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Returning 23 results for 'great from baby'.
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great from bard
great from body
great from back
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Backgrounds
Guildmasters’ Guide to Ravnica
affairs of other guilds is a great way to get squashed like a bug. (Neutral)
Bonds
d6
Bond
1
I cherish the finger of a family member who was petrified by a
stole something valuable.
8
I found a baby beast and sold it to a Rakdos wrangler who remains grateful to me.
9
A Selesnya druid and I share an interest in the same garden, and we have
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
place.
Endelyn has amassed a great hoard of props and costumes, which are piled haphazardly in these rooms by goblin stagehands. Each storeroom has a few oddities as well, as described below. M4a
seat cushion (the key, which can be felt by anyone who sits on the throne and can be found by anyone who lifts the cushion, unlocks the wooden chest in area M22) A small wooden cradle with a baby goblin doll in it (the doll cries for 1 minute when a key sticking out of its neck is turned)
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
place.
Endelyn has amassed a great hoard of props and costumes, which are piled haphazardly in these rooms by goblin stagehands. Each storeroom has a few oddities as well, as described below. M4a
seat cushion (the key, which can be felt by anyone who sits on the throne and can be found by anyone who lifts the cushion, unlocks the wooden chest in area M22) A small wooden cradle with a baby goblin doll in it (the doll cries for 1 minute when a key sticking out of its neck is turned)
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A Treasury of Dragons This book insists on sorting dragons into little, understandable boxes as if the readers had only 100 years or so to live and their tiny baby-brains could hold only so much
moonstone dragon introduced in chapter 6.
It should be clear throughout this book whether we’re discussing a specific kind of dragon, the members of the three great dragon families, or all creatures with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A Treasury of Dragons This book insists on sorting dragons into little, understandable boxes as if the readers had only 100 years or so to live and their tiny baby-brains could hold only so much
moonstone dragon introduced in chapter 6.
It should be clear throughout this book whether we’re discussing a specific kind of dragon, the members of the three great dragon families, or all creatures with
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Gullop XIX, a bullywug royal (neutral) is accompanied by a baby crocodile (a Small noncombatant) named Snoodle and protected by five bullywug knights (neutral; see appendix C for their stat blocks). The
Soggy Court, to return it to the hag with great haste. If the characters show hostility or refuse to join the Soggy Court, Gullop commands his guards to seize them. Captured characters are taken to the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Gullop XIX, a bullywug royal (neutral) is accompanied by a baby crocodile (a Small noncombatant) named Snoodle and protected by five bullywug knights (neutral; see appendix C for their stat blocks). The
Soggy Court, to return it to the hag with great haste. If the characters show hostility or refuse to join the Soggy Court, Gullop commands his guards to seize them. Captured characters are taken to the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
talks of the great ritual to summon Nangnang. Once the characters are rested, Groak commands them to help Krr’ook make final preparations. If the party looks capable of putting up a good fight, they are
help her, Krr’ook will find a way to free the party members to aid in her task. Prisoners who are deemed “not useful” will either be roasted over a fire or sacrificed to Nangnang during the Great Ritual
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
talks of the great ritual to summon Nangnang. Once the characters are rested, Groak commands them to help Krr’ook make final preparations. If the party looks capable of putting up a good fight, they are
help her, Krr’ook will find a way to free the party members to aid in her task. Prisoners who are deemed “not useful” will either be roasted over a fire or sacrificed to Nangnang during the Great Ritual
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
withdrew to nurse their wounds, leaving Goldenfields’ defenders to wonder when the next attack would come. The attack hasn’t changed the mood among the residents, who place great stock in the strength of
giant wants to die, and each surrenders if reduced to 15 hit points or fewer, falling to the ground and beginning to sob like a big baby. If questioned, Lob or Ogg responds by blubbering incoherently. A
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
withdrew to nurse their wounds, leaving Goldenfields’ defenders to wonder when the next attack would come. The attack hasn’t changed the mood among the residents, who place great stock in the strength of
giant wants to die, and each surrenders if reduced to 15 hit points or fewer, falling to the ground and beginning to sob like a big baby. If questioned, Lob or Ogg responds by blubbering incoherently. A
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
forest. They hide here after pulling pranks on the garden’s denizens. Key Leaves. The shamrock leaves that grow in this area function as a key to the teleportation sundial in the maze (area G21). G3: Great
greenery, and surrounded by flowering shamrocks.
