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                        Returning 35 results for 'great release'.
                    
                
                        
                            
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                                        great relate
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     can manipulate or animate. Korreds take great pride in their hair and equally great offense at anyone who attempts to cut it without permission.Bludgeoning, Piercing, and Slashing from Nonmagical
                                                
                                            
                                                
                                                     use a bonus action to release the target, which is also freed if the korred dies or becomes incapacitated. A rope of korred hair has AC 20 and 20 hit points. It regains 1 hit point at the start of
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     experiences, particularly great meals, with the monster. Some might even convince a darkweaver to release them if they promise to return with rare spices or one-of-a-kind meals. Those who manage to
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     a loyal vassal of the Summer Queen. Many of Sir Talavarâs squires have gone on to become knights of great renown. The venerable faerie dragon has an encouraging, can-do demeanor and an
                                                
                                            
                                                
                                                     Hourglass Coven.
If the characters are unable to open the birdcage on their own, Sir Talavar asks them to get the key from Jingle Jangle, offering them his magic sword in return for his release.
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     hours.When a gnollâs ravenous hunger is so great that it craves flesh and blood even after death, it can rise as a vampire to continue its feeding frenzy.
A gnoll vampire is a savage predator
                                                
                                            
                                                
                                                     create a passage through the glacier unknowingly release the starving gnoll vampire from its icy sepulcher. For more information about Tekeli-liâs lair, the Caves of Hunger, see chapter 6.
Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    . If questioned about his motivations, he claims that Acererak took his family hostage, and will not release them until Moghadam completes his work. The truth is that the artificer has no family. He
                                                
                                            
                                                
                                                     temple dedicated to Moloch some distance away. Moghadam has lured away several of Thessalarâs expert sculptors to come work on the tomb, promising them great wealth that he has no intention of paying
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     happen in the upper towers. Daask might release a gorgon into the streets. The necromancers of the Emerald Claw could test a necrotic weapon or a new form of undead. A pack of wererats could take root
                                                
                                            
                                                
                                                    , unnoticed by the Church of the Silver Flame. Itâs a grim truth that anything can happen here⊠but itâs also a great source of adventure.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     dies by falling from a great height, not by any other means. 4 Remove the obstacles that prevent a retired adventurer from marrying the nobleman she loves, so that their child can grow up to carry
                                                
                                            
                                                
                                                     imprisoned rakshasaâand that will, unknown to the inventor, lead to the rakshasaâs release. 8 Protect a kalashtar monk who is being targeted by Dreaming Dark assassins as she studies a path that might eventually prevent the quori from projecting themselves into the Material Plane.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                    , more powerful self. If a character doesnât release their lost incarnation, it might make the following chapter more challenging. Let each character decide what to do with their trapped incarnation
                                                
                                            
                                                
                                                    . If they decide to release it later, they can do so by returning to the House of Liars or by magical means available in Sigil. CoupleOfKooks  âYou never stop being a hero. You might take a break, you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     you have too. With my own eyes, I saw our Great Lord Yeenoghu slaughter the minotaurs that had plagued us. Now we are free and strong with his blessings. We feast while we live, and thanks to our lord
                                                
                                            
                                                
                                                     cultists who have died and risen as undead are kept. If battle erupts, the cultists open the door and release six ghouls. The ghouls ignore the cultists as long as there are other creatures to feed on.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Gatekeepers The Gatekeepers are a druidic sect dedicated to protecting the natural world from unnatural forces. They battle aberrations and guard against extraplanar invasions and the release of
                                                
                                            
                                                
                                                     the orcs of the region. In her studies of the Prophecy, Vvaraak had foreseen a great threat that could be stopped only by the younger races. So she taught the orcs the secret language of the natural
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    6. Captive Balor At the end of this hall, some sort of horrible binding process is underway. A balor is held against the wall, pressed in against the stonework design of a great green devilâs face. A
                                                
                                            
                                                
                                                     (area 14), and then set the controls in area 5 to release him. To convince them to do so, the fiend promises anything within his power. As a show of good faith, he can relate how to safely open the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     iron shears to cut off their hair, then weave the strands together to create iron ropes that they can manipulate or animate. Korreds take great pride in their hair and equally great offense at anyone
                                                
                                            
                                                
