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Returning 10 results for 'grave conflicted laughing'.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Spies” sidebar). Daytime Random Encounters in Barovia d12 + d8 Encounter 2 3d6 Barovian commoners 3 1d6 Barovian scouts 4 Hunting trap 5 Grave 6 False trail 7 1d4 + 1 Vistani bandits 8 Skeletal
form 17 1 druid with 2d6 twig blights 18 2d4 needle blights 19 1d6 scarecrows 20 1 revenant Nighttime Random Encounters in Barovia d12 + d8 Encounter 2 1 ghost 3 Hunting trap 4 Grave 5 Trinket 6
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Spies” sidebar). Daytime Random Encounters in Barovia d12 + d8 Encounter 2 3d6 Barovian commoners 3 1d6 Barovian scouts 4 Hunting trap 5 Grave 6 False trail 7 1d4 + 1 Vistani bandits 8 Skeletal
form 17 1 druid with 2d6 twig blights 18 2d4 needle blights 19 1d6 scarecrows 20 1 revenant Nighttime Random Encounters in Barovia d12 + d8 Encounter 2 1 ghost 3 Hunting trap 4 Grave 5 Trinket 6
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
secret and will carry that secret to the grave.” Ideal. “Without vigilance, evil runs amok.” Bond. “I love glass. I adore its colors and its polished gleam. Watching glass bend and take different forms
dragged across the floor, which sounds like it’s coming from whichever area is directly above or below the characters. 5 Vinique mimics a laughing child, which sounds like it’s coming from the attic
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
secret and will carry that secret to the grave.” Ideal. “Without vigilance, evil runs amok.” Bond. “I love glass. I adore its colors and its polished gleam. Watching glass bend and take different forms
dragged across the floor, which sounds like it’s coming from whichever area is directly above or below the characters. 5 Vinique mimics a laughing child, which sounds like it’s coming from the attic
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
bone (mimics the sound of a dog gnawing a bone).”
Ideal. “Malicious joy. I can’t help but chuckle when people mess up (mimics the sound of someone stumbling and others laughing).”
Bond. “I have a
3: THITHER
Skabatha Nightshade encountered this small ghoul while collecting grave dust in a cemetery on the Material Plane. The hag brought Sowpig to Loomlurch and fed her bowls of carrion. Sowpig
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
bone (mimics the sound of a dog gnawing a bone).”
Ideal. “Malicious joy. I can’t help but chuckle when people mess up (mimics the sound of someone stumbling and others laughing).”
Bond. “I have a fey
: THITHER
Skabatha Nightshade encountered this small ghoul while collecting grave dust in a cemetery on the Material Plane. The hag brought Sowpig to Loomlurch and fed her bowls of carrion. Sowpig
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
bone (mimics the sound of a dog gnawing a bone).”
Ideal. “Malicious joy. I can’t help but chuckle when people mess up (mimics the sound of someone stumbling and others laughing).”
Bond. “I have a
3: THITHER
Skabatha Nightshade encountered this small ghoul while collecting grave dust in a cemetery on the Material Plane. The hag brought Sowpig to Loomlurch and fed her bowls of carrion. Sowpig
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
bone (mimics the sound of a dog gnawing a bone).”
Ideal. “Malicious joy. I can’t help but chuckle when people mess up (mimics the sound of someone stumbling and others laughing).”
Bond. “I have a fey
: THITHER
Skabatha Nightshade encountered this small ghoul while collecting grave dust in a cemetery on the Material Plane. The hag brought Sowpig to Loomlurch and fed her bowls of carrion. Sowpig
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
smell of pipe smoke greets visitors to this raucous hall. Four gnomes sit here laughing, eating, and playing cards.
Three members of the Griswill Garrison (lawful neutral, gnome guards) sit here
pile of burning tomes before him. His outstretched hands flicker with waning, fiery magic. When he sees you, he looks both shocked and relieved.
Otherwise, they catch Shalfey before he makes a grave
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
smell of pipe smoke greets visitors to this raucous hall. Four gnomes sit here laughing, eating, and playing cards.
Three members of the Griswill Garrison (lawful neutral, gnome guards) sit here
pile of burning tomes before him. His outstretched hands flicker with waning, fiery magic. When he sees you, he looks both shocked and relieved.
Otherwise, they catch Shalfey before he makes a grave






