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Returning 35 results for 'guardians contained looking'.
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Monsters
Fizban's Treasury of Dragons
from the Elemental Planes to shape their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for their hoards
red dragonâs creation strongly resembles a fire elemental, while a black dragonâs is similar to a water elemental, but viscous and foul-looking. A green dragonâs animated poison
Monsters
Fizban's Treasury of Dragons
Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for their hoards or send them out to gather treasure from the territory around their lairs.
An
âs is similar to a water elemental, but viscous and foul-looking. A green dragonâs animated poison breath looks like billowing clouds of green gas, while a white dragonâs animated
Monsters
Fizban's Treasury of Dragons
magic from the Elemental Planes to shape their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for
created it. A red dragonâs creation strongly resembles a fire elemental, while a black dragonâs is similar to a water elemental, but viscous and foul-looking. A green dragonâs animated
Monsters
Fizban's Treasury of Dragons
magic from the Elemental Planes to shape their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for
created it. A red dragonâs creation strongly resembles a fire elemental, while a black dragonâs is similar to a water elemental, but viscous and foul-looking. A green dragonâs animated
Monsters
Fizban's Treasury of Dragons
magic from the Elemental Planes to shape their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for their
. A red dragonâs creation strongly resembles a fire elemental, while a black dragonâs is similar to a water elemental, but viscous and foul-looking. A green dragonâs animated poison
Monsters
Fizban's Treasury of Dragons
their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for their hoards or send them out to gather
strongly resembles a fire elemental, while a black dragonâs is similar to a water elemental, but viscous and foul-looking. A green dragonâs animated poison breath looks like billowing clouds of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Youâve got the folk in the middle, who live and work in the walls themselves. And then youâve got those of us on the inside, our districts entirely contained in the hollow well of a great tower. When you
look up in Callestan, you see twinkling lights, to be sure. But those arenât stars, and that isnât the sky. Youâre looking up through a mile of bridges and platforms crossing the well, looking up at
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
45. Gargoyle Guardians At the bottom of the grand staircase, a resonant mechanical rumbling emanates from a dark shaft opening up in the middle of this chamberâs floor. Four cylindrical stone
pedestals surround the shaft, each ten feet tall, five feet wide, and featuring a tiny slot in its side. Squatting atop each pedestal is a large four-armed gargoyle.
Any character looking down on the room
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
alley to make a purchase from a suspicious-looking figure 70â72 1d8 invisible stalkers 73â75 1d8 + 1 gladiators 76â80 Two farmers trading blows over the price of potatoes (50% chance for one farmer to
be a retired assassin) 81â82 1d4 young silver dragons 83â84 1d4 assassins 85â86 1d8 oni 87â88 1d4 mages with 1d4 shield guardians 89â90 1d10 vampire spawn 91â92 1 adult silver dragon 93â94 1d4 gray
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Denizens Despite its grandeur and immense proportions, the castle is fairly self-contained, and loud sounds in one area can easily be heard in other locations. Any adult giant who yells really loud
griffons in area 7 and goes looking for Cressaro, meeting him in area 6 if nothing waylays either of them. The dragon remains imprisoned here. 10 2 air elementals The elementals remain here at all times. 11
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
â event later in this chapter starts here. B12. Student and Alumni Art Gallery This crisp-looking room features white walls and columns that stretch from floor to ceiling. Displayed on or within these
from teleporting into and accessing this area, two shield guardians patrol at all times. Both the guardians have sleep as their stored spell, and their control amulets are in the possession of two of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
47. Halls of the Faithful Devotees of Dumathoin once walked these halls to get from their quarters to the temple. Now, Halasterâs guardians and magic haunt these areas. 47a. Arch Gates to Levels 13
by the invisible stalkers. His companion came looking for him minutes later and met the same fate. Both duergar wear dull gray scale armor. Their iron shields, war picks, and javelins lie nearby
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
shape their breath weapons into bipedal form, creating Elemental creatures called animated breaths. Chromatic dragons often use these creatures as guardians for their hoards or send them out to
strongly resembles a fire elemental, while a black dragonâs is similar to a water elemental, but viscous and foul-looking. A green dragonâs animated poison breath looks like billowing clouds of green gas
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
between. Youâve got the folk in the middle, who live and work in the walls themselves. And then youâve got those of us on the inside, our districts entirely contained in the hollow well of a great tower
. You look up in Callestan, you see twinkling lights, to be sure. But those arenât stars, and that isnât the sky. Youâre looking up through a mile of bridges and platforms crossing the well, looking up
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
druids (Varigo, Mahoon, Iniri, and Fariya) are looking forward to the Rite of the Wicker Giant and hope it leads to greater cooperation among the druids of the Dessarin Valley. These druids are already
kebabs at their bonfire.
