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Returning 35 results for 'have of harper'.
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When you attune to this pin, choose a Harper persona (see the Forgotten Realms: Heroes of Faerûn for examples), including an alignment and a creature type. While wearing this pin, you register
as that persona when targeted by magic to determine your creature type, alignment, or location.
The type of pin determines its rarity and effects.
Silver Harper Pin. When you attune to this pin, you
Backgrounds
Forgotten Realms: Heroes of Faerûn
Ability Scores: Dexterity, Intelligence, CharismaFeat: Harper AgentSkill Proficiencies: Performance and Sleight of HandTool Proficiency: Disguise KitEquipment: Choose A or B: (A) Disguise Kit
, Bedroll, Costume, Grappling Hook, Rope, Traveler's Clothes, 14 GP; or (B) 50 GP
You accepted an invitation to join the Harpers, pledging an oath to uphold the Harper code and act in service to the common
The Harper Background allows you to choose between Dexterity, Intelligence, and Charisma. Increase one of these scores by 2 and another one by 1, or increase all three by 1. None of these increases can raise a score above 20.
feats
General Feat (Prerequisite: Level 4+, Harper Agent Feat)
You gain the following benefits.
Ability Score Increase. Increase your Dexterity or Charisma score by 1, to a maximum of 20.
Withering
feats
Origin Feat
You gain the following benefits.
Thievesâ Cant. You know Thievesâ Cant.
Instrument Training. You gain proficiency with a Musical Instrument of your choice.
Distracting
Monsters
Waterdeep: Dragon Heist
Harper spies in Skullport and elsewhere.
Thorvin wears iron-rimmed spectacles and carries a large, heavy wrench that doubles as a club. He also carries mason's tools, smith's tools, and thieves' tools, and has proficiency with all three.Poison
Monsters
Storm King's Thunder
immortality to its wearer, was last seen in the possession of a human adventurer (and former Harper) named Artus Cimber. Guided by magical runes of tracking, Storvald plans to find the ring and bring about the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
evil tyrants. In the current situation, it doesnât take long for them to suspect that the Zhentarim is wholly or partially responsible for the escalation of violence in Waterdeep. Harper spies might
use the adventurers as instruments to get at the truth. Various nobles and guildmasters in the city are Harper sympathizers. The Harpers have several secret gathering places in Waterdeep, among them
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Harpers This clandestine network of spellcasters and spies seeks to tip the scales in favor of the innocent, the weak, and the poor within the Realms. Harper agents pride themselves on being
growing force that is rumored to have evil intent. The Harpers has its finger on the pulse of power in the Realms and works tirelessly to even the odds for the downtrodden. Individual Harper agents
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
moment or prevent a crucial order from reaching its destination. Harper Agents. Intercepting intelligence during battle is a Harper specialty, and Harper agents can provide key information about cult
plans and deployments. As well, Harper archers, infantry, and spellcasters can have an enormous impact on the battle. Metallic Dragons. The metallic dragons will be outnumbered by their chromatic
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Harpers, Mirt (see appendix B) becomes their main Harper contact throughout the adventure. Lightsinger Theater is a high-end establishment located in the Castle Ward. If the characters meet Mirt in his
characters do visit Mirtâs manor, thereâs a 90 percent chance that Mirt isnât home and no one answers the door. Harper Missions Party Level Mission Brief Mission Requirements and Reward 2nd âOne of the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the portalâs activation phrase, though she doesnât know the details. A character who examines the script notices that the penultimate line spoken by the Harper wizard in the play is underlined twice
metaphorâa puzzle that requires literal interpretation of an aphorism would be just the kind of thing a Harper playwright would enjoy. Shining a source of light directly on the page reveals a phrase
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
canât just leave a hole in the road). The buried man is Carlon Amoffel. He is a human spy and a member of the Harpers; characters discover a Harper tattoo on his arm if they dig him up. He has nothing
they are: tracking a shipment of stolen loot north. But the smugglers â heâs sure theyâre members of the Cult of the Dragon â became suspicious of him. Amoffel passed information to another Harper at
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
23. The Feathered Rat Ulvira Snowveins, a venerable half-elf and Harper spy, runs this single-story pet store. Ulviraâs merchandise and prices are as follows: bat (5 cp), cat (5 sp), frog or toad (5
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
canât just leave a hole in the road). The buried man is Carlon Amoffel. He is a human spy and a member of the Harpers; characters discover a Harper tattoo on his arm if they dig him up. He has nothing
they are: tracking a shipment of stolen loot north. But the smugglersâheâs sure theyâre members of the Cult of the Dragonâbecame suspicious of him. Amoffel passed information to another Harper at a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
played through Hoard of the Dragon Queen, theyâve already met one of the most influential of the Harpers: Leosin Erlanthar, a male half-elf monk from Berdusk. Using the Harpers Harper agents operate most
effectively alone or in small groups, much like adventurers. When on a mission, they are independent and self-reliant. The ideal Harper is a keen observer, persuasive, and able to go almost anywhere
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
played through Hoard of the Dragon Queen, theyâve already met one of the most influential of the Harpers: Leosin Erlanthar, a male half-elf monk from Berdusk. Using the Harpers Harper agents operate most
