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                        Returning 35 results for 'governed class learning'.
                    
                
                        
                            
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                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     retains its alignment; its Intelligence, Wisdom, and Charisma scores; and its proficiencies. It otherwise uses the target’s statistics, except the target’s knowledge, class features
                                                
                                            
                                                
                                                     that image until the strangers can be disarmed and taken prisoner.
In their seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and culture, they are enormously
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     retains its alignment; its Intelligence, Wisdom, and Charisma scores; and its proficiencies. It otherwise uses the target’s statistics, except the target’s knowledge, class features
                                                
                                            
                                                
                                                    , and the yakfolk foster that image until the strangers can be disarmed and taken prisoner.
In their seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     shame not to share our lives with others. (Neutral)
4
Determinism. Our destinies may already be written, but the way we achieve them still matters. (Any)
5
Fun and Games. Play is learning, but
                                                
                                            
                                                
                                                     university, but the students must travel to the dragon’s mountain lair for class.
Crystal Dragon Lairs
Crystal dragons seek out frigid, picturesque locations with clear views of the sky
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     exuberance with them and learning new languages as they went.
Harengons are bipedal, with the characteristic long feet of the rabbits they resemble and fur in a variety of colors. They share the keen senses
                                                
                                            
                                                
                                                     Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Being who you are, you could never be a hero. Whether due to your class, your people, your family, or your sins, something about you prevents you from effectively pursuing the path you’ve
                                                
                                            
                                                
                                                     often mistaken for daydreaming.
6
I cultivate a single obscure hobby or study and eagerly discuss it at length.
7
I am ever learning how to be among others — when to stay quiet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     before taking up the adventuring life and learning the capabilities of a class (described in “Character Classes”).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    It’s an Academy of Mages Study at Strixhaven isn’t about learning to be a wizard but about learning to be a historian, an artist, an orator, a scientist, or some other profession—while using magic to
                                                
                                            
                                                
                                                     enhance one’s studies. The university’s understanding of magic is expansive. Characters of any class can study at Strixhaven, whether they’re full-fledged spellcasters like wizards, clerics, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     describes the two components of an adventurer’s origin: background and species. Together, these elements suggest your character’s early experience and family origin before taking up the adventuring life and learning the capabilities of a class (described in chapter 3).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     following text to describe part of her lecture: “A historian interrogates the stories we tell ourselves about the past, learning how true they are—or otherwise,” lectures Dean Tullus. “Only by
                                                
                                            
                                                
                                                     much about it yet. She suspects it was used as a magical focus by an ancient wizard she has yet to identify. A character who subtly casts detect magic in class learns the object exudes an aura of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Levels 1-4: Local Heroes Characters in this tier are still learning the range of class features that define them, including their choice of specialization. But even 1st-level characters are heroes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    21. Classrooms These classrooms offer a more intimate learning environment than the lecture hall. 21a. North Classroom Chalkboard. A blank chalkboard mounted on the west wall has a narrow stone shelf
                                                
                                            
                                                
                                                     room is identical to area 21a, except that someone has hastily scrawled the following words on the chalkboard in Common: “Wizards of Yore class canceled. Research Ahghairon circa 1071 DR. Expect a quiz
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     coin on gear as described in the Equipment section. (If you spend coin, you can’t also take the equipment package suggested for your class.) Finally, choose two personality traits, one ideal, one
                                                
                                            
                                                
                                                     learning the tools of the thieving trade. Artemis is more defined by his criminal background, giving him skills in Deception and Stealth, as well as proficiency with the tools of thievery and poison.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     coin on gear as described in chapter 5. (If you spend coin, you can’t also take the equipment package suggested for your class.) Finally, choose two personality traits, one ideal, one bond, and one
                                                
                                            
                                                
                                                     as street urchins. Tika’s later career as a barmaid didn’t really change her, so she might choose the urchin background, gaining proficiency in the Sleight of Hand and Stealth skills, and learning the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     complete before selecting their school. These beginner students are taught by faculty from all of Strixhaven’s colleges, learning rudimentary magic as they acclimate to the university’s environment. Once
                                                
                                            
                                                
                                                     year with other skills. First-Year Student
 Medium or Small Humanoid (Wizard), Any Alignment
 Armor Class 11
 Hit Points 33 (6d8 + 6)
 Speed 30 ft.
   STR
  8 (−1) 
  DEX
  12 (+1) 
  CON
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     relatives), and also with representatives of the middle class, such as traders and artisans. A lord mayor of noble birth is appointed to head the town or city council and to perform the same administrative
                                                
