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Returning 35 results for 'half said'.
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half save
half same
half side
half solid
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. The target must make a DC 13 Constitution saving throw. On a failed save, the target deals only half damage with weapon attacks that use Strength for 1 minute. The target can repeat the saving throw
Glasya against the screaming hordes of the demon lord Graz'zt. It is said that when Glasya wounded Graz’zt with her sword, the first babaus arose where his blood struck the ground. Their sudden
Monsters
Waterdeep: Dragon Heist
a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails. She can't use this trait if she's incapacitated
houses don't have skeletons in their closets. But just because of a little family squabble that went public, the Rosznar name has been said with a sneer for a century. As part of the family's constant
Monsters
Fizban's Treasury of Dragons
", "rollAction":"Heat Breath", "rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one. Metal objects in that area glow red-hot until the end of the dragonborn
", "rollAction":"Spellcasting"} to hit with spell attacks):
1/day each: Bigby's hand, hypnotic pattern, telekinesisSardior is said to have died in the destruction of the First World. But many believe that
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Chromatic Beam", "rollDamageType":"radiant"} radiant damage on a failed save, or half as much damage on a successful one.
Spellcasting. The derro casts one of the following spells, using Charisma as the
brothers, the gods Diirinka and Diinkarazan, and of how Diirinka cleverly betrayed his sibling so that he could steal magical power from the evil they escaped. The danger the brothers are said to face in
Monsters
Fizban's Treasury of Dragons
failed save, or half as much damage on a successful one.
Sapping Breath. The greatwyrm exhales gas in a 300-foot cone. Each creature in that area must make a DC 25 Constitution saving throw. On a
greatwyrm can then fly up to half its flying speed.Some of the oldest and wisest metallic dragons undergo a miraculous metamorphosis to become greatwyrms. This transformation is often wrought by Bahamut, who
Monsters
Planescape: Adventures in the Multiverse
, the creature takes half as much damage only.
Spellcasting. The baernaloth casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell
":"damage", "rollAction":"Inescapable Pain", "rollDamageType":"necrotic"} necrotic damage on a failed save, or half as much damage on a successful one.Baernaloths are tall, gaunt yugoloths who keep to the
Monsters
Fizban's Treasury of Dragons
creature takes 78 (12d12);{"diceNotation":"12d12","rollType":"damage","rollAction":"Breath Weapon","rollDamageType":"lightning"} lightning damage. On a successful save, the creature takes half as much
damage and be knocked prone. The greatwyrm can then fly up to half its flying speed.
Arcane Spear (Costs 3 Actions). The greatwyrm creates four spears of magical force. Each spear hits a creature of
Monsters
Fizban's Treasury of Dragons
, or half as much damage on a successful one.
Sapping Breath. The greatwyrm exhales gas in a 300-foot cone. Each creature in that area must make a DC 25 Constitution saving throw. On a failed save
fly up to half its flying speed.Some of the oldest and wisest metallic dragons undergo a miraculous metamorphosis to become greatwyrms. This transformation is often wrought by Bahamut, who takes
Monsters
Fizban's Treasury of Dragons
, or half as much damage on a successful one.
Sapping Breath. The greatwyrm exhales gas in a 300-foot cone. Each creature in that area must make a DC 25 Constitution saving throw. On a failed save
fly up to half its flying speed.Some of the oldest and wisest metallic dragons undergo a miraculous metamorphosis to become greatwyrms. This transformation is often wrought by Bahamut, who takes
Monsters
Fizban's Treasury of Dragons
, or half as much damage on a successful one.
Sapping Breath. The greatwyrm exhales gas in a 300-foot cone. Each creature in that area must make a DC 25 Constitution saving throw. On a failed save
fly up to half its flying speed.Some of the oldest and wisest metallic dragons undergo a miraculous metamorphosis to become greatwyrms. This transformation is often wrought by Bahamut, who takes
Monsters
Fizban's Treasury of Dragons
creature takes 78 (12d12);{"diceNotation":"12d12","rollType":"damage","rollAction":"Breath Weapon","rollDamageType":"poison"} poison damage. On a successful save, the creature takes half as much
damage and be knocked prone. The greatwyrm can then fly up to half its flying speed.
Arcane Spear (Costs 3 Actions). The greatwyrm creates four spears of magical force. Each spear hits a creature of the
Monsters
Fizban's Treasury of Dragons
creature takes 78 (12d12);{"diceNotation":"12d12","rollType":"damage","rollAction":"Breath Weapon","rollDamageType":"fire"} fire damage. On a successful save, the creature takes half as much damage.The
and be knocked prone. The greatwyrm can then fly up to half its flying speed.
Arcane Spear (Costs 3 Actions). The greatwyrm creates four spears of magical force. Each spear hits a creature of the
Monsters
Fizban's Treasury of Dragons
, or half as much damage on a successful one.
Sapping Breath. The greatwyrm exhales gas in a 300-foot cone. Each creature in that area must make a DC 25 Constitution saving throw. On a failed save
fly up to half its flying speed.Some of the oldest and wisest metallic dragons undergo a miraculous metamorphosis to become greatwyrms. This transformation is often wrought by Bahamut, who takes
Monsters
Fizban's Treasury of Dragons
creature takes 78 (12d12);{"diceNotation":"12d12","rollType":"damage","rollAction":"Breath Weapon","rollDamageType":"cold"} cold damage. On a successful save, the creature takes half as much damage.The
and be knocked prone. The greatwyrm can then fly up to half its flying speed.
