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                        Returning 35 results for 'grave charge learn'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     expend any charges.
As an action, the creature can expend 1 charge to cast lightning bolt (spell save DC 19) from the throne. The spell is cast as though using a 9th-level spell slot and deals 49 (14d6
                                                
                                            
                                                
                                                     with an ability check. Characters who want to destroy the throne must go on a quest to learn the method for doing so. The throne’s destruction triggers an explosion, as shards of obsidian fly out
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     exploring is part of a plan to find the secret of everlasting life. (Any)
6
Danger. With every great discovery comes grave danger. The two walk hand in hand. (Any)
d6
Bond
                                                
                                            
                                                
                                                    
1
Ever since I was a child, I’ve heard stories about a lost city. I aim to find it, learn its secrets, and earn my place in the history books.
2
I want to find my mentor, who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     outskirts of the hamlet. From Frody’s zombified corpse, the characters learn that the stolen mandolin is called Golden Axe. They also learn the identities of the grave robbers who stole the mandolin, as
                                                
                                            
                                                
                                                     students, Wylie van Timmel, shows great promise. Sythian hatched a plan to snatch Golden Axe from Frody’s grave and give it to Wylie as a present, hoping to earn the favor and long-term financial support
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     their patron’s affiliation.  Aurum Missions   d6 Mission   1 Retrieve a journal from a ship that sailed to Xen’drik and never returned. 2 Locate the grave of a certain dragonmarked scion, and retrieve
                                                
                                            
                                                
                                                     the signet buried with them. 3 Make friends with a scholar at the local university and learn their vices. 4 Recover a trove of art, artifacts, or recorded knowledge that was thought lost in a battle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Garloth’s rat familiar arrived to find the mausoleum open and grave robbers inside. They killed the rat, took the stone, and fled along with the skeletal remains of Grinda’s ancestors. Characters who
                                                
                                            
                                                
                                                     search the plundered crypts find neither the rat nor the stone, but they do find a clue left behind by one of the grave robbers (see “Crypt Clue” below). As the characters make their way out, Xanathar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                    Chapter 1: Grave Escape The characters have died, but their adventures are far from over. Victims of a multiversal mishap, they awaken with hazy memories in the basement of the Mortuary, a foreboding
                                                
                                            
                                                
                                                     living tomb where the dead are interred, cremated, or raised to serve the Heralds of Dust. Surely, someone in the City of Doors can help the characters learn about their pasts, but the characters must first escape their gloomy prison before its wardens lay them to rest.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Grave Domain Gods of the grave watch over the line between life and death. To these deities, death and the afterlife are a foundational part of the multiverse. To desecrate the peace of the dead is
                                                
                                            
                                                
                                                     an abomination. Deities of the grave include Kelemvor, Wee Jas, the ancestral spirits of the Undying Court, Hades, Anubis, and Osiris. Followers of these deities seek to put wandering spirits to rest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     procured the instrument legally and are unaware that it was stolen from a grave. Should they learn about the grave robbery, the three students instruct the housekeeper to pack up their belongings, and
                                                
                                            
                                                
                                                     they leave the conservatory at once. Sythian can’t afford to lose his students, so if the characters threaten to tell the students about his grave robbing or the fact that he consorts with demons, he surrenders the instrument to ensure the characters’ silence.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     table learn that, throughout the academic year, third-year students will periodically be assigned tasks to help prepare for the masquerade. The adventure assumes that committee leaders are in charge of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Avernus. Zariel led her army out of Elturel amid a throng of cheering well-wishers and proud citizens in 1354 DR. In an epic charge known as the Ride, Zariel’s army entered Avernus and took the fight
                                                
                                            
                                                
                                                     behind them and never revealing their shameful retreat and betrayal. The Hellriders, as they were called, would wear this badge of shame to the grave.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Jander’s torturer, Haruman — a fallen Hellrider and one of Zariel’s infernal generals. Lulu eventually realizes she’s made a grave mistake and led the characters to the wrong place. She suggests two
                                                
                                            
                                                
                                                     possible paths going forward: the Path of Demons and the Path of Devils. Each path features a number of locations across Avernus that the characters must visit in sequence to learn where Zariel’s sword is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    The Hunt for Hekaton The characters might kill Lord Drylund before he can be interrogated. If Lord Drylund dies before the characters learn King Hekaton’s whereabouts, they can still learn where the
                                                
                                            
                                                
