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Returning 30 results for 'halls of heroes'.
Other Suggestions:
half of here
half of hero
Monsters
Fizban's Treasury of Dragons
a murder but doesnât want to be found or identified.
2
An emerald dragon seeks heroes to participate in a dramatic reenactment of a legendary battle involving dragon riders.
3
An
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
Monsters
Fizban's Treasury of Dragons
doesnât want to be found or identified.
2
An emerald dragon seeks heroes to participate in a dramatic reenactment of a legendary battle involving dragon riders.
3
An emerald dragon
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Chapter 3: Construction of Horrors The Tomb of Horrors is one of the most legendary dungeons in the multiverse. Shaped by the demilich Acererak as a testing ground for would-be heroes â and as a
place to steal the souls of those heroes whose skills where found wanting â the tomb has claimed countless lives over millennia, and even some of the most hardened adventurers would think twice about
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Levkarest Borcaâs capital stands at the pinnacle of culture and power. Unpopular members of the noble families squabble in the halls of the Peopleâs Parliament, the landâs ineffective seat of
souls before it comes to fruition. Yet despite its ties to heroes and vast lore, the society finds its numbers dwindling. (See âOther Groupsâ later in this chapter for details.)
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
series of buildings excavated out of cliffs on the Lorehold campus. Ruins and upgraded halls together are now used for research, classwork, and housing. Precarious bridges link one neighborhood of
historic figures, including past professors and prominent mage-students, as well as war heroes and heads of state from ages past. Kollema Hall Kollema Hall is a grand, multitiered gallery built into a large
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
of arms of fallen heroes decorating the walls of the great halls. Torm is seen as the good right hand of Tyr, and a such his symbol is a white gauntlet made for the right hand. It represents Tyrâs
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Horror in Your Game Ominous shadows rise beyond the campfireâs light. Steps echo through the halls of a supposedly empty house. Something whispers from under the stairs. Such details fill horror
suspense and mystery with familiar features of D&D, creating gloom so your heroesâ light shines all the brighter. Genres of Horror. Horror comes in broad varieties. You and your players decide what
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Echoes Gravenhollow âremembersâ all who have walked its halls, as well as those who will visit the library in the future. As the characters explore the library, apparitions constantly flicker in and
experienced adventurers and heroes, and for the players to interact with some of their favorite characters from the Forgotten Realms. An echo is a quasi-real duplicate of the original creature, except it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Castle Ward Selûne Tower of the Moon Sea Ward Sune Temple of Beauty Sea Ward Tempus House of Heroes Sea Ward Tymora Tower of Luck Castle Ward Tyr Halls of Justice Castle Ward Umberlee The Queenspire Beach
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Gauntlgrym In ages past, the subterranean city of Gauntlgrym was the capital of the ancient dwarven Delzoun Empire. Its cavernous halls â some large enough to contain entire surface villages â were
carved with unerring precision, their ceilings soaring scores of feet overhead. Towering statues of dwarven gods and heroes stood vigil over chambers and thoroughfares, the least of which was wide
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
locations in the Sea Ward begin, of course, with the Field of Triumph, but just across the street is the no less remarkable House of Heroes â the largest temple in the city. Dedicated to Tempus, its many
grand halls celebrate the cityâs champions of both battle and sport. The winners of ward competitions are paraded here after their victories, often carried on shoulders or passed from hand to hand
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of Glory, a mammoth of a gymnasium where warriors boast, revel, and train. Weapons of past heroes line its wooden halls: frayed hand wraps, fencing sabers, flagged spears, folding iron fans, and
heroes. A crackling firepit dominates a smoky chamber in another area of the lodge filled with the succulent scent of roasting meats. Magnificent feasts, given by gods of war to their followers, appear on
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
brother, Iroas. Minotaur Names In the labyrinthine polis of Skophos, the deeds of minotaur champions are carved among the winding halls. Minotaurs often name their children after these great heroes
, these heroes are revered as spiritual if not literal ancestors. The moral of this story is simply that Mogis is a god who rewards his faithful servants.
Minotaurs who donât follow Mogis are quick
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
storytellers whose tales preserve the memory of the great heroes of the past. These Bards sing the deeds of the mighty in vaulted halls or to crowds gathered around great bonfires. They travel to witness
success. On a failure, the Bardic Inspiration isnât expended. College of Valor Sing the Deeds of Ancient Heroes IGNATIUS BUDI College of Valor Subclass Bards of the College of Valor are daring
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Gala at the Cerulean Lyceum Xoese-Addae leads the characters to the Cerulean Lyceum, a series of vaulted, crystalline halls set around a broad quadrangle. When the characters arrive, the quad is
a group of surface-world heroes coming to Janya through âfriends among the Night Revelers.â He saw the characters arrive while he was watching the performance and wants to learn if they have come to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, sahuagin reinforcements begin roaming the halls. These reinforcements only appear once the characters have already engaged with an areaâs defenders. Every 2d4 rounds after combat begins in an area, 3d6
forces. The characters are ferried back to Saltmarsh, all the while being hailed as heroes willing to sacrifice everything for the cause. Alternatively, if the characters confront Baron Kepmak, they
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
and mess halls connected to all but the gate-townâs topmost ring. While thereâs plenty of room to quarter soldiers above ground, generals find the cramped tunnel conditions foster more aggressive
the countless lives sacrificed in conflicts across the multiverse. The memorial consists of upright sepulchres and tall, granite steles engraved with the names of fallen heroes. History is written by
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
clear of Rundreth Manor and the Dark Lady who dwells there. Harpers also watch the ruined Halls of the Hunting Axe. The Order of the Gauntlet This faction is primarily a military organization made up
, Samular Caradoon, built Summit Hall in the Sumber Hills as a training monastery for the order. Young men and women across the North travel to Summit Hall so that they might learn from its aging heroes
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
halls are empty. The council chamberâs door stands ajar, and its guard is absent. Though the room usually buzzes with conversation, everything is silent.