                                                     restrained. The korred can use a bonus action to release the target, which is also freed if the korred dies or becomes incapacitated.
 A rope of korred hair has AC 20 and 20 hit points. It regains 1 hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     can manipulate, animating them to bind or snake around creatures and objects. Korreds take great pride in their hair and equally great offense at anyone who attempts to cut it without permission
                                                
                                            
                                                
                                                     release the target, which is also freed if the korred dies or becomes incapacitated.
  A rope of korred hair has AC 20 and 20 hit points. It regains 1 hit point at the start of each of the korredâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    . Eldemereâs Quest LEROY STEINMANN  When the egg is safe in its basket again, Eldemere explains the circumstances: âThis,â says Eldemere, gesturing toward the metal egg, âis the last gift of the great brass
                                                
                                            
                                                
                                                     research has since convinced me this Brazen Egg holds a final gift from Cozmioko and a way to spoil Anthraduskâs plans. To do so, you must return to Haskasori, release the eggâs power to weaken
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     kingdoms and hidden elven enclaves, assimilated populations of gnomes and halflings, and more exotic folk. A great deal of adventure is to be had in the Realms, for those willing to seek it out. The
                                                
                                            
                                                
                                                    , heedless or unknowing of the danger, unlock a ruin or a tomb and release an ancient evil into the world? Most of the people who populate the continent have little or no knowledge of lands outside Faerûn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     information: The voice says he is Adirohit, the riverine of the lost Adirohit River, which once nourished the great city of Manivarsha. Adirohit has been locked away for hundreds of years beneath a mighty
                                                
                                            
                                                
                                                     him to cause the flood in Sagorpur. Now that Jijibisha is gone, touching any blessed shankha to the tree stump will release him. Using either the Riverineâs Shankha or the magical shankha Plabon gifted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
                                                    
                                                
                                            
                                                     environment. A darkweaverâs captive might delay being consumed by sharing tales of its experiences, particularly great meals, with the monster. Some might even convince a darkweaver to release them if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     glitches across the Outlands. R04M provides the following information: R04M was part of the last Great Modron March. The contingent he belonged to became lost in the Outlands. R04M has deduced that the
                                                
                                            
                                                
                                                    , creating multiversal anomalies. Shemeshka planned to eventually release the modrons to Mechanus, where they would skew the workings of that plane. She would then take advantage of the chaos. R04M wants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     attacks if refused. If the adventurers feed the xorn and can communicate with it, the creature can tell them that it sensed a great planar upheaval recently, though it knows nothing about the demons or
                                                
                                            
                                                
                                                     rolling a d4 and consulting the Beneath the Yellow Mold table. Tampering with the mold-encrusted object causing the yellow mold to release its deadly spores. Beneath the Yellow Mold  d4 Encounter   1 A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     great respect for the Harpers, however; a character who belongs to this faction and produces a Harper pin to prove it can pry the information from her with a successful DC 13 Charisma (Persuasion) check
                                                
                                            
                                                
                                                    . A character pretending to be a Harper can fool her with a successful DC 16 Charisma (Deception) check. Otherwise, the characters must either compel Elaspra to release the information using magic, or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     a great many sacrifices to function. Tabaxi thieves might try to steal the jewel and bear it safely back to Maztica, perhaps trading it for the release of enslaved loved ones. Conversely, a villain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     support. Every dollar is one step closer to the next level. Game on! Mike Mearls November, 2019 ON FIENDS AND FOLIOS
 Since a treacherous, former servant of mine thought it wise to release my collected
                                                
                                            
                                                
                                                     notes on the great conflicts of the multiverse, I have been deluged with requests to reveal more of my hard earned, well-guarded secrets.
 Nonsense, I say. A secret shared is a secret no more. My
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     can manipulate, animating them to bind or snake around creatures and objects. Korreds take great pride in their hair, and equally great offense at anyone who attempts to cut it without permission
                                                
                                            
                                                
                                                     throw or become grappled by the rope (escape DC 13). Until this grapple ends. the target is restrained. The korred can use a bonus action to release the target, which is also freed if the korred dies or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Candlekeep  The great keep never fails to take my breath away: it stands on a volcanic crag a hundred or so feet from the coastline, a flat-topped spur of rough stone out in the midst of the surging
                                                
                                            
                                                
                                                     out on the peninsula where Candlekeep stands. The Great Library Candlekeep is the largest repository of lore and writings in all the Realms (although my scholarly kin in Evereska donât like being
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     a kneeling womanâa rose of great beauty plucked too soon. The master of the marsh knows of whom I speak.
 The treasure lies under Marinaâs monument in Berez (chapter 10, area U5). âThe master of the
                                                
