, the Seven Spiritors maintain a constantly evolving list of special guests, renowned and infamous entities from across the multiverse. Many gods
                                                
                                            
                                                
                                                     are invited to the Yearning Timbers, but few attend. Particularly polite deities, such as the drow god Eilistraee, send proxies to express their regrets. Only gods who love a good shindigâlike Alobal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    , so you donât have to share with the Beast?â
 The trio agreed to this alternative, and Jergal broke off his skeletal finger bones and gave them to the contestants. When Malar returned from chasing the
                                                
                                            
                                                
                                                     over, Bane, will eventually be mine. All things must die â even gods.â
 Bhaal, who finished third, proclaimed, âI choose death, and it is by my hand that all that you rule, Lord Bane, will eventually
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     not dozing off and dreaming of chasing butterflies, halflings spend time on simple creative activities, such as whittling a pipe from a branch, braiding yarn into a thick rope, or composing a jaunty
                                                
                                            
                                                
                                                    , over time, halflings who pursue a dark path â especially those who break too many oaths or hurt other halflings along the way â lose the protection of Yondalla and the other halfling gods. Some say
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     you and quickly move apart. 45â46 Three shifter children run by you, yelling and chasing each other with wooden swords. They duck into a boarded-up building. 47â48 "Stop her! She stole my necklace
                                                
                                            
                                                
                                                     your gods." 10â12 An elf riding a pegasus with bulging saddlebags asks you for directions to the Aurora Gallery. 13â15 Two drunk dwarves pass a bottle of spirits back and forth and sing a bawdy song
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     would rather not do or that theyâre unable to perform, such as chasing kobolds out of a narrow cave or retrieving something from deep within a lake. (Stone giants are poor swimmers; they dislike
                                                
                                            
                                                
                                                     any other stone giant. 
 In the legends of the giants, Skoraeus often sits on the sidelines during the schemes and battles of his siblings. He acts as an observer, a confidant to the other gods, and a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     similar effect. Each creature in the area when the trap triggers takes 2 (1d4) fire damage. Trap B. This pit trap triggers when weight is put on it. Locating the trap requires a successful DC 20
                                                
                                            
                                                
                                                     goblin gods. Caerhan saw potential for the goblin to become a productive member of society, so he became a friend and mentor to Gorkoh, and encouraged him to learn about magic. Caerhan has also
                                                
                                            
                                        