                                            
                                                
                                                     functions that reeves carry out in villages. The council consists of representatives elected by the middle class. Only foolish nobles ignore the wishes of their councils, since the economic power of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and culture, they are enormously evil overlords. Yakfolk care for their hapless prisoners only to the extent
                                                
                                            
                                                
                                                     beneath them. Yakfolk Warrior
 Large Monstrosity, Typically Neutral Evil
 Armor Class 11 (leather armor)
 Hit Points 60 (8d10 + 16)
 Speed 30 ft.
   STR
  18 (+4)
 
  DEX
  11 (+0)
 
  CON
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     inspire their work. Those who work minor magic into their labors are called magewrights. Far more limited in magical power than a typical spellcaster, a magewright is dedicated to learning a handful of
                                                
                                            
                                                
                                                     take up to 1 hour. However long the ritual takes, it requires extra material components, usually in the form of dragonshards. Magewright
 Medium humanoid (any race), any alignment
 Armor Class 11
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     this adventure). At the moment, characters have no way of learning this, and no one lets it dampen the reception’s atmosphere for long. If the characters follow the sick student or check up on them
                                                
                                            
                                                
                                                    ) check also learns that the sick student was summoned to Dean Tullus’s office earlier in the day, shortly before the reception. During the meeting, Dean Tullus addressed the student’s chronic lateness to class; the student recalls that the conversation was brief and cordial.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Biblioplex The Biblioplex library acts as a hub for learning and gathering for students across Strixhaven. Before the characters begin the “Orientation Challenge” event described later, they might
                                                
                                            
                                                
                                                     second- and third-floor ceilings are 30 feet high.  Many students employ deep concentration
techniques to help them tackle
their rigorous class schedules Magic Stairs. As in all Strixhaven buildings
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
                                                    
                                                
                                            
                                                    , hey! Zip it there, bud! I don’t know who got you a defective mimir, Chief, but I’ll tell you what’s what from here out.”
 –Morte
Planar travelers often find mimirs invaluable in learning about
                                                
                                            
                                                
                                                     block contains the name of a class in parentheses under the creature’s name, the creature is considered a member of that class for the purpose of meeting prerequisites for magic items.
 
   Brian
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Yakfolk Priest Yakfolk have a drive for learning, particularly when it comes to the secrets of elemental magic and dark knowledge that might serve to corrupt or dominate others. Knowledge that the
                                                
                                            
                                                
                                                     mind. The yakfolk use this ability to spy on enemies, rob them, murder their leaders, and kidnap their young. Yakfolk Priest
 Large Monstrosity, Typically Neutral Evil
 Armor Class 12 (hide armor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     when the characters arrive, so the area is sparsely populated.  Map 4.1: wiltroot hall and outer grounds View Player Version W1. Hall and Learning Platform The trunk of an enormous dead tree rises nearly
                                                
                                            
                                                
                                                     one hundred feet in the air. Near the ground, the wide trunk has been hollowed out and carved to form doors, windows, and a spacious learning center. Surrounding the tree is a wooden platform that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Storm Giant   Storm Giant
 Huge giant, chaotic good
 Armor Class 16 (scale mail)
 Hit Points 230 (20d12 + 100)
 Speed 50 ft., swim 50 ft.
   STR
  29 (+9) 
 
  DEX
  14 (+2) 
 
  CON
  20
                                                
                                            
                                                
                                                    .
 
 Some humanoid cultures worship storm giants as they would worship lesser gods, creating myths and stories around the giants’ exploits and vast knowledge. A storm giant is governed by the dictates
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     for humanoid sacrifice — sometimes an inductee that tried to escape the cult after learning its secrets. These labyrinths become blood-soaked halls of slaughter, echoing to the cultists’ savagery
                                                
                                            
                                                
                                                     children in the world. Minotaur
 Large monstrosity, chaotic evil
 Armor Class 14 (natural armor)
 Hit Points 76 (9d10 + 27)
 Speed 40 ft.
   STR
  18 (+4)
 
  DEX
  11 (+0)
 
  CON
  16
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     professor merely to pass a course. Regardless, such characters might come from any class or background and could have skills gathered from experiences far outside the academic sphere. While there are
                                                
                                            
                                                
                                                     on learning and research, the Scholar in your party might represent the academic emphasis of the university. This character is often a noncombatant, a professor or student the rest of the party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     the hope of learning secrets. They record their stories on the bones that once belonged to these creatures, thus preserving the information they gain. Pursuit of knowledge drives everything berbalangs
                                                
