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Returning 25 results for 'guardian convinced laughing'.
Other Suggestions:
guardian confined laughing
guardians convinced laughing
Backgrounds
Guildmasters’ Guide to Ravnica
protection and durability
2
Fin Clade, focused on movement
3
Gyre Clade, focused on cyclical patterns and metamagic
4
Guardian Project, focused on creating guard monsters and super
attached to.
Personality Traits
d8
Personality Trait
1
I can’t wait to see what I become next!
2
I am convinced that everything inclines toward constant improvement
Backgrounds
Guildmasters’ Guide to Ravnica
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
.
Selesnya Contacts
d8
Contact
1
A wise centaur trainer believed in me even though I was a terrible student.
2
A good friend has risen to become a Ledev guardian.
3
I left
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
takes any damage. 21-30 The character becomes incapacitated and spends the duration screaming, laughing, or weeping. 31-40 The character becomes frightened and must use his or her action and movement
convinced that powerful enemies are hunting me, and their agents are everywhere I go. I am sure they're watching me all the time." 81-85 "There's only one person I can trust. And only I can see this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
character retreats into his or her mind and becomes paralyzed. The effect ends if the character takes any damage. 21–30 The character becomes incapacitated and spends the duration screaming, laughing, or
–70 “I am the smartest, wisest, strongest, fastest, and most beautiful person I know.” 71–80 “I am convinced that powerful enemies are hunting me, and their agents are everywhere I go. I am sure
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
portraits won’t use their magic on the characters if so convinced. L2. Administrative Office Lorehold administrative personnel use these offices to handle the various day-to-day tasks of keeping the campus
why they are in the Deans’ Wing after hours. If they aren’t convinced by the response, they try to grapple the intruders and eject them from the building. Research. The bookshelves here contain
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
. While the characters keep their distance, the guardian doesn’t move. If a creature hasn’t observed the guardian moving or acting, that creature must succeed at a DC 15 Intelligence (Investigation
) check to discern that the guardian is animate. Guardian’s Challenge. When a character comes within 5 feet of the statue, the guardian animates and says: “Oblivion is nigh! State your intent or leave
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wagon worker and Whiskey the carpenter are talking and laughing in loud voices at their table, plates heaped with food before them. At their table, Luna and Thalen are taking turns prestidigitating
captured. It heard the name “Splugoth” used by some of the creatures passing through the horrid inn. Phfffffffft also recalls someone discussing a terrifying guardian that protects “the dimensional
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
danger sense and is convinced he’s supernaturally lucky. His prized possession is an ordinary dagger he claims is magical. Frub has limitless energy and desperately needs help finding productive
conversationalist. Laylee has a curious mind and a talent for tools and building. She serves as Myla’s helper. Mumpo is so audaciously courageous that he stole a copper piece from Runara’s hoard. He’s convinced she
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
help. 5 The inhabitants see the characters as no more than insects and refuse to interact with them unless forced. 6 The inhabitants see the characters as gods and can be convinced to worship them
scouts, 4d10 guards 5 1d4 stone golems, 1d4 mages, and 3d10 guards 6 1 shield guardian, 2d4 knights, 2d6 priests, and 6d10 commoners Sanctum Island Reactions d6 Reaction 1 The characters are allowed
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, and the offer is genuine. If the characters present such a map, Lerek has a cleric cast augury before agreeing to buy it, to make sure he’s not buying a fake. Once he’s convinced that the map is
view of interference. Seek Wisdom at Orolunga. Eshek (NG male Chultan human acolyte of Savras) stumbles up to the characters in the street and whispers, “Speak to the wise guardian of Orolunga, east of
Magic Items
Infernal Machine Rebuild
guardian appears next to you, functioning as if you had cast the Mordenkainen's faithful hound spell. The guardian disappears if you die, regain hit points, or regain consciousness.
No one takes you
spend coins or gems, any character you give them to becomes convinced that the wealth was stolen from them.
91
When you hit a creature for the first time during an encounter, its Armor Class is
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
bargain with the witch Proud Edun to magically cultivate the jeli flower, Nargis convinced the other Kings of Coin they could save their firstborn children by murdering the witch. For five years
into the tavern, laughing bombastically. The crowd, including Zenia, responds with great enthusiasm.
“That’s Diva Luma and the Elucidarium Divas!” Zenia says, nodding to the dark-skinned woman
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
negotiate by succeeding on a DC 20 Charisma (Persuasion) check as an action or by revealing a symbol of a god of nature. If convinced to talk, Duskwalker reveals the following information: Duskwalker is the
guardian of Onyari’s gardens. The treant endured both the city’s fall and the Cataclysm here. Recently, invaders have been trying to fell Duskwalker’s trees for wood. The treant has killed—and will
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
they would fall apart with a touch.