                                            
                                                
                                                     marshâ refers to Burgomaster Lazlo Ulrich (area U2), whose ghost can point characters toward the monument. 4 of StarsâAbjurer I see a fallen house guarded by a great stone dragon. Look to the highest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     Zarovich as great as he or his father could sway the Dark Powers to release him. I am the Ancient. I am the Land.
 My beginnings are lost in the darkness of the past. I am not dead. Nor am I alive. I am undead, forever.
 âTome of Strahd
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Sundering, weakened by Mystraâs death, rebirth, and withdrawal from the world. Laeralâs magic isnât as great as it once was, though she does her utmost to hide this fact. Only Elminster, her trusted friend
                                                
                                            
                                                
                                                     of great need, Laeral can command Vajra to unleash Force Grey. Until that order is given, Force Grey isnât allowed to conduct operations in Waterdeep, though Laeralâs spies tell her that Vajra has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     tunnel can release the rope and drop into the well, taking no immediate damage (other than being covered in the liquid light), or it can swing its body outward and drop onto the floor, taking falling
                                                
                                            
                                                
                                                     cast cone of cold, but he can cast sleet storm and fear once per day each. When he casts fear, he unleashes a great bellow that shakes the room. Treasure. Xipeâs treasure includes a wooden cylinder
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     object is removed from the statueâs cupped hands, there is a 20 percent chance that the white toadstools growing out of the statueâs broken head release a cloud of milky-white spores. The cloud fills a 20
                                                
                                            
                                                
                                                    .â 41â65 âAh, one of lifeâs great mysteries.â 66â80 âCan you please rephrase the question?â 81â00 âHold, please.â This answer is followed by 1d10 minutes of instrumental music, during which time the oracle answers no further questions. When the music ends, roll again on this table.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     invests in his followers with the expectation of receiving great returns. Those who disappoint, proving themselves incapable of sufficient cruelty or bloodshed, might find themselves on the wrong end of
                                                
                                            
                                                
                                                     heart and gives me power. (Any) 
   4  Fury. My only release from lifeâs endless grind is surrendering to my inner beast. (Evil) 
   5  Ruthlessness. The ends justify the means and victory is to be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     throat from which the intellect snares emerged. N2: Throat The great creatureâs throat is an organic passage 10 feet in diameter. A distant pulse thrums through the floor, and contractions cause the
                                                
                                            
                                                
                                                     save, or half as much damage on a successful one. A creature reduced to 0 hit points from this acid damage is completely dissolved. Surgical Precision. Controlling the fluidâs release more carefully
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     queen, chose not to flee, and instead offered herself as a sacrifice in exchange for the release of her people. Acererak was impressed by the queenâs courage â not enough to spare her life or honor her
                                                
                                            
                                                
                                                     unaware that the aarakocra are sheltering her great-grandchildren at Kir Sabal. Napaka knows that her grandmother, Zalkoré, languishes in the ruins of Nangalore. Even in death, Napaka pines for Omu to be reborn and repopulated. However, what she desires above all is the destruction of Acererak.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . Harkina has heard from other survivors that this side of Elturel (formerly the eastern part of the city) is the worse off. The High Hall â the great castle that is home to Elturelâs leaders â is where she
                                                
                                            
                                                
                                                    , it reveals the following information in response to a successful DC 15 Charisma (Intimidation) check, assuming the characters agree to release it: The demon attacks from the River Styx intensified when
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    . Hydia Moonmusk, the fearless daughter of the Blue Bear tribeâs great chief, has made a den for herself in the bear cave near the mouth of the canyon (area 3). Characters who allow Hydia enough time
                                                
                                            
                                                
                                                     berserkers, 1 Uthgardt shaman Same as area 15A. area 15D 6 tribal warriors, 2 rust monsters Same as area 15A. The warriors release the rust monsters before they leave. The rust monsters remain here
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Elturgard diminish. But it was a miracle that brought about the nation of Elturgard, and perhaps that divine provenance will preserve it.  It began, as all the great stories do, in darkness. Half a
                                                
                                            
                                                
                                                     fear of what evil they might release into the world. The fort remains sealed today, and guards occupy a fortified encampment nearby to patrol this area and serve as a deterrent to adventurers and
                                                
                                            
                                        






