Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 22 results for 'govern confined learn'.
Other Suggestions:
given contained learn
given coined learn
govern contained learn
given confined learn
given convinced learn
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
location of any creature that is familiar to you, provided the creature is within 50 miles of your Bastion and not hidden by magic or confined to a location that the DM deems is beyond the spy
networkâs ability to locate. If the spies learn the targetâs location, they also learn where that creature has been for the previous 7 days. Pub Special. The Pub has one magical beverage on tap, chosen from
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
on saving throws against the charmed and frightened conditions. Under the tutelage of monastic masters, githzerai learn to govern their own minds. Githzerai Psionics. You know the mage hand cantrip
chaos. Decadent Mastery. You learn one language of your choice, and you are proficient with one skill or tool of your choice. In the timeless city of Tuânarath, githyanki have bountiful time to master
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Curses Alexandre Honoré The curse of demonic possession
has devastating effects Every curse has rules that govern it. A curse typically takes one of the forms detailed below. Bestow Curse The
discussed in this section. A creature affected by such a curse should know why theyâre being punished and be able to learn how to end their curse, likely by symbolically righting the wrong they
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Chapter 15: Werewolf Den West of Lake Baratok is a cave complex that the werewolves of Barovia use as a den. Characters who interrogate captured werewolves can learn the denâs location. Most of the
rest of the pack is unwilling to challenge Kirilâs authority and face Strahdâs wrath. Kiril wonât let Zuleika hunt, so sheâs more or less confined to the den. TRAVEL THROUGH THE MISTS
The werewolves
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Curses Every curse has rules that govern it. A curse typically takes one of the forms detailed below. Bestow Curse The simplest curses are created by the Bestow Curse spell. The effects of such
know why theyâre being punished and be able to learn how to end their curse, likely by symbolically righting the wrong they committed. How a spell like Remove Curse affects a curse thatâs part of your
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, but most of them recover and donât learn anything from the experience. The rare exceptions are called mouths of Grolantor â giants that are confined and starved to the point of emaciation before being
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
appearance is yours to customize, and donât feel confined to a single appearance. Perhaps the spiritsâ look changes with the rangerâs mood or with the seasons. You decide!
Gnome Swarmkeeper Gathered
15 feet horizontally in a direction of your choice. You are moved by the swarm 5 feet horizontally in a direction of your choice. Swarmkeeper Magic 3rd-level Swarmkeeper feature You learn the mage
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
by some. Most mythals are defensive in nature, designed to restrict the kinds of magic that can be employed in the area they govern, and the most common restrictions are concerned with teleportation
might reveal some of the simplest effects of a mythal, active restrictions on spellcasting can be discovered only by trying (and failing) to cast a prohibited spell. A powerful spellcaster might learn
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
ignorance is an intentional part of the dungeonâs security structure. If given time, however, she can confirm Doomvault lore that the characters learn. Syranna can relate the following information to
betrayal from within, as well as the escape of confined creatures. Magical white gates block corridors, preventing physical access between zones. Magical black gates are teleportation circles that connect
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
confined to a cell in area H8, waiting to stand trial. He is charged with multiple counts of theft (highway banditry) and assaults against Waterdavian citizens. Fenerus knew it was only a matter of time
â a tower warded against all forms of magic. If he is freed, he offers to lead the characters to the tower or provides directions so they can find it on his own. Next Encounter If the characters learn where Fenerus hid the stone and go after it, proceed with encounter 7, âOld Tower.â
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
silver greatsword.
Qaara knows Gith and Common Sign Language. She uses the latter to try to communicate with any creature she encounters that doesnât know Gith, hoping to learn whatâs going on. Qaara
. Both have Immunity to Poison and Psychic damage and Vulnerability to Lightning damage. The switches and dials on the console govern the following functions: Activate Loudspeaker. You can utter a short
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
break them under the right circumstances. Alix Branwyn According to the Guvners, there are three types of regulations. The lowest of these are Rules, the laws that govern peopleâs behavior. Next
come Laws, such as the laws of nature or the edicts of gods. Ultimate authority descends from Axioms, overarching laws that govern existence and give gods their immense power. Guvners theorize about
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
godsâ favor. The flames blazing through the tombs are fire from the Cataclysm. They used to be confined to Sarlamirâs tomb, but now they run rampant. Jandin doesnât know why (sheâs unaware of Lord
mentions the City of Lost Names and the Northern Wastes, even if itâs as a final gasp. The characters will learn more about these places in chapter 5. Knight Sarlamir North Passage. If the broken passage
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
here is to keep an eye on Dory, whom the Whisperer does not trust. Dory suspects this subterfuge, of course, and so he keeps Harid confined to this compartment. Because Harid has no loyalty to Dory, he
prayers youâll need to learn the truth, Mr. Dory. The dark godâs faithful are wary of new converts. But learn the words, and they should accept you soon enough. Seek their pulpit in the evening shadow
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
a descendant of Tasha Petrovna, a priest entombed in Castle Ravenloft (chapter 4, area K84, crypt 11). The Baronet. The baronâs miserable son, Victor Vallakovich (NE male human mage), has confined
disobedient pupils. The sheets of parchment are covered with elaborate diagrams of teleportation circles. Victor drew them in an effort to learn the teleportation circle spell, which heâs still trying
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in area 14. If the bucket chain stops moving, the giants head to area 20 to learn why, leaving the ogres, who brawl among themselves. A staircase in the west wall descends to area 31. 16. Giants
hounds are confined in the north cage, three in the south cage. Each cage door is held shut with a simple latch; a creature can use an action to unhook it and open the cage. The hounds are trained to
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
straw lines the floors of those cells, the hinged doors of which are secured by chains and padlocks. A pair of human women are held in the cell to the south, while a human boy is confined to the north
encountered in chapter 1. The characters will learn more about these goblins in later chapters. Crevasse. This steep-sided fissure is 5 to 10 feet wide and 20 feet deep. Its rough walls are easily climbed
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
organ. Any creature that has proficiency in the Performance skill can, with hours of practice, learn to play the crab organ. Performing next to the ledge are King Hekatonâs two eldest daughters
and the new arrivals, but Mirran orders the guards to stand down so that she and Nym can learn âwhat brings these puny creatures to court.â If the characters make demands, Mirran is enraged by their
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, either to learn the secrets of her hallucinogenic plants or to ask questions about the distant past. Nangalore lies a half-mile from the River Olung. Thanks to centuries of silting and erosion, one of
(upper east) has a stern expression. The message above it reads, âIn this, the tenth year of her reign, may she govern forever in splendor.â Face 4 (lower east) has a serene expression. The message above
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
whoever confined them to this wretched nursery. Characters who can read the Elvish script can identify seven different letters carved into the triangular ornaments suspended above the cradles. The
from the page. If a book is removed from this library, all writing in it fades after 30 days, leaving the book blank. Among the titles found here are the following, which the characters can learn
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Lizard Language and Common Tongue Grammar written by an anonymous author (10 gp), although the introduction describes him as a druid. Intensive study of this book allows the reader to learn Draconic, the
. 43b. Empty Water Cell This cell is identical to 43a but is empty, and its vertical grill is open. 43câ43d. Empty Cell This cell is empty. 43e. Lizardfolk Cell A single lizardfolk is confined in this
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Strength check, or someone can easily stave in the side of the keg. Creatures. If the keg is breached, the ice mephit and the steam mephit confined within it are released. The creatures attack anyone who
whimpering comes from inside it.
Until recently, the kobolds confined a white dragon wyrmling in the cage and placed it under heavy guard. Those guards were not strong enough to stand against a sortie