Each sarcophagus holds a dwarf crypt guardian whose spirit was corrupted by the mind flayers’ magic. When a sarcophagus is disturbed or a living creature attempts
and area P7, but not further. Each sarcophagus contains the brittle bones of a dwarf. As the mind flayers never bypassed the clay golem guardian and these sarcophagi are farthest from the obelisk
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
is starting to fear (rightfully) that Caerhan is dead, however, and if the characters treat him kindly, he might be convinced to join them. Gorkoh carries standard goblin weapons, plus three potions
altar, the gearwork maul, or Teeshe herself), the spirit controlling Sergeant Teeshe forces her to attack. Use the thug stat block for her in this state. Entropy Guardian. The gearwork device above the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
dungeons (see “Tresendar Manor” below). If effective roleplaying or ability checks get the characters on Brawn’s good side, he can be convinced to provide further details of the layout of dungeon areas
the first person to talk to them in private. Laughing off his claims as “political rhetoric,” he offers to buy drinks and asks to hear the group’s stories. Harbin Wester is intended to be a political
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
brother, Hurly, joined the carnival as youngsters. Hurly disappeared a few months ago, and search parties failed to locate him. Mister Witch and Mister Light convinced Burly to stay with the carnival
bone (mimics the sound of a dog gnawing a bone).”
Ideal. “Malicious joy. I can’t help but chuckle when people mess up (mimics the sound of someone stumbling and others laughing).”
Bond. “I have a
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
brother, Hurly, joined the carnival as youngsters. Hurly disappeared a few months ago, and search parties failed to locate him. Mister Witch and Mister Light convinced Burly to stay with the carnival
bone (mimics the sound of a dog gnawing a bone).”
Ideal. “Malicious joy. I can’t help but chuckle when people mess up (mimics the sound of someone stumbling and others laughing).”
Bond. “I have a fey
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
has made Varakkta more paranoid and suspicious than usual. She’s convinced that other intellect snares lurk in the same area (which they don’t) or that the slime that gushed from the wall she pierced is
suspicious of the characters and is convinced they plan to betray her. Activation Rods. This pair of rods opens the rear mindgate (between areas B13 and area B14), as described in the “Briny Maze
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
symbol of fire; show it to the players. Each furnished cell to the north houses an Eternal Flame guardian, and each of the furnished cells to the south houses a flamewrath (see chapter 7 for both
north of the hall contains a salamander — four salamanders total. If offered freedom, the salamanders can be convinced to fight the fire cultists. If forced to fight alongside azers, however, the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, Rizwin calls it the slaughterstone eviscerator, and explains that it’s there to protect Horn Enclave. “Moradin help anyone who crosses us,” she says, laughing. The construct can be activated by
the vault, carefully examining everything with the help of a glass jeweler’s eye (a magic device that functions as a gem of seeing). When he’s convinced that all is well, Ironbeard asks the couple to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, Lupin has received parcels containing pieces of the shattered shield, each bearing a tiny constellation upon it. Lupin is convinced it’s a map, but to where, and whether that destination is terrestrial
facility running and control the crew’s several guardian beasts, including a number of sweet-smelling shambling mounds that live in the tanks, churning them as part of the purification process
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
(see “Treasure” below). It remains suspended in the air above the dais even if the statue on the dais is destroyed. Slaad Guardian. An invisible gray slaad in its true form appears near the dais when
man.
The creatures on the bed are two lamias named Nemesatra and Trizzian. The demon prince Graz’zt sent them to parley with Zybilna, because he is convinced that the archfey knows the whereabouts of
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, Lupin has received parcels containing pieces of the shattered shield, each bearing a tiny constellation upon it. Lupin is convinced it’s a map, but to where, and whether that destination is terrestrial
. Along with a spectrum of ne’er-do-wells, her crew also contains several actual druids who keep the facility running and control the crew’s several guardian beasts, including a number of sweet-smelling
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
otherwise engaged, laughing and mocking as it does so. Secret Door. Finding the door on the southern wall requires a successful DC 20 Wisdom (Perception) check. The door opens with a simple push inward
, Yusdrayl can be convinced to aid them in an assault on the remaining goblins. You determine the nature of the aid. Treasure. The key clenched in the mouth of the carved dragon opens the door to area






