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                        Returning 25 results for 'guide chasing lasting'.
                    
                
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Fear and Stress Terror takes a toll. The ramifications of frightful experiences might be an instant of instinct-triggering shock or a lasting, traumatic echo. The Dungeon Master’s Guide presents
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     doling out as one. Use the Magic Item Power by Rarity table as a guide to help you determine how powerful an item should be, based on its rarity.  Magic Item Power by Rarity   Rarity Max Spell Level
                                                
                                            
                                                
                                                     decide: If having all the characters in a party pass an item around to gain its lasting benefits would be disruptive, the item should require attunement. If the item grants a bonus that other items
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     Rarity table as a guide to help you determine how powerful a magic item should be based on its rarity.  Magic Item Power by Rarity   Rarity Max. Spell Level Max. Bonus   Common 1 — Uncommon 3 +1 Rare 5 +2
                                                
                                            
                                                
                                                     party pass an item around to gain its lasting benefits would be disruptive, the item should require Attunement. Limit Stacking. If the item grants a bonus that other items also grant, it’s a good idea to require Attunement so characters don’t try to collect too many of those items.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     claiming dominion over an aspect of the world, such as war, forests, or the sea. Gods exert influence over the world by granting divine magic to their followers and sending signs and portents to guide them
                                                
                                            
                                                
                                                     religions led by charismatic prophets, kingdoms ruled by lasting dynasties, and shadowy societies that seek to master long-lost magic. The influence of such factions waxes and wanes as they compete with each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of lies doesn’t lead to close, lasting friendships. Erebos and Athreos despise Phenax, which delights him to no end. Phenax revels in the fact that, as a lowly mortal, he was able to outwit both the
                                                
                                            
                                                
                                                     Lord of the Underworld and the River Guide. Still bitter over Phenax’s deception, Erebos concocts ways to torment the upstart god. Were he to discover a method to slay Phenax and return him to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     over, and various goods (see “Treasure”) are strewn upon the cavern floor amid the slaughtered corpses of giant lizards and steeders. Characters approaching the market see two enlarged duergar chasing a
                                                
                                            
                                                
                                                    . If the characters delay his departure, he gets angry at them and claims to be an expert Underdark guide, promising to lead them wherever they wish to go. If they accept his offer, he leads them to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    ” in the “Whorlstone Tunnels” section for more information on what Droki is carrying if the characters catch him. CHASING DROKI
 If the characters decide to wait for Droki to enter the West Cleft or
                                                
                                            
                                                
                                                     somehow follow him here, use the chase rules in chapter 8 of the Dungeon Master’s Guide, adapting the results for urban complications to a cave full of hateful derro. If Droki loses them, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    ’ Alliance gain 3 renown (see “Renown” in chapter 1 of the Dungeon Master’s Guide) for returning the Eye of the Spider to Joroth. Both the gemstone and Falkir’s Fist can be found on level 10. Retrieve
                                                
                                            
                                                
                                                     for delivering a Runestone fragment to him; instead, Jalester offers the characters his lasting friendship — which can bring many benefits, considering his position in the City Watch. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    ) 15–17 1d6 50 gp gems 18–19 A humanoid skeleton or corpse carrying a random magic item (roll once on Magic Item Table B in chapter 7 of the Dungeon Master’s Guide) 20 A monster hoard containing 2d6 50
                                                
                                            
                                                
                                                     gp gems and one or more random magic items (roll 1d4 times on Magic Item Table C in chapter 7 of the Dungeon Master’s Guide)  Carrion Crawler The characters encounter a carrion crawler scouring
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    —flapping, severed heads spawned from the Abyss—chasing their prey. Cranium rats scurry through the tunnels, telepathically relaying their findings to their hivemind. Alone, these spies are little more
                                                
                                            
                                                
                                                    ) sprouts from a nearby corpse. 2 Putrice, a night hag, cackles as she fishes a wriggling larva (see the Dungeon Master’s Guide) from a vent underneath a fiend-owned restaurant. 3 Two cranium rat squeakers
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     — l promise to serve and guide you as your seneschal until you grow comfortable with the position.” Then, before the stunned trio could react, the Lord of the Dead asked, “Who among you shall rule
                                                
                                            
                                                
                                                    , so you don’t have to share with the Beast?”
 The trio agreed to this alternative, and Jergal broke off his skeletal finger bones and gave them to the contestants. When Malar returned from chasing the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     silver goblets 
   Urdlen  CE  Greed, murder  Death, War  White-clawed mole emerging from ground 
   *Appears in Xanathar’s Guide to Everything
**Appears in Sword Coast Adventurer’s Guide
 Garl
                                                
                                            
                                                
                                                     these embarrassments, he declared an oath to bring death to all gnomes. 
 To keep his nemesis from doing him harm, Garl tricked Kurtulmak into chasing him into a maze of caves by singing mocking songs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     studded with gems and topped with a tiny golden anvil (worth 750 gp), and 1d3 magic items (roll on Magic Item Table B in chapter 7 of the Dungeon Master’s Guide). 2. Bridge A cleft in the mountainside
                                                
