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Returning 1 results for 'guardians chained launching'.
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Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
goblins are chained here, taken prisoner during the course of several skirmishes. Every so often, the kobolds remove a goblin from the room and ransom it back to the goblins (for a price of 2d10 sp
as hunters and guardians of the tunnel. They react as described in area 16. 24. Trapped Access The doors on both ends of the corridor are locked and can be opened by a character who succeeds on a DC