These people are an Eternal Flame priest and three Eternal Flame guardians (see chapter 7 for both). The priest â a half-elf named Lytin â looks like a druid and tries to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
particular, Sundabar is worried that its weapons will no longer be sought after along the Sword Coast, and is looking southward for new markets in Elturgard and elsewhere. Beyond the great mithral
where the being of pure flame is contained, to harness the unquenchable fire as the dwarves of old did. THE CANTICLE OF GAUNTLGRYM
Passed down by dwarves throughout the North for centuries, the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
knowledge she gleans from unholy rites. If TeocĂn is captured, she says nothing to the characters, but they can learn of her goals, Orencio, and Pazuzu by looking through her notesâdozens of filthy
Gavilanesâ on them. Characters looking through the drawings spot two things of note: One sketch depicts an elegantly dressed tiefling, whom the characters recognize as Itzmin if they met him outside
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lord has captured a red dragon wyrmling and is looking to train the willful creature as a pet.
2 A red dragon wyrmling adopted a nest of fire snakes, which have now grown into salamanders who
abomination destroyed.
Adult Red Dragon Connections d8 Connected Creatures
1 A flock of gargoyles dwell near an adult red dragonâs lair, serving as lookouts and guardians.
2 Azer
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
facility the corpse theyâre looking for lies. Arrival Chutes. Corpses slide into this chamber via eight 5-foot-diameter pneumatic tubes set into the south walls. Each corpse arrives on an examination
the reservoir is drained. Draining the Reservoir. To drain the reservoir and flush the apparitions from Sigil, the characters must manually activate three of the machineâs pumpsâconvoluted-looking
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
follows: Be it known to all that I, Thavius Kreeg, High Overseer of Elturel, have sworn to my master, Zariel, lord of Avernus, to keep the agreements contained in this oath.
I hereby submit to
Knights of the Shield will never stop looking for it. Poster Map of Avernus If the characters intend to save Elturel, Sylvira can provide them with a map of Avernus â the only such map known to exist in
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. This doesnât, however, affect any benefits gained from Exams. L6. Deansâ Reception Room A simple desk faces a pair of uncomfortable-looking benches in this sparse, hexagonal reception room. Six
. L7. Dean Plarggâs Office A bronze nameplate on the door to this room reads âPlargg, Dean of Chaos.â A clean desk and several stiff-looking chairs fill this austere office. Behind the desk, between
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
handles and are decorated with etched geometric patterns.
The two column statues are depictions of Caerwyn and Porphura. The statues are living guardians (use the earth elemental stat block). They
, the guardians return to their original positions. If the guardians are destroyed, they reform at the next dawn. Doors. The words above the door appear written in the preferred language of whoever reads
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-square room features two wooden shelves that hold half-dismantled objects and other junk. In the middle of the room, an odd-looking goblin in cold weather clothing stands next to a metallic, egg-shaped
or pay someone in Ten-Towns to cast the spell (see âMagic in Ten-Townsâ). Unlocking the crate causes the gibbering mouther contained inside it to spill out. It attacks all other creatures indiscriminately. K13. Treasury This small room is empty.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
people rose up to overwhelm the wizard's lackeys and marched on his keep, where, led by a powerful and good cleric and his ranger acolytes, they destroyed Keraptis's final guardians. The great wizard
further, he at last found the refuge he was looking for in the tangled maze of volcanic tunnels beneath the cone. He and his gnomes vanished into the shadow of the Plume, and humankind heard no more
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
speculation about Lantanâs development of smokepowder weapons and greater willingness to blend magic with machinery. Indeed, Lantanese traders have reportedly offered many shield guardians in private
might anger the one youâre talking to. Still, if youâre looking for cheap, strong hands, Nelanther may be the place for you, but donât expect much in the way of loyalty or cleverness out of them
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
calling in a debt, Yvandre assumes. (In truth, Machil was murdered by agents of the Queen of Air and Darkness, who were looking for the book.) Those who accompanied Machil on his final expedition were
descended deep to the Haven of the Red Quill. The guardians almost finished us before the door was opened. Gods, how I wish âŠâ The characters are welcome to take or copy any of the documents, but Taresson
Equipment
and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash when
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41â42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. âOh no, not
Equipment
slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41â42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. âOh no
Equipment
slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41â42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. âOh no
Equipment
well as slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into
polymorph;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41â42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air
Equipment
slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41â42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. âOh no
Equipment
slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash when
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41â42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. âOh no, not
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
contained. 6 You were affected by teleportation magic. 7 You turned invisible for a time. 8 You identified an illusion for what it was. 9 You saw a creature being conjured by magic. 10 Your fortune was read
been looking for that person ever since. 8 A terrible blight in your home community caused crops to fail, and many starved. You lost a sibling or some other family member. 9 You did something that
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
dragonâs followers have left the shrine or died of old age, leaving only a few guardians, mostly older humans and a few dwarves and elves. Members of the Scaly Eye wear faded blue tabards displaying a
a female gnome and former Scaly Eye member, watches this area from the Ethereal Plane. If the characters display disrespectful behavior toward the interred dead, such as shouting in the hall, looking
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
woman looking down at them from the staircase. After a few moments, she hails them in Elvish, asking their names, why theyâve come, and so on. If this conversation goes well, she opens an arcane gate
â theyâre safe back in Thay â but the shelves do hold two spell scrolls of arcane gate. 5. Undead Guardians Stuffed in this closet are six Chultan zombies and two girallon zombies (see appendix D






