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Returning 35 results for 'guarding conduct lightning'.
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Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Living Iron Statue This squat, solid-looking statue, currently guarding the evil cult’s treasure in Isle of the Abbey, is made from pure iron. Its hands are shaped into deadly weapons. Living Iron
)
WIS
10 (+0)
CHA
5 (-3)
Damage Vulnerabilities acid
Damage Immunities lightning, poison
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
rod the most obvious target. If three or more of these rods fall or are destroyed, the assembly is no longer tall enough to conduct lightning; the contraption shuts down after 1 minute and remains
of these letters rise from the contraption as it revolves. The whole device hums and crackles with lightning.
Rising from the middle of the mechanism is an eighty-foot-tall copper pole made of eight
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
relics it is charged with guarding. Sacred Guardians. Creating an eidolon requires a spirit of fanatical devotion — that of an individual who, in life, served with unwavering faithfulness. Upon death, a
god might reward such a follower with everlasting service in the protection of a holy site. An eidolon has no purpose beyond guarding the place it was assigned to and never leaves. Animated Statues. An
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
drives out the intruders bent on plundering the relics it is charged with guarding. Eidolon
Medium undead, any alignment
Armor Class 9
Hit Points 63 (18d8 − 18)
Speed 0 ft., fly 40 ft. (hover
)
STR
7(−2)
DEX
8(−1)
CON
9(−1)
INT
14(+2)
WIS
19(+4)
CHA
16(+3)
Saving Throws Wis +8
Skills Perception +8
Damage Resistances acid, fire, lightning
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
plan. Spread out between the two areas are cultists (one per character) with tridents, guarding several bound victims who will be sacrificed at the conclusion of the ritual.
The ritual takes 10
drink have been pushed aside to make room for a large copper statue at the far side of the room. The statue depicts a four-armed storm god holding lightning bolts in each hand.
Before the statue
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
imitate a couatl mentor and is searching for a magical location worth guarding.
3 A gold dragon wyrmling is venerated by a tribe of lizardfolk—much to the consternation of the priest who used to rule
determinism and has tracked down and befriended a rogue pentadrone.
6 A gold dragon wyrmling has befriended a group of githzerai monks and visits them regularly to conduct elaborate thought
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
otherwise irritate the korreds, Argantle and Jagu emerge from their megaliths and attack the characters for their insolence. Otherwise, the rule of hospitality (see “Rules of Conduct” in chapter 2
. Copper rods on the mountaintops of Yon capture lightning and channel it into this device. Game Board An examination of the checkered board reveals that the pieces depict a game in progress. Two sets of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
other, but they abide by an ageless code of conduct. Hags announce their presence before crossing into another hag’s territory, bring gifts when entering another hag’s dwelling, and break no oaths
given to other hags — as long as the oath isn’t given with the fingers crossed. Some humanoids make the mistake of thinking that the hags’ rules of conduct apply to all creatures. When confronted by such
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
smugglers who operate in the Saltmarsh area. Gellen Primewater relies on this drop point to conduct much of his business. Lizardfolk Lair This location is featured in Danger at Dunwater. Use the
area. The lizardfolk are not only guarding their territory, they are protecting a young black dragon. It has ordered them to keep its existence secret while it seeks to build an army of followers and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
dedicated to a patron deity of miners, earth, or protection 5 Cistern providing drinking water for miners 6–7 Guardroom 8 Kitchen used to feed workers 9 Laboratory used to conduct tests on strange minerals
summoning creatures used to investigate or defend the portal 40–41 Crypt where the remains of those that died guarding the portal are kept 42–47 Dining room 48–50 Divination room used to investigate
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. Though they all operate under the general guidance of the Izmundi, each laboratory is typically left alone to conduct its research. New fields of study emerge all the time, but the more established
the Lightning Rod. Research into smelting and forging, most often using the magical metal known as mizzium, is conducted at the Laboratory of Metallurgy, which has a small outpost in the Tenth
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Chain Lightning Stadium The air around this amphitheater is charged with static. Cracked steps descend to the stadium floor, where a tiny glittering object rests on a pedestal of black stone. Three
called Chain Lightning was played in this stadium. This event, which pitted mortals against each other in an electrified arena, enjoyed great popularity. An ornate trophy cup sits on a pedestal at one end