                                                     dead free of charge, as long as they’re in Yartar or another settlement that’s part of the Lords’ Alliance (see ”The Lords’ Alliance” section in chapter 1). Slarkrethel has cast a powerful spell on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     has four chapters: Chapter 1, “Dragon’s Rest,” introduces Runara’s cloister and its inhabitants and provides the characters the opportunity to learn about the problems facing the island. It also
                                                
                                            
                                                
                                                    ,” describes how the grave of Sharruth spawns magical connections to the Elemental Plane of Fire that threaten a community of mushroom-like myconids. Chapter 3, “Cursed Shipwreck,” details a ship that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     take it by force (encounter 2, “Mistshore”). After the characters defeat these attackers, they learn that Grinda told her rat familiar to hide the stone in her family’s crypt in the City of the Dead
                                                
                                            
                                                
                                                     Guild attack them, believing they have the stone. A clue left behind in the mausoleum leads the characters to an old windmill in the Southern Ward and a pair of grave robbers (encounter 10, “Converted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     secret someone carried with them to the grave. 
   4  Track down and eliminate someone who is trying to keep a radical discovery a secret. 
   5  Assassinate an important figure whose death would
                                                
                                            
                                                
                                                     catalyze one of Pharika’s experiments. 
   6  Perfect a perilous ritual to awaken the landscape and learn how to discover its forgotten lore. 
   A Pharika Campaign Pharika delights in testing the limits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     characters worked as protection for gravediggers in Neverdeath Graveyard. They fought undead, grave robbers, and sometimes even devils who served evil cultists. 2 Hoping to put their Neverwinter experiences
                                                
                                            
                                                
                                                     them to learn more. As a result, they know everything the Wizards Three tell the party about the planes where the pieces of the rod are located. 6 Hoping to put their experiences behind them, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     to the adventures that await them in the sea caves, the shipwreck, and the ancient observatory. This adventure is designed to be flexible and give the players the sense that they’re in charge of
                                                
                                            
                                                
                                                     for that character. Some of those goals are concrete—the wizard, for example, is eager to learn the secrets of Clifftop Observatory. Others are more general and might be fulfilled gradually over the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     activities. (Other guilds typically charge dues somewhere between 10 and 15 gp per year.) Information. An adventurers’ guild headquarters makes a good place to learn about topics relevant to adventurers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     been given charge of the rescue mission by his father, King Diara. However, the prince seems rattled by the responsibility. Kirina has been in the city on private business for weeks, but he made a
                                                
                                            
                                                
                                                     very public appearance after the accident at the mine. He’s taken it on himself to volunteer for the rescue mission. Once the characters agree to the mission, or if they want to learn more before signing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     of its next turn.
 Grave-Dust Flight. The demilich flies up to its Fly Speed, shedding grave dust. Each creature within 5 feet of the demilich as it moves is targeted once by the following effect
                                                
                                            
                                                
                                                     need, it encourages mortal heroism. Should a deva’s chosen champions carry out their charge, they experience a revelation or the world is changed in line with divine purpose. Roll on or choose a result
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     bayou. Valentin is a kind of sangromancer—he receives visions from the blood he consumes, which he uses to learn things about a creature or place. He has no qualms about exploiting the bayou’s
                                                
                                            
                                                
                                                    , Arcano-Biologist Verelda Lang (chaotic neutral dryad) is a respected Witherbloom professor of growth who teaches introductory courses in magical physiologies, helping students in every college learn about
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                    Vanquish the Orc Raiders In the mining town of Blasingdell, the characters learn that orc raiders have been pillaging isolated farmsteads and camps in the hills north of the town. The local militia
                                                
                                            
                                                
                                                     Berrick (male human noble).
 Sergeant Grendar Kuln (male half-orc veteran) is in charge of the town watch; Constable Dara Whitewood (female human veteran) is the senior officer. The town watch consists of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     character, excluding sidekicks, charge out of the darkness and begin grabbing goats. When the characters intervene, the ogres drop the goats and attempt to smash the adventurers. YOUR CAMPAIGN, YOUR
                                                
                                            
                                                
                                                     learn more about the town in the D&D Starter Set or D&D Essentials Kit. If you do not wish to purchase any products that detail Phandalin, you can create your own Phandalin based on the areas described in this adventure.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Vistani Lore Vistani know or believe certain facts about their people and their surroundings. This common lore is summarized here. Characters can learn this information after earning a Vistana’s
                                                
                                            
                                                