effectively alone or in small groups, much like adventurers. When on a mission, they are independent and self-reliant. The ideal Harper is a keen observer, persuasive, and able to go almost anywhere
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
The Harpers Members of this clandestine network of spellcasters and spies pride themselves on being incorruptible defenders of the greater good and champions of the oppressed. Harper agents are
trained to act alone and rely on their own resources. When they get into scrapes, they donât count on fellow Harpers to rescue them. Sometimes Harper agents must band together to face world-threatening
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
responsible (directly or indirectly) for the giantsâ uprising. Figure 3.1: Harper Teleportation Network Krowen isnât very adventurous himself, but heâs fond of adventurers and uses them to do his dirty
work. If the characters explain that theyâre trying to thwart the giants, Krowen grants the party free access to a secret network of teleportation circles that he and his fellow Harper wizards use for
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
communities compete for the trade of the Dessarin Valley. The current lord protector is a good-natured Harper and ex-adventurer named Darathra Shendrel (female Tethyrian human knight), known for the
cultists on the Long Road. They are currently held in area W6 of the Weeping Colossus.) Reason to Visit. Any Harper can readily find refuge and aid in the Home of the Boars, a lodge on the outskirts
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
played through Hoard of the Dragon Queen, theyâve already met one of the most influential of the Harpers: Leosin Erlanthar, a male half-elf monk from Berdusk. Using the Harpers Harper agents operate most
effectively alone or in small groups, much like adventurers. When on a mission, they are independent and self-reliant. The ideal Harper is a keen observer, persuasive, and able to go almost anywhere
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
players that the Black Networkâs expert killers can be put to better use against the cult leaders of Severinâs inner circle, while Harper agents or forces of the Lordsâ Alliance help in the tunnels
Rath Modar Emerald Enclave Cult leaders* Zhentarim assassins Cultist troops Harper agents Chromatic dragons Metallic dragons Devils Devils Giants Giants Evil mercenaries Lordsâ Alliance army Temple of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
likely to ask a bard for the solution to a problem troubling their community as they are a wandering fighter or wizard. This reputation cuts both ways, however, as some enemies of the Harpers suspiciously assume any humble minstrel might secretly be a Harper agent.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
players that the Black Networkâs expert killers can be put to better use against the cult leaders of Severinâs inner circle, while Harper agents or forces of the Lordsâ Alliance help in the tunnels
Rath Modar Emerald Enclave Cult leaders* Zhentarim assassins Cultist troops Harper agents Chromatic dragons Metallic dragons Devils Devils Giants Giants Evil mercenaries Lordsâ Alliance army Temple of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Harper spies are combing Port Nyanzaru and Chult for clues to Artusâs whereabouts â ostensibly to protect the ring, but exactly what theyâll do when they find it is an open question. Magical efforts
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
money to the characters Daran Edermath Drow member of the Order of the Gauntlet who has a quest for the party Sister Garaele Elf cleric of Tymora and Harper agent who has a quest for the party Linene
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Redbrandsâ hideout
Sister Garaele: Elf cleric of Tymora and Harper agent with a quest for the party
Harbin Wester: Townmaster of Phandalin with a quest for the party
Sildar Hallwinter: Member of the Lordsâ Alliance with two quests for the party
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
camps and mining operations. It also mounts treasure-hunting expeditions. In addition, Black Network spies have learned that Artus Cimber is in Chult, and theyâve assembled teams to find the ex-Harper and wrest the Ring of Winter from him.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Thorvin uses the ruse of maintenance inspections to cover up secret meetings he holds with Harper spies in Skullport and elsewhere. Thorvin wears iron-rimmed spectacles and carries a large, heavy wrench
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
cave for treasure and succeeds on a DC 15 Wisdom (Perception) check finds a small leather pouch buried under a pile of offal. It contains Voolâs accumulated wealth: 9 cp, 4 sp, a Harper cloak pin made of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Serenore, who lives on the Moonshae island of Alaron with her husband and daughter). Lady Haventree retains a handful of loyal servants and spies. Remi holds secret Harper meetings in her villa
, which is warded by all manner of spells. She uses a silver raven figurine of wondrous power to deliver messages to Harper spies scattered throughout the city. Remallia Haventree
Medium humanoid (elf
Backgrounds
Sword Coast Adventurer's Guide
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
truth, Varram is seeking the Tomb of Diderius â site of an ancient divination pool that he hopes will show him the location of the lost mask. Harper agents have heard rumors of the theft of the White
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
+: The character notices both and has the impression that Gleamsilver is aware of the characters watching her, too. If someone reveals a Harper badge to Gleamsilver, she responds with a curt âput that away, fool,â and leaves.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
magic items and spellbooks, Obaya hires a small squad of bodyguards, books passage on a merchant ship heading to Chult, and returns to Port Nyanzaru with her trove. Pay a Harper Debt A lawful good bard
named Mattrim Mereg, known as Threestrings to his friends, plays a three-stringed lute at the Yawning Portal and is a much more talented musician than he pretends to be. In truth, Mattrim is a Harper