Several leprechauns live inside this great oak. The interior is sized for Small creatures and is brightly lit by cage lanterns full of fireflies. At any
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
forest. They hide here after pulling pranks on the garden’s denizens. Key Leaves. The shamrock leaves that grow in this area function as a key to the teleportation sundial in the maze (area G21). G3: Great
greenery, and surrounded by flowering shamrocks.
Several leprechauns live inside this great oak. The interior is sized for Small creatures and is brightly lit by cage lanterns full of fireflies. At any
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
leadership found among the great predator birds of Icewind Dale. A detect magic spell reveals an aura of transmutation magic around the runestone. Any humanoid creature that prays or meditates next to the
impressed as the baby griffon warms to the character. If the party earns Rahi’s trust and friendship, she might approach a goliath member of the party and offer to teach that character how to tame a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
leadership found among the great predator birds of Icewind Dale. A detect magic spell reveals an aura of transmutation magic around the runestone. Any humanoid creature that prays or meditates next to the
impressed as the baby griffon warms to the character. If the party earns Rahi’s trust and friendship, she might approach a goliath member of the party and offer to teach that character how to tame a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
resembles a baby copper dragon N17: Nakari’s Den This cave has exits to the west and east, and its walls are patterned to look like dragon scales. In the middle of the cave sits a great copper dragon. Two
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, their two young sons, and a baby daughter in the father’s arms. The sons are smiling in a way that suggests mischief. The parents look like uncrowned royalty.
Wood paneling covers the walls of the room
cultists, is the lady’s invisible imp, Majesto. The cultists are gathered here in secret and attack the characters to protect their identities. They are evil Vallakians of no great importance who are tired
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, their two young sons, and a baby daughter in the father’s arms. The sons are smiling in a way that suggests mischief. The parents look like uncrowned royalty.
Wood paneling covers the walls of the room
cultists, is the lady’s invisible imp, Majesto. The cultists are gathered here in secret and attack the characters to protect their identities. They are evil Vallakians of no great importance who are tired
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
hasn’t seen his father since he was a baby.
Ideal: “Without duty or loyalty, a man is nothing.”
Bond: “Icewind Dale is where I belong for the rest of my life.”
Flaw: “I am honest to a fault
. At first she regarded the task as a punishment, but now she appreciates the peace and quiet.
Ideal: “There’s no problem that can’t be solved with magic.”
Bond: “I have great respect for Lady
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
hasn’t seen his father since he was a baby.
Ideal: “Without duty or loyalty, a man is nothing.”
Bond: “Icewind Dale is where I belong for the rest of my life.”
Flaw: “I am honest to a fault
. At first she regarded the task as a punishment, but now she appreciates the peace and quiet.
Ideal: “There’s no problem that can’t be solved with magic.”
Bond: “I have great respect for Lady
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
resembles a baby copper dragon N17: Nakari’s Den This cave has exits to the west and east, and its walls are patterned to look like dragon scales. In the middle of the cave sits a great copper dragon. Two
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, which it keeps to itself. It offers to help characters who agree not to harm it or the beholder.
X23. Antechamber of Madness This great hall has the following features: A kuo-toa whip and six kuo-toa
and expels 1d4 baby gas spores that grow to full size in 30 days. Any character infected by these gas spores gains the following flaw until the disease is cured: “I hate other beholders. If I see a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, which it keeps to itself. It offers to help characters who agree not to harm it or the beholder.
X23. Antechamber of Madness This great hall has the following features: A kuo-toa whip and six kuo-toa
and expels 1d4 baby gas spores that grow to full size in 30 days. Any character infected by these gas spores gains the following flaw until the disease is cured: “I hate other beholders. If I see a