                                                     who is undeserving of such punishment can have grave consequences for the one who utters such a curse. Ravens carry lost souls within them, so killing one is bad luck. (The ravens don’t carry souls within.)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     the last decade, she has served as castellan of Thornwall Keep in Vogler. This posting is not only an official charge from her superiors but also a quiet retirement for her. Becklin takes her role
                                                
                                            
                                                
                                                     tell you about it!” Ideal. “We can learn much from the past if we look for it.” Bond. “My honor was my life. It’s still important to me, but no code accounts for all the challenges of living.” Flaw. “I romanticize the past. That’s when people had the chance to become legends.”
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     state dinner. Cavaliers also learn how to guard those in their charge from harm, often serving as the protectors of their superiors and of the weak. Compelled to right wrongs or earn prestige, many of
                                                
                                            
                                                
                                                    Cavalier The archetypal Cavalier excels at mounted combat. Usually born among the nobility and raised at court, a Cavalier is equally at home leading a cavalry charge or exchanging repartee at a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Crossing. Sylphene’s grave is a shadow crossing, which the characters can use without offending members of the Scarlet Sash. Characters who befriend the wereravens can learn how the shadow crossing works (see the “Shadow Crossing” section at the end of the adventure).
                                                
                                            
                                                
                                                     exhumed, Syphene’s skeleton shows signs of hideous deformities. Brorn, the baron’s mastiff, died of old age shortly before the death of its master. Characters who stand on Baron Brantifax’s grave feel a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                    .
 Adventurers who understand Draconic learn that the tall lizardfolk is the leader. He is ordering his followers to feed the prisoners and see to the needs of the rest of the group. He also orders the large
                                                
                                            
                                                
                                                     are a typical adventuring party, they charge in without a plan. However, they might favor caution and knowledge over brute force. A more cautious party can better catch the lizards unaware and might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     corpses should be treated differently. 6 You blinked. Once. Last week.  Shadow Magic Features  Sorcerer Level Feature   1st Eyes of the Dark, Strength of the Grave 3rd Eyes of the Dark (darkness) 6th
                                                
                                            
                                                
                                                     Hound of Ill Omen 14th Shadow Walk 18th Umbral Form   Eyes of the Dark Starting at 1st level, you have darkvision with a range of 120 feet. When you reach 3rd level in this class, you learn the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     king of Gauntlgrym awaits them. His previously friendly manner has turned grave. “I’ve told the allies ye met tonight what ye told me,” he says. “I invited them here to learn what is happening, to share
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     fiends and angry spirits into their salons. But a few earnest amateur spiritualists genuinely sought to learn more about the secrets beyond their homes, their lives, and the Mists. In these would-be
                                                
                                            
                                                
                                                     you encounter a mysterious being that you want to understand? Is membership a family tradition? Are you trying to contact someone beyond the grave? Do you seek some other knowledge?
 What esoteric
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     he wants to learn as much about his rival’s machinations as he can. See appendix B for his stat block. 
 Thessalar
 Grand Experiments If the characters poke around the room while speaking with
                                                
                                            
                                                
                                                     (see appendix C), a box of ten paper birds (appendix C), and a strongbox containing three exceptional rubies worth 500 gp each. Manipulating Time Having a mechanical guide spend 1 charge in this area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     favor desert surroundings, and it doesn’t take much research for them to discover that Iymrith has a reputation in the North. The storm giants learn the following facts about their nemesis: Iymrith is an
                                                
                                            
                                                
                                                     information, Hekaton (or Serissa) leaves Imperator Uthor in charge of Maelstrom and sets out with four storm giant bodyguards named Nimir, Orlekto, Shaldoor, and Vaasha (see appendix D for statistics
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     withdraw from visitors for fear of incurring the cult’s wrath. If the characters demand to speak with someone in charge, they are directed to Captain Othelstan (see appendix D for statistics) but are also
                                                
                                            
                                                
                                                    .) Characters can also learn one of two pass-phrases for safely entering for the castle from Gundalin or anyone who becomes a friendly helper to them: “Tiamat, Our Mother and Strength” or “Hail
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rrakkma
                                                    
                                                
                                            
                                                     star spawn seer to investigate the complex beyond the portal and make certain the ritual to charge the Gith Capacitor was not interrupted. Playing the Pillars COMBAT
 The star spawn manglers take
                                                
                                            
                                                
                                                     during combat, and share a language in common with Ven’delen, the bard. If conversation transpires, it is certainly possible for the adventurers to learn that the illithid made a deal with a powerful
                                                
                                            
                                        