Arcane Spear (Costs 3 Actions). The greatwyrm creates four spears of magical force. Each spear hits a creature of the
Monsters
Fizban's Treasury of Dragons
creature takes 78 (12d12);{"diceNotation":"12d12","rollType":"damage","rollAction":"Breath Weapon","rollDamageType":"acid"} acid damage. On a successful save, the creature takes half as much damage.The
and be knocked prone. The greatwyrm can then fly up to half its flying speed.
Arcane Spear (Costs 3 Actions). The greatwyrm creates four spears of magical force. Each spear hits a creature of the
Monsters
Fizban's Treasury of Dragons
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType
, the creature takes half as much damage with no additional effects.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using Intelligence as the
Monsters
Fizban's Treasury of Dragons
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Multiattack. The dragon makes one Bite attack and two Claw attacks
;{"diceNotation":"1d6", "rollType":"roll", "rollAction":"Disorienting Breath"} and reduce the total by the number rolled. On a successful save, the creature takes half as much damage with no additional effects
Monsters
Mythic Odysseys of Theros
","rollDamageType":"poison"} poison damage on a failed save, or half as much damage on a successful one. If the damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even
in an enormous, gnarled olive tree called Enorasi, which was planted millennia ago by Klothys. It is said that those who eat of its fruit can see glimpses of the future. Eating the fruit brings with
Monsters
Eberron: Rising from the Last War
"} poison damage and is poisoned for 1 minute. While poisoned in this way, the creature can’t regain hit points. On a successful save, the creature takes half as much damage and isn’t
— an ancient lich said to dwell in a castle of bone and ice in the coldest regions of the Lhazaar Principalities. Some stories say that she is served by a legion of undead and that she maintains a
Monsters
Fizban's Treasury of Dragons
and using Intelligence as the spellcasting ability (spell save DC 17).
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 15-foot-diameter tunnel in its
successful save, the creature takes half as much damage with no additional effects.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 20
takes half as much damage with no additional effects.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
marked by an easy grace—an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All
leather, carefully tooled in the intricate designs the elves loved. But no elf in the world of Krynn could grow a beard . . . no elf, but . . .
“Tanis?” said Flint hesitantly as the man
magic-items
It’s said that the pale blue light that burns in this eldritch lantern shines from another dimension or is linked, somehow, to the glow of a ghost consumed by the Outer Goddess Nhimbaloth. The
Movement trait, some of the creature’s ectoplasm is drawn into the lantern. The creature makes a DC 15 Dexterity saving throw, taking 5d8 Radiant damage on a failed save or half as much damage on a successful one. The lantern can’t shine the Empty Light of Death again until the next dawn.
Monsters
Infernal Machine Rebuild
creature or a flammable object, it ignites. On a successful save, the target takes half as much damage and does not ignite. A target that ignites takes 5 (1d10);{"diceNotation":"1d10","rollType":"damage
opaque black void. Ominous tales speak of these creatures prowling city streets in the darkest nights and during times of unease and unrest It is said that eyes of fear and flame were created by chaotic
monsters
success. After 1 minute, it succeeds automatically. Success: Half damage only.Splintered Propagation (1/Day). Trigger: The woodwarped takes Slashing damage that isn’t from a Battleaxe, Greataxe, or
Points, only has the Claw action, lacks this Reaction, and takes its turn on the original woodwarped’s Initiative.Whispered among forest dwellers is the tale of a cursed vine, said to creep into the
monsters
. of it; Failure: The target takes 66 (12d10);{"diceNotation":"12d10", "rollType":"damage", "rollAction":"Horrid Tongue Lash", "rollDamageType":"acid"} acid damage. Success: Half damage.
Shape-Shift
ritual said to call forth the Mythos deities includes a reference to Nyarlathotep, ranging from pleas for him to bring a cultist’s message to the gods to strident commands that he fulfill his role
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. If Alden backed out of the deal, the half-ogre said she would visit horrors on Caden that would make the Mockery sick. Alden breaks down sobbing after relaying this information and staggers inside.
of taking action and seeing Caden harmed. Caden was abducted almost a month ago. Alden tucked him in one night, he was gone the following morning with a message in his place. A hulking half-ogre met
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. If Alden backed out of the deal, the half-ogre said she would visit horrors on Caden that would make the Mockery sick. Alden breaks down sobbing after relaying this information and staggers inside.
of taking action and seeing Caden harmed. Caden was abducted almost a month ago. Alden tucked him in one night, he was gone the following morning with a message in his place. A hulking half-ogre met
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. However, changelings are found across the Principalities and the Lhazaar are generally used to them. The Wind Whisperer principality includes a number of half-elves with the Mark of Storm—excoriates and
foundlings with no tie to House Lyrandar. The Wind Whisperers want to obtain airships, by any means necessary. Dreadhold is an infamous island prison maintained by House Kundarak. Said to be inescapable, Kundarak houses both infamous criminals and mystical threats.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Half-Orcs “We’re hunters in a world of sheep.”
—Kalaash’arrna,
Tharashk Inquisitive
Half-orcs can be found anywhere orcs and humans meet. The Ghaash’kala orcs of the Demon Wastes are devout
servants of the Silver Flame who devote their lives to containing the evils of the Wastes; as a half-orc paladin, you might have been sent south on a divine mission, hoping your human blood will help you
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Half-Orcs “We’re hunters in a world of sheep.”
—Kalaash’arrna,
Tharashk Inquisitive
Half-orcs can be found anywhere orcs and humans meet. The Ghaash’kala orcs of the Demon Wastes are devout
servants of the Silver Flame who devote their lives to containing the evils of the Wastes; as a half-orc paladin, you might have been sent south on a divine mission, hoping your human blood will help you