                                            
                                                
                                                     Aberration, Typically Neutral Evil
 Armor Class 14 (natural armor)
 Hit Points 49 (14d8 - 14)
 Speed 30 ft., fly 40 ft.
   STR
  9 (-1) 
 
  DEX
  16 (+3) 
 
  CON
  9 (-1) 
 
  INT
  17
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Class Training  If you haven’t chosen your class yet, do so now, keeping in mind your background and all the other details you have established so far. Once you’ve made your selection, roll a d6 and
                                                
                                            
                                                
                                                     find the number you rolled on the appropriate table in this section, which describes how you came to be a member of that class. The class sections earlier in this chapter have further story
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     (half-elf), lawful neutral
  
 Armor Class 18 (plate)
 Hit Points 65 (10d8 + 20)
 Speed 30 ft.
  
   STR
 16 (+3)
 
  DEX
 8 (−1)
 
  CON
 14 (+2)
 
  INT
 11 (+0)
 
  WIS
 18 (+4
                                                
                                            
                                                
                                                    . Hit: 10 (2d6 + 3) bludgeoning damage.
 Reactions
 War God’s Blessing (Recharges after a Short or Long Rest). When a creature within 30 feet of Omin makes an attack roll, but before learning whether it hits or misses, Omin can grant the creature a +10 bonus to that roll.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     a considerable library of songs) and more with history, heraldry, and folklore, making it a key center of learning for bards of the College of Lore, as described in the Bard College class feature in
                                                
                                            
                                                
                                                     in the Bard College class feature in the Player’s Handbook. The College of Fochlucan is naturally allied with the Harpers, although its master bards are careful to stress that its mission is separate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     Monk
 Medium humanoid (gith), lawful neutral
 Armor Class 14
 Hit Points 38 (7d8 + 7)
 Speed 30 ft.
   STR
  12 (+1) 
 
  DEX
  15 (+2) 
 
  CON
  12 (+1) 
 
  INT
  13 (+1) 
 
  WIS
                                                
                                            
                                                
                                                     their psionically fortified walls, the githzerai embrace thought, learning, psionic power, order, and discipline above all other things.
  The social hierarchy of the githzerai is based on merit, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , lawful evil
 Armor Class 18 (plate)
 Hit Points 162 (13d12 + 78)
 Speed 30 ft.
   STR
  25 (+7) 
 
  DEX
  9 (−1) 
 
  CON
  23 (+6) 
 
  INT
  10 (+0) 
 
  WIS
  14 (+2) 
 
  CHA
                                                
                                            
                                                
                                                     from wild fury but from endless discipline and training. Enemies make the mistake of underestimating fire giants based on their brutish manner, learning too late that these giants live for combat and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     magically enhanced to amplify the professor’s lecture and minimize the disruption of side conversations. While a class is in session, each hall holds a professor and up to thirty students. B8. Study Area
                                                
                                            
                                                
                                                    ” section) is here, recruiting first-year students to the club.  The Biblioplex is a storied hall of learning on campus as well as a meeting place for friends of all stripes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     they call forth in the hope of learning secrets. They record their stories on the bones that once belonged to these creatures, thus preserving the information they gain. Spectral Spy. The pursuit of
                                                
                                            
                                                
                                                     watch over their crèches on the Material Plane. Berbalang
 Medium aberration, neutral evil
 Armor Class 14 (natural armor)
 Hit Points 38 (11d8 - 11)
 Speed 30 ft., fly 40 ft.
   STR
 9(-1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
                                                    
                                                
                                            
                                                    Faceless (New Background) Being who you are, you could never be a hero. Whether due to your class, your people, your family, or your sins, something about you prevents you from effectively pursuing
                                                
                                            
                                                
                                                     unusual schedule. 5 I think far ahead, a detachedness often mistaken for daydreaming. 6 I cultivate a single obscure hobby or study and eagerly discuss it at length. 7 I am ever learning how to be among
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     Apprentice Lorehold Apprentice
 Medium or Small Humanoid (Wizard), Any Alignment
 Armor Class 12 (15 with mage armor)
 Hit Points 33 (6d8 + 6)
 Speed 30 ft.
   STR
  10 (+0) 
  DEX
  14 (+2
                                                
                                            
                                                
                                                     to reroll the attack roll. It must use the new roll.
 Lorehold Pledgemage Lorehold Pledgemage
 Medium or Small Humanoid (Wizard), Any Alignment
 Armor Class 13 (16 with mage armor)
 Hit Points 60
                                                
                                            
                                        