In the council chamber, the characters find
, and fear notâyour heroes have arrived!
âI, Knight Caradoc, bring word that the Knights of Solamnia are, at this very moment, en route with all manner of pomp and mustache wax and whatever else they
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
damage each round, instead of 5 (1d10). Moon Door. The door from the trap in the final hall depicts the Moon, not a skull. Shorter Halls. The three halls in this trap are far shorter than those in the
Euryale cards around the walls, while a door to the north displays the Comet card. âOh good, heroes,â she sneers, the final word dripping with contempt. âShall we get this over with?â
The medusa
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
dead with valuables anymore, and many of the easier pickings have been taken, itâs common wisdom that some of the greatest treasures of past centuries still lie entombed with their heroes, their
fresh recruits or contractors to join them in their crusade. The crew operates out of the half-burned old Szarr Mansion in the cemeteryâs center, its moldering halls reputedly still infested by the ghosts
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
centuries still lie entombed with their heroes, their headstones wiped anonymously clean by wind and rain. Watching over all of this is the powerful Gravemakers crew. Far more than simply caretakers
, its moldering halls reputedly still infested by the ghosts of the murdered Szarrs â though stories remain split as to whether the ghosts prey on the Gravemakers or aid them in their duty. Church of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, often humorous tales of heroes and monsters, as well as legends about the gods, Chauntea in particular. The tree allows children to climb it while it walks about cautiously with hosts of them clinging to
, mounted between sturdy roof beams, is a large bronze bell that is rung fifteen minutes before prayers every morning, noon, and evening. Wandering the abbey halls are two old black bears named Darlow
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
halls for the announcement of new policies and a celebration of business concluded for the year. These gatherings culminate in a gala festival and dance sponsored by several guilds, which lasts from
alongside its residents. Better yet, if youâre of an adventuresome bent, register in your favored ward and compete! Who knows? Your name or visage might soon have a place in the House of Heroes
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
dwarven enclave except patrols and honored guests. Cleverly hidden traps await those who storm the halls uninvited, and beneath the citadel is an expansive network of tunnels and caverns designed to confuse
the heroes a fortified tower. It would be erected on a large estate in the Silver Marches (exact location determined by you). The tower takes one hundred days to build, and the dwarf sovereigns vow to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
The Mountain Door The uppermost level of Khundrukar, called the Mountain Door, is a natural cavern that was expanded and improved upon by Durgeddinâs folk, who created a series of halls and guard
to shut the double doors to area 3 (see âMountain Door Defensesâ above). If the heroes attack by coming through the secret doors that lead to these areas, the archers fire at characters descending
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
early retirees â before marking it up to sell to optimistic would-be heroes. Scalm Shilvin, a neutral female tiefling spy, is the shopâs slick, tail-coat-wearing tiefling proprietor. She made a decent
. Built in the Chessentan style, it features heated pools, echoing halls, and gorgeous tile mosaics. The Hissing Stones hold a special niche in Baldurian politics due to its status as a neutral, safe, and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
hollow-eyed early retirees â before marking it up to sell to optimistic would-be heroes. Scalm Shilvin, a neutral female tiefling spy, is the shopâs slick, tail-coat-wearing tiefling proprietor. She made
the Seatower neighborhood is one of the oldest buildings in the area. Built in the Chessentan style, it features heated pools, echoing halls, and gorgeous tile mosaics. The Hissing Stones hold a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
closes on its own after 1 hour, harmlessly pushing aside anything in the way. B19: Lore Halls Dark ichor and three mind flayer corpses are spread around this area. Dozens of crystals set into the
the heroes the following: Exploratory Mission. Ashripask has been exploring the Briny Maze. Ashripask hired a nycaloth mercenary named Nellik and some mezzoloth soldiers to protect her as she
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragonâs favored treasures are the sentient creatures it bends to its will, including significant figures such as popular heroes, well-known sages, and renowned bards. Among material treasures, a green
towns and villages in an attempt to sate its wrath.
A Red Dragonâs Lair Red dragons lair in high mountains or hills, dwelling in caverns under snow-capped peaks, or within the deep halls of