                                            
                                                
                                                     Table A in chapter 7 of the Dungeon Master’s Guide. 5B. Barnkeepers’ Hut During the day, one yakfolk warrior (see appendix C) and one yakfolk child are here. At night, the yakfolk warrior who oversees
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     Guide). See the “Pirates of Jahaka Anchorage” sidebar for information on the captain and crew of each vessel. Only one pirate ship is docked at the anchorage at any given time. A second ship rides at
                                                
                                            
                                                
                                                     with each other and Liara Portyr of Fort Beluarian. Use the deck plans in appendix C of the Dungeon Master’s Guide to represent each pirate ship, as needed. Each ship’s crew is described below
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     wield this power are enlightened souls infused with radiance and the power of their deities’ discerning vision, charged with chasing away lies and burning away darkness.   JODIE MUIR  Light Domain
                                                
                                            
                                                
                                                     Subclass  
  The Light Domain is associated with gods of truth, vigilance, beauty, insight, and renewal. Some of these gods are identified with the sun or as charioteers who guide the sun across the sky
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Master’s Guide). Secomber This town of farmers, fishers, brewers, and stonecutters is perched on three hills located near the confluence of the Unicorn Run and the Delimbiyr River. Beneath these hills
                                                
                                            
                                                
                                                    , and maimed soldiers and citizens that are lasting reminders of the war’s brutality. Silverwood Growing atop the rugged, hilly terrain between the Evermoors and the Nether Mountains, the Silverwood
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     perspective. The goblin approaches the characters and takes a seat at a table where he can see them. Use the following possible dialogue to guide the conversation: 
 SPLUGOTH THE RETURNED
 “I was a young
                                                
                                            
                                                
                                                     Claws attack against a random character if she can. Dealing with Onyx. Onyx cannot be overcome or killed by combat. Any weapon attack against her that hits AC 12 makes contact but deals no lasting damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     guard outside while the characters rid Hrakhamar of firenewts. If the characters seem underpowered or in need of a guide, Sithi offers to accompany them. She remembers the layout of the forge but
                                                
                                            
                                                
                                                     proficiency if none of the characters do. Musharib (see “Finding a Guide") also has the necessary skill. After three failed checks, the box’s impressions are ruined, and the box can no longer be used to mold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     Maze of Mists Encounters   d4 Encounter   1 Four phase spiders 2 Two invisible stalkers 3 Eight ghouls 4 Two minotaurs chasing a scared human bandit who belongs to the Hands of Plenty (see area P16
                                                
                                            
                                                
                                                     doppelgangers claim to know the trick to solving the maze: send two people ahead through the mists with a rope for the others to follow. They gladly volunteer to send one of their own as a guide along with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     delicate balance. If the characters ask Reidoth about Wave Echo Cave, he will not divulge its location but will offer to guide the party there in exchange for a favor: he wants them to chase off the
                                                
                                            
                                                
                                                     the Emerald Enclave If the party helps Reidoth by chasing off Venomfang, the druid privately approaches certain members of the group and urges them to join the Emerald Enclave. He speaks with those who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     warrior with Animal Handling +4 and Medicine +4. Rahi serves as the clan’s spiritual guide and chief caretaker of the griffons living in and around Skytower Shelter. The young griffon in her care is less
                                                
                                            
                                                
                                                     mountainsides. The newest carvings depict lone goliaths chasing a giant polar bear (a representation of Oyaminartok, as described in appendix C) and a diminished population of Skytower goliaths contending
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                      Weeping eye 
   Ye’Cind  CG  Music, enchantment  Life, Trickery  Recorder 
   Zandilar  CN  Romance, lust, dance  Life  Lips 
   *Appears in Xanathar’s Guide to Everything
**Appears in Sword Coast
                                                
                                            
                                                
                                                     Adventurer’s Guide
 Corellon Larethian The creator of all elves is both chaos and beauty personified. Corellon is as fluid and changeable as a breeze or a brook — quick to anger, but equally quick to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     within, there are thousands of inconsequential recipes, old songs, bits of history, journals of long-dead folk, and myriad other pieces of writing of no lasting importance save to the monks of this place
                                                
                                            
                                                
                                                     the master readers are other high-ranking posts, each with specialized duty, from the Gatewarden who tends to the security of the keep to the Guide who instructs and educates the Avowed. Of particular
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a slender-bladed Giant Slayer (shortsword). The sword’s name (“Longtooth”) is engraved into the
                                                
                                            
                                                
                                                     ceiling. Green Slime. Six patches of green slime (see the Dungeon Master’s Guide) cling to the ceiling near the fallen adventurer. A character who inspects the slime and succeeds on a DC 15
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     attacks any creatures that enter the chamber. The golem fights to the death and pursues trespassers relentlessly, even chasing them out of the caverns. Treasure. The weapon stuck in the clay golem is a
                                                
                                            
                                                
                                                    . His body has been partially calcified by the mineral-rich water dripping from the ceiling. Green Slime. Six patches of green slime (see the Dungeon Master’s Guide) cling to the ceiling near the fallen
                                                
                                            
                                        