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, shocking grasp
1st level (4 slots): fog cloud, magic missile, thunderwave
2nd level (3 slots): gust of wind, Melf’s acid arrow, scorching ray
3rd level (3 slots): fireball, fly, lightning bolt
4th
ready to wield a deadly combination of unarmed fighting techniques and shadow magic to deceive and defeat her foes. She continues to spy on other hobgoblins, but is now also empowered to conduct
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
stat blocks). The masked figure is Gleam, a high elf acrobat (use the Selenelion twin stat block in appendix C) from the Witchlight Carnival. Whenever lightning flashes across the dark sky, it’s easy
sister, Glister. The rule of hospitality (see “Rules of Conduct" in chapter 2) prevents the hag from harming Glister, but Gleam can sense her sister’s distress. The twins work as an acrobatic duo, and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
as Waterdeep seduced by the air cult’s promises of power. From the backs of hippogriffs or giant vultures, they survey the land around Feathergale Spire, guarding the entrance to the air cult’s hidden
): gust of wind, invisibility
3rd level (3 slots): fly, lightning bolt
Actions
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
door can be forced open with a successful DC 20 Strength check, but doing so alerts the Ashen Heir veteran guarding the door in area A2. If the characters knock on the door or otherwise make
. Creatures that fail take 31 (7d8) lightning damage, and then must succeed on a DC 15 Dexterity saving throw or plummet 40 feet to area A2, taking 14 (4d6) bludgeoning damage and landing prone. Creatures
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
went on a spiritual journey to find myself and instead found a spirit animal to guide, protect, and inspire me. 5 I was struck by lightning and lived. Afterward, I found a new strength within me that let
, and so I joined a war college. 2 I squired for a knight who taught me how to fight, care for a steed, and conduct myself with honor. I decided to take up that path for myself. 3 Horrible monsters
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
of their Ships when they ascend to leadership. The captains are the highest authorities in Luskan; they and the members of their Ships conduct themselves as a sort of nobility, albeit one that isn’t
. The Islands Five islands stand in the bay formed by the River Mirar and are claimed by Luskan: Blood Island is filled with Ships’ soldiers tasked with guarding the city; it holds a guard tower
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
slab, where the Heralds of Dust conduct a brief inspection before arranging it to be sent to another area of the Mortuary. Coffin Fitting. Crafters measure corpses for coffins, caskets, and sarcophagi
overtake the Heralds of Dust exorcist (see the appendix) tasked with guarding this vault. If the characters don’t intervene, the Undead might destabilize the vault’s magic and release other creatures
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Skills Perception +17, Stealth +7
Damage Immunities lightning
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 27
Languages Common, Draconic
Challenge 23 (50,000 XP)
Legendary
bite and two with its claws.
Bite. Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage plus 11 (2d10) lightning damage.
Claw. Melee Weapon Attack: +16 to hit
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
a golden bowl and a stone statuette of a bearded human man hurling a lightning bolt.
The Guardians of Gorm conduct religious ceremonies in this dimly lit chamber. Characters who join the faction
of Gorm. On the desk lies a wooden holy symbol shaped like a lightning bolt. The hobgoblin is an explorer who died weeks ago after the bees in area B5 swarmed her. A character who examines the body and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
lizardfolk god splashed in his favorite pool? Who else would use Thor’s hammer to pound a nail and thus be inspired to invent the lightning rod? Garl never needs to persuade Nebelun to join an excursion
example of what befalls mortals who conduct themselves the same way. For the gnomes, this niche is filled by Urdlen, also known as the Glutton for its selfish and cruel behavior. Though the details
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. Thunderwing was Xanthoria’s friend until the druid’s mind became twisted by the influence of Zuggtmoy, causing Xanthoria to conduct grisly experiments on living creatures. Thunderwing is one of
cavern was created by Xanthoria to conduct more experiments. Specifically, Xanthoria found herself able to communicate with other beings that had been infected with her spores and wanted to understand
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with gemstones (see “Treasure”). “Guarding” the throne on either side are two life-size statues of cloud giants — one male, one female — standing at attention, wearing tall helmets with feather
of invulnerability, haste, hypnotic pattern, ice storm, lightning bolt, Mordenkainen’s sword, wall of force
Treasure Sansuri’s mask bears an unhappy expression and is worth 250 gp as an art object
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
darkened with soot, and the marble floor has been scuffed by the soles of countless feet.
