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Returning 27 results for 'guardian conflicts lich'.
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Dungeon Masterâs Guide
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Guardian Naga
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61â63
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Succubus
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Troll
Compendium
- Sources->Dungeons & Dragons->Monster Manual
featuring these age-old rivals. Gith Conflicts 1d8 The Characters Are... 1 Called on to deliver a message or mysterious parcel to or from Vlaakith the Lich Queen. 2 Encouraged by a disguised intellect
Adventures with Gith Characters might be drawn into conflicts involving githzerai and githyanki in various ways. Roll on or choose a result from the Gith Conflicts table to inspire adventures
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
this chapter for more information. Rerakâs Secret. The false lich resents his imprisonment in the Tomb of Wayward Souls and never wanted to enact Acererakâs will. Rerak is the guardian of the rod piece the characters seek and waits in area T26 of the complex.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
(Athletics) check. Statues 1d6
Statueâs Form
1d6
Statueâs Form
1 Cloaked vampire 4 Mummy lord 2 Death knight 5 Skeletal goat 3 Lich 6 Wraith Creatures 1d6
Guardian(s)
1 A Hostile Swarm of
different statue, a different treasure, and a different guardian for that treasure. A tunnel leads to a five-sided room. A cobweb-covered statue stands in one corner.
Vault Contents. Use the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
rulebooks. Heroic Fantasy Conflicts. Heroic fantasy campaigns often revolve around delving into ancient dungeons in search of treasure or to destroy monsters or villains. Consider conflicts like these
decadent cities, where the protagonists are often motivated more by greed and self-interest than by altruistic virtue. Sword-and-Sorcery Conflicts. In this flavor of campaign, magic-users often
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
giant
Borborygmos
Guardian giant
Nivix cyclops
Orzhov giant
Sunder shaman
Humanoids
Anarch
Biomancer
Blood witch
Cosmotronic blastseeker
Counterflux blastseeker
Druid of the
Monstrosities
Category 1 krasis
Category 2 krasis
Category 3 krasis
Isperia
Lazav
Skyjek roc
Skyswimmer
Undercity medusa
Wurm
Undead
Blood drinker vampire
Devkarin lich
Gloamwing
Indentured spirit
Jarad Vod Savo
Mind drinker vampire
Nightveil specter
Obzedat ghost
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Mount Celestia or contracts originating in the Nine Hells, and itâs never a battleground for the conflicts of Material Plane worlds. On rare occasions, the Lady of Pain drifts through the streets
mystery. Residents of Sigil view the Lady of Pain with fearful awe. A distant guardian, she leaves the cityâs daily governance to the many factions that call it home. She has no residence, and no temples
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Eldath The Quiet One, the Guardian of Groves, the Mother of the Waters Eldath is the goddess of waterfalls, springs, pools, stillness, peace, and quiet glades. She is thought to be present at many
of Eldath avoid conflicts rather than attempting to quell them. Those who serve Eldath are happy to preside over peaceful negotiations and to certify treaties, but they canât force others to engage in harmony.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
eventually, whether to smuggle goods, avoid taxes, or quietly resolve conflicts. Society lieutenants run gambling dens disguised as tea rooms along the pier, while samurai and scoundrels test their
celebrations. Each winter, citizens gather for the Thunder Festival and honor the Turtle Sageâthe guardian spirit of the islandsâwith three days of drumming, dancing, and prayer.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of Candlekeep by helping them sort a pile of books that need to be reshelved Talking to a scholar about books that describe ancient conflicts between deities Examining the History of Faerûn section of
. Mielikki oversaw the forest in the early days of creation, but once her work was done, she needed a guardian to represent her and be her eyes and ears on the Material Plane. SelĂ»ne agreed with Mielikkiâs
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Lich
Druid of the Old Ways
Felidar
Firefist
Firemane Angel
Flux Blastseeker
Fluxcharger
Flying Horror
Frontline Medic
Galvanic Blastseeker
Galvanice Weird
Gloamwing
Goblin Gang
Member
Golgari Shaman
Guardian Giant
Horncaller
Hybrid Brute
Hybrid Flier
Hybrid Poisoner
Hybrid Shocker
Hybrid Spy
Indentured Spirit
Isperia
Jarad Vod Savo
Kraul Death Priest
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Gnoll Warrior 43â45 Goblin Warrior 46â48 Guardian Naga 49â51 Hill Giant 52â54 Hobgoblin Warrior 55â57 Incubus 58â60 Iron Golem 61â63 Knight 64â66 Kobold Warrior 67â69 Lich 70â72 Medusa 73â75 Night Hag 76
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Gnoll Warrior 43â45 Goblin Warrior 46â48 Guardian Naga 49â51 Hill Giant 52â54 Hobgoblin Warrior 55â57 Incubus 58â60 Iron Golem 61â63 Knight 64â66 Kobold Warrior 67â69 Lich 70â72 Medusa 73â75 Night Hag 76
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
wealth for its hoard, its ambitions expanding in its advancing years. 2 Lich. An undead spellcaster of immense power employs your group. Its interests are strangely diverse and seemingly benign
circle of binding sigils or sealed as a spirit within a gigantic statue, the fiendâs influence drives your group. 4 Guardian Celestial. An angel or another powerful celestial takes an interest in a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
has become warlike, thanks to the ancient green dragon controlling its elf monarchs.
4 An ancient green dragon is the guardian of a lichâs phylactery and extorts favors from the lich.
of a guardian naga and baits other creatures to kill the dragonâs naga captor.
4 Giant apes raised from birth by an adult green dragon now serve as the dragonâs hunting party.
5 Mind
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
griffon treats the wyrmling as her offspring and protects the creature fiercely.
3 A clan of warriors has adopted a white dragon wyrmling as the clanâs sacred guardian and brings the wyrmling
wyrmling as a guardian of nature, training the dragon to hunt only Monstrosities. But the wyrmling keeps attacking other creatures.
6 A band of ogres keeps a white dragon wyrmling caged near their
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, and the wyrmling is training a plesiosaurus to help attack the merrowâs stronghold.
Young Bronze Dragon Connections d6 Connected Creatures
1 A guardian naga and a young bronze dragon
An adult bronze dragon regularly consults a storm giant whose prophecies give hints as to which conflicts the dragon should seek out and engage in.
3 An adult bronze dragon keeps a roc as a
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
Military Force The whole machine of war is barbaric. In a sane world, conflicts would be resolved by contests of apocalyptic magics or by continent-reshaping brawls between titanic, soul-fueled
Organization 1 Standing Army. A standing army serves as the highly disciplined and structured guardian of a province or an entire nation. Strict tiers of command ensure coordination between branches of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
allies of the Harpers but remain neutral in most conflicts, dedicated to preserving knowledge above all else. The College of the Herald is less concerned with musical performance (although it contains
in order that Fzoul destroy a dangerous lich mattered little. Khelben and Laeral Silverhand, his wife, left the Harpers then, taking with them certain agents and folding them into to a different
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, libraries, or towers. Sanctum Island Leader d6 Leader 1 Archmage 2 Lich 3 Night hag 4 Noble 5 Rakshasa 6 Werebear Sanctum Island Inhabitants d6 Inhabitants 1 5d10 guards and 10d10 commoners 2 1
scouts, 4d10 guards 5 1d4 stone golems, 1d4 mages, and 3d10 guards 6 1 shield guardian, 2d4 knights, 2d6 priests, and 6d10 commoners Sanctum Island Reactions d6 Reaction 1 The characters are allowed
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
order to free up the post for one of her rivals within the city. It is conflicts and schemes such as this that keep Yartar from gaining prominence in the North. If the town can overcome its internal
fortified structure on the west bank of the Surbrin (the town sits primarily on the east), whose outer wall has frequently been torn down and rebuilt. Itâs rumored that guardian skeletons rise when
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, Questing Knight 16 Iron Golem 17 Death Knight, Dracolich 18 Demilich 21 Arch-hag, Lich 23 Blob of Annihilation, Empyrean 25 Colossus Arctic Monsters CR Monsters 0 Hawk, Owl 1/8 Blood Hawk, Kobold
, Medusa, Young Brass Dragon 7 Yuan-ti Abomination 8 Gnoll Demoniac, Sphinx of Secrets, Thri-kreen Psion 9 Young Blue Dragon 10 Cyclops Oracle, Guardian Naga 11 Efreeti, Roc, Sphinx of Lore 13 Adult
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
The Doom Raiders The Doom Raiders were five unscrupulous adventurers who liked to plunder lich lairs (called âdoomsâ by some). They gave up adventuring to join the Black Network and came to Waterdeep
, revivify, spirit guardians, water walk
4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin
5th level (1 slot): flame strike, mass cure wounds, hold monster
Actions
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
their homeland was used as a battlefield by Cormyr, Netheril, Sembia, and Myth Drannor in the recent conflicts. Featherdale and Tasseldale have reasserted their independence since the end of the war
way to becoming the economic power it was in prior years. Although relations are cool with the Dales and Cormyr following the most recent war, Sembian merchants are quick to dismiss previous conflicts
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
mounted on a Skyjek roc*
Sunhome Guard Guardian giant* or veteran
*Appears in this chapter
Warleader Aurelia The angel Aurelia leads the Boros Legion. During the years of her leadership
. When she walks, she appears to glide over the ground.
Jarad Vod Savo The Golgari guildmaster is a Devkarin necromancer and lich named Jarad Vod Savo. In life, Jarad was an archer and accomplished
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
toward truth like a friendly guideâa guardian and shepherd of priests who fall from their previous devotions. Terrance reveres an entity known as the Greater Unknown, which he believes is the source of
factotums. Factol Skall (neutral evil lich) is the oldest factol in Sigil. The founder of the Heralds of Dust, Skall has yet to transcend his current existence, lingering to guide as many souls as
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
lich-queen. The githyanki exiles would toss coins into the well periodically to honor them. Secret Doors. Any character can easily notice the door to area G3, which opens at the slightest touch. A
mind. G6: Garden of the Guardian An enormous serpentine horror slithers between the north and south walls of this room, which are lined with massive trees carved from green marble. In the alcoves