Sages conduct fortune-telling sessions in this dimly lit hall. If the characters were escorted here by the gnome
unlocked without first speaking the password, a magical glyph inside the drawer triggers, erupting with lightning in a 10-foot-radius sphere. Each creature in that area must make a DC 13 Dexterity saving
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
stands a thin spiral staircase, which ascends to one of the arrow slits guarding the entrance, as described in area Z1. The parapet that runs underneath the arrow slits includes a lever that opens the
bronze breastplate studded with quartz, worth 500 gp A gold-tipped javelin of lightning A set of delicate silver bracers of archery Z8: Kitchen Strips of unidentifiable dried meat and herbs dangle
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
) with blue and gray coloring soaring
10 1 lightning hulk* (attitude: 1d8) crackling in a jagged path
11 1d3 air elemental myrmidons† (attitude: 1d6) on high alert
12 1 elder tempest
11 1 fire elemental myrmidon† guarding 1 azer (attitude for both: 1d6 + 2) that is gathering metal or other raw material
12 1 phoenix† (attitude: 1d8 + 3) traveling to or from a site of great
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
characters make could awaken the sleeping guards in the area. Guards at the Gate. Two snoring hill giants, supposedly guarding the entrance, lie curled up blissfully asleep just inside the front gate, a
the dozen or so items in the place. Treasure. A javelin of lightning is wrapped in an old rag, which is stuffed under a cloak thrown into a far corner and shielded from sight by three spears and a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
by fire, lightning, and acid, having borne the brunt of centuries of destructive spellcasting. A spiral staircase ascends to the topmost chamber. When the characters arrive here, read: Red orbs of
harmed in any way. Conducting the Orchestra. To conduct the orchestra through the end of their final symphony, a character must succeed on three consecutive DC 15 Charisma (Performance) checks made 1
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dao wears a golden, gem-encrusted necklace worth 2,500 gp. T5. Scrying Pool This chamber was once used to conduct scrying training and rituals, but it has been desecrated by Valin’s corruption, as can
level is a diamond-shaped pit that descends some hundred feet. Flanking the opening are two tall, crystalline figures whose amber eyes watch you.
The crystalline figures guarding the pit are two
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
these words, the goats wait to see if the characters offer them something in return, thereby honoring the rule of reciprocity (see “Rules of Conduct” in chapter 2). The goats are hungry but not picky
booms and lightning flashes overhead. The play is 3 minutes long and ends with a scene that shows the characters standing around a tiny replica of the pageant wagon. A banner emblazoned with the words
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
ward, moving constantly to evade Sigil’s enforcers. Heralds of Dust. The Heralds of Dust are Sigil’s undertakers. They conduct funerary rites for creatures from all places, ensuring their souls pass to
into his visual rebuses. Fell’s Tattoos is a modest, oblong shack down the street from the Smoldering Corpse Bar (detailed below). A pearl lightning bolt above the door marks the parlor’s entrance
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
(see chapter 7) named Kaz Hanar and his wyvern mount perch atop the pyramid, guarding the plaza. They swoop down to attack anyone who isn’t dressed as an air cultist. If the characters are disguised as
; range 120 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 7 (3d4) lightning damage.
If the characters are disguised as air cultists, the cultists stationed here ignore them unless attacked
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
animals or get too nosy, a sudden rage overcomes him, and he launches a series of hit-and-run attacks. Jets of fire and bolts of lightning spring forth as he swoops down on foes — the discharges of wands he
expend 1 charge from each wand, triggering the effects of both wands simultaneously.
Special Equipment. Klauth carries a wand of fireballs and a wand of lightning bolts, and he wears a ring of cold
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
crypt, and six skeletons in rusty mail are propped against the walls as if guarding the place. False columns along the walls are carved in the image of spreading oak trees. The double door in the
attacks.
Shocking Burst. Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 6 (1d6 + 3) lightning damage.
Spellcasting. Glasstaff casts one of the following






